// Generated code // DO NOT EDIT package steamlang import ( "encoding/binary" . "github.com/Philipp15b/go-steam/protocol/protobuf" "github.com/Philipp15b/go-steam/rwu" "github.com/Philipp15b/go-steam/steamid" "github.com/golang/protobuf/proto" "io" ) const UdpHeader_MAGIC uint32 = 0x31305356 type UdpHeader struct { Magic uint32 PayloadSize uint16 PacketType EUdpPacketType Flags uint8 SourceConnID uint32 DestConnID uint32 SeqThis uint32 SeqAck uint32 PacketsInMsg uint32 MsgStartSeq uint32 MsgSize uint32 } func NewUdpHeader() *UdpHeader { return &UdpHeader{ Magic: UdpHeader_MAGIC, PacketType: EUdpPacketType_Invalid, SourceConnID: 512, } } func (d *UdpHeader) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Magic) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.PayloadSize) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.PacketType) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Flags) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SourceConnID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.DestConnID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SeqThis) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SeqAck) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.PacketsInMsg) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.MsgStartSeq) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.MsgSize) return err } func (d *UdpHeader) Deserialize(r io.Reader) error { var err error d.Magic, err = rwu.ReadUint32(r) if err != nil { return err } d.PayloadSize, err = rwu.ReadUint16(r) if err != nil { return err } t0, err := rwu.ReadUint8(r) if err != nil { return err } d.PacketType = EUdpPacketType(t0) d.Flags, err = rwu.ReadUint8(r) if err != nil { return err } d.SourceConnID, err = rwu.ReadUint32(r) if err != nil { return err } d.DestConnID, err = rwu.ReadUint32(r) if err != nil { return err } d.SeqThis, err = rwu.ReadUint32(r) if err != nil { return err } d.SeqAck, err = rwu.ReadUint32(r) if err != nil { return err } d.PacketsInMsg, err = rwu.ReadUint32(r) if err != nil { return err } d.MsgStartSeq, err = rwu.ReadUint32(r) if err != nil { return err } d.MsgSize, err = rwu.ReadUint32(r) return err } const ChallengeData_CHALLENGE_MASK uint32 = 0xA426DF2B type ChallengeData struct { ChallengeValue uint32 ServerLoad uint32 } func NewChallengeData() *ChallengeData { return &ChallengeData{} } func (d *ChallengeData) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.ChallengeValue) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ServerLoad) return err } func (d *ChallengeData) Deserialize(r io.Reader) error { var err error d.ChallengeValue, err = rwu.ReadUint32(r) if err != nil { return err } d.ServerLoad, err = rwu.ReadUint32(r) return err } const ConnectData_CHALLENGE_MASK uint32 = ChallengeData_CHALLENGE_MASK type ConnectData struct { ChallengeValue uint32 } func NewConnectData() *ConnectData { return &ConnectData{} } func (d *ConnectData) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.ChallengeValue) return err } func (d *ConnectData) Deserialize(r io.Reader) error { var err error d.ChallengeValue, err = rwu.ReadUint32(r) return err } type Accept struct { } func NewAccept() *Accept { return &Accept{} } func (d *Accept) Serialize(w io.Writer) error { var err error return err } func (d *Accept) Deserialize(r io.Reader) error { var err error return err } type Datagram struct { } func NewDatagram() *Datagram { return &Datagram{} } func (d *Datagram) Serialize(w io.Writer) error { var err error return err } func (d *Datagram) Deserialize(r io.Reader) error { var err error return err } type Disconnect struct { } func NewDisconnect() *Disconnect { return &Disconnect{} } func (d *Disconnect) Serialize(w io.Writer) error { var err error return err } func (d *Disconnect) Deserialize(r io.Reader) error { var err error return err } type MsgHdr struct { Msg EMsg TargetJobID uint64 SourceJobID uint64 } func NewMsgHdr() *MsgHdr { return &MsgHdr{ Msg: EMsg_Invalid, TargetJobID: ^uint64(0), SourceJobID: ^uint64(0), } } func (d *MsgHdr) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Msg) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.TargetJobID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SourceJobID) return err } func (d *MsgHdr) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Msg = EMsg(t0) d.TargetJobID, err = rwu.ReadUint64(r) if err != nil { return err } d.SourceJobID, err = rwu.ReadUint64(r) return err } type ExtendedClientMsgHdr struct { Msg EMsg HeaderSize uint8 HeaderVersion uint16 TargetJobID uint64 SourceJobID uint64 HeaderCanary uint8 SteamID steamid.SteamId SessionID int32 } func NewExtendedClientMsgHdr() *ExtendedClientMsgHdr { return &ExtendedClientMsgHdr{ Msg: EMsg_Invalid, HeaderSize: 36, HeaderVersion: 2, TargetJobID: ^uint64(0), SourceJobID: ^uint64(0), HeaderCanary: 239, } } func (d *ExtendedClientMsgHdr) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Msg) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.HeaderSize) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.HeaderVersion) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.TargetJobID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SourceJobID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.HeaderCanary) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SessionID) return err } func (d *ExtendedClientMsgHdr) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Msg = EMsg(t0) d.HeaderSize, err = rwu.ReadUint8(r) if err != nil { return err } d.HeaderVersion, err = rwu.ReadUint16(r) if err != nil { return err } d.TargetJobID, err = rwu.ReadUint64(r) if err != nil { return err } d.SourceJobID, err = rwu.ReadUint64(r) if err != nil { return err } d.HeaderCanary, err = rwu.ReadUint8(r) if err != nil { return err } t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamID = steamid.SteamId(t1) d.SessionID, err = rwu.ReadInt32(r) return err } type MsgHdrProtoBuf struct { Msg EMsg HeaderLength int32 Proto *CMsgProtoBufHeader } func NewMsgHdrProtoBuf() *MsgHdrProtoBuf { return &MsgHdrProtoBuf{ Msg: EMsg_Invalid, Proto: new(CMsgProtoBufHeader), } } func (d *MsgHdrProtoBuf) Serialize(w io.Writer) error { var err error buf0, err := proto.Marshal(d.Proto) if err != nil { return err } d.HeaderLength = int32(len(buf0)) err = binary.Write(w, binary.LittleEndian, EMsg(uint32(d.Msg)|ProtoMask)) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.HeaderLength) if err != nil { return err } _, err = w.Write(buf0) return err } func (d *MsgHdrProtoBuf) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Msg = EMsg(uint32(t0) & EMsgMask) d.HeaderLength, err = rwu.ReadInt32(r) if err != nil { return err } buf1 := make([]byte, d.HeaderLength, d.HeaderLength) _, err = io.ReadFull(r, buf1) if err != nil { return err } err = proto.Unmarshal(buf1, d.Proto) return err } type MsgGCHdrProtoBuf struct { Msg uint32 HeaderLength int32 Proto *CMsgProtoBufHeader } func NewMsgGCHdrProtoBuf() *MsgGCHdrProtoBuf { return &MsgGCHdrProtoBuf{ Msg: 0, Proto: new(CMsgProtoBufHeader), } } func (d *MsgGCHdrProtoBuf) Serialize(w io.Writer) error { var err error buf0, err := proto.Marshal(d.Proto) if err != nil { return err } d.HeaderLength = int32(len(buf0)) err = binary.Write(w, binary.LittleEndian, EMsg(uint32(d.Msg)|ProtoMask)) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.HeaderLength) if err != nil { return err } _, err = w.Write(buf0) return err } func (d *MsgGCHdrProtoBuf) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint32(r) if err != nil { return err } d.Msg = uint32(t0) & EMsgMask d.HeaderLength, err = rwu.ReadInt32(r) if err != nil { return err } buf1 := make([]byte, d.HeaderLength, d.HeaderLength) _, err = io.ReadFull(r, buf1) if err != nil { return err } err = proto.Unmarshal(buf1, d.Proto) return err } type MsgGCHdr struct { HeaderVersion uint16 TargetJobID uint64 SourceJobID uint64 } func NewMsgGCHdr() *MsgGCHdr { return &MsgGCHdr{ HeaderVersion: 1, TargetJobID: ^uint64(0), SourceJobID: ^uint64(0), } } func (d *MsgGCHdr) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.HeaderVersion) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.TargetJobID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SourceJobID) return err } func (d *MsgGCHdr) Deserialize(r io.Reader) error { var err error d.HeaderVersion, err = rwu.ReadUint16(r) if err != nil { return err } d.TargetJobID, err = rwu.ReadUint64(r) if err != nil { return err } d.SourceJobID, err = rwu.ReadUint64(r) return err } type MsgClientJustStrings struct { } func NewMsgClientJustStrings() *MsgClientJustStrings { return &MsgClientJustStrings{} } func (d *MsgClientJustStrings) GetEMsg() EMsg { return EMsg_Invalid } func (d *MsgClientJustStrings) Serialize(w io.Writer) error { var err error return err } func (d *MsgClientJustStrings) Deserialize(r