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Refactor to handle disconnects/reconnects better.
Now try to reconnect every 60 seconds until forever.
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@ -45,6 +45,11 @@ func (b *Bgitter) Connect() error {
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return nil
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}
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func (b *Bgitter) Disconnect() error {
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return nil
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}
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func (b *Bgitter) JoinChannel(channel string) error {
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room := channel
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roomID := b.getRoomID(room)
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