/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef VDRAWABLE_H #define VDRAWABLE_H #include #include #include "vector_vbrush.h" #include "vector_vpath.h" #include "vector_vrle.h" #include "vector_vraster.h" class VDrawable { public: enum class DirtyState : unsigned char { None = 1<<0, Path = 1<<1, Stroke = 1<<2, Brush = 1<<3, All = (Path | Stroke | Brush) }; enum class Type : unsigned char{ Fill, Stroke, StrokeWithDash }; explicit VDrawable(VDrawable::Type type = Type::Fill); void setType(VDrawable::Type type); ~VDrawable() noexcept; typedef vFlag DirtyFlag; void setPath(const VPath &path); void setFillRule(FillRule rule) { mFillRule = rule; } void setBrush(const VBrush &brush) { mBrush = brush; } void setStrokeInfo(CapStyle cap, JoinStyle join, float miterLimit, float strokeWidth); void setDashInfo(std::vector &dashInfo); void preprocess(const VRect &clip); void applyDashOp(); VRle rle(); void setName(const char *name) { mName = name; } const char* name() const { return mName; } public: struct StrokeInfo { float width{0.0}; float miterLimit{10}; CapStyle cap{CapStyle::Flat}; JoinStyle join{JoinStyle::Bevel}; }; struct StrokeWithDashInfo : public StrokeInfo{ std::vector mDash; }; public: VPath mPath; VBrush mBrush; VRasterizer mRasterizer; StrokeInfo *mStrokeInfo{nullptr}; DirtyFlag mFlag{DirtyState::All}; FillRule mFillRule{FillRule::Winding}; VDrawable::Type mType{Type::Fill}; const char *mName{nullptr}; }; #endif // VDRAWABLE_H