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Update dependencies (#1813)

This commit is contained in:
Wim
2022-04-25 23:50:10 +02:00
committed by GitHub
parent 2fca3c7563
commit 67adad3e08
288 changed files with 266038 additions and 3755 deletions

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package ast
import (
"fmt"
"unsafe"
"github.com/pelletier/go-toml/v2/internal/danger"
)
// Iterator starts uninitialized, you need to call Next() first.
//
// For example:
//
// it := n.Children()
// for it.Next() {
// it.Node()
// }
type Iterator struct {
started bool
node *Node
}
// Next moves the iterator forward and returns true if points to a
// node, false otherwise.
func (c *Iterator) Next() bool {
if !c.started {
c.started = true
} else if c.node.Valid() {
c.node = c.node.Next()
}
return c.node.Valid()
}
// IsLast returns true if the current node of the iterator is the last
// one. Subsequent call to Next() will return false.
func (c *Iterator) IsLast() bool {
return c.node.next == 0
}
// Node returns a copy of the node pointed at by the iterator.
func (c *Iterator) Node() *Node {
return c.node
}
// Root contains a full AST.
//
// It is immutable once constructed with Builder.
type Root struct {
nodes []Node
}
// Iterator over the top level nodes.
func (r *Root) Iterator() Iterator {
it := Iterator{}
if len(r.nodes) > 0 {
it.node = &r.nodes[0]
}
return it
}
func (r *Root) at(idx Reference) *Node {
return &r.nodes[idx]
}
// Arrays have one child per element in the array. InlineTables have
// one child per key-value pair in the table. KeyValues have at least
// two children. The first one is the value. The rest make a
// potentially dotted key. Table and Array table have one child per
// element of the key they represent (same as KeyValue, but without
// the last node being the value).
type Node struct {
Kind Kind
Raw Range // Raw bytes from the input.
Data []byte // Node value (either allocated or referencing the input).
// References to other nodes, as offsets in the backing array
// from this node. References can go backward, so those can be
// negative.
next int // 0 if last element
child int // 0 if no child
}
type Range struct {
Offset uint32
Length uint32
}
// Next returns a copy of the next node, or an invalid Node if there
// is no next node.
func (n *Node) Next() *Node {
if n.next == 0 {
return nil
}
ptr := unsafe.Pointer(n)
size := unsafe.Sizeof(Node{})
return (*Node)(danger.Stride(ptr, size, n.next))
}
// Child returns a copy of the first child node of this node. Other
// children can be accessed calling Next on the first child. Returns
// an invalid Node if there is none.
func (n *Node) Child() *Node {
if n.child == 0 {
return nil
}
ptr := unsafe.Pointer(n)
size := unsafe.Sizeof(Node{})
return (*Node)(danger.Stride(ptr, size, n.child))
}
// Valid returns true if the node's kind is set (not to Invalid).
func (n *Node) Valid() bool {
return n != nil
}
// Key returns the child nodes making the Key on a supported
// node. Panics otherwise. They are guaranteed to be all be of the
// Kind Key. A simple key would return just one element.
func (n *Node) Key() Iterator {
switch n.Kind {
case KeyValue:
value := n.Child()
if !value.Valid() {
panic(fmt.Errorf("KeyValue should have at least two children"))
}
return Iterator{node: value.Next()}
case Table, ArrayTable:
return Iterator{node: n.Child()}
default:
panic(fmt.Errorf("Key() is not supported on a %s", n.Kind))
}
}
// Value returns a pointer to the value node of a KeyValue.
// Guaranteed to be non-nil. Panics if not called on a KeyValue node,
// or if the Children are malformed.
func (n *Node) Value() *Node {
return n.Child()
}
// Children returns an iterator over a node's children.
func (n *Node) Children() Iterator {
return Iterator{node: n.Child()}
}

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package ast
type Reference int
const InvalidReference Reference = -1
func (r Reference) Valid() bool {
return r != InvalidReference
}
type Builder struct {
tree Root
lastIdx int
}
func (b *Builder) Tree() *Root {
return &b.tree
}
func (b *Builder) NodeAt(ref Reference) *Node {
return b.tree.at(ref)
}
func (b *Builder) Reset() {
b.tree.nodes = b.tree.nodes[:0]
b.lastIdx = 0
}
func (b *Builder) Push(n Node) Reference {
b.lastIdx = len(b.tree.nodes)
b.tree.nodes = append(b.tree.nodes, n)
return Reference(b.lastIdx)
}
func (b *Builder) PushAndChain(n Node) Reference {
newIdx := len(b.tree.nodes)
b.tree.nodes = append(b.tree.nodes, n)
if b.lastIdx >= 0 {
b.tree.nodes[b.lastIdx].next = newIdx - b.lastIdx
}
b.lastIdx = newIdx
return Reference(b.lastIdx)
}
func (b *Builder) AttachChild(parent Reference, child Reference) {
b.tree.nodes[parent].child = int(child) - int(parent)
}
func (b *Builder) Chain(from Reference, to Reference) {
b.tree.nodes[from].next = int(to) - int(from)
}

