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Relay Joins/Topic changes in RocketChat bridge (#1085)
This pull request properly sets the events EventJoinLeave and EventTopicChange for messages from the RocketChat bridge and drops messages which are neither one of those events nor plain messages.
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commit
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@ -2,6 +2,7 @@ package brocketchat
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import (
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import (
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"github.com/42wim/matterbridge/bridge/config"
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"github.com/42wim/matterbridge/bridge/config"
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"github.com/matterbridge/Rocket.Chat.Go.SDK/models"
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)
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)
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func (b *Brocketchat) handleRocket() {
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func (b *Brocketchat) handleRocket() {
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@ -38,6 +39,23 @@ func (b *Brocketchat) handleRocketHook(messages chan *config.Message) {
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}
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}
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}
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}
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func (b *Brocketchat) handleStatusEvent(ev models.Message, rmsg *config.Message) bool {
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switch ev.Type {
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case "":
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// this is a normal message, no processing needed
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// return true so the message is not dropped
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return true
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case sUserJoined, sUserLeft:
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rmsg.Event = config.EventJoinLeave
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return true
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case sRoomChangedTopic:
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rmsg.Event = config.EventTopicChange
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return true
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}
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b.Log.Debugf("Dropping message with unknown type: %s", ev.Type)
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return false
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}
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func (b *Brocketchat) handleRocketClient(messages chan *config.Message) {
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func (b *Brocketchat) handleRocketClient(messages chan *config.Message) {
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for message := range b.messageChan {
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for message := range b.messageChan {
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// skip messages with same ID, apparently messages get duplicated for an unknown reason
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// skip messages with same ID, apparently messages get duplicated for an unknown reason
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@ -59,8 +77,13 @@ func (b *Brocketchat) handleRocketClient(messages chan *config.Message) {
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UserID: message.User.ID,
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UserID: message.User.ID,
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ID: message.ID,
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ID: message.ID,
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}
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}
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// handleStatusEvent returns false if the message should be dropped
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// in that case it is probably some modification to the channel we do not want to relay
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if b.handleStatusEvent(m, rmsg) {
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messages <- rmsg
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messages <- rmsg
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}
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}
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}
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}
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}
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func (b *Brocketchat) handleUploadFile(msg *config.Message) error {
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func (b *Brocketchat) handleUploadFile(msg *config.Message) error {
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@ -29,6 +29,12 @@ type Brocketchat struct {
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sync.RWMutex
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sync.RWMutex
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}
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}
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const (
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sUserJoined = "uj"
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sUserLeft = "ul"
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sRoomChangedTopic = "room_changed_topic"
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)
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func New(cfg *bridge.Config) bridge.Bridger {
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func New(cfg *bridge.Config) bridge.Bridger {
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newCache, err := lru.New(100)
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newCache, err := lru.New(100)
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if err != nil {
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if err != nil {
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