io.Reader) error { var err error return err } type MsgClientGenericResponse struct { Result EResult } func NewMsgClientGenericResponse() *MsgClientGenericResponse { return &MsgClientGenericResponse{} } func (d *MsgClientGenericResponse) GetEMsg() EMsg { return EMsg_Invalid } func (d *MsgClientGenericResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) return err } func (d *MsgClientGenericResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) d.Result = EResult(t0) return err } const MsgChannelEncryptRequest_PROTOCOL_VERSION uint32 = 1 type MsgChannelEncryptRequest struct { ProtocolVersion uint32 Universe EUniverse } func NewMsgChannelEncryptRequest() *MsgChannelEncryptRequest { return &MsgChannelEncryptRequest{ ProtocolVersion: MsgChannelEncryptRequest_PROTOCOL_VERSION, Universe: EUniverse_Invalid, } } func (d *MsgChannelEncryptRequest) GetEMsg() EMsg { return EMsg_ChannelEncryptRequest } func (d *MsgChannelEncryptRequest) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.ProtocolVersion) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Universe) return err } func (d *MsgChannelEncryptRequest) Deserialize(r io.Reader) error { var err error d.ProtocolVersion, err = rwu.ReadUint32(r) if err != nil { return err } t0, err := rwu.ReadInt32(r) d.Universe = EUniverse(t0) return err } type MsgChannelEncryptResponse struct { ProtocolVersion uint32 KeySize uint32 } func NewMsgChannelEncryptResponse() *MsgChannelEncryptResponse { return &MsgChannelEncryptResponse{ ProtocolVersion: MsgChannelEncryptRequest_PROTOCOL_VERSION, KeySize: 128, } } func (d *MsgChannelEncryptResponse) GetEMsg() EMsg { return EMsg_ChannelEncryptResponse } func (d *MsgChannelEncryptResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.ProtocolVersion) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.KeySize) return err } func (d *MsgChannelEncryptResponse) Deserialize(r io.Reader) error { var err error d.ProtocolVersion, err = rwu.ReadUint32(r) if err != nil { return err } d.KeySize, err = rwu.ReadUint32(r) return err } type MsgChannelEncryptResult struct { Result EResult } func NewMsgChannelEncryptResult() *MsgChannelEncryptResult { return &MsgChannelEncryptResult{ Result: EResult_Invalid, } } func (d *MsgChannelEncryptResult) GetEMsg() EMsg { return EMsg_ChannelEncryptResult } func (d *MsgChannelEncryptResult) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) return err } func (d *MsgChannelEncryptResult) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) d.Result = EResult(t0) return err } type MsgClientNewLoginKey struct { UniqueID uint32 LoginKey []uint8 } func NewMsgClientNewLoginKey() *MsgClientNewLoginKey { return &MsgClientNewLoginKey{ LoginKey: make([]uint8, 20, 20), } } func (d *MsgClientNewLoginKey) GetEMsg() EMsg { return EMsg_ClientNewLoginKey } func (d *MsgClientNewLoginKey) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.UniqueID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.LoginKey) return err } func (d *MsgClientNewLoginKey) Deserialize(r io.Reader) error { var err error d.UniqueID, err = rwu.ReadUint32(r) if err != nil { return err } err = binary.Read(r, binary.LittleEndian, d.LoginKey) return err } type MsgClientNewLoginKeyAccepted struct { UniqueID uint32 } func NewMsgClientNewLoginKeyAccepted() *MsgClientNewLoginKeyAccepted { return &MsgClientNewLoginKeyAccepted{} } func (d *MsgClientNewLoginKeyAccepted) GetEMsg() EMsg { return EMsg_ClientNewLoginKeyAccepted } func (d *MsgClientNewLoginKeyAccepted) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.UniqueID) return err } func (d *MsgClientNewLoginKeyAccepted) Deserialize(r io.Reader) error { var err error d.UniqueID, err = rwu.ReadUint32(r) return err } const ( MsgClientLogon_ObfuscationMask uint32 = 0xBAADF00D MsgClientLogon_CurrentProtocol uint32 = 65580 MsgClientLogon_ProtocolVerMajorMask uint32 = 0xFFFF0000 MsgClientLogon_ProtocolVerMinorMask uint32 = 0xFFFF MsgClientLogon_ProtocolVerMinorMinGameServers uint16 = 4 MsgClientLogon_ProtocolVerMinorMinForSupportingEMsgMulti uint16 = 12 MsgClientLogon_ProtocolVerMinorMinForSupportingEMsgClientEncryptPct uint16 = 14 MsgClientLogon_ProtocolVerMinorMinForExtendedMsgHdr uint16 = 17 MsgClientLogon_ProtocolVerMinorMinForCellId uint16 = 18 MsgClientLogon_ProtocolVerMinorMinForSessionIDLast uint16 = 19 MsgClientLogon_ProtocolVerMinorMinForServerAvailablityMsgs uint16 = 24 