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package ast
import "fmt"
type Kind int
const (
// meta
Invalid Kind = iota
Comment
Key
// top level structures
Table
ArrayTable
KeyValue
// containers values
Array
InlineTable
// values
String
Bool
Float
Integer
LocalDate
LocalTime
LocalDateTime
DateTime
)
func (k Kind) String() string {
switch k {
case Invalid:
return "Invalid"
case Comment:
return "Comment"
case Key:
return "Key"
case Table:
return "Table"
case ArrayTable:
return "ArrayTable"
case KeyValue:
return "KeyValue"
case Array:
return "Array"
case InlineTable:
return "InlineTable"
case String:
return "String"
case Bool:
return "Bool"
case Float:
return "Float"
case Integer:
return "Integer"
case LocalDate:
return "LocalDate"
case LocalTime:
return "LocalTime"
case LocalDateTime:
return "LocalDateTime"
case DateTime:
return "DateTime"
}
panic(fmt.Errorf("Kind.String() not implemented for '%d'", k))
}

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package danger
import (
"fmt"
"reflect"
"unsafe"
)
const maxInt = uintptr(int(^uint(0) >> 1))
func SubsliceOffset(data []byte, subslice []byte) int {
datap := (*reflect.SliceHeader)(unsafe.Pointer(&data))
hlp := (*reflect.SliceHeader)(unsafe.Pointer(&subslice))
if hlp.Data < datap.Data {
panic(fmt.Errorf("subslice address (%d) is before data address (%d)", hlp.Data, datap.Data))
}
offset := hlp.Data - datap.Data
if offset > maxInt {
panic(fmt.Errorf("slice offset larger than int (%d)", offset))
}
intoffset := int(offset)
if intoffset > datap.Len {
panic(fmt.Errorf("slice offset (%d) is farther than data length (%d)", intoffset, datap.Len))
}
if intoffset+hlp.Len > datap.Len {
panic(fmt.Errorf("slice ends (%d+%d) is farther than data length (%d)", intoffset, hlp.Len, datap.Len))
}
return intoffset
}
func BytesRange(start []byte, end []byte) []byte {
if start == nil || end == nil {
panic("cannot call BytesRange with nil")
}
startp := (*reflect.SliceHeader)(unsafe.Pointer(&start))
endp := (*reflect.SliceHeader)(unsafe.Pointer(&end))
if startp.Data > endp.Data {
panic(fmt.Errorf("start pointer address (%d) is after end pointer address (%d)", startp.Data, endp.Data))
}
l := startp.Len
endLen := int(endp.Data-startp.Data) + endp.Len
if endLen > l {
l = endLen
}
if l > startp.Cap {
panic(fmt.Errorf("range length is larger than capacity"))
}
return start[:l]
}
func Stride(ptr unsafe.Pointer, size uintptr, offset int) unsafe.Pointer {
// TODO: replace with unsafe.Add when Go 1.17 is released
// https://github.com/golang/go/issues/40481
return unsafe.Pointer(uintptr(ptr) + uintptr(int(size)*offset))
}

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package danger
import (
"reflect"
"unsafe"
)
// typeID is used as key in encoder and decoder caches to enable using
// the optimize runtime.mapaccess2_fast64 function instead of the more
// expensive lookup if we were to use reflect.Type as map key.
//
// typeID holds the pointer to the reflect.Type value, which is unique
// in the program.
//
// https://github.com/segmentio/encoding/blob/master/json/codec.go#L59-L61
type TypeID unsafe.Pointer
func MakeTypeID(t reflect.Type) TypeID {
// reflect.Type has the fields:
// typ unsafe.Pointer
// ptr unsafe.Pointer
return TypeID((*[2]unsafe.Pointer)(unsafe.Pointer(&t))[1])
}

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package tracker
import (
"github.com/pelletier/go-toml/v2/internal/ast"
)
// KeyTracker is a tracker that keeps track of the current Key as the AST is
// walked.
type KeyTracker struct {
k []string
}
// UpdateTable sets the state of the tracker with the AST table node.
func (t *KeyTracker) UpdateTable(node *ast.Node) {
t.reset()
t.Push(node)
}
// UpdateArrayTable sets the state of the tracker with the AST array table node.
func (t *KeyTracker) UpdateArrayTable(node *ast.Node) {
t.reset()
t.Push(node)
}
// Push the given key on the stack.
func (t *KeyTracker) Push(node *ast.Node) {
it := node.Key()
for it.Next() {
t.k = append(t.k, string(it.Node().Data))
}
}
// Pop key from stack.
func (t *KeyTracker) Pop(node *ast.Node) {
it := node.Key()
for it.Next() {
t.k = t.k[:len(t.k)-1]
}
}
// Key returns the current key
func (t *KeyTracker) Key() []string {
k := make([]string, len(t.k))
copy(k, t.k)
return k
}
func (t *KeyTracker) reset() {
t.k = t.k[:0]
}

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package tracker
import (
"bytes"
"fmt"
"sync"
"github.com/pelletier/go-toml/v2/internal/ast"
)
type keyKind uint8
const (
invalidKind keyKind = iota
valueKind
tableKind
arrayTableKind
)
func (k keyKind) String() string {
switch k {
case invalidKind:
return "invalid"
case valueKind:
return "value"
case tableKind:
return "table"
case arrayTableKind:
return "array table"
}
panic("missing keyKind string mapping")
}
// SeenTracker tracks which keys have been seen with which TOML type to flag
// duplicates and mismatches according to the spec.
//
// Each node in the visited tree is represented by an entry. Each entry has an
// identifier, which is provided by a counter. Entries are stored in the array
// entries. As new nodes are discovered (referenced for the first time in the
// TOML document), entries are created and appended to the array. An entry
// points to its parent using its id.
//
// To find whether a given key (sequence of []byte) has already been visited,
// the entries are linearly searched, looking for one with the right name and
// parent id.
//
// Given that all keys appear in the document after their parent, it is
// guaranteed that all descendants of a node are stored after the node, this
// speeds up the search process.
//
// When encountering [[array tables]], the descendants of that node are removed
// to allow that branch of the tree to be "rediscovered". To maintain the
// invariant above, the deletion process needs to keep the order of entries.
// This results in more copies in that case.
type SeenTracker struct {
entries []entry
currentIdx int
}
var pool sync.Pool
func (s *SeenTracker) reset() {
// Always contains a root element at index 0.
s.currentIdx = 0
if len(s.entries) == 0 {
s.entries = make([]entry, 1, 2)
} else {
s.entries = s.entries[:1]
}
s.entries[0].child = -1
s.entries[0].next = -1
}
type entry struct {
// Use -1 to indicate no child or no sibling.
child int
next int
name []byte
kind keyKind
explicit bool
kv bool
}
// Find the index of the child of parentIdx with key k. Returns -1 if
// it does not exist.
func (s *SeenTracker) find(parentIdx int, k []byte) int {
for i := s.entries[parentIdx].child; i >= 0; i = s.entries[i].next {
if bytes.Equal(s.entries[i].name, k) {
return i
}
}
return -1
}
// Remove all descendants of node at position idx.
func (s *SeenTracker) clear(idx int) {
if idx >= len(s.entries) {
return
}
for i := s.entries[idx].child; i >= 0; {
next := s.entries[i].next
n := s.entries[0].next
s.entries[0].next = i
s.entries[i].next = n
s.entries[i].name = nil
s.clear(i)
i = next
}
s.entries[idx].child = -1
}
func (s *SeenTracker) create(parentIdx int, name []byte, kind keyKind, explicit bool, kv bool) int {
e := entry{
child: -1,
next: s.entries[parentIdx].child,
name: name,
kind: kind,
explicit: explicit,
kv: kv,
}
var idx int
if s.entries[0].next >= 0 {
idx = s.entries[0].next
s.entries[0].next = s.entries[idx].next
s.entries[idx] = e
} else {
idx = len(s.entries)
s.entries = append(s.entries, e)
}
s.entries[parentIdx].child = idx
return idx
}
func (s *SeenTracker) setExplicitFlag(parentIdx int) {
for i := s.entries[parentIdx].child; i >= 0; i = s.entries[i].next {
if s.entries[i].kv {
