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Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
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43
vendor/github.com/d5/tengo/compiler/compiler_scopes.go
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43
vendor/github.com/d5/tengo/compiler/compiler_scopes.go
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package compiler
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import "github.com/d5/tengo/compiler/source"
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func (c *Compiler) currentInstructions() []byte {
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return c.scopes[c.scopeIndex].instructions
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}
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func (c *Compiler) currentSourceMap() map[int]source.Pos {
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return c.scopes[c.scopeIndex].sourceMap
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}
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func (c *Compiler) enterScope() {
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scope := CompilationScope{
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symbolInit: make(map[string]bool),
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sourceMap: make(map[int]source.Pos),
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}
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c.scopes = append(c.scopes, scope)
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c.scopeIndex++
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c.symbolTable = c.symbolTable.Fork(false)
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if c.trace != nil {
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c.printTrace("SCOPE", c.scopeIndex)
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}
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}
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func (c *Compiler) leaveScope() (instructions []byte, sourceMap map[int]source.Pos) {
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instructions = c.currentInstructions()
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sourceMap = c.currentSourceMap()
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c.scopes = c.scopes[:len(c.scopes)-1]
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c.scopeIndex--
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c.symbolTable = c.symbolTable.Parent(true)
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if c.trace != nil {
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c.printTrace("SCOPL", c.scopeIndex)
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}
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return
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}
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