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matterbridge/vendor/github.com/yaegashi/msgraph.go/beta/PersonRelationshipEnum.go

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// Code generated by msgraph-generate.go DO NOT EDIT.
package msgraph
// PersonRelationship undocumented
type PersonRelationship int
const (
// PersonRelationshipVManager undocumented
PersonRelationshipVManager PersonRelationship = 0
// PersonRelationshipVColleague undocumented
PersonRelationshipVColleague PersonRelationship = 1
// PersonRelationshipVDirectReport undocumented
PersonRelationshipVDirectReport PersonRelationship = 2
// PersonRelationshipVDotLineReport undocumented
PersonRelationshipVDotLineReport PersonRelationship = 3
// PersonRelationshipVAssistant undocumented
PersonRelationshipVAssistant PersonRelationship = 4
// PersonRelationshipVDotLineManager undocumented
PersonRelationshipVDotLineManager PersonRelationship = 5
// PersonRelationshipVAlternateContact undocumented
PersonRelationshipVAlternateContact PersonRelationship = 6
// PersonRelationshipVFriend undocumented
PersonRelationshipVFriend PersonRelationship = 7
// PersonRelationshipVSpouse undocumented
PersonRelationshipVSpouse PersonRelationship = 8
// PersonRelationshipVSibling undocumented
PersonRelationshipVSibling PersonRelationship = 9
// PersonRelationshipVChild undocumented
PersonRelationshipVChild PersonRelationship = 10
// PersonRelationshipVParent undocumented
PersonRelationshipVParent PersonRelationship = 11
// PersonRelationshipVSponsor undocumented
PersonRelationshipVSponsor PersonRelationship = 12
// PersonRelationshipVEmergencyContact undocumented
PersonRelationshipVEmergencyContact PersonRelationship = 13
// PersonRelationshipVOther undocumented
PersonRelationshipVOther PersonRelationship = 14
// PersonRelationshipVUnknownFutureValue undocumented
PersonRelationshipVUnknownFutureValue PersonRelationship = 15
)
// PersonRelationshipPManager returns a pointer to PersonRelationshipVManager
func PersonRelationshipPManager() *PersonRelationship {
v := PersonRelationshipVManager
return &v
}
// PersonRelationshipPColleague returns a pointer to PersonRelationshipVColleague
func PersonRelationshipPColleague() *PersonRelationship {
v := PersonRelationshipVColleague
return &v
}
// PersonRelationshipPDirectReport returns a pointer to PersonRelationshipVDirectReport
func PersonRelationshipPDirectReport() *PersonRelationship {
v := PersonRelationshipVDirectReport
return &v
}
// PersonRelationshipPDotLineReport returns a pointer to PersonRelationshipVDotLineReport
func PersonRelationshipPDotLineReport() *PersonRelationship {
v := PersonRelationshipVDotLineReport
return &v
}
// PersonRelationshipPAssistant returns a pointer to PersonRelationshipVAssistant
func PersonRelationshipPAssistant() *PersonRelationship {
v := PersonRelationshipVAssistant
return &v
}
// PersonRelationshipPDotLineManager returns a pointer to PersonRelationshipVDotLineManager
func PersonRelationshipPDotLineManager() *PersonRelationship {
v := PersonRelationshipVDotLineManager
return &v
}
// PersonRelationshipPAlternateContact returns a pointer to PersonRelationshipVAlternateContact
func PersonRelationshipPAlternateContact() *PersonRelationship {
v := PersonRelationshipVAlternateContact
return &v
}
// PersonRelationshipPFriend returns a pointer to PersonRelationshipVFriend
func PersonRelationshipPFriend() *PersonRelationship {
v := PersonRelationshipVFriend
return &v
}
// PersonRelationshipPSpouse returns a pointer to PersonRelationshipVSpouse
func PersonRelationshipPSpouse() *PersonRelationship {
v := PersonRelationshipVSpouse
return &v
}
// PersonRelationshipPSibling returns a pointer to PersonRelationshipVSibling
func PersonRelationshipPSibling() *PersonRelationship {
v := PersonRelationshipVSibling
return &v
}
// PersonRelationshipPChild returns a pointer to PersonRelationshipVChild
func PersonRelationshipPChild() *PersonRelationship {
v := PersonRelationshipVChild
return &v
}
// PersonRelationshipPParent returns a pointer to PersonRelationshipVParent
func PersonRelationshipPParent() *PersonRelationship {
v := PersonRelationshipVParent
return &v
}
// PersonRelationshipPSponsor returns a pointer to PersonRelationshipVSponsor
func PersonRelationshipPSponsor() *PersonRelationship {
v := PersonRelationshipVSponsor
return &v
}
// PersonRelationshipPEmergencyContact returns a pointer to PersonRelationshipVEmergencyContact
func PersonRelationshipPEmergencyContact() *PersonRelationship {
v := PersonRelationshipVEmergencyContact
return &v
}
// PersonRelationshipPOther returns a pointer to PersonRelationshipVOther
func PersonRelationshipPOther() *PersonRelationship {
v := PersonRelationshipVOther
return &v
}
// PersonRelationshipPUnknownFutureValue returns a pointer to PersonRelationshipVUnknownFutureValue
func PersonRelationshipPUnknownFutureValue() *PersonRelationship {
v := PersonRelationshipVUnknownFutureValue
return &v
}