MsgClientLogon_ProtocolVerMinorMinClients uint16 = 25 MsgClientLogon_ProtocolVerMinorMinForOSType uint16 = 26 MsgClientLogon_ProtocolVerMinorMinForCegApplyPESig uint16 = 27 MsgClientLogon_ProtocolVerMinorMinForMarketingMessages2 uint16 = 27 MsgClientLogon_ProtocolVerMinorMinForAnyProtoBufMessages uint16 = 28 MsgClientLogon_ProtocolVerMinorMinForProtoBufLoggedOffMessage uint16 = 28 MsgClientLogon_ProtocolVerMinorMinForProtoBufMultiMessages uint16 = 28 MsgClientLogon_ProtocolVerMinorMinForSendingProtocolToUFS uint16 = 30 MsgClientLogon_ProtocolVerMinorMinForMachineAuth uint16 = 33 MsgClientLogon_ProtocolVerMinorMinForSessionIDLastAnon uint16 = 36 MsgClientLogon_ProtocolVerMinorMinForEnhancedAppList uint16 = 40 MsgClientLogon_ProtocolVerMinorMinForSteamGuardNotificationUI uint16 = 41 MsgClientLogon_ProtocolVerMinorMinForProtoBufServiceModuleCalls uint16 = 42 MsgClientLogon_ProtocolVerMinorMinForGzipMultiMessages uint16 = 43 MsgClientLogon_ProtocolVerMinorMinForNewVoiceCallAuthorize uint16 = 44 MsgClientLogon_ProtocolVerMinorMinForClientInstanceIDs uint16 = 44 ) type MsgClientLogon struct { } func NewMsgClientLogon() *MsgClientLogon { return &MsgClientLogon{} } func (d *MsgClientLogon) GetEMsg() EMsg { return EMsg_ClientLogon } func (d *MsgClientLogon) Serialize(w io.Writer) error { var err error return err } func (d *MsgClientLogon) Deserialize(r io.Reader) error { var err error return err } type MsgClientVACBanStatus struct { NumBans uint32 } func NewMsgClientVACBanStatus() *MsgClientVACBanStatus { return &MsgClientVACBanStatus{} } func (d *MsgClientVACBanStatus) GetEMsg() EMsg { return EMsg_ClientVACBanStatus } func (d *MsgClientVACBanStatus) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.NumBans) return err } func (d *MsgClientVACBanStatus) Deserialize(r io.Reader) error { var err error d.NumBans, err = rwu.ReadUint32(r) return err } type MsgClientAppUsageEvent struct { AppUsageEvent EAppUsageEvent GameID uint64 Offline uint16 } func NewMsgClientAppUsageEvent() *MsgClientAppUsageEvent { return &MsgClientAppUsageEvent{} } func (d *MsgClientAppUsageEvent) GetEMsg() EMsg { return EMsg_ClientAppUsageEvent } func (d *MsgClientAppUsageEvent) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.AppUsageEvent) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.GameID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Offline) return err } func (d *MsgClientAppUsageEvent) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.AppUsageEvent = EAppUsageEvent(t0) d.GameID, err = rwu.ReadUint64(r) if err != nil { return err } d.Offline, err = rwu.ReadUint16(r) return err } type MsgClientEmailAddrInfo struct { PasswordStrength uint32 FlagsAccountSecurityPolicy uint32 Validated bool } func NewMsgClientEmailAddrInfo() *MsgClientEmailAddrInfo { return &MsgClientEmailAddrInfo{} } func (d *MsgClientEmailAddrInfo) GetEMsg() EMsg { return EMsg_ClientEmailAddrInfo } func (d *MsgClientEmailAddrInfo) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.PasswordStrength) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.FlagsAccountSecurityPolicy) if err != nil { return err } err = rwu.WriteBool(w, d.Validated) return err } func (d *MsgClientEmailAddrInfo) Deserialize(r io.Reader) error { var err error d.PasswordStrength, err = rwu.ReadUint32(r) if err != nil { return err } d.FlagsAccountSecurityPolicy, err = rwu.ReadUint32(r) if err != nil { return err } d.Validated, err = rwu.ReadBool(r) return err } type MsgClientUpdateGuestPassesList struct { Result EResult CountGuestPassesToGive int32 CountGuestPassesToRedeem int32 } func NewMsgClientUpdateGuestPassesList() *MsgClientUpdateGuestPassesList { return &MsgClientUpdateGuestPassesList{} } func (d *MsgClientUpdateGuestPassesList) GetEMsg() EMsg { return EMsg_ClientUpdateGuestPassesList } func (d *MsgClientUpdateGuestPassesList) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.CountGuestPassesToGive) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.CountGuestPassesToRedeem) return err } func (d *MsgClientUpdateGuestPassesList) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) d.CountGuestPassesToGive, err = rwu.ReadInt32(r) if err != nil { return err } d.CountGuestPassesToRedeem, err = rwu.ReadInt32(r) return err } type MsgClientRequestedClientStats struct { CountStats int32 } func NewMsgClientRequestedClientStats() *MsgClientRequestedClientStats { return &MsgClientRequestedClientStats{} } func (d *MsgClientRequestedClientStats) GetEMsg() EMsg { return EMsg_ClientRequestedClientStats } func (d *MsgClientRequestedClientStats) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.CountStats) return err } func (d *MsgClientRequestedClientStats) Deserialize(r io.Reader) error { var err error d.CountStats, err = rwu.ReadInt32(r) return err } type MsgClientP2PIntroducerMessage struct { SteamID steamid.SteamId RoutingType EIntroducerRouting Data []uint8 DataLen uint32 } func NewMsgClientP2PIntroducerMessage() *MsgClientP2PIntroducerMessage { return &MsgClientP2PIntroducerMessage{ Data: make([]uint8, 1450, 1450), } } func (d *MsgClientP2PIntroducerMessage) GetEMsg() EMsg { return EMsg_ClientP2PIntroducerMessage } func (d *MsgClientP2PIntroducerMessage) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamID) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.RoutingType) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Data) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.DataLen) return err } func (d *MsgClientP2PIntroducerMessage) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamID = steamid.SteamId(t0) t1, err := rwu.ReadInt32(r) if err != nil { return err } d.RoutingType = EIntroducerRouting(t1) err = binary.Read(r, binary.LittleEndian, d.Data) if err != nil { return err } d.DataLen, err = rwu.ReadUint32(r) return err } type MsgClientOGSBeginSession struct { AccountType uint8 AccountId steamid.SteamId AppId uint32 TimeStarted uint32 } func NewMsgClientOGSBeginSession() *MsgClientOGSBeginSession { return &MsgClientOGSBeginSession{} } func (d *MsgClientOGSBeginSession) GetEMsg() EMsg { return EMsg_ClientOGSBeginSession } func (d *MsgClientOGSBeginSession) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.AccountType) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.AccountId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.AppId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.TimeStarted) return err } func (d *MsgClientOGSBeginSession) Deserialize(r io.Reader) error { var err error d.AccountType, err = rwu.ReadUint8(r) if err != nil { return err } t0, err := rwu.ReadUint64(r) if err != nil { return err } d.AccountId = steamid.SteamId(t0) d.AppId, err = rwu.ReadUint32(r) if err != nil { return err } d.TimeStarted, err = rwu.ReadUint32(r) return err } type MsgClientOGSBeginSessionResponse struct { Result EResult CollectingAny bool CollectingDetails bool SessionId uint64 } func NewMsgClientOGSBeginSessionResponse() *MsgClientOGSBeginSessionResponse { return &MsgClientOGSBeginSessionResponse{} } func (d *MsgClientOGSBeginSessionResponse) GetEMsg() EMsg { return EMsg_ClientOGSBeginSessionResponse } func (d *MsgClientOGSBeginSessionResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = rwu.WriteBool(w, d.CollectingAny) if err != nil { return err } err = rwu.WriteBool(w, d.CollectingDetails) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SessionId) return err } func (d *MsgClientOGSBeginSessionResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) d.CollectingAny, err = rwu.ReadBool(r) if err != nil { return err } d.CollectingDetails, err = rwu.ReadBool(r) if err != nil { return err } d.SessionId, err = rwu.ReadUint64(r) return err } type MsgClientOGSEndSession struct { SessionId uint64 TimeEnded uint32 ReasonCode int32 CountAttributes int32 } func NewMsgClientOGSEndSession() *MsgClientOGSEndSession { return &MsgClientOGSEndSession{} } func (d *MsgClientOGSEndSession) GetEMsg() EMsg { return EMsg_ClientOGSEndSession } func (d *MsgClientOGSEndSession) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SessionId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.TimeEnded) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ReasonCode) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.CountAttributes) return err } func (d *MsgClientOGSEndSession) Deserialize(r io.Reader) error { var err error d.SessionId, err = rwu.ReadUint64(r) if err != nil { return err } d.TimeEnded, err = rwu.ReadUint32(r) if err != nil { return err } d.ReasonCode, err = rwu.ReadInt32(r) if err != nil { return err } d.CountAttributes, err = rwu.ReadInt32(r) return err } type MsgClientOGSEndSessionResponse struct { Result EResult } func NewMsgClientOGSEndSessionResponse() *MsgClientOGSEndSessionResponse { return &MsgClientOGSEndSessionResponse{} } func (d *MsgClientOGSEndSessionResponse) GetEMsg() EMsg { return EMsg_ClientOGSEndSessionResponse } func (d *MsgClientOGSEndSessionResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) return err } func (d *MsgClientOGSEndSessionResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) d.Result = EResult(t0) return err } type MsgClientOGSWriteRow struct { SessionId uint64 CountAttributes int32 } func NewMsgClientOGSWriteRow() *MsgClientOGSWriteRow { return &MsgClientOGSWriteRow{} } func (d *MsgClientOGSWriteRow) GetEMsg() EMsg { return EMsg_ClientOGSWriteRow } func (d *MsgClientOGSWriteRow) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SessionId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.CountAttributes) return err } func (d *MsgClientOGSWriteRow) Deserialize(r io.Reader) error { var err error d.SessionId, err = rwu.ReadUint64(r) if err != nil { return err } d.CountAttributes, err = rwu.ReadInt32(r) return err } type MsgClientGetFriendsWhoPlayGame struct { GameId uint64 } func NewMsgClientGetFriendsWhoPlayGame() *MsgClientGetFriendsWhoPlayGame { return &MsgClientGetFriendsWhoPlayGame{} } func (d *MsgClientGetFriendsWhoPlayGame) GetEMsg() EMsg { return EMsg_ClientGetFriendsWhoPlayGame } func (d *MsgClientGetFriendsWhoPlayGame) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.GameId) return err } func (d *MsgClientGetFriendsWhoPlayGame) Deserialize(r io.Reader) error { var err error d.GameId, err = rwu.ReadUint64(r) return err } type MsgClientGetFriendsWhoPlayGameResponse struct { Result EResult GameId uint64 CountFriends uint32 } func NewMsgClientGetFriendsWhoPlayGameResponse() *MsgClientGetFriendsWhoPlayGameResponse { return &MsgClientGetFriendsWhoPlayGameResponse{} } func (d *MsgClientGetFriendsWhoPlayGameResponse) GetEMsg() EMsg { return EMsg_ClientGetFriendsWhoPlayGameResponse } func (d *MsgClientGetFriendsWhoPlayGameResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.GameId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.CountFriends) return err } func (d *MsgClientGetFriendsWhoPlayGameResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) d.GameId, err = rwu.ReadUint64(r) if err != nil { return err } d.CountFriends, err = rwu.ReadUint32(r) return err } type MsgGSPerformHardwareSurvey struct { Flags uint32 } func NewMsgGSPerformHardwareSurvey() *MsgGSPerformHardwareSurvey { return &MsgGSPerformHardwareSurvey{} } func (d *MsgGSPerformHardwareSurvey) GetEMsg() EMsg { return EMsg_GSPerformHardwareSurvey } func (d *MsgGSPerformHardwareSurvey) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Flags) return err } func (d *MsgGSPerformHardwareSurvey) Deserialize(r io.Reader) error { var err error d.Flags, err = rwu.ReadUint32(r) return err } type MsgGSGetPlayStatsResponse struct { Result EResult Rank int32 LifetimeConnects uint32 LifetimeMinutesPlayed uint32 } func NewMsgGSGetPlayStatsResponse() *MsgGSGetPlayStatsResponse { return &MsgGSGetPlayStatsResponse{} } func (d *MsgGSGetPlayStatsResponse) GetEMsg() EMsg { return EMsg_GSGetPlayStatsResponse } func (d *MsgGSGetPlayStatsResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Rank) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.LifetimeConnects) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.LifetimeMinutesPlayed) return err } func (d *MsgGSGetPlayStatsResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) d.Rank, err = rwu.ReadInt32(r) if err != nil { return err } d.LifetimeConnects, err = rwu.ReadUint32(r) if err != nil { return err } d.LifetimeMinutesPlayed, err = rwu.ReadUint32(r) return err } type MsgGSGetReputationResponse struct { Result EResult ReputationScore uint32 Banned bool BannedIp uint32 BannedPort uint16 BannedGameId uint64 TimeBanExpires uint32 } func NewMsgGSGetReputationResponse() *MsgGSGetReputationResponse { return &MsgGSGetReputationResponse{} } func (d *MsgGSGetReputationResponse) GetEMsg() EMsg { return EMsg_GSGetReputationResponse } func (d *MsgGSGetReputationResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ReputationScore) if err != nil { return err } err = rwu.WriteBool(w, d.Banned) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.BannedIp) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.BannedPort) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.BannedGameId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.TimeBanExpires) return err } func (d *MsgGSGetReputationResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) d.ReputationScore, err = rwu.ReadUint32(r) if err != nil { return err } d.Banned, err = rwu.ReadBool(r) if err != nil { return err } d.BannedIp, err = rwu.ReadUint32(r) if err != nil { return err } d.BannedPort, err = rwu.ReadUint16(r) if err != nil { return err } d.BannedGameId, err = rwu.ReadUint64(r) if err != nil { return err } d.TimeBanExpires, err = rwu.ReadUint32(r) return err } type MsgGSDeny struct { SteamId steamid.SteamId DenyReason EDenyReason } func NewMsgGSDeny() *MsgGSDeny { return &MsgGSDeny{} } func (d *MsgGSDeny) GetEMsg() EMsg { return EMsg_GSDeny } func (d *MsgGSDeny) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.DenyReason) return err } func (d *MsgGSDeny) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamId = steamid.SteamId(t0) t1, err := rwu.ReadInt32(r) d.DenyReason = EDenyReason(t1) return err } type MsgGSApprove struct { SteamId steamid.SteamId } func NewMsgGSApprove() *MsgGSApprove { return &MsgGSApprove{} } func (d *MsgGSApprove) GetEMsg() EMsg { return EMsg_GSApprove } func (d *MsgGSApprove) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamId) return err } func (d *MsgGSApprove) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamId = steamid.SteamId(t0) return err } type MsgGSKick struct { SteamId steamid.SteamId DenyReason EDenyReason WaitTilMapChange int32 } func NewMsgGSKick() *MsgGSKick { return &MsgGSKick{} } func (d *MsgGSKick) GetEMsg() EMsg { return EMsg_GSKick } func (d *MsgGSKick) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.DenyReason) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.WaitTilMapChange) return err } func (d *MsgGSKick) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamId = steamid.SteamId(t0) t1, err := rwu.ReadInt32(r) if err != nil { return err } d.DenyReason = EDenyReason(t1) d.WaitTilMapChange, err = rwu.ReadInt32(r) return err } type MsgGSGetUserGroupStatus struct { SteamIdUser steamid.SteamId SteamIdGroup steamid.SteamId } func NewMsgGSGetUserGroupStatus() *MsgGSGetUserGroupStatus { return &MsgGSGetUserGroupStatus{} } func (d *MsgGSGetUserGroupStatus) GetEMsg() EMsg { return EMsg_GSGetUserGroupStatus } func (d *MsgGSGetUserGroupStatus) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdUser) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdGroup) return err } func (d *MsgGSGetUserGroupStatus) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdUser = steamid.SteamId(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdGroup = steamid.SteamId(t1) return err } type MsgGSGetUserGroupStatusResponse struct { SteamIdUser steamid.SteamId SteamIdGroup steamid.SteamId ClanRelationship EClanRelationship ClanRank EClanRank } func NewMsgGSGetUserGroupStatusResponse() *MsgGSGetUserGroupStatusResponse { return &MsgGSGetUserGroupStatusResponse{} } func (d *MsgGSGetUserGroupStatusResponse) GetEMsg() EMsg { return EMsg_GSGetUserGroupStatusResponse } func (d *MsgGSGetUserGroupStatusResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdUser) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdGroup) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ClanRelationship) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ClanRank) return err } func (d *MsgGSGetUserGroupStatusResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdUser = steamid.SteamId(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdGroup = steamid.SteamId(t1) t2, err := rwu.ReadInt32(r) if err != nil { return err } d.ClanRelationship = EClanRelationship(t2) t3, err := rwu.ReadInt32(r) d.ClanRank = EClanRank(t3) return err } type MsgClientJoinChat struct { SteamIdChat steamid.SteamId IsVoiceSpeaker bool } func NewMsgClientJoinChat() *MsgClientJoinChat { return &MsgClientJoinChat{} } func (d *MsgClientJoinChat) GetEMsg() EMsg { return EMsg_ClientJoinChat } func (d *MsgClientJoinChat) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdChat) if err != nil { return err } err = rwu.WriteBool(w, d.IsVoiceSpeaker) return err } func (d *MsgClientJoinChat) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChat = steamid.SteamId(t0) d.IsVoiceSpeaker, err = rwu.ReadBool(r) return err } type MsgClientChatEnter struct { SteamIdChat steamid.SteamId SteamIdFriend steamid.SteamId ChatRoomType EChatRoomType SteamIdOwner steamid.SteamId SteamIdClan steamid.SteamId ChatFlags uint8 EnterResponse EChatRoomEnterResponse NumMembers int32 } func