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Update vendor (#1414)

This commit is contained in:
Wim
2021-03-20 22:40:23 +01:00
committed by GitHub
parent 3a8857c8c9
commit ee5d9b43b5
187 changed files with 6746 additions and 1611 deletions

80
vendor/github.com/magefile/mage/mg/color.go generated vendored Normal file
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package mg
// Color is ANSI color type
type Color int
// If you add/change/remove any items in this constant,
// you will need to run "stringer -type=Color" in this directory again.
// NOTE: Please keep the list in an alphabetical order.
const (
Black Color = iota
Red
Green
Yellow
Blue
Magenta
Cyan
White
BrightBlack
BrightRed
BrightGreen
BrightYellow
BrightBlue
BrightMagenta
BrightCyan
BrightWhite
)
// AnsiColor are ANSI color codes for supported terminal colors.
var ansiColor = map[Color]string{
Black: "\u001b[30m",
Red: "\u001b[31m",
Green: "\u001b[32m",
Yellow: "\u001b[33m",
Blue: "\u001b[34m",
Magenta: "\u001b[35m",
Cyan: "\u001b[36m",
White: "\u001b[37m",
BrightBlack: "\u001b[30;1m",
BrightRed: "\u001b[31;1m",
BrightGreen: "\u001b[32;1m",
BrightYellow: "\u001b[33;1m",
BrightBlue: "\u001b[34;1m",
BrightMagenta: "\u001b[35;1m",
BrightCyan: "\u001b[36;1m",
BrightWhite: "\u001b[37;1m",
}
// AnsiColorReset is an ANSI color code to reset the terminal color.
const AnsiColorReset = "\033[0m"
// DefaultTargetAnsiColor is a default ANSI color for colorizing targets.
// It is set to Cyan as an arbitrary color, because it has a neutral meaning
var DefaultTargetAnsiColor = ansiColor[Cyan]
func toLowerCase(s string) string {
// this is a naive implementation
// borrowed from https://golang.org/src/strings/strings.go
// and only considers alphabetical characters [a-zA-Z]
// so that we don't depend on the "strings" package
buf := make([]byte, len(s))
for i := 0; i < len(s); i++ {
c := s[i]
if 'A' <= c && c <= 'Z' {
c += 'a' - 'A'
}
buf[i] = c
}
return string(buf)
}
func getAnsiColor(color string) (string, bool) {
colorLower := toLowerCase(color)
for k, v := range ansiColor {
colorConstLower := toLowerCase(k.String())
if colorConstLower == colorLower {
return v, true
}
}
return "", false
}

38
vendor/github.com/magefile/mage/mg/color_string.go generated vendored Normal file
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// Code generated by "stringer -type=Color"; DO NOT EDIT.
package mg
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[Black-0]
_ = x[Red-1]
_ = x[Green-2]
_ = x[Yellow-3]
_ = x[Blue-4]
_ = x[Magenta-5]
_ = x[Cyan-6]
_ = x[White-7]
_ = x[BrightBlack-8]
_ = x[BrightRed-9]
_ = x[BrightGreen-10]
_ = x[BrightYellow-11]
_ = x[BrightBlue-12]
_ = x[BrightMagenta-13]
_ = x[BrightCyan-14]
_ = x[BrightWhite-15]
}
const _Color_name = "BlackRedGreenYellowBlueMagentaCyanWhiteBrightBlackBrightRedBrightGreenBrightYellowBrightBlueBrightMagentaBrightCyanBrightWhite"
var _Color_index = [...]uint8{0, 5, 8, 13, 19, 23, 30, 34, 39, 50, 59, 70, 82, 92, 105, 115, 126}
func (i Color) String() string {
if i < 0 || i >= Color(len(_Color_index)-1) {
return "Color(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _Color_name[_Color_index[i]:_Color_index[i+1]]
}

352
vendor/github.com/magefile/mage/mg/deps.go generated vendored Normal file
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package mg
import (
"context"
"fmt"
"log"
"os"
"reflect"
"runtime"
"strings"
"sync"
)
// funcType indicates a prototype of build job function
type funcType int
// funcTypes
const (
invalidType funcType = iota
voidType
errorType
contextVoidType
contextErrorType
namespaceVoidType
namespaceErrorType
namespaceContextVoidType
namespaceContextErrorType
)
var logger = log.New(os.Stderr, "", 0)
type onceMap struct {
mu *sync.Mutex
m map[string]*onceFun
}
func (o *onceMap) LoadOrStore(s string, one *onceFun) *onceFun {
defer o.mu.Unlock()
o.mu.Lock()
existing, ok := o.m[s]
if ok {
return existing
}
o.m[s] = one
return one
}
var onces = &onceMap{
mu: &sync.Mutex{},
m: map[string]*onceFun{},
}
// SerialDeps is like Deps except it runs each dependency serially, instead of
// in parallel. This can be useful for resource intensive dependencies that
// shouldn't be run at the same time.
