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Update dependencies (#1951)

This commit is contained in:
Wim
2023-01-28 22:57:53 +01:00
committed by GitHub
parent eac2a8c8dc
commit 880586bac4
325 changed files with 151452 additions and 141118 deletions

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@ -1,144 +0,0 @@
package ast
import (
"fmt"
"unsafe"
"github.com/pelletier/go-toml/v2/internal/danger"
)
// Iterator starts uninitialized, you need to call Next() first.
//
// For example:
//
// it := n.Children()
// for it.Next() {
// it.Node()
// }
type Iterator struct {
started bool
node *Node
}
// Next moves the iterator forward and returns true if points to a
// node, false otherwise.
func (c *Iterator) Next() bool {
if !c.started {
c.started = true
} else if c.node.Valid() {
c.node = c.node.Next()
}
return c.node.Valid()
}
// IsLast returns true if the current node of the iterator is the last
// one. Subsequent call to Next() will return false.
func (c *Iterator) IsLast() bool {
return c.node.next == 0
}
// Node returns a copy of the node pointed at by the iterator.
func (c *Iterator) Node() *Node {
return c.node
}
// Root contains a full AST.
//
// It is immutable once constructed with Builder.
type Root struct {
nodes []Node
}
// Iterator over the top level nodes.
func (r *Root) Iterator() Iterator {
it := Iterator{}
if len(r.nodes) > 0 {
it.node = &r.nodes[0]
}
return it
}
func (r *Root) at(idx Reference) *Node {
return &r.nodes[idx]
}
// Arrays have one child per element in the array. InlineTables have
// one child per key-value pair in the table. KeyValues have at least
// two children. The first one is the value. The rest make a
// potentially dotted key. Table and Array table have one child per
// element of the key they represent (same as KeyValue, but without
// the last node being the value).
type Node struct {
Kind Kind
Raw Range // Raw bytes from the input.
Data []byte // Node value (either allocated or referencing the input).
// References to other nodes, as offsets in the backing array
// from this node. References can go backward, so those can be
// negative.
next int // 0 if last element
child int // 0 if no child
}
type Range struct {
Offset uint32
Length uint32
}
// Next returns a copy of the next node, or an invalid Node if there
// is no next node.
func (n *Node) Next() *Node {
if n.next == 0 {
return nil
}
ptr := unsafe.Pointer(n)
size := unsafe.Sizeof(Node{})
return (*Node)(danger.Stride(ptr, size, n.next))
}
// Child returns a copy of the first child node of this node. Other
// children can be accessed calling Next on the first child. Returns
// an invalid Node if there is none.
func (n *Node) Child() *Node {
if n.child == 0 {
return nil
}
ptr := unsafe.Pointer(n)
size := unsafe.Sizeof(Node{})
return (*Node)(danger.Stride(ptr, size, n.child))
}
// Valid returns true if the node's kind is set (not to Invalid).
func (n *Node) Valid() bool {
return n != nil
}
// Key returns the child nodes making the Key on a supported
// node. Panics otherwise. They are guaranteed to be all be of the
// Kind Key. A simple key would return just one element.
func (n *Node) Key() Iterator {
switch n.Kind {
case KeyValue:
value := n.Child()
if !value.Valid() {
panic(fmt.Errorf("KeyValue should have at least two children"))
}
return Iterator{node: value.Next()}
case Table, ArrayTable:
return Iterator{node: n.Child()}
default:
panic(fmt.Errorf("Key() is not supported on a %s", n.Kind))
}
}
// Value returns a pointer to the value node of a KeyValue.
// Guaranteed to be non-nil. Panics if not called on a KeyValue node,
// or if the Children are malformed.
func (n *Node) Value() *Node {
return n.Child()
}
// Children returns an iterator over a node's children.
func (n *Node) Children() Iterator {
return Iterator{node: n.Child()}
}

