// Code generated by msgraph-generate.go DO NOT EDIT. package msgraph // DeviceGuardVirtualizationBasedSecurityState undocumented type DeviceGuardVirtualizationBasedSecurityState int const ( // DeviceGuardVirtualizationBasedSecurityStateVRunning undocumented DeviceGuardVirtualizationBasedSecurityStateVRunning DeviceGuardVirtualizationBasedSecurityState = 0 // DeviceGuardVirtualizationBasedSecurityStateVRebootRequired undocumented DeviceGuardVirtualizationBasedSecurityStateVRebootRequired DeviceGuardVirtualizationBasedSecurityState = 1 // DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture undocumented DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture DeviceGuardVirtualizationBasedSecurityState = 2 // DeviceGuardVirtualizationBasedSecurityStateVNotLicensed undocumented DeviceGuardVirtualizationBasedSecurityStateVNotLicensed DeviceGuardVirtualizationBasedSecurityState = 3 // DeviceGuardVirtualizationBasedSecurityStateVNotConfigured undocumented DeviceGuardVirtualizationBasedSecurityStateVNotConfigured DeviceGuardVirtualizationBasedSecurityState = 4 // DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements undocumented DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements DeviceGuardVirtualizationBasedSecurityState = 5 // DeviceGuardVirtualizationBasedSecurityStateVOther undocumented DeviceGuardVirtualizationBasedSecurityStateVOther DeviceGuardVirtualizationBasedSecurityState = 42 ) // DeviceGuardVirtualizationBasedSecurityStatePRunning returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVRunning func DeviceGuardVirtualizationBasedSecurityStatePRunning() *DeviceGuardVirtualizationBasedSecurityState { v := DeviceGuardVirtualizationBasedSecurityStateVRunning return &v } // DeviceGuardVirtualizationBasedSecurityStatePRebootRequired returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVRebootRequired func DeviceGuardVirtualizationBasedSecurityStatePRebootRequired() *DeviceGuardVirtualizationBasedSecurityState { v := DeviceGuardVirtualizationBasedSecurityStateVRebootRequired return &v } // DeviceGuardVirtualizationBasedSecurityStatePRequire64BitArchitecture returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture func DeviceGuardVirtualizationBasedSecurityStatePRequire64BitArchitecture() *DeviceGuardVirtualizationBasedSecurityState { v := DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture return &v } // DeviceGuardVirtualizationBasedSecurityStatePNotLicensed returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVNotLicensed func DeviceGuardVirtualizationBasedSecurityStatePNotLicensed() *DeviceGuardVirtualizationBasedSecurityState { v := DeviceGuardVirtualizationBasedSecurityStateVNotLicensed return &v } // DeviceGuardVirtualizationBasedSecurityStatePNotConfigured returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVNotConfigured func DeviceGuardVirtualizationBasedSecurityStatePNotConfigured() *DeviceGuardVirtualizationBasedSecurityState { v := DeviceGuardVirtualizationBasedSecurityStateVNotConfigured return &v } // DeviceGuardVirtualizationBasedSecurityStatePDoesNotMeetHardwareRequirements returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements func DeviceGuardVirtualizationBasedSecurityStatePDoesNotMeetHardwareRequirements() *DeviceGuardVirtualizationBasedSecurityState { v := DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements return &v } // DeviceGuardVirtualizationBasedSecurityStatePOther returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVOther func DeviceGuardVirtualizationBasedSecurityStatePOther() *DeviceGuardVirtualizationBasedSecurityState { v := DeviceGuardVirtualizationBasedSecurityStateVOther return &v }