/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef VPAINTER_H #define VPAINTER_H #include "vector_vbrush.h" #include "vector_vpoint.h" #include "vector_vrle.h" #include "vector_vdrawhelper.h" V_BEGIN_NAMESPACE class VBitmap; class VPainter { public: VPainter() = default; explicit VPainter(VBitmap *buffer); bool begin(VBitmap *buffer); void end(); void setDrawRegion(const VRect ®ion); // sub surface rendering area. void setBrush(const VBrush &brush); void setBlendMode(BlendMode mode); void drawRle(const VPoint &pos, const VRle &rle); void drawRle(const VRle &rle, const VRle &clip); VRect clipBoundingRect() const; void drawBitmap(const VPoint &point, const VBitmap &bitmap, const VRect &source, uint8_t const_alpha = 255); void drawBitmap(const VRect &target, const VBitmap &bitmap, const VRect &source, uint8_t const_alpha = 255); void drawBitmap(const VPoint &point, const VBitmap &bitmap, uint8_t const_alpha = 255); void drawBitmap(const VRect &rect, const VBitmap &bitmap, uint8_t const_alpha = 255); private: void drawBitmapUntransform(const VRect &target, const VBitmap &bitmap, const VRect &source, uint8_t const_alpha); VRasterBuffer mBuffer; VSpanData mSpanData; }; V_END_NAMESPACE #endif // VPAINTER_H