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matterbridge/vendor/go.mau.fi/libsignal/protocol/SignalMessage.go

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2022-01-30 23:27:37 +00:00
package protocol
import (
"crypto/hmac"
"crypto/sha256"
"fmt"
"strconv"
"go.mau.fi/libsignal/ecc"
"go.mau.fi/libsignal/keys/identity"
"go.mau.fi/libsignal/logger"
"go.mau.fi/libsignal/signalerror"
"go.mau.fi/libsignal/util/bytehelper"
)
const MacLength int = 8
// SignalMessageSerializer is an interface for serializing and deserializing
// SignalMessages into bytes. An implementation of this interface should be
// used to encode/decode the object into JSON, Protobuffers, etc.
type SignalMessageSerializer interface {
Serialize(signalMessage *SignalMessageStructure) []byte
Deserialize(serialized []byte) (*SignalMessageStructure, error)
}
// NewSignalMessageFromBytes will return a Signal Ciphertext message from the given
// bytes using the given serializer.
func NewSignalMessageFromBytes(serialized []byte, serializer SignalMessageSerializer) (*SignalMessage, error) {
// Use the given serializer to decode the signal message.
signalMessageStructure, err := serializer.Deserialize(serialized)
if err != nil {
return nil, err
}
return NewSignalMessageFromStruct(signalMessageStructure, serializer)
}
// NewSignalMessageFromStruct returns a Signal Ciphertext message from the
// given serializable structure.
func NewSignalMessageFromStruct(structure *SignalMessageStructure, serializer SignalMessageSerializer) (*SignalMessage, error) {
// Throw an error if the given message structure is an unsupported version.
if structure.Version <= UnsupportedVersion {
return nil, fmt.Errorf("%w %d (normal message)", signalerror.ErrOldMessageVersion, structure.Version)
}
// Throw an error if the given message structure is a future version.
if structure.Version > CurrentVersion {
return nil, fmt.Errorf("%w %d (normal message)", signalerror.ErrUnknownMessageVersion, structure.Version)
}
// Throw an error if the structure is missing critical fields.
if structure.CipherText == nil || structure.RatchetKey == nil {
return nil, fmt.Errorf("%w (normal message)", signalerror.ErrIncompleteMessage)
}
// Create the signal message object from the structure.
whisperMessage := &SignalMessage{structure: *structure, serializer: serializer}
// Generate the ECC key from bytes.
var err error
whisperMessage.senderRatchetKey, err = ecc.DecodePoint(structure.RatchetKey, 0)
if err != nil {
return nil, err
}
return whisperMessage, nil
}
// NewSignalMessage returns a Signal Ciphertext message.
func NewSignalMessage(messageVersion int, counter, previousCounter uint32, macKey []byte,
senderRatchetKey ecc.ECPublicKeyable, ciphertext []byte, senderIdentityKey,
receiverIdentityKey *identity.Key, serializer SignalMessageSerializer) (*SignalMessage, error) {
version := []byte(strconv.Itoa(messageVersion))
// Build the signal message structure with the given data.
structure := &SignalMessageStructure{
Counter: counter,
PreviousCounter: previousCounter,
RatchetKey: senderRatchetKey.Serialize(),
CipherText: ciphertext,
}
serialized := append(version, serializer.Serialize(structure)...)
// Get the message authentication code from the serialized structure.
mac, err := getMac(
messageVersion, senderIdentityKey, receiverIdentityKey,
macKey, serialized,
)
if err != nil {
return nil, err
}
structure.Mac = mac
structure.Version = messageVersion
// Generate a SignalMessage with the structure.
whisperMessage, err := NewSignalMessageFromStruct(structure, serializer)
if err != nil {
return nil, err
}
return whisperMessage, nil
}
// SignalMessageStructure is a serializeable structure of a signal message
// object.
type SignalMessageStructure struct {
RatchetKey []byte
Counter uint32
PreviousCounter uint32
CipherText []byte
Version int
Mac []byte
}
// SignalMessage is a cipher message that contains a message encrypted
// with the Signal protocol.
type SignalMessage struct {
structure SignalMessageStructure
senderRatchetKey ecc.ECPublicKeyable
serializer SignalMessageSerializer
}
// SenderRatchetKey returns the SignalMessage's sender ratchet key. This
// key is used for ratcheting the chain forward to negotiate a new shared
// secret that cannot be derived from previous chains.
func (s *SignalMessage) SenderRatchetKey() ecc.ECPublicKeyable {
return s.senderRatchetKey
}
// MessageVersion returns the message version this SignalMessage supports.
func (s *SignalMessage) MessageVersion() int {
return s.structure.Version
}
// Counter will return the SignalMessage counter.
func (s *SignalMessage) Counter() uint32 {
return s.structure.Counter
}
// Body will return the SignalMessage's ciphertext in bytes.
func (s *SignalMessage) Body() []byte {
return s.structure.CipherText
}
// VerifyMac will return an error if the message's message authentication code
// is invalid. This should be used on SignalMessages that have been constructed
// from a sent message.
func (s *SignalMessage) VerifyMac(messageVersion int, senderIdentityKey,
receiverIdentityKey *identity.Key, macKey []byte) error {
// Create a copy of the message without the mac. We'll use this to calculate
// the message authentication code.
structure := s.structure
signalMessage, err := NewSignalMessageFromStruct(&structure, s.serializer)
if err != nil {
return err
}
signalMessage.structure.Mac = nil
signalMessage.structure.Version = 0
version := []byte(strconv.Itoa(s.MessageVersion()))
serialized := append(version, signalMessage.Serialize()...)
// Calculate the message authentication code from the serialized structure.
ourMac, err := getMac(
messageVersion,
senderIdentityKey,
receiverIdentityKey,
macKey,
serialized,
)
if err != nil {
logger.Error(err)
return err
}
// Get the message authentication code that was sent to us as part of
// the signal message structure.
theirMac := s.structure.Mac
logger.Debug("Verifying macs...")
logger.Debug(" Our MAC: ", ourMac)
logger.Debug(" Their MAC: ", theirMac)
// Return an error if our calculated mac doesn't match the mac sent to us.
if !hmac.Equal(ourMac, theirMac) {
return signalerror.ErrBadMAC
}
return nil
}
// Serialize will return the Signal Message as bytes.
func (s *SignalMessage) Serialize() []byte {
return s.serializer.Serialize(&s.structure)
}
// Structure will return a serializeable structure of the Signal Message.
func (s *SignalMessage) Structure() *SignalMessageStructure {
structure := s.structure
return &structure
}
// Type will return the type of Signal Message this is.
func (s *SignalMessage) Type() uint32 {
return WHISPER_TYPE
}
// getMac will calculate the mac using the given message version, identity
// keys, macKey and SignalMessageStructure. The MAC key is a private key held
// by both parties that is concatenated with the message and hashed.
func getMac(messageVersion int, senderIdentityKey, receiverIdentityKey *identity.Key,
macKey, serialized []byte) ([]byte, error) {
mac := hmac.New(sha256.New, macKey[:])
if messageVersion >= 3 {
mac.Write(senderIdentityKey.PublicKey().Serialize())
mac.Write(receiverIdentityKey.PublicKey().Serialize())
}
mac.Write(serialized)
fullMac := mac.Sum(nil)
return bytehelper.Trim(fullMac, MacLength), nil
}