// Code generated by msgraph.go/gen DO NOT EDIT. package msgraph // ActionSource undocumented type ActionSource string const ( // ActionSourceVManual undocumented ActionSourceVManual ActionSource = "manual" // ActionSourceVAutomatic undocumented ActionSourceVAutomatic ActionSource = "automatic" // ActionSourceVRecommended undocumented ActionSourceVRecommended ActionSource = "recommended" // ActionSourceVDefault undocumented ActionSourceVDefault ActionSource = "default" ) var ( // ActionSourcePManual is a pointer to ActionSourceVManual ActionSourcePManual = &_ActionSourcePManual // ActionSourcePAutomatic is a pointer to ActionSourceVAutomatic ActionSourcePAutomatic = &_ActionSourcePAutomatic // ActionSourcePRecommended is a pointer to ActionSourceVRecommended ActionSourcePRecommended = &_ActionSourcePRecommended // ActionSourcePDefault is a pointer to ActionSourceVDefault ActionSourcePDefault = &_ActionSourcePDefault ) var ( _ActionSourcePManual = ActionSourceVManual _ActionSourcePAutomatic = ActionSourceVAutomatic _ActionSourcePRecommended = ActionSourceVRecommended _ActionSourcePDefault = ActionSourceVDefault ) // ActionState undocumented type ActionState string const ( // ActionStateVNone undocumented ActionStateVNone ActionState = "none" // ActionStateVPending undocumented ActionStateVPending ActionState = "pending" // ActionStateVCanceled undocumented ActionStateVCanceled ActionState = "canceled" // ActionStateVActive undocumented ActionStateVActive ActionState = "active" // ActionStateVDone undocumented ActionStateVDone ActionState = "done" // ActionStateVFailed undocumented ActionStateVFailed ActionState = "failed" // ActionStateVNotSupported undocumented ActionStateVNotSupported ActionState = "notSupported" ) var ( // ActionStatePNone is a pointer to ActionStateVNone ActionStatePNone = &_ActionStatePNone // ActionStatePPending is a pointer to ActionStateVPending ActionStatePPending = &_ActionStatePPending // ActionStatePCanceled is a pointer to ActionStateVCanceled ActionStatePCanceled = &_ActionStatePCanceled // ActionStatePActive is a pointer to ActionStateVActive ActionStatePActive = &_ActionStatePActive // ActionStatePDone is a pointer to ActionStateVDone ActionStatePDone = &_ActionStatePDone // ActionStatePFailed is a pointer to ActionStateVFailed ActionStatePFailed = &_ActionStatePFailed // ActionStatePNotSupported is a pointer to ActionStateVNotSupported ActionStatePNotSupported = &_ActionStatePNotSupported ) var ( _ActionStatePNone = ActionStateVNone _ActionStatePPending = ActionStateVPending _ActionStatePCanceled = ActionStateVCanceled _ActionStatePActive = ActionStateVActive _ActionStatePDone = ActionStateVDone _ActionStatePFailed = ActionStateVFailed _ActionStatePNotSupported = ActionStateVNotSupported )