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Drop first received message on connection to avoid duplicates (slack). Fixes #55
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parent
5249568b8e
commit
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@ -157,10 +157,14 @@ func (b *Bslack) handleSlack() {
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}
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}
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func (b *Bslack) handleSlackClient(mchan chan *MMMessage) {
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func (b *Bslack) handleSlackClient(mchan chan *MMMessage) {
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count := 0
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for msg := range b.rtm.IncomingEvents {
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for msg := range b.rtm.IncomingEvents {
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switch ev := msg.Data.(type) {
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switch ev := msg.Data.(type) {
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case *slack.MessageEvent:
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case *slack.MessageEvent:
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// ignore first message
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if count > 0 {
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flog.Debugf("Receiving from slackclient %#v", ev)
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flog.Debugf("Receiving from slackclient %#v", ev)
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//ev.ReplyTo
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channel, err := b.rtm.GetChannelInfo(ev.Channel)
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channel, err := b.rtm.GetChannelInfo(ev.Channel)
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if err != nil {
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if err != nil {
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continue
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continue
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@ -174,6 +178,8 @@ func (b *Bslack) handleSlackClient(mchan chan *MMMessage) {
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m.Channel = channel.Name
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m.Channel = channel.Name
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m.Text = ev.Text
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m.Text = ev.Text
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mchan <- m
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mchan <- m
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}
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count++
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case *slack.OutgoingErrorEvent:
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case *slack.OutgoingErrorEvent:
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flog.Debugf("%#v", ev.Error())
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flog.Debugf("%#v", ev.Error())
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case *slack.ConnectedEvent:
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case *slack.ConnectedEvent:
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