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Add vendor (steam)
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47
vendor/github.com/Philipp15b/go-steam/protocol/internal.go
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vendored
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47
vendor/github.com/Philipp15b/go-steam/protocol/internal.go
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vendored
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@@ -0,0 +1,47 @@
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package protocol
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import (
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"io"
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"math"
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"strconv"
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. "github.com/Philipp15b/go-steam/protocol/steamlang"
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)
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type JobId uint64
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func (j JobId) String() string {
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if j == math.MaxUint64 {
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return "(none)"
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}
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return strconv.FormatUint(uint64(j), 10)
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}
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type Serializer interface {
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Serialize(w io.Writer) error
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}
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type Deserializer interface {
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Deserialize(r io.Reader) error
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}
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type Serializable interface {
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Serializer
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Deserializer
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}
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type MessageBody interface {
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Serializable
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GetEMsg() EMsg
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}
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// the default details to request in most situations
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const EClientPersonaStateFlag_DefaultInfoRequest = EClientPersonaStateFlag_PlayerName |
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EClientPersonaStateFlag_Presence | EClientPersonaStateFlag_SourceID |
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EClientPersonaStateFlag_GameExtraInfo
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const DefaultAvatar = "fef49e7fa7e1997310d705b2a6158ff8dc1cdfeb"
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func ValidAvatar(avatar string) bool {
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return !(avatar == "0000000000000000000000000000000000000000" || len(avatar) != 40)
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}
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