mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-11-15 08:40:26 +00:00
325 lines
11 KiB
Go
325 lines
11 KiB
Go
|
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
|
||
|
// See LICENSE.txt for license information.
|
||
|
|
||
|
package model
|
||
|
|
||
|
import (
|
||
|
"bytes"
|
||
|
"encoding/json"
|
||
|
"net/http"
|
||
|
"sync/atomic"
|
||
|
"time"
|
||
|
|
||
|
"github.com/mattermost/mattermost-server/v6/shared/mlog"
|
||
|
|
||
|
"github.com/gorilla/websocket"
|
||
|
)
|
||
|
|
||
|
const (
|
||
|
SocketMaxMessageSizeKb = 8 * 1024 // 8KB
|
||
|
PingTimeoutBufferSeconds = 5
|
||
|
)
|
||
|
|
||
|
type msgType int
|
||
|
|
||
|
const (
|
||
|
msgTypeJSON msgType = iota + 1
|
||
|
msgTypePong
|
||
|
)
|
||
|
|
||
|
type writeMessage struct {
|
||
|
msgType msgType
|
||
|
data interface{}
|
||
|
}
|
||
|
|
||
|
const avgReadMsgSizeBytes = 1024
|
||
|
|
||
|
// WebSocketClient stores the necessary information required to
|
||
|
// communicate with a WebSocket endpoint.
|
||
|
// A client must read from PingTimeoutChannel, EventChannel and ResponseChannel to prevent
|
||
|
// deadlocks from occurring in the program.
|
||
|
type WebSocketClient struct {
|
||
|
URL string // The location of the server like "ws://localhost:8065"
|
||
|
APIURL string // The API location of the server like "ws://localhost:8065/api/v3"
|
||
|
ConnectURL string // The WebSocket URL to connect to like "ws://localhost:8065/api/v3/path/to/websocket"
|
||
|
Conn *websocket.Conn // The WebSocket connection
|
||
|
AuthToken string // The token used to open the WebSocket connection
|
||
|
Sequence int64 // The ever-incrementing sequence attached to each WebSocket action
|
||
|
PingTimeoutChannel chan bool // The channel used to signal ping timeouts
|
||
|
EventChannel chan *WebSocketEvent // The channel used to receive various events pushed from the server. For example: typing, posted
|
||
|
ResponseChannel chan *WebSocketResponse // The channel used to receive responses for requests made to the server
|
||
|
ListenError *AppError // A field that is set if there was an abnormal closure of the WebSocket connection
|
||
|
writeChan chan writeMessage
|
||
|
|
||
|
pingTimeoutTimer *time.Timer
|
||
|
quitPingWatchdog chan struct{}
|
||
|
|
||
|
quitWriterChan chan struct{}
|
||
|
resetTimerChan chan struct{}
|
||
|
closed int32
|
||
|
}
|
||
|
|
||
|
// NewWebSocketClient constructs a new WebSocket client with convenience
|
||
|
// methods for talking to the server.
|
||
|
func NewWebSocketClient(url, authToken string) (*WebSocketClient, error) {
|
||
|
return NewWebSocketClientWithDialer(websocket.DefaultDialer, url, authToken)
|
||
|
}
|
||
|
|
||
|
// NewWebSocketClientWithDialer constructs a new WebSocket client with convenience
|
||
|
// methods for talking to the server using a custom dialer.
