/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "vector_vpainter.h" #include V_BEGIN_NAMESPACE void VPainter::drawRle(const VPoint &, const VRle &rle) { if (rle.empty()) return; // mSpanData.updateSpanFunc(); if (!mSpanData.mUnclippedBlendFunc) return; // do draw after applying clip. rle.intersect(mSpanData.clipRect(), mSpanData.mUnclippedBlendFunc, &mSpanData); } void VPainter::drawRle(const VRle &rle, const VRle &clip) { if (rle.empty() || clip.empty()) return; if (!mSpanData.mUnclippedBlendFunc) return; rle.intersect(clip, mSpanData.mUnclippedBlendFunc, &mSpanData); } static void fillRect(const VRect &r, VSpanData *data) { auto x1 = std::max(r.x(), 0); auto x2 = std::min(r.x() + r.width(), data->mDrawableSize.width()); auto y1 = std::max(r.y(), 0); auto y2 = std::min(r.y() + r.height(), data->mDrawableSize.height()); if (x2 <= x1 || y2 <= y1) return; const int nspans = 256; VRle::Span spans[nspans]; int y = y1; while (y < y2) { int n = std::min(nspans, y2 - y); int i = 0; while (i < n) { spans[i].x = short(x1); spans[i].len = ushort(x2 - x1); spans[i].y = short(y + i); spans[i].coverage = 255; ++i; } data->mUnclippedBlendFunc(n, spans, data); y += n; } } void VPainter::drawBitmapUntransform(const VRect & target, const VBitmap &bitmap, const VRect & source, uint8_t const_alpha) { mSpanData.initTexture(&bitmap, const_alpha, source); if (!mSpanData.mUnclippedBlendFunc) return; // update translation matrix for source texture. mSpanData.dx = float(target.x() - source.x()); mSpanData.dy = float(target.y() - source.y()); fillRect(target, &mSpanData); } VPainter::VPainter(VBitmap *buffer) { begin(buffer); } bool VPainter::begin(VBitmap *buffer) { mBuffer.prepare(buffer); mSpanData.init(&mBuffer); // TODO find a better api to clear the surface mBuffer.clear(); return true; } void VPainter::end() {} void VPainter::setDrawRegion(const VRect ®ion) { mSpanData.setDrawRegion(region); } void VPainter::setBrush(const VBrush &brush) { mSpanData.setup(brush); } void VPainter::setBlendMode(BlendMode mode) { mSpanData.mBlendMode = mode; } VRect VPainter::clipBoundingRect() const { return mSpanData.clipRect(); } void VPainter::drawBitmap(const VPoint &point, const VBitmap &bitmap, const VRect &source, uint8_t const_alpha) { if (!bitmap.valid()) return; drawBitmap(VRect(point, bitmap.size()), bitmap, source, const_alpha); } void VPainter::drawBitmap(const VRect &target, const VBitmap &bitmap, const VRect &source, uint8_t const_alpha) { if (!bitmap.valid()) return; // clear any existing brush data. setBrush(VBrush()); if (target.size() == source.size()) { drawBitmapUntransform(target, bitmap, source, const_alpha); } else { // @TODO scaling } } void VPainter::drawBitmap(const VPoint &point, const VBitmap &bitmap, uint8_t const_alpha) { if (!bitmap.valid()) return; drawBitmap(VRect(point, bitmap.size()), bitmap, bitmap.rect(), const_alpha); } void VPainter::drawBitmap(const VRect &rect, const VBitmap &bitmap, uint8_t const_alpha) { if (!bitmap.valid()) return; drawBitmap(rect, bitmap, bitmap.rect(), const_alpha); } V_END_NAMESPACE