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Improve Markdown in transmitter docs (discord) (#1351)
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@ -2,6 +2,7 @@
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// arbitrary webhook messages to Discord.
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// arbitrary webhook messages to Discord.
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//
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//
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// The package provides the following functionality:
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// The package provides the following functionality:
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//
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// - Creating new webhooks, whenever necessary
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// - Creating new webhooks, whenever necessary
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// - Loading webhooks that we have previously created
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// - Loading webhooks that we have previously created
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// - Sending new messages
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// - Sending new messages
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@ -43,9 +44,8 @@ var ErrWebhookNotFound = errors.New("webhook for this channel and message does n
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// ErrPermissionDenied is returned if the bot does not have permission to manage webhooks.
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// ErrPermissionDenied is returned if the bot does not have permission to manage webhooks.
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//
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//
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// It's important to note that:
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// Bots can be granted a guild-wide permission and channel-specific permissions to manage webhooks.
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// - a bot can have both a guild-wide permission and a channel-specific permission to manage webhooks
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// Despite potentially having guild-wide permission, channel specific overrides could deny a bot's permission to manage webhooks.
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// - even if a bot has permission to manage the guild's webhooks, there could be channel specific overrides
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var ErrPermissionDenied = errors.New("missing 'Manage Webhooks' permission")
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var ErrPermissionDenied = errors.New("missing 'Manage Webhooks' permission")
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// New returns a new Transmitter given a Discord session, guild ID, and title.
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// New returns a new Transmitter given a Discord session, guild ID, and title.
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@ -62,9 +62,7 @@ func New(session *discordgo.Session, guild string, title string, autoCreate bool
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}
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}
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}
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}
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// Send transmits a message to the given channel with the provided webhook data.
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// Send transmits a message to the given channel with the provided webhook data, and waits until Discord responds with message data.
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//
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// Note that this function will wait until Discord responds with an answer.
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func (t *Transmitter) Send(channelID string, params *discordgo.WebhookParams) (*discordgo.Message, error) {
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func (t *Transmitter) Send(channelID string, params *discordgo.WebhookParams) (*discordgo.Message, error) {
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wh, err := t.getOrCreateWebhook(channelID)
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wh, err := t.getOrCreateWebhook(channelID)
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if err != nil {
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if err != nil {
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@ -124,16 +122,19 @@ func (t *Transmitter) AddWebhook(channelID string, webhook *discordgo.Webhook) b
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// RefreshGuildWebhooks loads "relevant" webhooks into the transmitter, with careful permission handling.
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// RefreshGuildWebhooks loads "relevant" webhooks into the transmitter, with careful permission handling.
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//
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//
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// Notes:
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// Notes:
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//
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// - A webhook is "relevant" if it was created by this bot -- the ApplicationID should match the bot's ID.
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// - A webhook is "relevant" if it was created by this bot -- the ApplicationID should match the bot's ID.
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// - The term "having permission" means having the "Manage Webhooks" permission. See ErrPermissionDenied for more information.
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// - The term "having permission" means having the "Manage Webhooks" permission. See ErrPermissionDenied for more information.
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// - This function is additive and will not unload previously loaded webhooks.
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// - This function is additive and will not unload previously loaded webhooks.
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// - A nil channelIDs slice is treated the same as an empty one.
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// - A nil channelIDs slice is treated the same as an empty one.
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//
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//
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// If the bot has guild-wide permission:
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// If the bot has guild-wide permission:
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//
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// 1. it will load any "relevant" webhooks from the entire guild
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// 1. it will load any "relevant" webhooks from the entire guild
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// 2. the given slice is ignored
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// 2. the given slice is ignored
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//
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//
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// If the bot does not have guild-wide permission:
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// If the bot does not have guild-wide permission:
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//
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// 1. it will load any "relevant" webhooks in each channel
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// 1. it will load any "relevant" webhooks in each channel
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// 2. a single error will be returned if any error occurs (incl. if there is no permission for any of these channels)
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// 2. a single error will be returned if any error occurs (incl. if there is no permission for any of these channels)
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//
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//
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