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@ -1,51 +0,0 @@
package ast
type Reference int
const InvalidReference Reference = -1
func (r Reference) Valid() bool {
return r != InvalidReference
}
type Builder struct {
tree Root
lastIdx int
}
func (b *Builder) Tree() *Root {
return &b.tree
}
func (b *Builder) NodeAt(ref Reference) *Node {
return b.tree.at(ref)
}
func (b *Builder) Reset() {
b.tree.nodes = b.tree.nodes[:0]
b.lastIdx = 0
}
func (b *Builder) Push(n Node) Reference {
b.lastIdx = len(b.tree.nodes)
b.tree.nodes = append(b.tree.nodes, n)
return Reference(b.lastIdx)
}
func (b *Builder) PushAndChain(n Node) Reference {
newIdx := len(b.tree.nodes)
b.tree.nodes = append(b.tree.nodes, n)
if b.lastIdx >= 0 {
b.tree.nodes[b.lastIdx].next = newIdx - b.lastIdx
}
b.lastIdx = newIdx
return Reference(b.lastIdx)
}
func (b *Builder) AttachChild(parent Reference, child Reference) {
b.tree.nodes[parent].child = int(child) - int(parent)
}
func (b *Builder) Chain(from Reference, to Reference) {
b.tree.nodes[from].next = int(to) - int(from)
}

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@ -1,69 +0,0 @@
package ast
import "fmt"
type Kind int
const (
// meta
Invalid Kind = iota
Comment
Key
// top level structures
Table
ArrayTable
KeyValue
// containers values
Array
InlineTable
// values
String
Bool
Float
Integer
LocalDate
LocalTime
LocalDateTime
DateTime
)
func (k Kind) String() string {
switch k {
case Invalid:
return "Invalid"
case Comment:
return "Comment"
case Key:
return "Key"
case Table:
return "Table"
case ArrayTable:
return "ArrayTable"
case KeyValue:
return "KeyValue"
case Array:
return "Array"
case InlineTable:
return "InlineTable"
case String:
return "String"
case Bool:
return "Bool"
case Float:
return "Float"
case Integer:
return "Integer"
case LocalDate:
return "LocalDate"
case LocalTime:
return "LocalTime"
case LocalDateTime:
return "LocalDateTime"
case DateTime:
return "DateTime"
}
panic(fmt.Errorf("Kind.String() not implemented for '%d'", k))
}

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@ -0,0 +1,42 @@
package characters
var invalidAsciiTable = [256]bool{
0x00: true,
0x01: true,
0x02: true,
0x03: true,
0x04: true,
0x05: true,
0x06: true,
0x07: true,
0x08: true,
// 0x09 TAB
// 0x0A LF
0x0B: true,
0x0C: true,
// 0x0D CR
0x0E: true,
0x0F: true,
0x10: true,
0x11: true,
0x12: true,
0x13: true,
0x14: true,
0x15: true,
0x16: true,
0x17: true,
0x18: true,
0x19: true,
0x1A: true,
0x1B: true,
0x1C: true,
0x1D: true,
0x1E: true,
0x1F: true,
// 0x20 - 0x7E Printable ASCII characters
0x7F: true,
}
func InvalidAscii(b byte) bool {
return invalidAsciiTable[b]
}

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@ -0,0 +1,199 @@
package characters
import (
"unicode/utf8"
)
type utf8Err struct {
Index int
Size int
}
func (u utf8Err) Zero() bool {
return u.Size == 0
}
// Verified that a given string is only made of valid UTF-8 characters allowed
// by the TOML spec:
//
// Any Unicode character may be used except those that must be escaped:
// quotation mark, backslash, and the control characters other than tab (U+0000
// to U+0008, U+000A to U+001F, U+007F).
//
// It is a copy of the Go 1.17 utf8.Valid implementation, tweaked to exit early
// when a character is not allowed.
//
// The returned utf8Err is Zero() if the string is valid, or contains the byte
// index and size of the invalid character.
//
// quotation mark => already checked
// backslash => already checked
// 0-0x8 => invalid
// 0x9 => tab, ok
// 0xA - 0x1F => invalid
// 0x7F => invalid
func Utf8TomlValidAlreadyEscaped(p []byte) (err utf8Err) {
// Fast path. Check for and skip 8 bytes of ASCII characters per iteration.
offset := 0
for len(p) >= 8 {
// Combining two 32 bit loads allows the same code to be used
// for 32 and 64 bit platforms.
// The compiler can generate a 32bit load for first32 and second32
// on many platforms. See test/codegen/memcombine.go.
first32 := uint32(p[0]) | uint32(p[1])<<8 | uint32(p[2])<<16 | uint32(p[3])<<24
second32 := uint32(p[4]) | uint32(p[5])<<8 | uint32(p[6])<<16 | uint32(p[7])<<24
if (first32|second32)&0x80808080 != 0 {
// Found a non ASCII byte (>= RuneSelf).
break
}
for i, b := range p[:8] {
if InvalidAscii(b) {
err.Index = offset + i
err.Size = 1
return
}
}
p = p[8:]
offset += 8
}
n := len(p)
for i := 0; i < n; {
pi := p[i]
if pi < utf8.RuneSelf {
if InvalidAscii(pi) {
err.Index = offset + i
err.Size = 1
return
}
i++
continue
}
x := first[pi]
if x == xx {
// Illegal starter byte.
err.Index = offset + i
err.Size = 1
return
}
size := int(x & 7)
if i+size > n {
// Short or invalid.
err.Index = offset + i
err.Size = n - i
return
}
accept := acceptRanges[x>>4]
if c := p[i+1]; c < accept.lo || accept.hi < c {
err.Index = offset + i
err.Size = 2
return
} else if size == 2 {
} else if c := p[i+2]; c < locb || hicb < c {
err.Index = offset + i
err.Size = 3
return
} else if size == 3 {
} else if c := p[i+3]; c < locb || hicb < c {
err.Index = offset + i
err.Size = 4
return
}
i += size
}
return
}
// Return the size of the next rune if valid, 0 otherwise.
func Utf8ValidNext(p []byte) int {
c := p[0]
if c < utf8.RuneSelf {
if InvalidAscii(c) {
return 0
}
return 1
}
x := first[c]
if x == xx {
// Illegal starter byte.
return 0
}
size := int(x & 7)
if size > len(p) {
// Short or invalid.
return 0
}
accept := acceptRanges[x>>4]
if c := p[1]; c < accept.lo || accept.hi < c {
return 0
} else if size == 2 {
} else if c := p[2]; c < locb || hicb < c {
return 0
} else if size == 3 {
} else if c := p[3]; c < locb || hicb < c {
return 0
}
return size
}
// acceptRange gives the range of valid values for the second byte in a UTF-8
// sequence.
type acceptRange struct {
lo uint8 // lowest value for second byte.
hi uint8 // highest value for second byte.
}
// acceptRanges has size 16 to avoid bounds checks in the code that uses it.
var acceptRanges = [16]acceptRange{
0: {locb, hicb},
1: {0xA0, hicb},
2: {locb, 0x9F},
3: {0x90, hicb},
4: {locb, 0x8F},
}
// first is information about the first byte in a UTF-8 sequence.
var first = [256]uint8{
// 1 2 3 4 5 6 7 8 9 A B C D E F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x00-0x0F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x10-0x1F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x20-0x2F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x30-0x3F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x40-0x4F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x50-0x5F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x60-0x6F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x70-0x7F
// 1 2 3 4 5 6 7 8 9 A B C D E F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x80-0x8F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x90-0x9F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xA0-0xAF
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xB0-0xBF
xx, xx, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xC0-0xCF
s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xD0-0xDF
s2, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s4, s3, s3, // 0xE0-0xEF
s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
}
const (
// The default lowest and highest continuation byte.
locb = 0b10000000
hicb = 0b10111111
// These names of these constants are chosen to give nice alignment in the
// table below. The first nibble is an index into acceptRanges or F for
// special one-byte cases. The second nibble is the Rune length or the
// Status for the special one-byte case.
xx = 0xF1 // invalid: size 1
as = 0xF0 // ASCII: size 1
s1 = 0x02 // accept 0, size 2
s2 = 0x13 // accept 1, size 3
s3 = 0x03 // accept 0, size 3
s4 = 0x23 // accept 2, size 3
s5 = 0x34 // accept 3, size 4
s6 = 0x04 // accept 0, size 4
s7 = 0x44 // accept 4, size 4
)

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@ -1,8 +1,6 @@
package tracker
import (
"github.com/pelletier/go-toml/v2/internal/ast"
)
import "github.com/pelletier/go-toml/v2/unstable"
// KeyTracker is a tracker that keeps track of the current Key as the AST is
// walked.
@ -11,19 +9,19 @@ type KeyTracker struct {
}
// UpdateTable sets the state of the tracker with the AST table node.
func (t *KeyTracker) UpdateTable(node *ast.Node) {
func (t *KeyTracker) UpdateTable(node *unstable.Node) {
t.reset()
t.Push(node)
}
// UpdateArrayTable sets the state of the tracker with the AST array table node.
func (t *KeyTracker) UpdateArrayTable(node *ast.Node) {
func (t *KeyTracker) UpdateArrayTable(node *unstable.Node) {
t.reset()
t.Push(node)
}
// Push the given key on the stack.
func (t *KeyTracker) Push(node *ast.Node) {
func (t *KeyTracker) Push(node *unstable.Node) {
it := node.Key()
for it.Next() {
t.k = append(t.k, string(it.Node().Data))
@ -31,7 +29,7 @@ func (t *KeyTracker) Push(node *ast.Node) {
}
// Pop key from stack.
func (t *KeyTracker) Pop(node *ast.Node) {
func (t *KeyTracker) Pop(node *unstable.Node) {
it := node.Key()
for it.Next() {
t.k = t.k[:len(t.k)-1]

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@ -5,7 +5,7 @@ import (
"fmt"
"sync"
"github.com/pelletier/go-toml/v2/internal/ast"
"github.com/pelletier/go-toml/v2/unstable"
)
type keyKind uint8
@ -150,23 +150,23 @@ func (s *SeenTracker) setExplicitFlag(parentIdx int) {
// CheckExpression takes a top-level node and checks that it does not contain
// keys that have been seen in previous calls, and validates that types are
// consistent.
func (s *SeenTracker) CheckExpression(node *ast.Node) error {
func (s *SeenTracker) CheckExpression(node *unstable.Node) error {
if s.entries == nil {
s.reset()
}
switch node.Kind {
case ast.KeyValue:
case unstable.KeyValue:
return s.checkKeyValue(node)
case ast.Table:
case unstable.Table:
return s.checkTable(node)
case ast.ArrayTable:
case unstable.ArrayTable:
return s.checkArrayTable(node)
default:
panic(fmt.Errorf("this should not be a top level node type: %s", node.Kind))
}
}
func (s *SeenTracker) checkTable(node *ast.Node) error {
func (s *SeenTracker) checkTable(node *unstable.Node) error {
if s.currentIdx >= 0 {
s.setExplicitFlag(s.currentIdx)
}
@ -219,7 +219,7 @@ func (s *SeenTracker) checkTable(node *ast.Node) error {
return nil
}
func (s *SeenTracker) checkArrayTable(node *ast.Node) error {
func (s *SeenTracker) checkArrayTable(node *unstable.Node) error {
if s.currentIdx >= 0 {
s.setExplicitFlag(s.currentIdx)
}
@ -267,7 +267,7 @@ func (s *SeenTracker) checkArrayTable(node *ast.Node) error {
return nil
}
func (s *SeenTracker) checkKeyValue(node *ast.Node) error {
func (s *SeenTracker) checkKeyValue(node *unstable.Node) error {
parentIdx := s.currentIdx
it := node.Key()
@ -297,26 +297,26 @@ func (s *SeenTracker) checkKeyValue(node *ast.Node) error {
value := node.Value()
switch value.Kind {
case ast.InlineTable:
case unstable.InlineTable:
return s.checkInlineTable(value)
case ast.Array:
case unstable.Array:
return s.checkArray(value)
}
return nil
}
func (s *SeenTracker) checkArray(node *ast.Node) error {
func (s *SeenTracker) checkArray(node *unstable.Node) error {
it := node.Children()
for it.Next() {
n := it.Node()
switch n.Kind {
case ast.InlineTable:
case unstable.InlineTable:
err := s.checkInlineTable(n)
if err != nil {
return err
}
case ast.Array:
case unstable.Array:
err := s.checkArray(n)
if err != nil {
return err
@ -326,7 +326,7 @@ func (s *SeenTracker) checkArray(node *ast.Node) error {
return nil
}
func (s *SeenTracker) checkInlineTable(node *ast.Node) error {
func (s *SeenTracker) checkInlineTable(node *unstable.Node) error {
if pool.New == nil {
pool.New = func() interface{} {
return &SeenTracker{}