|
||
|
func NewWebSocketClientWithDialer(dialer *websocket.Dialer, url, authToken string) (*WebSocketClient, error) {
|
||
|
conn, _, err := dialer.Dial(url+APIURLSuffix+"/websocket", nil)
|
||
|
if err != nil {
|
||
|
return nil, NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
|
||
|
}
|
||
|
|
||
|
client := &WebSocketClient{
|
||
|
URL: url,
|
||
|
APIURL: url + APIURLSuffix,
|
||
|
ConnectURL: url + APIURLSuffix + "/websocket",
|
||
|
Conn: conn,
|
||
|
AuthToken: authToken,
|
||
|
Sequence: 1,
|
||
|
PingTimeoutChannel: make(chan bool, 1),
|
||
|
EventChannel: make(chan *WebSocketEvent, 100),
|
||
|
ResponseChannel: make(chan *WebSocketResponse, 100),
|
||
|
writeChan: make(chan writeMessage),
|
||
|
quitPingWatchdog: make(chan struct{}),
|
||
|
quitWriterChan: make(chan struct{}),
|
||
|
resetTimerChan: make(chan struct{}),
|
||
|
}
|
||
|
|
||
|
client.configurePingHandling()
|
||
|
go client.writer()
|
||
|
|
||
|
client.SendMessage(WebsocketAuthenticationChallenge, map[string]interface{}{"token": authToken})
|
||
|
|
||
|
return client, nil
|
||
|
}
|
||
|
|
||
|
// NewWebSocketClient4 constructs a new WebSocket client with convenience
|
||
|
// methods for talking to the server. Uses the v4 endpoint.
|
||
|
func NewWebSocketClient4(url, authToken string) (*WebSocketClient, error) {
|
||
|
return NewWebSocketClient4WithDialer(websocket.DefaultDialer, url, authToken)
|
||
|
}
|
||
|
|
||
|
// NewWebSocketClient4WithDialer constructs a new WebSocket client with convenience
|
||
|
// methods for talking to the server using a custom dialer. Uses the v4 endpoint.
|
||
|
func NewWebSocketClient4WithDialer(dialer *websocket.Dialer, url, authToken string) (*WebSocketClient, error) {
|
||
|
return NewWebSocketClientWithDialer(dialer, url, authToken)
|
||
|
}
|
||
|
|
||
|
// Connect creates a websocket connection with the given ConnectURL.
|
||
|
// This is racy and error-prone should not be used. Use any of the New* functions to create a websocket.
|
||
|
func (wsc *WebSocketClient) Connect() *AppError {
|
||
|
return wsc.ConnectWithDialer(websocket.DefaultDialer)
|
||
|
}
|
||
|
|
||
|
// ConnectWithDialer creates a websocket connection with the given ConnectURL using the dialer.
|
||
|
// This is racy and error-prone and should not be used. Use any of the New* functions to create a websocket.
|
||
|
func (wsc *WebSocketClient) ConnectWithDialer(dialer *websocket.Dialer) *AppError {
|
||
|
var err error
|
||
|
wsc.Conn, _, err = dialer.Dial(wsc.ConnectURL, nil)
|
||
|
if err != nil {
|
||
|
return NewAppError("Connect", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
|
||
|
}
|
||
|
// Super racy and should not be done anyways.
|
||
|
// All of this needs to be redesigned for v6.
|
||
|
wsc.configurePingHandling()
|
||
|
// If it has been closed before, we just restart the writer.
|
||
|
if atomic.CompareAndSwapInt32(&wsc.closed, 1, 0) {
|
||
|
wsc.writeChan = make(chan writeMessage)
|
||
|
wsc.quitWriterChan = make(chan struct{})
|
||
|
go wsc.writer()
|
||
|
wsc.resetTimerChan = make(chan struct{})
|
||
|
wsc.quitPingWatchdog = make(chan struct{})
|
||
|
}
|
||
|
|
||
|
wsc.EventChannel = make(chan *WebSocketEvent, 100)
|
||
|
wsc.ResponseChannel = make(chan *WebSocketResponse, 100)
|
||
|
|
||
|
wsc.SendMessage(WebsocketAuthenticationChallenge, map[string]interface{}{"token": wsc.AuthToken})
|
||
|
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Close closes the websocket client. It is recommended that a closed client should not be
|
||
|
// reused again. Rather a new client should be created anew.
|
||
|
func (wsc *WebSocketClient) Close() {
|
||
|
// CAS to 1 and proceed. Return if already 1.
