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Add vendor github.com/dfordsoft/golib/ic
This commit is contained in:
84
vendor/golang.org/x/text/encoding/charmap/charmap.go
generated
vendored
84
vendor/golang.org/x/text/encoding/charmap/charmap.go
generated
vendored
@ -33,32 +33,32 @@ var (
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ISO8859_8I encoding.Encoding = &iso8859_8I
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iso8859_6E = internal.Encoding{
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ISO8859_6,
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"ISO-8859-6E",
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identifier.ISO88596E,
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Encoding: ISO8859_6,
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Name: "ISO-8859-6E",
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MIB: identifier.ISO88596E,
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}
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iso8859_6I = internal.Encoding{
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ISO8859_6,
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"ISO-8859-6I",
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identifier.ISO88596I,
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Encoding: ISO8859_6,
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Name: "ISO-8859-6I",
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MIB: identifier.ISO88596I,
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}
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iso8859_8E = internal.Encoding{
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ISO8859_8,
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"ISO-8859-8E",
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identifier.ISO88598E,
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Encoding: ISO8859_8,
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Name: "ISO-8859-8E",
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MIB: identifier.ISO88598E,
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}
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iso8859_8I = internal.Encoding{
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ISO8859_8,
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"ISO-8859-8I",
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identifier.ISO88598I,
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Encoding: ISO8859_8,
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Name: "ISO-8859-8I",
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MIB: identifier.ISO88598I,
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}
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)
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// All is a list of all defined encodings in this package.
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var All = listAll
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var All []encoding.Encoding = listAll
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// TODO: implement these encodings, in order of importance.
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// ASCII, ISO8859_1: Rather common. Close to Windows 1252.
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@ -70,8 +70,8 @@ type utf8Enc struct {
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data [3]byte
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}
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// charmap describes an 8-bit character set encoding.
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type charmap struct {
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// Charmap is an 8-bit character set encoding.
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type Charmap struct {
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// name is the encoding's name.
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name string
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// mib is the encoding type of this encoder.
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@ -79,7 +79,7 @@ type charmap struct {
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// asciiSuperset states whether the encoding is a superset of ASCII.
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asciiSuperset bool
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// low is the lower bound of the encoded byte for a non-ASCII rune. If
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// charmap.asciiSuperset is true then this will be 0x80, otherwise 0x00.
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// Charmap.asciiSuperset is true then this will be 0x80, otherwise 0x00.
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low uint8
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// replacement is the encoded replacement character.
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replacement byte
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@ -91,26 +91,30 @@ type charmap struct {
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encode [256]uint32
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}
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func (m *charmap) NewDecoder() *encoding.Decoder {
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// NewDecoder implements the encoding.Encoding interface.
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func (m *Charmap) NewDecoder() *encoding.Decoder {
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return &encoding.Decoder{Transformer: charmapDecoder{charmap: m}}
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}
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func (m *charmap) NewEncoder() *encoding.Encoder {
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// NewEncoder implements the encoding.Encoding interface.
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func (m *Charmap) NewEncoder() *encoding.Encoder {
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return &encoding.Encoder{Transformer: charmapEncoder{charmap: m}}
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}
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func (m *charmap) String() string {
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// String returns the Charmap's name.
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func (m *Charmap) String() string {
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return m.name
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}
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func (m *charmap) ID() (mib identifier.MIB, other string) {
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// ID implements an internal interface.
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func (m *Charmap) ID() (mib identifier.MIB, other string) {
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return m.mib, ""
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}
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// charmapDecoder implements transform.Transformer by decoding to UTF-8.
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type charmapDecoder struct {
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transform.NopResetter
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charmap *charmap
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charmap *Charmap
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}
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func (m charmapDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
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@ -142,10 +146,22 @@ func (m charmapDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int,
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return nDst, nSrc, err
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}
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// DecodeByte returns the Charmap's rune decoding of the byte b.
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func (m *Charmap) DecodeByte(b byte) rune {
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switch x := &m.decode[b]; x.len {
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case 1:
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return rune(x.data[0])
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case 2:
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return rune(x.data[0]&0x1f)<<6 | rune(x.data[1]&0x3f)
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default:
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return rune(x.data[0]&0x0f)<<12 | rune(x.data[1]&0x3f)<<6 | rune(x.data[2]&0x3f)
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}
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}
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// charmapEncoder implements transform.Transformer by encoding from UTF-8.
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type charmapEncoder struct {
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transform.NopResetter
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charmap *charmap
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charmap *Charmap
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}
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func (m charmapEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
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@ -207,3 +223,27 @@ loop:
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}
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return nDst, nSrc, err
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}
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// EncodeRune returns the Charmap's byte encoding of the rune r. ok is whether
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// r is in the Charmap's repertoire. If not, b is set to the Charmap's
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// replacement byte. This is often the ASCII substitute character '\x1a'.
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func (m *Charmap) EncodeRune(r rune) (b byte, ok bool) {
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if r < utf8.RuneSelf && m.asciiSuperset {
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return byte(r), true
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}
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for low, high := int(m.low), 0x100; ; {
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if low >= high {
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return m.replacement, false
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}
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mid := (low + high) / 2
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got := m.encode[mid]
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gotRune := rune(got & (1<<24 - 1))
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if gotRune < r {
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low = mid + 1
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} else if gotRune > r {
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high = mid
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} else {
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return byte(got >> 24), true
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}
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}
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}
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