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matterbridge/vendor/github.com/paulrosania/go-charset/charset/iconv/iconv.go

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2017-07-07 21:34:05 +00:00
// The iconv package provides an interface to the GNU iconv character set
// conversion library (see http://www.gnu.org/software/libiconv/).
// It automatically registers all the character sets with the charset package,
// so it is usually used simply for the side effects of importing it.
// Example:
// import (
// "go-charset.googlecode.com/hg/charset"
// _ "go-charset.googlecode.com/hg/charset/iconv"
// )
package iconv
//#cgo darwin LDFLAGS: -liconv
//#include <stdlib.h>
//#include <iconv.h>
//#include <errno.h>
//iconv_t iconv_open_error = (iconv_t)-1;
//size_t iconv_error = (size_t)-1;
import "C"
import (
"errors"
"fmt"
"github.com/paulrosania/go-charset/charset"
"runtime"
"strings"
"syscall"
"unicode/utf8"
"unsafe"
)
type iconvTranslator struct {
cd C.iconv_t
invalid rune
scratch []byte
}
func canonicalChar(c rune) rune {
if c >= 'a' && c <= 'z' {
return c - 'a' + 'A'
}
return c
}
func canonicalName(s string) string {
return strings.Map(canonicalChar, s)
}
func init() {
charset.Register(iconvFactory{})
}
type iconvFactory struct {
}
func (iconvFactory) TranslatorFrom(name string) (charset.Translator, error) {
return Translator("UTF-8", name, utf8.RuneError)
}
func (iconvFactory) TranslatorTo(name string) (charset.Translator, error) {
// BUG This is wrong. The target character set may not be ASCII
// compatible. There's no easy solution to this other than
// removing the offending code point.
return Translator(name, "UTF-8", '?')
}
// Translator returns a Translator that translates between
// the named character sets. When an invalid multibyte
// character is found, the bytes in invalid are substituted instead.
func Translator(toCharset, fromCharset string, invalid rune) (charset.Translator, error) {
cto, cfrom := C.CString(toCharset), C.CString(fromCharset)
cd, err := C.iconv_open(cto, cfrom)
C.free(unsafe.Pointer(cfrom))
C.free(unsafe.Pointer(cto))
if cd == C.iconv_open_error {
if err == syscall.EINVAL {
return nil, errors.New("iconv: conversion not supported")
}
return nil, err
}
t := &iconvTranslator{cd: cd, invalid: invalid}
runtime.SetFinalizer(t, func(*iconvTranslator) {
C.iconv_close(cd)
})
return t, nil
}
func (iconvFactory) Names() []string {
all := aliases()
names := make([]string, 0, len(all))
for name, aliases := range all {
if aliases[0] == name {
names = append(names, name)
}
}
return names
}
func (iconvFactory) Info(name string) *charset.Charset {
name = strings.ToLower(name)
all := aliases()
a, ok := all[name]
if !ok {
return nil
}
return &charset.Charset{
Name: name,
Aliases: a,
}
}
func (p *iconvTranslator) Translate(data []byte, eof bool) (rn int, rd []byte, rerr error) {
n := 0
p.scratch = p.scratch[:0]
for len(data) > 0 {
p.scratch = ensureCap(p.scratch, len(p.scratch)+len(data)*utf8.UTFMax)
cData := (*C.char)(unsafe.Pointer(&data[:1][0]))
nData := C.size_t(len(data))
ns := len(p.scratch)
cScratch := (*C.char)(unsafe.Pointer(&p.scratch[ns : ns+1][0]))
nScratch := C.size_t(cap(p.scratch) - ns)
r, err := C.iconv(p.cd, &cData, &nData, &cScratch, &nScratch)
p.scratch = p.scratch[0 : cap(p.scratch)-int(nScratch)]
n += len(data) - int(nData)
data = data[len(data)-int(nData):]
if r != C.iconv_error || err == nil {
return n, p.scratch, nil
}
switch err := err.(syscall.Errno); err {
case C.EILSEQ:
// invalid multibyte sequence - skip one byte and continue
p.scratch = appendRune(p.scratch, p.invalid)
n++
data = data[1:]
case C.EINVAL:
// incomplete multibyte sequence
return n, p.scratch, nil
case C.E2BIG:
// output buffer not large enough; try again with larger buffer.
p.scratch = ensureCap(p.scratch, cap(p.scratch)+utf8.UTFMax)
default:
panic(fmt.Sprintf("unexpected error code: %v", err))
}
}
return n, p.scratch, nil
}
// ensureCap returns s with a capacity of at least n bytes.
// If cap(s) < n, then it returns a new copy of s with the
// required capacity.
func ensureCap(s []byte, n int) []byte {
if n <= cap(s) {
return s
}
// logic adapted from appendslice1 in runtime
m := cap(s)
if m == 0 {
m = n
} else {
for {
if m < 1024 {
m += m
} else {
m += m / 4
}
if m >= n {
break
}
}
}
t := make([]byte, len(s), m)
copy(t, s)
return t
}
func appendRune(buf []byte, r rune) []byte {
n := len(buf)
buf = ensureCap(buf, n+utf8.UTFMax)
nu := utf8.EncodeRune(buf[n:n+utf8.UTFMax], r)
return buf[0 : n+nu]
}