|
||
|
if !atomic.CompareAndSwapInt32(&wsc.closed, 0, 1) {
|
||
|
return
|
||
|
}
|
||
|
wsc.quitWriterChan <- struct{}{}
|
||
|
close(wsc.writeChan)
|
||
|
// We close the connection, which breaks the reader loop.
|
||
|
// Then we let the defer block in the reader do further cleanup.
|
||
|
wsc.Conn.Close()
|
||
|
}
|
||
|
|
||
|
// TODO: un-export the Conn so that Write methods go through the writer
|
||
|
func (wsc *WebSocketClient) writer() {
|
||
|
for {
|
||
|
select {
|
||
|
case msg := <-wsc.writeChan:
|
||
|
switch msg.msgType {
|
||
|
case msgTypeJSON:
|
||
|
wsc.Conn.WriteJSON(msg.data)
|
||
|
case msgTypePong:
|
||
|
wsc.Conn.WriteMessage(websocket.PongMessage, []byte{})
|
||
|
}
|
||
|
case <-wsc.quitWriterChan:
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Listen starts the read loop of the websocket client.
|
||
|
func (wsc *WebSocketClient) Listen() {
|
||
|
// This loop can exit in 2 conditions:
|
||
|
// 1. Either the connection breaks naturally.
|
||
|
// 2. Close was explicitly called, which closes the connection manually.
|
||
|
//
|
||
|
// Due to the way the API is written, there is a requirement that a client may NOT
|
||
|
// call Listen at all and can still call Close and Connect.
|
||
|
// Therefore, we let the cleanup of the reader stuff rely on closing the connection
|
||
|
// and then we do the cleanup in the defer block.
|
||
|
//
|
||
|
// First, we close some channels and then CAS to 1 and proceed to close the writer chan also.
|
||
|
// This is needed because then the defer clause does not double-close the writer when (2) happens.
|
||
|
// But if (1) happens, we set the closed bit, and close the rest of the stuff.
|
||
|
go func() {
|
||
|
defer func() {
|
||
|
close(wsc.EventChannel)
|
||
|
close(wsc.ResponseChannel)
|
||
|
close(wsc.quitPingWatchdog)
|
||
|
close(wsc.resetTimerChan)
|
||
|
// We CAS to 1 and proceed.
|
||
|
if !atomic.CompareAndSwapInt32(&wsc.closed, 0, 1) {
|
||
|
return
|
||
|
}
|
||
|
wsc.quitWriterChan <- struct{}{}
|
||
|
close(wsc.writeChan)
|
||
|
wsc.Conn.Close() // This can most likely be removed. Needs to be checked.
|
||
|
}()
|
||
|
|
||
|
var buf bytes.Buffer
|
||
|
buf.Grow(avgReadMsgSizeBytes)
|
||
|
|
||
|
for {
|
||
|
// Reset buffer.
|
||
|
buf.Reset()
|
||
|
_, r, err := wsc.Conn.NextReader()
|
||
|
if err != nil {
|
||
|
if !websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseNoStatusReceived) {
|
||
|
wsc.ListenError = NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
// Use pre-allocated buffer.
|
||
|
_, err = buf.ReadFrom(r)
|
||
|
if err != nil {
|
||
|
// This should use a different error ID, but en.json is not imported anyways.
|
||
|
// It's a different bug altogether but we let it be for now.
|
||
|
// See MM-24520.