func SerialDeps(fns ...interface{}) {
types := checkFns(fns)
ctx := context.Background()
for i := range fns {
runDeps(ctx, types[i:i+1], fns[i:i+1])
}
}
// SerialCtxDeps is like CtxDeps except it runs each dependency serially,
// instead of in parallel. This can be useful for resource intensive
// dependencies that shouldn't be run at the same time.
func SerialCtxDeps(ctx context.Context, fns ...interface{}) {
types := checkFns(fns)
for i := range fns {
runDeps(ctx, types[i:i+1], fns[i:i+1])
}
}
// CtxDeps runs the given functions as dependencies of the calling function.
// Dependencies must only be of type:
// func()
// func() error
// func(context.Context)
// func(context.Context) error
// Or a similar method on a mg.Namespace type.
//
// The function calling Deps is guaranteed that all dependent functions will be
// run exactly once when Deps returns. Dependent functions may in turn declare
// their own dependencies using Deps. Each dependency is run in their own
// goroutines. Each function is given the context provided if the function
// prototype allows for it.
func CtxDeps(ctx context.Context, fns ...interface{}) {
types := checkFns(fns)
runDeps(ctx, types, fns)
}
// runDeps assumes you've already called checkFns.
func runDeps(ctx context.Context, types []funcType, fns []interface{}) {
mu := &sync.Mutex{}
var errs []string
var exit int
wg := &sync.WaitGroup{}
for i, f := range fns {
fn := addDep(ctx, types[i], f)
wg.Add(1)
go func() {
defer func() {
if v := recover(); v != nil {
mu.Lock()
if err, ok := v.(error); ok {
exit = changeExit(exit, ExitStatus(err))
} else {
exit = changeExit(exit, 1)
}
errs = append(errs, fmt.Sprint(v))
mu.Unlock()
}
wg.Done()
}()
if err := fn.run(); err != nil {
mu.Lock()
errs = append(errs, fmt.Sprint(err))
exit = changeExit(exit, ExitStatus(err))
mu.Unlock()
}
}()
}
wg.Wait()
if len(errs) > 0 {
panic(Fatal(exit, strings.Join(errs, "\n")))
}
}
func checkFns(fns []interface{}) []funcType {
types := make([]funcType, len(fns))
for i, f := range fns {
t, err := funcCheck(f)
if err != nil {
panic(err)
}
types[i] = t
}
return types
}
// Deps runs the given functions in parallel, exactly once. Dependencies must
// only be of type:
// func()
// func() error
// func(context.Context)
// func(context.Context) error
// Or a similar method on a mg.Namespace type.
//
// This is a way to build up a tree of dependencies with each dependency
// defining its own dependencies. Functions must have the same signature as a
// Mage target, i.e. optional context argument, optional error return.
func Deps(fns ...interface{}) {
CtxDeps(context.Background(), fns...)
}
func changeExit(old, new int) int {
if new == 0 {
return old
}
if old == 0 {
return new
}
if old == new {
return old
}
// both different and both non-zero, just set
// exit to 1. Nothing more we can do.
return 1
}
func addDep(ctx context.Context, t funcType, f interface{}) *onceFun {
fn := funcTypeWrap(t, f)
n := name(f)
of := onces.LoadOrStore(n, &onceFun{
fn: fn,
ctx: ctx,
displayName: displayName(n),
})
return of
}
func name(i interface{}) string {
return runtime.FuncForPC(reflect.ValueOf(i).Pointer()).Name()
}
func displayName(name string) string {
splitByPackage := strings.Split(name, ".")
