diff --git a/Jump Game/Assets/Scenes/Scene2_Game.unity b/Jump Game/Assets/Scenes/Scene2_Game.unity index 8e5ddce..7352e75 100644 --- a/Jump Game/Assets/Scenes/Scene2_Game.unity +++ b/Jump Game/Assets/Scenes/Scene2_Game.unity @@ -96,6 +96,7 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 1 --- !u!196 &4 @@ -220,11 +221,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &107018742 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -239,6 +243,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -271,8 +276,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.9495926, y: 0.35792226, z: -0.0050049997} - m_Extent: {x: 0.9495926, y: 0.35792226, z: 0.0050049997} + m_Center: {x: 0.9495926, y: 0.35792226, z: -0.0001} + m_Extent: {x: 0.9495926, y: 0.35792226, z: 0.0001} --- !u!4 &107018743 Transform: m_ObjectHideFlags: 0 @@ -363,11 +368,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &114484488 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -382,6 +390,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -413,8 +422,8 @@ SpriteShapeRenderer: m_Sprites: - {fileID: -1093728420042376791, guid: d12930f202cb61c408ebc66ab65176d1, type: 3} m_LocalAABB: - m_Center: {x: 3.9159293, y: -0.96471, z: -0.00501} - m_Extent: {x: 3.9159293, y: 0.96471, z: 0.00501} + m_Center: {x: 3.9159293, y: -0.96471, z: -0.00014999999} + m_Extent: {x: 3.9159293, y: 0.96471, z: 0.00014999999} --- !u!4 &114484489 Transform: m_ObjectHideFlags: 0 @@ -543,11 +552,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &132574803 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -562,6 +574,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -594,8 +607,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.36076295, y: -0.087019384, z: -0.0050049997} - m_Extent: {x: 0.36076295, y: 0.37379038, z: 0.0050049997} + m_Center: {x: 0.36076295, y: -0.087019384, z: -0.0001} + m_Extent: {x: 0.36076295, y: 0.37379038, z: 0.0001} --- !u!1 &178904762 GameObject: m_ObjectHideFlags: 0 @@ -710,11 +723,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &178904766 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -729,6 +745,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -902,11 +919,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &209856696 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -921,6 +941,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1146,11 +1167,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &220918791 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -1165,6 +1189,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1196,8 +1221,8 @@ SpriteShapeRenderer: m_Sprites: - {fileID: -1093728420042376791, guid: d12930f202cb61c408ebc66ab65176d1, type: 3} m_LocalAABB: - m_Center: {x: 2.76178, y: -0.9396212, z: -0.0050749998} - m_Extent: {x: 5.3871374, y: 0.9396212, z: 0.0050749998} + m_Center: {x: 2.76178, y: -0.9396212, z: -0.0008} + m_Extent: {x: 5.3871374, y: 0.9396212, z: 0.0008} --- !u!4 &220918792 Transform: m_ObjectHideFlags: 0 @@ -1363,11 +1388,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &236539315 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -1382,6 +1410,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1556,11 +1585,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &257267237 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -1575,6 +1607,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1607,8 +1640,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -2.6264825, y: 1.7028186, z: -0.005015} - m_Extent: {x: 4.9318266, y: 1.7028186, z: 0.005015} + m_Center: {x: -2.6264825, y: 1.7028186, z: -0.0002} + m_Extent: {x: 4.9318266, y: 1.7028186, z: 0.0002} --- !u!4 &257267238 Transform: m_ObjectHideFlags: 0 @@ -1763,11 +1796,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &311980377 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -1782,6 +1818,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1928,11 +1965,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &317709773 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -1947,6 +1987,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1979,8 +2020,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.36076295, y: -0.087019384, z: -0.0050049997} - m_Extent: {x: 0.36076295, y: 0.37379038, z: 0.0050049997} + m_Center: {x: 0.36076295, y: -0.087019384, z: -0.0001} + m_Extent: {x: 0.36076295, y: 0.37379038, z: 0.0001} --- !u!1 &336545172 GameObject: m_ObjectHideFlags: 0 @@ -2109,11 +2150,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &336545176 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -2128,6 +2172,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2160,8 +2205,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -3.8195715, y: 6.188224, z: -0.0050049997} - m_Extent: {x: 3.8195715, y: 8.290386, z: 0.0050049997} + m_Center: {x: -3.8195715, y: 6.188224, z: -0.0001} + m_Extent: {x: 3.8195715, y: 8.290386, z: 0.0001} --- !u!4 &336545177 Transform: m_ObjectHideFlags: 0 @@ -2352,11 +2397,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &432283723 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -2371,6 +2419,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2403,8 +2452,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.87414265, y: 0.36815357, z: -0.0050049997} - m_Extent: {x: 1.0250427, y: 0.36815357, z: 0.0050049997} + m_Center: {x: 0.87414265, y: 0.36815357, z: -0.0001} + m_Extent: {x: 1.0250427, y: 0.36815357, z: 0.0001} --- !u!4 &432283724 Transform: m_ObjectHideFlags: 0 @@ -2575,11 +2624,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &456666653 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -2594,6 +2646,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2626,8 +2679,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -9.6885805, y: -0.13195181, z: -0.0050049997} - m_Extent: {x: 9.6885805, y: 2.2384534, z: 0.0050049997} + m_Center: {x: -9.6885805, y: -0.13195181, z: -0.0001} + m_Extent: {x: 9.6885805, y: 2.2384534, z: 0.0001} --- !u!4 &456666654 Transform: m_ObjectHideFlags: 0 @@ -2768,11 +2821,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &560478967 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -2787,6 +2843,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2819,8 +2876,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 1.188769, y: -0.087019354, z: -0.0050049997} - m_Extent: {x: 1.188769, y: 0.37378994, z: 0.0050049997} + m_Center: {x: 1.188769, y: -0.087019354, z: -0.0001} + m_Extent: {x: 1.188769, y: 0.37378994, z: 0.0001} --- !u!4 &560478968 Transform: m_ObjectHideFlags: 0 @@ -2989,11 +3046,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &662102505 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -3008,6 +3068,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3040,8 +3101,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -3.514988, y: 1.1399885, z: -0.005025} - m_Extent: {x: 4.2219925, y: 1.672959, z: 0.005025} + m_Center: {x: -3.514988, y: 1.1399885, z: -0.00029999999} + m_Extent: {x: 4.2219925, y: 1.672959, z: 0.00029999999} --- !u!1 &666987202 GameObject: m_ObjectHideFlags: 0 @@ -3133,11 +3194,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &666987205 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -3152,6 +3216,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3336,11 +3401,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &706573743 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -3355,6 +3423,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3439,6 +3508,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -3524,11 +3594,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &775429254 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -3543,6 +3616,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3574,8 +3648,8 @@ SpriteShapeRenderer: m_Sprites: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} m_LocalAABB: - m_Center: {x: 3.2904222, y: 1.1283467, z: -0.005} - m_Extent: {x: 3.2904222, y: 1.1283467, z: 0.005} + m_Center: {x: 3.2904222, y: 1.1283467, z: -0.00005} + m_Extent: {x: 3.2904222, y: 1.1283467, z: 0.00005} --- !u!4 &775429255 Transform: m_ObjectHideFlags: 0 @@ -3706,11 +3780,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &789462948 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -3725,6 +3802,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3847,6 +3925,7 @@ SpriteRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4235,11 +4314,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &850283050 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -4254,6 +4336,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4286,8 +4369,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 2.2234955, y: 0.99158, z: -0.00501} - m_Extent: {x: 2.5624819, y: 3.7321234, z: 0.00501} + m_Center: {x: 2.2234955, y: 0.99158, z: -0.00014999999} + m_Extent: {x: 2.5624819, y: 3.7321234, z: 0.00014999999} --- !u!61 &850283051 BoxCollider2D: m_ObjectHideFlags: 0 @@ -4438,11 +4521,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &879923508 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -4457,6 +4543,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4589,11 +4676,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &887558515 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -4608,6 +4698,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4640,8 +4731,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.40755987, y: 0.3721163, z: -0.0050049997} - m_Extent: {x: 2.4372678, y: 0.3721163, z: 0.0050049997} + m_Center: {x: 0.40755987, y: 0.3721163, z: -0.0001} + m_Extent: {x: 2.4372678, y: 0.3721163, z: 0.0001} --- !u!4 &887558516 Transform: m_ObjectHideFlags: 0 @@ -4880,11 +4971,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &908592609 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -4899,6 +4993,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4931,8 +5026,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.65458703, y: 2.6977816, z: -0.00506} - m_Extent: {x: 0.65458703, y: 3.1203117, z: 0.00506} + m_Center: {x: 0.65458703, y: 2.6977816, z: -0.00065} + m_Extent: {x: 0.65458703, y: 3.1203117, z: 0.00065} --- !u!1 &926309963 GameObject: m_ObjectHideFlags: 0 @@ -4986,6 +5081,7 @@ SpriteRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5189,11 +5285,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &943494613 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -5208,6 +5307,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5321,11 +5421,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &943806492 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -5340,6 +5443,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5371,8 +5475,8 @@ SpriteShapeRenderer: m_Sprites: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} m_LocalAABB: - m_Center: {x: -0.11568896, y: -0.77805245, z: -0.0050049997} - m_Extent: {x: 0.11568896, y: 1.3986014, z: 0.0050049997} + m_Center: {x: -0.11568896, y: -0.77805245, z: -0.0001} + m_Extent: {x: 0.11568896, y: 1.3986014, z: 0.0001} --- !u!1 &974865135 GameObject: m_ObjectHideFlags: 0 @@ -5487,11 +5591,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &974865139 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -5506,6 +5613,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5682,11 +5790,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1031558123 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -5701,6 +5812,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5785,6 +5897,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -5924,11 +6037,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1108460739 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -5943,6 +6059,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6075,11 +6192,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1134836508 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -6094,6 +6214,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6126,8 +6247,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 1.188769, y: -0.087019354, z: -0.0050049997} - m_Extent: {x: 1.188769, y: 0.37378994, z: 0.0050049997} + m_Center: {x: 1.188769, y: -0.087019354, z: -0.0001} + m_Extent: {x: 1.188769, y: 0.37378994, z: 0.0001} --- !u!4 &1134836509 Transform: m_ObjectHideFlags: 0 @@ -6242,11 +6363,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1184440239 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -6261,6 +6385,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6293,8 +6418,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.9495926, y: 0.3632815, z: -0.0050049997} - m_Extent: {x: 0.9495926, y: 0.3632815, z: 0.0050049997} + m_Center: {x: 0.9495926, y: 0.3632815, z: -0.0001} + m_Extent: {x: 0.9495926, y: 0.3632815, z: 0.0001} --- !u!4 &1184440240 Transform: m_ObjectHideFlags: 0 @@ -6572,11 +6697,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 0 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1221595387 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -6591,6 +6719,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6623,8 +6752,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 1.9800777, y: -1.2123384, z: -0.005025} - m_Extent: {x: 11.090158, y: 4.531311, z: 0.005025} + m_Center: {x: 1.9800777, y: -1.2123384, z: -0.00029999999} + m_Extent: {x: 11.090158, y: 4.531311, z: 0.00029999999} --- !u!4 &1221595388 Transform: m_ObjectHideFlags: 0 @@ -6811,11 +6940,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1229650445 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -6830,6 +6962,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6861,8 +6994,8 @@ SpriteShapeRenderer: m_Sprites: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} m_LocalAABB: - m_Center: {x: 3.1003497, y: 1.1338537, z: -0.00502} - m_Extent: {x: 3.5505192, y: 1.1338537, z: 0.00502} + m_Center: {x: 3.1003497, y: 1.1338537, z: -0.00024999998} + m_Extent: {x: 3.5505192, y: 1.1338537, z: 0.00024999998} --- !u!4 &1229650446 Transform: m_ObjectHideFlags: 0 @@ -6977,11 +7110,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1240744438 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -6996,6 +7132,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7028,8 +7165,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -0.11073351, y: 0.07792769, z: -0.0050049997} - m_Extent: {x: 0.3020115, y: 0.27568972, z: 0.0050049997} + m_Center: {x: -0.11073351, y: 0.07792769, z: -0.0001} + m_Extent: {x: 0.3020115, y: 0.27568972, z: 0.0001} --- !u!4 &1240744439 Transform: m_ObjectHideFlags: 0 @@ -7144,11 +7281,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1261804733 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -7163,6 +7303,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7195,8 +7336,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.10592604, y: 0.12105435, z: -0.0050049997} - m_Extent: {x: 1.1427159, y: 0.29612488, z: 0.0050049997} + m_Center: {x: 0.10592604, y: 0.12105435, z: -0.0001} + m_Extent: {x: 1.1427159, y: 0.29612488, z: 0.0001} --- !u!4 &1261804734 Transform: m_ObjectHideFlags: 0 @@ -7325,11 +7466,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1265248251 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -7344,6 +7488,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7488,11 +7633,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1280386451 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -7507,6 +7655,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7539,8 +7688,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -1.011982, y: 12.607529, z: -0.00501} - m_Extent: {x: 1.011982, y: 14.607529, z: 0.00501} + m_Center: {x: -1.011982, y: 12.607529, z: -0.00014999999} + m_Extent: {x: 1.011982, y: 14.607529, z: 0.00014999999} --- !u!4 &1280386452 Transform: m_ObjectHideFlags: 0 @@ -7695,11 +7844,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1432266907 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -7714,6 +7866,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7999,11 +8152,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1539675121 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -8018,6 +8174,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8050,8 +8207,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -11.385231, y: 15.024061, z: -0.0050049997} - m_Extent: {x: 11.385231, y: 16.321117, z: 0.0050049997} + m_Center: {x: -11.385231, y: 15.024061, z: -0.0001} + m_Extent: {x: 11.385231, y: 16.321117, z: 0.0001} --- !u!4 &1539675122 Transform: m_ObjectHideFlags: 0 @@ -8180,11 +8337,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1543213263 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -8199,6 +8359,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8231,8 +8392,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.36076298, y: -0.02612248, z: -0.0050049997} - m_Extent: {x: 0.36076298, y: 0.3128935, z: 0.0050049997} + m_Center: {x: 0.36076298, y: -0.02612248, z: -0.0001} + m_Extent: {x: 0.36076298, y: 0.3128935, z: 0.0001} --- !u!1 &1563065258 GameObject: m_ObjectHideFlags: 0 @@ -8258,8 +8419,9 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563065258} m_Enabled: 1 - serializedVersion: 9 + serializedVersion: 10 m_Type: 2 + m_Shape: 0 m_Color: {r: 1, g: 0.7898198, b: 0.30588233, a: 1} m_Intensity: 25.26 m_Range: 9.88 @@ -8608,11 +8770,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1629957196 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -8627,6 +8792,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8659,8 +8825,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 0.809049, y: 0.37211728, z: -0.0050049997} - m_Extent: {x: 1.0901362, y: 0.37211728, z: 0.0050049997} + m_Center: {x: 0.809049, y: 0.37211728, z: -0.0001} + m_Extent: {x: 1.0901362, y: 0.37211728, z: 0.0001} --- !u!4 &1629957197 Transform: m_ObjectHideFlags: 0 @@ -8816,11 +8982,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1665520232 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -8835,6 +9004,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8919,6 +9089,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -9151,11 +9322,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1757382816 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -9170,6 +9344,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9202,8 +9377,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: -9.6885805, y: 1.0030892, z: -0.0050049997} - m_Extent: {x: 9.6885805, y: 3.3734944, z: 0.0050049997} + m_Center: {x: -9.6885805, y: 1.0030892, z: -0.0001} + m_Extent: {x: 9.6885805, y: 3.3734944, z: 0.0001} --- !u!1 &1809831954 GameObject: m_ObjectHideFlags: 0 @@ -9304,11 +9479,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1809831957 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -9323,6 +9501,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9355,8 +9534,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 1.188769, y: -0.087019354, z: -0.0050049997} - m_Extent: {x: 1.188769, y: 0.37378994, z: 0.0050049997} + m_Center: {x: 1.188769, y: -0.087019354, z: -0.0001} + m_Extent: {x: 1.188769, y: 0.37378994, z: 0.0001} --- !u!4 &1809831958 Transform: m_ObjectHideFlags: 0 @@ -9519,11 +9698,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1873267250 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -9538,6 +9720,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9569,8 +9752,8 @@ SpriteShapeRenderer: m_Sprites: - {fileID: -1093728420042376791, guid: d12930f202cb61c408ebc66ab65176d1, type: 3} m_LocalAABB: - m_Center: {x: 3.9306452, y: -0.97526735, z: -0.00505} - m_Extent: {x: 3.9306452, y: 0.97526735, z: 0.00505} + m_Center: {x: 3.9306452, y: -0.97526735, z: -0.00055} + m_Extent: {x: 3.9306452, y: 0.97526735, z: 0.00055} --- !u!4 &1873267251 Transform: m_ObjectHideFlags: 0 @@ -9817,11 +10000,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1916778132 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -9836,6 +10022,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10023,11 +10210,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 0 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1917793526 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -10042,6 +10232,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10073,8 +10264,8 @@ SpriteShapeRenderer: m_Sprites: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} m_LocalAABB: - m_Center: {x: 1.23702, y: 1.1338537, z: -0.005025} - m_Extent: {x: 5.413849, y: 1.1338537, z: 0.005025} + m_Center: {x: 1.23702, y: 1.1338537, z: -0.00029999999} + m_Extent: {x: 5.413849, y: 1.1338537, z: 0.00029999999} --- !u!4 &1917793527 Transform: m_ObjectHideFlags: 0 @@ -10141,7 +10332,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Navigation: - m_Mode: 3 + m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -10186,6 +10377,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -10348,11 +10540,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1929855194 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -10367,6 +10562,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10513,11 +10709,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1956398830 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -10532,6 +10731,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10707,11 +10907,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &1988221129 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -10726,6 +10929,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10936,11 +11140,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &2033151050 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -10955,6 +11162,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11369,11 +11577,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &2110585265 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -11388,6 +11599,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11543,11 +11755,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &2121514391 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -11562,6 +11777,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11594,8 +11810,8 @@ SpriteShapeRenderer: - {fileID: 21300000, guid: 619b238f32caf8c4f8ccffd12dacdf07, type: 3} - {fileID: 0} m_LocalAABB: - m_Center: {x: 1.0654614, y: -0.12003893, z: -0.0050049997} - m_Extent: {x: 1.0654614, y: 0.28759778, z: 0.0050049997} + m_Center: {x: 1.0654614, y: -0.12003893, z: -0.0001} + m_Extent: {x: 1.0654614, y: 0.28759778, z: 0.0001} --- !u!4 &2121514392 Transform: m_ObjectHideFlags: 0 @@ -11724,11 +11940,14 @@ MonoBehaviour: m_AdaptiveUV: 1 m_StretchUV: 0 m_WorldSpaceUV: 1 + m_CornerAngleThreshold: 30 m_ColliderDetail: 16 m_ColliderOffset: 0 m_UpdateCollider: 1 m_OptimizeCollider: 1 m_OptimizeGeometry: 1 + m_EnableTangents: 0 + m_GeometryCached: 0 --- !u!1971053207 &2124507555 SpriteShapeRenderer: m_ObjectHideFlags: 0 @@ -11743,6 +11962,7 @@ SpriteShapeRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: