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Reject cross-channel message references (discord) (#1345)
Discord message references have been designed in a way for this to support cross-channel or even cross-guild references in the future. This will ensure the ParentID is *not* set when the message refers to a message that was sent in a different channel.
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@ -127,9 +127,9 @@ func (b *Bdiscord) messageCreate(s *discordgo.Session, m *discordgo.MessageCreat
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// Replace emotes
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// Replace emotes
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rmsg.Text = replaceEmotes(rmsg.Text)
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rmsg.Text = replaceEmotes(rmsg.Text)
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// Add our parent id if it exists
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// Add our parent id if it exists, and if it's not referring to a message in another channel
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if m.MessageReference != nil {
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if ref := m.MessageReference; ref != nil && ref.ChannelID == m.ChannelID {
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rmsg.ParentID = m.MessageReference.MessageID
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rmsg.ParentID = ref.MessageID
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}
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}
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b.Log.Debugf("<= Sending message from %s on %s to gateway", m.Author.Username, b.Account)
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b.Log.Debugf("<= Sending message from %s on %s to gateway", m.Author.Username, b.Account)
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