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Add dependencies/vendor (whatsapp)
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3
vendor/go.mau.fi/libsignal/state/store/Doc.go
vendored
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vendor/go.mau.fi/libsignal/state/store/Doc.go
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// Package store provides the storage interfaces for storing the state of
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// ongoing double ratchet sessions and keys.
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package store
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vendor/go.mau.fi/libsignal/state/store/IdentityKeyStore.go
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vendor/go.mau.fi/libsignal/state/store/IdentityKeyStore.go
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package store
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import (
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"go.mau.fi/libsignal/keys/identity"
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"go.mau.fi/libsignal/protocol"
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)
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// IdentityKey provides an interface to identity information.
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type IdentityKey interface {
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// Get the local client's identity key pair.
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GetIdentityKeyPair() *identity.KeyPair
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// Return the local client's registration ID.
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//
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// Clients should maintain a registration ID, a random number between 1 and 16380
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// that's generated once at install time.
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GetLocalRegistrationId() uint32
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// Save a remote client's identity key in our identity store.
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SaveIdentity(address *protocol.SignalAddress, identityKey *identity.Key)
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// Verify a remote client's identity key.
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//
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// Determine whether a remote client's identity is trusted. Trust is based on
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// 'trust on first use'. This means that an identity key is considered 'trusted'
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// if there is no entry for the recipient in the local store, or if it matches the
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// saved key for a recipient in the local store.
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IsTrustedIdentity(address *protocol.SignalAddress, identityKey *identity.Key) bool
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}
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vendor/go.mau.fi/libsignal/state/store/MessageKeyStore.go
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vendor/go.mau.fi/libsignal/state/store/MessageKeyStore.go
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package store
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import (
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"go.mau.fi/libsignal/keys/message"
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)
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// MessageKey store is an interface describing the optional local storage
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// of message keys.
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type MessageKey interface {
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// Load a local message key by id
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LoadMessageKey(keyID uint32) *message.Keys
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// Store a local message key
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StoreMessageKey(keyID uint32, key *message.Keys)
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// Check to see if the store contains a message key with id.
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ContainsMessageKey(keyID uint32) bool
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// Delete a message key from local storage.
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RemoveMessageKey(keyID uint32)
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}
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vendor/go.mau.fi/libsignal/state/store/PreKeyStore.go
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vendor/go.mau.fi/libsignal/state/store/PreKeyStore.go
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package store
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import (
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"go.mau.fi/libsignal/state/record"
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)
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// PreKey store is an interface describing the local storage
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// of PreKeyRecords
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type PreKey interface {
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// Load a local PreKeyRecord
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LoadPreKey(preKeyID uint32) *record.PreKey
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// Store a local PreKeyRecord
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StorePreKey(preKeyID uint32, preKeyRecord *record.PreKey)
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// Check to see if the store contains a PreKeyRecord
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ContainsPreKey(preKeyID uint32) bool
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// Delete a PreKeyRecord from local storage.
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RemovePreKey(preKeyID uint32)
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}
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vendor/go.mau.fi/libsignal/state/store/SessionStore.go
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vendor/go.mau.fi/libsignal/state/store/SessionStore.go
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package store
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import (
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"go.mau.fi/libsignal/protocol"
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"go.mau.fi/libsignal/state/record"
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)
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// Session store is an interface for the persistent storage of session
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// state information for remote clients.
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type Session interface {
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LoadSession(address *protocol.SignalAddress) *record.Session
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GetSubDeviceSessions(name string) []uint32
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StoreSession(remoteAddress *protocol.SignalAddress, record *record.Session)
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ContainsSession(remoteAddress *protocol.SignalAddress) bool
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DeleteSession(remoteAddress *protocol.SignalAddress)
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DeleteAllSessions()
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}
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vendor/go.mau.fi/libsignal/state/store/SignalProtocolStore.go
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vendor/go.mau.fi/libsignal/state/store/SignalProtocolStore.go
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package store
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import (
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"go.mau.fi/libsignal/groups/state/store"
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)
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// SignalProtocol store is an interface that implements the
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// methods for all stores needed in the Signal Protocol.
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type SignalProtocol interface {
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IdentityKey
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PreKey
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Session
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SignedPreKey
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store.SenderKey
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}
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vendor/go.mau.fi/libsignal/state/store/SignedPreKeyStore.go
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vendor/go.mau.fi/libsignal/state/store/SignedPreKeyStore.go
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package store
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import (
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"go.mau.fi/libsignal/state/record"
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)
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// SignedPreKey store is an interface that describes how to persistently
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// store signed PreKeys.
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type SignedPreKey interface {
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// LoadSignedPreKey loads a local SignedPreKeyRecord
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LoadSignedPreKey(signedPreKeyID uint32) *record.SignedPreKey
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// LoadSignedPreKeys loads all local SignedPreKeyRecords
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LoadSignedPreKeys() []*record.SignedPreKey
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// Store a local SignedPreKeyRecord
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StoreSignedPreKey(signedPreKeyID uint32, record *record.SignedPreKey)
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// Check to see if store contains the given record
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ContainsSignedPreKey(signedPreKeyID uint32) bool
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// Delete a SignedPreKeyRecord from local storage
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RemoveSignedPreKey(signedPreKeyID uint32)
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}
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