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Allow reuse of api in different gateways. See #189
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@ -174,7 +174,7 @@ func (gw *Gateway) getDestChannel(msg *config.Message, dest bridge.Bridge) []con
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if _, ok := gw.Channels[getChannelID(*msg)]; !ok {
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continue
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}
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if channel.Direction == "out" && channel.Account == dest.Account && gw.validGatewayDest(*msg, channel) {
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if channel.Direction == "out" && channel.Account == dest.Account && gw.validGatewayDest(msg, channel) {
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channels = append(channels, *channel)
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}
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}
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@ -200,7 +200,6 @@ func (gw *Gateway) handleMessage(msg config.Message, dest *bridge.Bridge) {
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}
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log.Debugf("Sending %#v from %s (%s) to %s (%s)", msg, msg.Account, originchannel, dest.Account, channel.Name)
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msg.Channel = channel.Name
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msg.Gateway = gw.Name
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gw.modifyAvatar(&msg, dest)
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gw.modifyUsername(&msg, dest)
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// for api we need originchannel as channel
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@ -235,7 +234,9 @@ func (gw *Gateway) modifyUsername(msg *config.Message, dest *bridge.Bridge) {
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if nick == "" {
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nick = dest.Config.RemoteNickFormat
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}
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nick = strings.Replace(nick, "{NOPINGNICK}", msg.Username[:1]+""+msg.Username[1:], -1)
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if len(msg.Username) > 0 {
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nick = strings.Replace(nick, "{NOPINGNICK}", msg.Username[:1]+""+msg.Username[1:], -1)
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}
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nick = strings.Replace(nick, "{NICK}", msg.Username, -1)
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nick = strings.Replace(nick, "{BRIDGE}", br.Name, -1)
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nick = strings.Replace(nick, "{PROTOCOL}", br.Protocol, -1)
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@ -257,13 +258,21 @@ func getChannelID(msg config.Message) string {
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return msg.Channel + msg.Account
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}
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func (gw *Gateway) validGatewayDest(msg config.Message, channel *config.ChannelInfo) bool {
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GIDmap := gw.Channels[getChannelID(msg)].GID
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func (gw *Gateway) validGatewayDest(msg *config.Message, channel *config.ChannelInfo) bool {
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GIDmap := gw.Channels[getChannelID(*msg)].GID
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// gateway is specified in message (probably from api)
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if msg.Gateway != "" {
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return channel.GID[msg.Gateway]
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}
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// check if we are running a samechannelgateway.
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// if it is and the channel name matches it's ok, otherwise we shouldn't use this channel.
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for k, _ := range GIDmap {
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if channel.SameChannel[k] == true {
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if msg.Channel == channel.Name {
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// add the gateway to our message
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msg.Gateway = k
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return true
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} else {
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return false
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@ -273,6 +282,8 @@ func (gw *Gateway) validGatewayDest(msg config.Message, channel *config.ChannelI
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// check if we are in the correct gateway
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for k, _ := range GIDmap {
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if channel.GID[k] == true {
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// add the gateway to our message
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msg.Gateway = k
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return true
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}
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}
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