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Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
This commit is contained in:
134
vendor/github.com/d5/tengo/compiler/bytecode.go
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134
vendor/github.com/d5/tengo/compiler/bytecode.go
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package compiler
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import (
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"encoding/gob"
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"fmt"
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"io"
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"reflect"
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"github.com/d5/tengo/compiler/source"
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"github.com/d5/tengo/objects"
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)
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// Bytecode is a compiled instructions and constants.
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type Bytecode struct {
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FileSet *source.FileSet
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MainFunction *objects.CompiledFunction
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Constants []objects.Object
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}
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// Decode reads Bytecode data from the reader.
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func (b *Bytecode) Decode(r io.Reader) error {
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dec := gob.NewDecoder(r)
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if err := dec.Decode(&b.FileSet); err != nil {
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return err
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}
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// TODO: files in b.FileSet.File does not have their 'set' field properly set to b.FileSet
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// as it's private field and not serialized by gob encoder/decoder.
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if err := dec.Decode(&b.MainFunction); err != nil {
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return err
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}
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if err := dec.Decode(&b.Constants); err != nil {
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return err
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}
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// replace Bool and Undefined with known value
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for i, v := range b.Constants {
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b.Constants[i] = cleanupObjects(v)
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}
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return nil
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}
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// Encode writes Bytecode data to the writer.
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func (b *Bytecode) Encode(w io.Writer) error {
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enc := gob.NewEncoder(w)
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if err := enc.Encode(b.FileSet); err != nil {
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return err
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}
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if err := enc.Encode(b.MainFunction); err != nil {
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return err
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}
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// constants
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return enc.Encode(b.Constants)
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}
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// FormatInstructions returns human readable string representations of
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// compiled instructions.
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func (b *Bytecode) FormatInstructions() []string {
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return FormatInstructions(b.MainFunction.Instructions, 0)
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}
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// FormatConstants returns human readable string representations of
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// compiled constants.
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func (b *Bytecode) FormatConstants() (output []string) {
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for cidx, cn := range b.Constants {
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switch cn := cn.(type) {
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case *objects.CompiledFunction:
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output = append(output, fmt.Sprintf("[% 3d] (Compiled Function|%p)", cidx, &cn))
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for _, l := range FormatInstructions(cn.Instructions, 0) {
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output = append(output, fmt.Sprintf(" %s", l))
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}
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default:
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output = append(output, fmt.Sprintf("[% 3d] %s (%s|%p)", cidx, cn, reflect.TypeOf(cn).Elem().Name(), &cn))
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}
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}
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return
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}
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func cleanupObjects(o objects.Object) objects.Object {
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switch o := o.(type) {
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case *objects.Bool:
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if o.IsFalsy() {
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return objects.FalseValue
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}
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return objects.TrueValue
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case *objects.Undefined:
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return objects.UndefinedValue
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case *objects.Array:
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for i, v := range o.Value {
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o.Value[i] = cleanupObjects(v)
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}
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case *objects.Map:
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for k, v := range o.Value {
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o.Value[k] = cleanupObjects(v)
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}
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}
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return o
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}
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func init() {
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gob.Register(&source.FileSet{})
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gob.Register(&source.File{})
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gob.Register(&objects.Array{})
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gob.Register(&objects.ArrayIterator{})
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gob.Register(&objects.Bool{})
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gob.Register(&objects.Break{})
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gob.Register(&objects.BuiltinFunction{})
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gob.Register(&objects.Bytes{})
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gob.Register(&objects.Char{})
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gob.Register(&objects.Closure{})
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gob.Register(&objects.CompiledFunction{})
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gob.Register(&objects.Continue{})
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gob.Register(&objects.Error{})
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gob.Register(&objects.Float{})
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gob.Register(&objects.ImmutableArray{})
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gob.Register(&objects.ImmutableMap{})
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gob.Register(&objects.Int{})
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gob.Register(&objects.Map{})
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gob.Register(&objects.MapIterator{})
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gob.Register(&objects.ReturnValue{})
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gob.Register(&objects.String{})
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gob.Register(&objects.StringIterator{})
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gob.Register(&objects.Time{})
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gob.Register(&objects.Undefined{})
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gob.Register(&objects.UserFunction{})
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}
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