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Avoid nil in usermembermap (discord). See #198
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@ -169,10 +169,11 @@ func (b *bdiscord) getNick(user *discordgo.User) string {
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}
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}
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}
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}
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// if we didn't find nick, search for it
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// if we didn't find nick, search for it
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b.userMemberMap[user.ID], err = b.c.GuildMember(b.guildID, user.ID)
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member, err := b.c.GuildMember(b.guildID, user.ID)
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if err != nil {
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if err != nil {
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return user.Username
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return user.Username
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}
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}
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b.userMemberMap[user.ID] = member
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// only return if nick is set
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// only return if nick is set
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if b.userMemberMap[user.ID].Nick != "" {
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if b.userMemberMap[user.ID].Nick != "" {
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return b.userMemberMap[user.ID].Nick
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return b.userMemberMap[user.ID].Nick
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