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Modify Send() to return also a message id

This commit is contained in:
Wim
2017-08-27 22:59:37 +02:00
parent cfb8107138
commit 5a8d7b5f6d
13 changed files with 41 additions and 35 deletions

View File

@ -74,17 +74,17 @@ func (b *Bmatrix) JoinChannel(channel config.ChannelInfo) error {
return err
}
func (b *Bmatrix) Send(msg config.Message) error {
func (b *Bmatrix) Send(msg config.Message) (string, error) {
flog.Debugf("Receiving %#v", msg)
channel := b.getRoomID(msg.Channel)
flog.Debugf("Sending to channel %s", channel)
if msg.Event == config.EVENT_USER_ACTION {
b.mc.SendMessageEvent(channel, "m.room.message",
matrix.TextMessage{"m.emote", msg.Username + msg.Text})
return nil
return "", nil
}
b.mc.SendText(channel, msg.Username+msg.Text)
return nil
return "", nil
}
func (b *Bmatrix) getRoomID(channel string) string {