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matterbridge/vendor/github.com/Benau/go_rlottie/vector_vdebug.h

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/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef VDEBUG_H
#define VDEBUG_H
#include "config.h"
#ifdef LOTTIE_LOGGING_SUPPORT
#include <cstdint>
#include <iosfwd>
#include <memory>
#include <string>
#include <type_traits>
enum class LogLevel : uint8_t { INFO, WARN, CRIT, OFF };
class VDebug {
public:
VDebug();
VDebug& debug() { return *this; }
VDebug(LogLevel level, char const* file, char const* function,
uint32_t line);
~VDebug();
VDebug(VDebug&&) = default;
VDebug& operator=(VDebug&&) = default;
void stringify(std::ostream& os);
VDebug& operator<<(char arg);
VDebug& operator<<(int32_t arg);
VDebug& operator<<(uint32_t arg);
// VDebug& operator<<(int64_t arg);
// VDebug& operator<<(uint64_t arg);
VDebug& operator<<(long arg);
VDebug& operator<<(unsigned long arg);
VDebug& operator<<(double arg);
VDebug& operator<<(std::string const& arg);
template <size_t N>
VDebug& operator<<(const char (&arg)[N])
{
encode(string_literal_t(arg));
return *this;
}
template <typename Arg>
typename std::enable_if<std::is_same<Arg, char const*>::value,
VDebug&>::type
operator<<(Arg const& arg)
{
encode(arg);
return *this;
}
template <typename Arg>
typename std::enable_if<std::is_same<Arg, char*>::value, VDebug&>::type
operator<<(Arg const& arg)
{
encode(arg);
return *this;
}
struct string_literal_t {
explicit string_literal_t(char const* s) : m_s(s) {}
char const* m_s;
};
private:
char* buffer();
template <typename Arg>
void encode(Arg arg);
template <typename Arg>
void encode(Arg arg, uint8_t type_id);
void encode(char* arg);
void encode(char const* arg);
void encode(string_literal_t arg);
void encode_c_string(char const* arg, size_t length);
void resize_buffer_if_needed(size_t additional_bytes);
void stringify(std::ostream& os, char* start, char const* const end);
private:
size_t m_bytes_used{0};
size_t m_buffer_size{0};
std::unique_ptr<char[]> m_heap_buffer;
bool m_logAll;
char m_stack_buffer[256 - sizeof(bool) - 2 * sizeof(size_t) -
sizeof(decltype(m_heap_buffer)) - 8 /* Reserved */];
};
struct VDebugServer {
/*
* Ideally this should have been operator+=
* Could not get that to compile, so here we are...
*/
bool operator==(VDebug&);
};
void set_log_level(LogLevel level);
bool is_logged(LogLevel level);
/*
* Non guaranteed logging. Uses a ring buffer to hold log lines.
* When the ring gets full, the previous log line in the slot will be dropped.
* Does not block producer even if the ring buffer is full.
* ring_buffer_size_mb - LogLines are pushed into a mpsc ring buffer whose size
* is determined by this parameter. Since each LogLine is 256 bytes,
* ring_buffer_size = ring_buffer_size_mb * 1024 * 1024 / 256
*/
struct NonGuaranteedLogger {
NonGuaranteedLogger(uint32_t ring_buffer_size_mb_)
: ring_buffer_size_mb(ring_buffer_size_mb_)
{
}
uint32_t ring_buffer_size_mb;
};
/*
* Provides a guarantee log lines will not be dropped.
*/
struct GuaranteedLogger {
};
/*
* Ensure initialize() is called prior to any log statements.
* log_directory - where to create the logs. For example - "/tmp/"
* log_file_name - root of the file name. For example - "nanolog"
* This will create log files of the form -
* /tmp/nanolog.1.txt
* /tmp/nanolog.2.txt
* etc.
* log_file_roll_size_mb - mega bytes after which we roll to next log file.
*/
void initialize(GuaranteedLogger gl, std::string const& log_directory,
std::string const& log_file_name,
uint32_t log_file_roll_size_mb);
void initialize(NonGuaranteedLogger ngl, std::string const& log_directory,
std::string const& log_file_name,
uint32_t log_file_roll_size_mb);
#define VDEBUG_LOG(LEVEL) \
VDebugServer() == VDebug(LEVEL, __FILE__, __func__, __LINE__).debug()
#define vDebug is_logged(LogLevel::INFO) && VDEBUG_LOG(LogLevel::INFO)
#define vWarning is_logged(LogLevel::WARN) && VDEBUG_LOG(LogLevel::WARN)
#define vCritical is_logged(LogLevel::CRIT) && VDEBUG_LOG(LogLevel::CRIT)
#else
struct VDebug
{
template<typename Args>
VDebug& operator<<(const Args &){return *this;}
};
#define vDebug VDebug()
#define vWarning VDebug()
#define vCritical VDebug()
#endif //LOTTIE_LOGGING_SUPPORT
#endif // VDEBUG_H