// Code generated by protoc-gen-go. // source: steammessages_gamenotifications.steamclient.proto // DO NOT EDIT! package unified import proto "github.com/golang/protobuf/proto" import fmt "fmt" import math "math" // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf type CGameNotifications_Variable struct { Key *string `protobuf:"bytes,1,opt,name=key" json:"key,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_Variable) Reset() { *m = CGameNotifications_Variable{} } func (m *CGameNotifications_Variable) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_Variable) ProtoMessage() {} func (*CGameNotifications_Variable) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{0} } func (m *CGameNotifications_Variable) GetKey() string { if m != nil && m.Key != nil { return *m.Key } return "" } func (m *CGameNotifications_Variable) GetValue() string { if m != nil && m.Value != nil { return *m.Value } return "" } type CGameNotifications_LocalizedText struct { Token *string `protobuf:"bytes,1,opt,name=token" json:"token,omitempty"` Variables []*CGameNotifications_Variable `protobuf:"bytes,2,rep,name=variables" json:"variables,omitempty"` RenderedText *string `protobuf:"bytes,3,opt,name=rendered_text" json:"rendered_text,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_LocalizedText) Reset() { *m = CGameNotifications_LocalizedText{} } func (m *CGameNotifications_LocalizedText) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_LocalizedText) ProtoMessage() {} func (*CGameNotifications_LocalizedText) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{1} } func (m *CGameNotifications_LocalizedText) GetToken() string { if m != nil && m.Token != nil { return *m.Token } return "" } func (m *CGameNotifications_LocalizedText) GetVariables() []*CGameNotifications_Variable { if m != nil { return m.Variables } return nil } func (m *CGameNotifications_LocalizedText) GetRenderedText() string { if m != nil && m.RenderedText != nil { return *m.RenderedText } return "" } type CGameNotifications_UserStatus struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` State *string `protobuf:"bytes,2,opt,name=state" json:"state,omitempty"` Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"` Message *CGameNotifications_LocalizedText `protobuf:"bytes,4,opt,name=message" json:"message,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_UserStatus) Reset() { *m = CGameNotifications_UserStatus{} } func (m *CGameNotifications_UserStatus) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_UserStatus) ProtoMessage() {} func (*CGameNotifications_UserStatus) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{2} } func (m *CGameNotifications_UserStatus) GetSteamid() uint64 { if m != nil && m.Steamid != nil { return *m.Steamid } return 0 } func (m *CGameNotifications_UserStatus) GetState() string { if m != nil && m.State != nil { return *m.State } return "" } func (m *CGameNotifications_UserStatus) GetTitle() *CGameNotifications_LocalizedText { if m != nil { return m.Title } return nil } func (m *CGameNotifications_UserStatus) GetMessage() *CGameNotifications_LocalizedText { if m != nil { return m.Message } return nil } type CGameNotifications_CreateSession_Request struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` Context *uint64 `protobuf:"varint,2,opt,name=context" json:"context,omitempty"` Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"` Users []*CGameNotifications_UserStatus `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"` Steamid *uint64 `protobuf:"fixed64,5,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_CreateSession_Request) Reset() { *m = CGameNotifications_CreateSession_Request{} } func (m *CGameNotifications_CreateSession_Request) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_CreateSession_Request) ProtoMessage() {} func (*CGameNotifications_CreateSession_Request) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{3} } func (m *CGameNotifications_CreateSession_Request) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *CGameNotifications_CreateSession_Request) GetContext() uint64 { if m != nil && m.Context != nil { return *m.Context } return 0 } func (m *CGameNotifications_CreateSession_Request) GetTitle() *CGameNotifications_LocalizedText { if m != nil { return m.Title } return nil } func (m *CGameNotifications_CreateSession_Request) GetUsers() []*CGameNotifications_UserStatus { if m != nil { return m.Users } return nil } func (m *CGameNotifications_CreateSession_Request) GetSteamid() uint64 { if m != nil && m.Steamid != nil { return *m.Steamid } return 0 } type CGameNotifications_CreateSession_Response struct { Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_CreateSession_Response) Reset() { *m = CGameNotifications_CreateSession_Response{} } func (m *CGameNotifications_CreateSession_Response) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_CreateSession_Response) ProtoMessage() {} func (*CGameNotifications_CreateSession_Response) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{4} } func (m *CGameNotifications_CreateSession_Response) GetSessionid() uint64 { if m != nil && m.Sessionid != nil { return *m.Sessionid } return 0 } type CGameNotifications_DeleteSession_Request struct { Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` Steamid *uint64 `protobuf:"fixed64,3,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_DeleteSession_Request) Reset() { *m = CGameNotifications_DeleteSession_Request{} } func (m *CGameNotifications_DeleteSession_Request) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_DeleteSession_Request) ProtoMessage() {} func (*CGameNotifications_DeleteSession_Request) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{5} } func (m *CGameNotifications_DeleteSession_Request) GetSessionid() uint64 { if m != nil && m.Sessionid != nil { return *m.Sessionid } return 0 } func (m *CGameNotifications_DeleteSession_Request) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *CGameNotifications_DeleteSession_Request) GetSteamid() uint64 { if m != nil && m.Steamid != nil { return *m.Steamid } return 0 } type CGameNotifications_DeleteSession_Response struct { XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_DeleteSession_Response) Reset() { *m = CGameNotifications_DeleteSession_Response{} } func (m *CGameNotifications_DeleteSession_Response) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_DeleteSession_Response) ProtoMessage() {} func (*CGameNotifications_DeleteSession_Response) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{6} } type CGameNotifications_UpdateSession_Request struct { Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"` Users []*CGameNotifications_UserStatus `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"` Steamid *uint64 `protobuf:"fixed64,6,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_UpdateSession_Request) Reset() { *m = CGameNotifications_UpdateSession_Request{} } func (m *CGameNotifications_UpdateSession_Request) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_UpdateSession_Request) ProtoMessage() {} func (*CGameNotifications_UpdateSession_Request) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{7} } func (m *CGameNotifications_UpdateSession_Request) GetSessionid() uint64 { if m != nil && m.Sessionid != nil { return *m.Sessionid } return 0 } func (m *CGameNotifications_UpdateSession_Request) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *CGameNotifications_UpdateSession_Request) GetTitle() *CGameNotifications_LocalizedText { if m != nil { return m.Title } return nil } func (m *CGameNotifications_UpdateSession_Request) GetUsers() []*CGameNotifications_UserStatus { if m != nil { return m.Users } return nil } func (m *CGameNotifications_UpdateSession_Request) GetSteamid() uint64 { if m != nil && m.Steamid != nil { return *m.Steamid } return 0 } type CGameNotifications_UpdateSession_Response struct { XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_UpdateSession_Response) Reset() { *m = CGameNotifications_UpdateSession_Response{} } func (m *CGameNotifications_UpdateSession_Response) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_UpdateSession_Response) ProtoMessage() {} func (*CGameNotifications_UpdateSession_Response) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{8} } type CGameNotifications_EnumerateSessions_Request struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` IncludeAllUserMessages *bool `protobuf:"varint,3,opt,name=include_all_user_messages" json:"include_all_user_messages,omitempty"` IncludeAuthUserMessage *bool `protobuf:"varint,4,opt,name=include_auth_user_message" json:"include_auth_user_message,omitempty"` Language *string `protobuf:"bytes,5,opt,name=language" json:"language,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_EnumerateSessions_Request) Reset() { *m = CGameNotifications_EnumerateSessions_Request{} } func (m *CGameNotifications_EnumerateSessions_Request) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_EnumerateSessions_Request) ProtoMessage() {} func (*CGameNotifications_EnumerateSessions_Request) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{9} } func (m *CGameNotifications_EnumerateSessions_Request) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *CGameNotifications_EnumerateSessions_Request) GetIncludeAllUserMessages() bool { if m != nil && m.IncludeAllUserMessages != nil { return *m.IncludeAllUserMessages } return false } func (m *CGameNotifications_EnumerateSessions_Request) GetIncludeAuthUserMessage() bool { if m != nil && m.IncludeAuthUserMessage != nil { return *m.IncludeAuthUserMessage } return false } func (m *CGameNotifications_EnumerateSessions_Request) GetLanguage() string { if m != nil && m.Language != nil { return *m.Language } return "" } type CGameNotifications_Session struct { Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` Appid *uint64 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` Context *uint64 `protobuf:"varint,3,opt,name=context" json:"context,omitempty"` Title *CGameNotifications_LocalizedText `protobuf:"bytes,4,opt,name=title" json:"title,omitempty"` TimeCreated *uint32 `protobuf:"varint,5,opt,name=time_created" json:"time_created,omitempty"` TimeUpdated *uint32 `protobuf:"varint,6,opt,name=time_updated" json:"time_updated,omitempty"` UserStatus []*CGameNotifications_UserStatus `protobuf:"bytes,7,rep,name=user_status" json:"user_status,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_Session) Reset() { *m = CGameNotifications_Session{} } func (m *CGameNotifications_Session) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_Session) ProtoMessage() {} func (*CGameNotifications_Session) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{10} } func (m *CGameNotifications_Session) GetSessionid() uint64 { if m != nil && m.Sessionid != nil { return *m.Sessionid } return 0 } func (m *CGameNotifications_Session) GetAppid() uint64 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *CGameNotifications_Session) GetContext() uint64 { if m != nil && m.Context != nil { return *m.Context } return 0 } func (m *CGameNotifications_Session) GetTitle() *CGameNotifications_LocalizedText { if m != nil { return m.Title } return nil } func (m *CGameNotifications_Session) GetTimeCreated() uint32 { if m != nil && m.TimeCreated != nil { return *m.TimeCreated } return 0 } func (m *CGameNotifications_Session) GetTimeUpdated() uint32 { if m != nil && m.TimeUpdated != nil { return *m.TimeUpdated } return 0 } func (m *CGameNotifications_Session) GetUserStatus() []*CGameNotifications_UserStatus { if m != nil { return m.UserStatus } return nil } type CGameNotifications_EnumerateSessions_Response struct { Sessions []*CGameNotifications_Session `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_EnumerateSessions_Response) Reset() { *m = CGameNotifications_EnumerateSessions_Response{} } func (m *CGameNotifications_EnumerateSessions_Response) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_EnumerateSessions_Response) ProtoMessage() {} func (*CGameNotifications_EnumerateSessions_Response) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{11} } func (m *CGameNotifications_EnumerateSessions_Response) GetSessions() []*CGameNotifications_Session { if m != nil { return m.Sessions } return nil } type CGameNotifications_GetSessionDetails_Request struct { Sessions []*CGameNotifications_GetSessionDetails_Request_RequestedSession `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"` Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` Language *string `protobuf:"bytes,3,opt,name=language" json:"language,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_GetSessionDetails_Request) Reset() { *m = CGameNotifications_GetSessionDetails_Request{} } func (m *CGameNotifications_GetSessionDetails_Request) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_GetSessionDetails_Request) ProtoMessage() {} func (*CGameNotifications_GetSessionDetails_Request) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{12} } func (m *CGameNotifications_GetSessionDetails_Request) GetSessions() []*CGameNotifications_GetSessionDetails_Request_RequestedSession { if m != nil { return m.Sessions } return nil } func (m *CGameNotifications_GetSessionDetails_Request) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *CGameNotifications_GetSessionDetails_Request) GetLanguage() string { if m != nil && m.Language != nil { return *m.Language } return "" } type CGameNotifications_GetSessionDetails_Request_RequestedSession struct { Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` IncludeAuthUserMessage *bool `protobuf:"varint,3,opt,name=include_auth_user_message" json:"include_auth_user_message,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) Reset() { *m = CGameNotifications_GetSessionDetails_Request_RequestedSession{} } func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_GetSessionDetails_Request_RequestedSession) ProtoMessage() {} func (*CGameNotifications_GetSessionDetails_Request_RequestedSession) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{12, 0} } func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) GetSessionid() uint64 { if m != nil && m.Sessionid != nil { return *m.Sessionid } return 0 } func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) GetIncludeAuthUserMessage() bool { if m != nil && m.IncludeAuthUserMessage != nil { return *m.IncludeAuthUserMessage } return false } type CGameNotifications_GetSessionDetails_Response struct { Sessions []*CGameNotifications_Session `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_GetSessionDetails_Response) Reset() { *m = CGameNotifications_GetSessionDetails_Response{} } func (m *CGameNotifications_GetSessionDetails_Response) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_GetSessionDetails_Response) ProtoMessage() {} func (*CGameNotifications_GetSessionDetails_Response) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{13} } func (m *CGameNotifications_GetSessionDetails_Response) GetSessions() []*CGameNotifications_Session { if m != nil { return m.Sessions } return nil } type GameNotificationSettings struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` AllowNotifications *bool `protobuf:"varint,2,opt,name=allow_notifications" json:"allow_notifications,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *GameNotificationSettings) Reset() { *m = GameNotificationSettings{} } func (m *GameNotificationSettings) String() string { return proto.CompactTextString(m) } func (*GameNotificationSettings) ProtoMessage() {} func (*GameNotificationSettings) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{14} } func (m *GameNotificationSettings) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *GameNotificationSettings) GetAllowNotifications() bool { if m != nil && m.AllowNotifications != nil { return *m.AllowNotifications } return false } type CGameNotifications_UpdateNotificationSettings_Request struct { GameNotificationSettings []*GameNotificationSettings `protobuf:"bytes,1,rep,name=game_notification_settings" json:"game_notification_settings,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_UpdateNotificationSettings_Request) Reset() { *m = CGameNotifications_UpdateNotificationSettings_Request{} } func (m *CGameNotifications_UpdateNotificationSettings_Request) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_UpdateNotificationSettings_Request) ProtoMessage() {} func (*CGameNotifications_UpdateNotificationSettings_Request) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{15} } func (m *CGameNotifications_UpdateNotificationSettings_Request) GetGameNotificationSettings() []*GameNotificationSettings { if m != nil { return m.GameNotificationSettings } return nil } type CGameNotifications_UpdateNotificationSettings_Response struct { XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_UpdateNotificationSettings_Response) Reset() { *m = CGameNotifications_UpdateNotificationSettings_Response{} } func (m *CGameNotifications_UpdateNotificationSettings_Response) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_UpdateNotificationSettings_Response) ProtoMessage() {} func (*CGameNotifications_UpdateNotificationSettings_Response) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{16} } type CGameNotifications_OnNotificationsRequested_Notification struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_OnNotificationsRequested_Notification) Reset() { *m = CGameNotifications_OnNotificationsRequested_Notification{} } func (m *CGameNotifications_OnNotificationsRequested_Notification) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_OnNotificationsRequested_Notification) ProtoMessage() {} func (*CGameNotifications_OnNotificationsRequested_Notification) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{17} } func (m *CGameNotifications_OnNotificationsRequested_Notification) GetSteamid() uint64 { if m != nil && m.Steamid != nil { return *m.Steamid } return 0 } func (m *CGameNotifications_OnNotificationsRequested_Notification) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } type CGameNotifications_OnUserStatusChanged_Notification struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` Sessionid *uint64 `protobuf:"varint,2,opt,name=sessionid" json:"sessionid,omitempty"` Appid *uint32 `protobuf:"varint,3,opt,name=appid" json:"appid,omitempty"` Status *CGameNotifications_UserStatus `protobuf:"bytes,4,opt,name=status" json:"status,omitempty"` Removed *bool `protobuf:"varint,5,opt,name=removed" json:"removed,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CGameNotifications_OnUserStatusChanged_Notification) Reset() { *m = CGameNotifications_OnUserStatusChanged_Notification{} } func (m *CGameNotifications_OnUserStatusChanged_Notification) String() string { return proto.CompactTextString(m) } func (*CGameNotifications_OnUserStatusChanged_Notification) ProtoMessage() {} func (*CGameNotifications_OnUserStatusChanged_Notification) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{18} } func (m *CGameNotifications_OnUserStatusChanged_Notification) GetSteamid() uint64 { if m != nil && m.Steamid != nil { return *m.Steamid } return 0 } func (m *CGameNotifications_OnUserStatusChanged_Notification) GetSessionid() uint64 { if m != nil && m.Sessionid != nil { return *m.Sessionid } return 0 } func (m *CGameNotifications_OnUserStatusChanged_Notification) GetAppid() uint32 { if m != nil && m.Appid != nil { return *m.Appid } return 0 } func (m *CGameNotifications_OnUserStatusChanged_Notification) GetStatus() *CGameNotifications_UserStatus { if m != nil { return m.Status } return nil } func (m *CGameNotifications_OnUserStatusChanged_Notification) GetRemoved() bool { if m != nil && m.Removed != nil { return *m.Removed } return false } func init() { proto.RegisterType((*CGameNotifications_Variable)(nil), "CGameNotifications_Variable") proto.RegisterType((*CGameNotifications_LocalizedText)(nil), "CGameNotifications_LocalizedText") proto.RegisterType((*CGameNotifications_UserStatus)(nil), "CGameNotifications_UserStatus") proto.RegisterType((*CGameNotifications_CreateSession_Request)(nil), "CGameNotifications_CreateSession_Request") proto.RegisterType((*CGameNotifications_CreateSession_Response)(nil), "CGameNotifications_CreateSession_Response") proto.RegisterType((*CGameNotifications_DeleteSession_Request)(nil), "CGameNotifications_DeleteSession_Request") proto.RegisterType((*CGameNotifications_DeleteSession_Response)(nil), "CGameNotifications_DeleteSession_Response") proto.RegisterType((*CGameNotifications_UpdateSession_Request)(nil), "CGameNotifications_UpdateSession_Request") proto.RegisterType((*CGameNotifications_UpdateSession_Response)(nil), "CGameNotifications_UpdateSession_Response") proto.RegisterType((*CGameNotifications_EnumerateSessions_Request)(nil), "CGameNotifications_EnumerateSessions_Request") proto.RegisterType((*CGameNotifications_Session)(nil), "CGameNotifications_Session") proto.RegisterType((*CGameNotifications_EnumerateSessions_Response)(nil), "CGameNotifications_EnumerateSessions_Response") proto.RegisterType((*CGameNotifications_GetSessionDetails_Request)(nil), "CGameNotifications_GetSessionDetails_Request") proto.RegisterType((*CGameNotifications_GetSessionDetails_Request_RequestedSession)(nil), "CGameNotifications_GetSessionDetails_Request.RequestedSession") proto.RegisterType((*CGameNotifications_GetSessionDetails_Response)(nil), "CGameNotifications_GetSessionDetails_Response") proto.RegisterType((*GameNotificationSettings)(nil), "GameNotificationSettings") proto.RegisterType((*CGameNotifications_UpdateNotificationSettings_Request)(nil), "CGameNotifications_UpdateNotificationSettings_Request") proto.RegisterType((*CGameNotifications_UpdateNotificationSettings_Response)(nil), "CGameNotifications_UpdateNotificationSettings_Response") proto.RegisterType((*CGameNotifications_OnNotificationsRequested_Notification)(nil), "CGameNotifications_OnNotificationsRequested_Notification") proto.RegisterType((*CGameNotifications_OnUserStatusChanged_Notification)(nil), "CGameNotifications_OnUserStatusChanged_Notification") } var gamenotifications_fileDescriptor0 = []byte{ // 2245 bytes of a gzipped FileDescriptorProto 0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x02, 0xff, 0xd4, 0x59, 0xcd, 0x8f, 0x1c, 0x47, 0x15, 0x57, 0xef, 0xec, 0x7a, 0xd7, 0x65, 0x2c, 0x91, 0x0e, 0x12, 0x93, 0xb1, 0xe3, 0xb4, 0x3b, 0x38, 0xde, 0x8d, 0x77, 0xcb, 0x78, 0x43, 0xfc, 0x01, 0x24, 0xc2, 0xbd, 0x8e, 0x4c, 0x24, 0xb3, 0x49, 0xbc, 0x9b, 0x60, 0x21, 0xc4, 0xa8, 0xa6, 0xbb, 0x66, 0xa7, 0xb3, 0x3d, 0xdd, 0x43, 0x57, 0xf5, 0x6e, 0x36, 0x07, 0x82, 0xcc, 0xd7, 0x09, 0x82, 0x48, 0x22, 0x40, 0x48, 0x91, 0x90, 0x50, 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