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Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
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vendor/github.com/d5/tengo/objects/objects.go
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vendor/github.com/d5/tengo/objects/objects.go
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package objects
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var (
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// TrueValue represents a true value.
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TrueValue Object = &Bool{value: true}
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// FalseValue represents a false value.
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FalseValue Object = &Bool{value: false}
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// UndefinedValue represents an undefined value.
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UndefinedValue Object = &Undefined{}
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)
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