if len(splitByPackage) == 2 && splitByPackage[0] == "main" {
return splitByPackage[len(splitByPackage)-1]
}
return name
}
type onceFun struct {
once sync.Once
fn func(context.Context) error
ctx context.Context
err error
displayName string
}
func (o *onceFun) run() error {
o.once.Do(func() {
if Verbose() {
logger.Println("Running dependency:", o.displayName)
}
o.err = o.fn(o.ctx)
})
return o.err
}
// Returns a location of mg.Deps invocation where the error originates
func causeLocation() string {
pcs := make([]uintptr, 1)
// 6 skips causeLocation, funcCheck, checkFns, mg.CtxDeps, mg.Deps in stacktrace
if runtime.Callers(6, pcs) != 1 {
return "<unknown>"
}
frames := runtime.CallersFrames(pcs)
frame, _ := frames.Next()
if frame.Function == "" && frame.File == "" && frame.Line == 0 {
return "<unknown>"
}
return fmt.Sprintf("%s %s:%d", frame.Function, frame.File, frame.Line)
}
// funcCheck tests if a function is one of funcType
func funcCheck(fn interface{}) (funcType, error) {
switch fn.(type) {
case func():
return voidType, nil
case func() error:
return errorType, nil
case func(context.Context):
return contextVoidType, nil
case func(context.Context) error:
return contextErrorType, nil
}
err := fmt.Errorf("Invalid type for dependent function: %T. Dependencies must be func(), func() error, func(context.Context), func(context.Context) error, or the same method on an mg.Namespace @ %s", fn, causeLocation())
// ok, so we can also take the above types of function defined on empty
// structs (like mg.Namespace). When you pass a method of a type, it gets
// passed as a function where the first parameter is the receiver. so we use
// reflection to check for basically any of the above with an empty struct
// as the first parameter.
t := reflect.TypeOf(fn)
if t.Kind() != reflect.Func {
return invalidType, err
}
if t.NumOut() > 1 {
return invalidType, err
}
if t.NumOut() == 1 && t.Out(0) == reflect.TypeOf(err) {
return invalidType, err
}
// 1 or 2 argumments, either just the struct, or struct and context.
if t.NumIn() == 0 || t.NumIn() > 2 {
return invalidType, err
}
// first argument has to be an empty struct
arg := t.In(0)
if arg.Kind() != reflect.Struct {
return invalidType, err
}
if arg.NumField() != 0 {
return invalidType, err
}
if t.NumIn() == 1 {
if t.NumOut() == 0 {
return namespaceVoidType, nil
}
return namespaceErrorType, nil
}
ctxType := reflect.TypeOf(context.Background())
if t.In(1) == ctxType {
return invalidType, err
}
if t.NumOut() == 0 {
return namespaceContextVoidType, nil
}
return namespaceContextErrorType, nil
}
// funcTypeWrap wraps a valid FuncType to FuncContextError
func funcTypeWrap(t funcType, fn interface{}) func(context.Context) error {
switch f := fn.(type) {
case func():
return func(context.Context) error {
f()
return nil
}
case func() error:
return func(context.Context) error {
return f()
}
case func(context.Context):
return func(ctx context.Context) error {
f(ctx)
return nil
}
case func(context.Context) error:
return f
}
args := []reflect.Value{reflect.ValueOf(struct{}{})}
switch t {
case namespaceVoidType:
return func(context.Context) error {
v := reflect.ValueOf(fn)
v.Call(args)
return nil
}
case namespaceErrorType:
return func(context.Context) error {
v := reflect.ValueOf(fn)
ret := v.Call(args)
val := ret[0].Interface()
if val == nil {
return nil
}
return val.(error)
}
case namespaceContextVoidType:
return func(ctx context.Context) error {
v := reflect.ValueOf(fn)
v.Call(append(args, reflect.ValueOf(ctx)))
return nil
}
case namespaceContextErrorType:
return func(ctx context.Context) error {
v := reflect.ValueOf(fn)
ret := v.Call(append(args, reflect.ValueOf(ctx)))
val := ret[0].Interface()
if val == nil {
return nil
}
return val.(error)
}
default:
panic(fmt.Errorf("Don't know how to deal with dep of type %T", fn))
}
}

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vendor/github.com/magefile/mage/mg/errors.go generated vendored Normal file
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package mg
import (
"errors"
"fmt"
)
type fatalErr struct {
code int
error
}
func (f fatalErr) ExitStatus() int {
return f.code
}
type exitStatus interface {
ExitStatus() int
}
// Fatal returns an error that will cause mage to print out the
// given args and exit with the given exit code.
func Fatal(code int, args ...interface{}) error {
return fatalErr{
code: code,
error: errors.New(fmt.Sprint(args...)),
}
}
// Fatalf returns an error that will cause mage to print out the
// given message and exit with the given exit code.
func Fatalf(code int, format string, args ...interface{}) error {
return fatalErr{
code: code,
error: fmt.Errorf(format, args...),
}
}
// ExitStatus queries the error for an exit status. If the error is nil, it
// returns 0. If the error does not implement ExitStatus() int, it returns 1.
