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matterbridge/bridge/matrix/matrix.go

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package bmatrix
import (
"regexp"
"sync"
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"github.com/42wim/matterbridge/bridge/config"
log "github.com/Sirupsen/logrus"
matrix "github.com/matrix-org/gomatrix"
)
type Bmatrix struct {
mc *matrix.Client
Config *config.Protocol
Remote chan config.Message
Account string
UserID string
RoomMap map[string]string
sync.RWMutex
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}
var flog *log.Entry
var protocol = "matrix"
func init() {
flog = log.WithFields(log.Fields{"module": protocol})
}
func New(cfg config.Protocol, account string, c chan config.Message) *Bmatrix {
b := &Bmatrix{}
b.RoomMap = make(map[string]string)
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b.Config = &cfg
b.Account = account
b.Remote = c
return b
}
func (b *Bmatrix) Connect() error {
var err error
flog.Infof("Connecting %s", b.Config.Server)
b.mc, err = matrix.NewClient(b.Config.Server, "", "")
if err != nil {
flog.Debugf("%#v", err)
return err
}
resp, err := b.mc.Login(&matrix.ReqLogin{
Type: "m.login.password",
User: b.Config.Login,
Password: b.Config.Password,
})
if err != nil {
flog.Debugf("%#v", err)
return err
}
b.mc.SetCredentials(resp.UserID, resp.AccessToken)
b.UserID = resp.UserID
flog.Info("Connection succeeded")
go b.handlematrix()
return nil
}
func (b *Bmatrix) Disconnect() error {
return nil
}
func (b *Bmatrix) JoinChannel(channel config.ChannelInfo) error {
resp, err := b.mc.JoinRoom(channel.Name, "", nil)
if err != nil {
return err
}
b.Lock()
b.RoomMap[resp.RoomID] = channel.Name
b.Unlock()
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return err
}
func (b *Bmatrix) Send(msg config.Message) (string, error) {
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flog.Debugf("Receiving %#v", msg)
// ignore delete messages
if msg.Event == config.EVENT_MSG_DELETE {
return "", nil
}
channel := b.getRoomID(msg.Channel)
flog.Debugf("Sending to channel %s", channel)
if msg.Event == config.EVENT_USER_ACTION {
b.mc.SendMessageEvent(channel, "m.room.message",
matrix.TextMessage{"m.emote", msg.Username + msg.Text})
return "", nil
}
b.mc.SendText(channel, msg.Username+msg.Text)
return "", nil
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}
func (b *Bmatrix) getRoomID(channel string) string {
b.RLock()
defer b.RUnlock()
for ID, name := range b.RoomMap {
if name == channel {
return ID
}
}
return ""
}
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func (b *Bmatrix) handlematrix() error {
syncer := b.mc.Syncer.(*matrix.DefaultSyncer)
syncer.OnEventType("m.room.message", func(ev *matrix.Event) {
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if (ev.Content["msgtype"].(string) == "m.text" || ev.Content["msgtype"].(string) == "m.notice" || ev.Content["msgtype"].(string) == "m.emote") && ev.Sender != b.UserID {
b.RLock()
channel, ok := b.RoomMap[ev.RoomID]
b.RUnlock()
if !ok {
flog.Debugf("Unknown room %s", ev.RoomID)
return
}
username := ev.Sender[1:]
if b.Config.NoHomeServerSuffix {
re := regexp.MustCompile("(.*?):.*")
username = re.ReplaceAllString(username, `$1`)
}
rmsg := config.Message{Username: username, Text: ev.Content["body"].(string), Channel: channel, Account: b.Account, UserID: ev.Sender}
if ev.Content["msgtype"].(string) == "m.emote" {
rmsg.Event = config.EVENT_USER_ACTION
}
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flog.Debugf("Sending message from %s on %s to gateway", ev.Sender, b.Account)
b.Remote <- rmsg
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}
flog.Debugf("Received: %#v", ev)
})
go func() {
for {
if err := b.mc.Sync(); err != nil {
flog.Println("Sync() returned ", err)
}
}
}()
return nil
}