s.entries[i].explicit = true
s.entries[i].kv = false
}
s.setExplicitFlag(i)
}
}
// CheckExpression takes a top-level node and checks that it does not contain
// keys that have been seen in previous calls, and validates that types are
// consistent.
func (s *SeenTracker) CheckExpression(node *ast.Node) error {
if s.entries == nil {
s.reset()
}
switch node.Kind {
case ast.KeyValue:
return s.checkKeyValue(node)
case ast.Table:
return s.checkTable(node)
case ast.ArrayTable:
return s.checkArrayTable(node)
default:
panic(fmt.Errorf("this should not be a top level node type: %s", node.Kind))
}
}
func (s *SeenTracker) checkTable(node *ast.Node) error {
if s.currentIdx >= 0 {
s.setExplicitFlag(s.currentIdx)
}
it := node.Key()
parentIdx := 0
// This code is duplicated in checkArrayTable. This is because factoring
// it in a function requires to copy the iterator, or allocate it to the
// heap, which is not cheap.
for it.Next() {
if it.IsLast() {
break
}
k := it.Node().Data
idx := s.find(parentIdx, k)
if idx < 0 {
idx = s.create(parentIdx, k, tableKind, false, false)
} else {
entry := s.entries[idx]
if entry.kind == valueKind {
return fmt.Errorf("toml: expected %s to be a table, not a %s", string(k), entry.kind)
}
}
parentIdx = idx
}
k := it.Node().Data
idx := s.find(parentIdx, k)
if idx >= 0 {
kind := s.entries[idx].kind
if kind != tableKind {
return fmt.Errorf("toml: key %s should be a table, not a %s", string(k), kind)
}
if s.entries[idx].explicit {
return fmt.Errorf("toml: table %s already exists", string(k))
}
s.entries[idx].explicit = true
} else {
idx = s.create(parentIdx, k, tableKind, true, false)
}
s.currentIdx = idx
return nil
}
func (s *SeenTracker) checkArrayTable(node *ast.Node) error {
if s.currentIdx >= 0 {
s.setExplicitFlag(s.currentIdx)
}
it := node.Key()
parentIdx := 0
for it.Next() {
if it.IsLast() {
break
}
k := it.Node().Data
idx := s.find(parentIdx, k)
if idx < 0 {
idx = s.create(parentIdx, k, tableKind, false, false)
} else {
entry := s.entries[idx]
if entry.kind == valueKind {
return fmt.Errorf("toml: expected %s to be a table, not a %s", string(k), entry.kind)
}
}
parentIdx = idx
}
k := it.Node().Data
idx := s.find(parentIdx, k)
if idx >= 0 {
kind := s.entries[idx].kind
if kind != arrayTableKind {
return fmt.Errorf("toml: key %s already exists as a %s, but should be an array table", kind, string(k))
}
s.clear(idx)
} else {
idx = s.create(parentIdx, k, arrayTableKind, true, false)
}
s.currentIdx = idx
return nil
}
func (s *SeenTracker) checkKeyValue(node *ast.Node) error {
parentIdx := s.currentIdx
it := node.Key()
for it.Next() {
k := it.Node().Data
idx := s.find(parentIdx, k)
if idx < 0 {
idx = s.create(parentIdx, k, tableKind, false, true)
} else {
entry := s.entries[idx]
if it.IsLast() {
return fmt.Errorf("toml: key %s is already defined", string(k))
} else if entry.kind != tableKind {
return fmt.Errorf("toml: expected %s to be a table, not a %s", string(k), entry.kind)
} else if entry.explicit {
return fmt.Errorf("toml: cannot redefine table %s that has already been explicitly defined", string(k))
}
}
parentIdx = idx
}
s.entries[parentIdx].kind = valueKind
value := node.Value()
switch value.Kind {
case ast.InlineTable:
return s.checkInlineTable(value)
case ast.Array:
return s.checkArray(value)
}
return nil
}
func (s *SeenTracker) checkArray(node *ast.Node) error {
it := node.Children()
for it.Next() {
n := it.Node()
switch n.Kind {
case ast.InlineTable:
err := s.checkInlineTable(n)
if err != nil {
return err
}
case ast.Array:
err := s.checkArray(n)
if err != nil {
return err
}
}
}
return nil
}
func (s *SeenTracker) checkInlineTable(node *ast.Node) error {
if pool.New == nil {
pool.New = func() interface{} {
return &SeenTracker{}
}
}
s = pool.Get().(*SeenTracker)
s.reset()
it := node.Children()
for it.Next() {
n := it.Node()
err := s.checkKeyValue(n)
if err != nil {
return err
}
}
// As inline tables are self-contained, the tracker does not
// need to retain the details of what they contain. The
// keyValue element that creates the inline table is kept to
// mark the presence of the inline table and prevent
// redefinition of its keys: check* functions cannot walk into
// a value.
pool.Put(s)
return nil
}

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package tracker