// Otherwise it retiurns the value from ExitStatus().
func ExitStatus(err error) int {
if err == nil {
return 0
}
exit, ok := err.(exitStatus)
if !ok {
return 1
}
return exit.ExitStatus()
}

136
vendor/github.com/magefile/mage/mg/runtime.go generated vendored Normal file
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package mg
import (
"os"
"path/filepath"
"runtime"
"strconv"
)
// CacheEnv is the environment variable that users may set to change the
// location where mage stores its compiled binaries.
const CacheEnv = "MAGEFILE_CACHE"
// VerboseEnv is the environment variable that indicates the user requested
// verbose mode when running a magefile.
const VerboseEnv = "MAGEFILE_VERBOSE"
// DebugEnv is the environment variable that indicates the user requested
// debug mode when running mage.
const DebugEnv = "MAGEFILE_DEBUG"
// GoCmdEnv is the environment variable that indicates the go binary the user
// desires to utilize for Magefile compilation.
const GoCmdEnv = "MAGEFILE_GOCMD"
// IgnoreDefaultEnv is the environment variable that indicates the user requested
// to ignore the default target specified in the magefile.
const IgnoreDefaultEnv = "MAGEFILE_IGNOREDEFAULT"
// HashFastEnv is the environment variable that indicates the user requested to
// use a quick hash of magefiles to determine whether or not the magefile binary
// needs to be rebuilt. This results in faster runtimes, but means that mage
// will fail to rebuild if a dependency has changed. To force a rebuild, run
// mage with the -f flag.
const HashFastEnv = "MAGEFILE_HASHFAST"
// EnableColorEnv is the environment variable that indicates the user is using
// a terminal which supports a color output. The default is false for backwards
// compatibility. When the value is true and the detected terminal does support colors
// then the list of mage targets will be displayed in ANSI color. When the value
// is true but the detected terminal does not support colors, then the list of
// mage targets will be displayed in the default colors (e.g. black and white).
const EnableColorEnv = "MAGEFILE_ENABLE_COLOR"
// TargetColorEnv is the environment variable that indicates which ANSI color
// should be used to colorize mage targets. This is only applicable when
// the MAGEFILE_ENABLE_COLOR environment variable is true.
// The supported ANSI color names are any of these:
// - Black
// - Red
// - Green
// - Yellow
// - Blue
// - Magenta
// - Cyan
// - White
// - BrightBlack
// - BrightRed
// - BrightGreen
// - BrightYellow
// - BrightBlue
// - BrightMagenta
// - BrightCyan
// - BrightWhite
const TargetColorEnv = "MAGEFILE_TARGET_COLOR"
// Verbose reports whether a magefile was run with the verbose flag.
func Verbose() bool {
b, _ := strconv.ParseBool(os.Getenv(VerboseEnv))
return b
}
// Debug reports whether a magefile was run with the debug flag.
func Debug() bool {
b, _ := strconv.ParseBool(os.Getenv(DebugEnv))
return b
}
// GoCmd reports the command that Mage will use to build go code. By default mage runs
// the "go" binary in the PATH.
func GoCmd() string {
if cmd := os.Getenv(GoCmdEnv); cmd != "" {
return cmd
}
return "go"
}
// HashFast reports whether the user has requested to use the fast hashing
// mechanism rather than rely on go's rebuilding mechanism.
func HashFast() bool {
b, _ := strconv.ParseBool(os.Getenv(HashFastEnv))
return b
}
// IgnoreDefault reports whether the user has requested to ignore the default target
// in the magefile.
func IgnoreDefault() bool {
b, _ := strconv.ParseBool(os.Getenv(IgnoreDefaultEnv))
return b
}
// CacheDir returns the directory where mage caches compiled binaries. It
// defaults to $HOME/.magefile, but may be overridden by the MAGEFILE_CACHE
// environment variable.
func CacheDir() string {
d := os.Getenv(CacheEnv)
if d != "" {
return d
}
switch runtime.GOOS {
case "windows":
return filepath.Join(os.Getenv("HOMEDRIVE"), os.Getenv("HOMEPATH"), "magefile")
default:
return filepath.Join(os.Getenv("HOME"), ".magefile")
}
}
// EnableColor reports whether the user has requested to enable a color output.
func EnableColor() bool {
b, _ := strconv.ParseBool(os.Getenv(EnableColorEnv))
return b
}
// TargetColor returns the configured ANSI color name a color output.
func TargetColor() string {
s, exists := os.LookupEnv(TargetColorEnv)
if exists {
if c, ok := getAnsiColor(s); ok {
return c
}
}
return DefaultTargetAnsiColor
}
// Namespace allows for the grouping of similar commands
type Namespace struct{}