|
||
|
wsc.ListenError = NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
event, jsonErr := WebSocketEventFromJSON(bytes.NewReader(buf.Bytes()))
|
||
|
if jsonErr != nil {
|
||
|
mlog.Warn("Failed to decode from JSON", mlog.Err(jsonErr))
|
||
|
continue
|
||
|
}
|
||
|
if event.IsValid() {
|
||
|
wsc.EventChannel <- event
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
var response WebSocketResponse
|
||
|
if err := json.Unmarshal(buf.Bytes(), &response); err == nil && response.IsValid() {
|
||
|
wsc.ResponseChannel <- &response
|
||
|
continue
|
||
|
}
|
||
|
}
|
||
|
}()
|
||
|
}
|
||
|
|
||
|
func (wsc *WebSocketClient) SendMessage(action string, data map[string]interface{}) {
|
||
|
req := &WebSocketRequest{}
|
||
|
req.Seq = wsc.Sequence
|
||
|
req.Action = action
|
||
|
req.Data = data
|
||
|
|
||
|
wsc.Sequence++
|
||
|
wsc.writeChan <- writeMessage{
|
||
|
msgType: msgTypeJSON,
|
||
|
data: req,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// UserTyping will push a user_typing event out to all connected users
|
||
|
// who are in the specified channel
|
||
|
func (wsc *WebSocketClient) UserTyping(channelId, parentId string) {
|
||
|
data := map[string]interface{}{
|
||
|
"channel_id": channelId,
|
||
|
"parent_id": parentId,
|
||
|
}
|
||
|
|
||
|
wsc.SendMessage("user_typing", data)
|
||
|
}
|
||
|
|
||
|
// GetStatuses will return a map of string statuses using user id as the key
|
||
|
func (wsc *WebSocketClient) GetStatuses() {
|
||
|
wsc.SendMessage("get_statuses", nil)
|
||
|
}
|
||
|
|
||
|
// GetStatusesByIds will fetch certain user statuses based on ids and return
|
||
|
// a map of string statuses using user id as the key
|
||
|
func (wsc *WebSocketClient) GetStatusesByIds(userIds []string) {
|
||
|
data := map[string]interface{}{
|
||
|
"user_ids": userIds,
|
||
|
}
|
||
|
wsc.SendMessage("get_statuses_by_ids", data)
|
||
|
}
|
||
|
|
||
|
func (wsc *WebSocketClient) configurePingHandling() {
|
||
|
wsc.Conn.SetPingHandler(wsc.pingHandler)
|
||
|
wsc.pingTimeoutTimer = time.NewTimer(time.Second * (60 + PingTimeoutBufferSeconds))
|
||
|
go wsc.pingWatchdog()
|
||
|
}
|
||
|
|
||
|
func (wsc *WebSocketClient) pingHandler(appData string) error {
|
||
|
if atomic.LoadInt32(&wsc.closed) == 1 {
|
||
|
return nil
|
||
|
}
|
||
|
wsc.resetTimerChan <- struct{}{}
|
||
|
wsc.writeChan <- writeMessage{
|
||
|
msgType: msgTypePong,
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// pingWatchdog is used to send values to the PingTimeoutChannel whenever a timeout occurs.
|
||
|
// We use the resetTimerChan from the pingHandler to pass the signal, and then reset the timer
|
||
|
// after draining it. And if the timer naturally expires, we also extend it to prevent it from
|
||
|
// being deadlocked when the resetTimerChan case runs. Because timer.Stop would return false,
|
||
|
// and the code would be forever stuck trying to read from C.
|
||
|
func (wsc *WebSocketClient) pingWatchdog() {
|
||
|
for {
|
||
|
select {
|
||
|
case <-wsc.resetTimerChan:
|
||
|
if !wsc.pingTimeoutTimer.Stop() {
|
||
|
<-wsc.pingTimeoutTimer.C
|
||
|
}
|
||
|
wsc.pingTimeoutTimer.Reset(time.Second * (60 + PingTimeoutBufferSeconds))
|
||
|
|
||
|
case <-wsc.pingTimeoutTimer.C:
|
||
|
wsc.PingTimeoutChannel <- true
|
||
|
wsc.pingTimeoutTimer.Reset(time.Second * (60 + PingTimeoutBufferSeconds))
|
||
|
case <-wsc.quitPingWatchdog:
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
}
|