// Code generated by msgraph-generate.go DO NOT EDIT. package msgraph // Tone undocumented type Tone int const ( // ToneVTone0 undocumented ToneVTone0 Tone = 0 // ToneVTone1 undocumented ToneVTone1 Tone = 1 // ToneVTone2 undocumented ToneVTone2 Tone = 2 // ToneVTone3 undocumented ToneVTone3 Tone = 3 // ToneVTone4 undocumented ToneVTone4 Tone = 4 // ToneVTone5 undocumented ToneVTone5 Tone = 5 // ToneVTone6 undocumented ToneVTone6 Tone = 6 // ToneVTone7 undocumented ToneVTone7 Tone = 7 // ToneVTone8 undocumented ToneVTone8 Tone = 8 // ToneVTone9 undocumented ToneVTone9 Tone = 9 // ToneVStar undocumented ToneVStar Tone = 10 // ToneVPound undocumented ToneVPound Tone = 11 // ToneVA undocumented ToneVA Tone = 12 // ToneVB undocumented ToneVB Tone = 13 // ToneVC undocumented ToneVC Tone = 14 // ToneVD undocumented ToneVD Tone = 15 // ToneVFlash undocumented ToneVFlash Tone = 16 ) // TonePTone0 returns a pointer to ToneVTone0 func TonePTone0() *Tone { v := ToneVTone0 return &v } // TonePTone1 returns a pointer to ToneVTone1 func TonePTone1() *Tone { v := ToneVTone1 return &v } // TonePTone2 returns a pointer to ToneVTone2 func TonePTone2() *Tone { v := ToneVTone2 return &v } // TonePTone3 returns a pointer to ToneVTone3 func TonePTone3() *Tone { v := ToneVTone3 return &v } // TonePTone4 returns a pointer to ToneVTone4 func TonePTone4() *Tone { v := ToneVTone4 return &v } // TonePTone5 returns a pointer to ToneVTone5 func TonePTone5() *Tone { v := ToneVTone5 return &v } // TonePTone6 returns a pointer to ToneVTone6 func TonePTone6() *Tone { v := ToneVTone6 return &v } // TonePTone7 returns a pointer to ToneVTone7 func TonePTone7() *Tone { v := ToneVTone7 return &v } // TonePTone8 returns a pointer to ToneVTone8 func TonePTone8() *Tone { v := ToneVTone8 return &v } // TonePTone9 returns a pointer to ToneVTone9 func TonePTone9() *Tone { v := ToneVTone9 return &v } // TonePStar returns a pointer to ToneVStar func TonePStar() *Tone { v := ToneVStar return &v } // TonePPound returns a pointer to ToneVPound func TonePPound() *Tone { v := ToneVPound return &v } // TonePA returns a pointer to ToneVA func TonePA() *Tone { v := ToneVA return &v } // TonePB returns a pointer to ToneVB func TonePB() *Tone { v := ToneVB return &v } // TonePC returns a pointer to ToneVC func TonePC() *Tone { v := ToneVC return &v } // TonePD returns a pointer to ToneVD func TonePD() *Tone { v := ToneVD return &v } // TonePFlash returns a pointer to ToneVFlash func TonePFlash() *Tone { v := ToneVFlash return &v }