NewMsgClientChatEnter() *MsgClientChatEnter { return &MsgClientChatEnter{} } func (d *MsgClientChatEnter) GetEMsg() EMsg { return EMsg_ClientChatEnter } func (d *MsgClientChatEnter) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdChat) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdFriend) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ChatRoomType) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdOwner) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdClan) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ChatFlags) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.EnterResponse) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.NumMembers) return err } func (d *MsgClientChatEnter) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChat = steamid.SteamId(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdFriend = steamid.SteamId(t1) t2, err := rwu.ReadInt32(r) if err != nil { return err } d.ChatRoomType = EChatRoomType(t2) t3, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdOwner = steamid.SteamId(t3) t4, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdClan = steamid.SteamId(t4) d.ChatFlags, err = rwu.ReadUint8(r) if err != nil { return err } t5, err := rwu.ReadInt32(r) if err != nil { return err } d.EnterResponse = EChatRoomEnterResponse(t5) d.NumMembers, err = rwu.ReadInt32(r) return err } type MsgClientChatMsg struct { SteamIdChatter steamid.SteamId SteamIdChatRoom steamid.SteamId ChatMsgType EChatEntryType } func NewMsgClientChatMsg() *MsgClientChatMsg { return &MsgClientChatMsg{} } func (d *MsgClientChatMsg) GetEMsg() EMsg { return EMsg_ClientChatMsg } func (d *MsgClientChatMsg) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdChatter) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdChatRoom) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ChatMsgType) return err } func (d *MsgClientChatMsg) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChatter = steamid.SteamId(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChatRoom = steamid.SteamId(t1) t2, err := rwu.ReadInt32(r) d.ChatMsgType = EChatEntryType(t2) return err } type MsgClientChatMemberInfo struct { SteamIdChat steamid.SteamId Type EChatInfoType } func NewMsgClientChatMemberInfo() *MsgClientChatMemberInfo { return &MsgClientChatMemberInfo{} } func (d *MsgClientChatMemberInfo) GetEMsg() EMsg { return EMsg_ClientChatMemberInfo } func (d *MsgClientChatMemberInfo) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdChat) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Type) return err } func (d *MsgClientChatMemberInfo) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChat = steamid.SteamId(t0) t1, err := rwu.ReadInt32(r) d.Type = EChatInfoType(t1) return err } type MsgClientChatAction struct { SteamIdChat steamid.SteamId SteamIdUserToActOn steamid.SteamId ChatAction EChatAction } func NewMsgClientChatAction() *MsgClientChatAction { return &MsgClientChatAction{} } func (d *MsgClientChatAction) GetEMsg() EMsg { return EMsg_ClientChatAction } func (d *MsgClientChatAction) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdChat) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdUserToActOn) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ChatAction) return err } func (d *MsgClientChatAction) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChat = steamid.SteamId(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdUserToActOn = steamid.SteamId(t1) t2, err := rwu.ReadInt32(r) d.ChatAction = EChatAction(t2) return err } type MsgClientChatActionResult struct { SteamIdChat steamid.SteamId SteamIdUserActedOn steamid.SteamId ChatAction EChatAction ActionResult EChatActionResult } func NewMsgClientChatActionResult() *MsgClientChatActionResult { return &MsgClientChatActionResult{} } func (d *MsgClientChatActionResult) GetEMsg() EMsg { return EMsg_ClientChatActionResult } func (d *MsgClientChatActionResult) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdChat) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdUserActedOn) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ChatAction) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ActionResult) return err } func (d *MsgClientChatActionResult) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChat = steamid.SteamId(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdUserActedOn = steamid.SteamId(t1) t2, err := rwu.ReadInt32(r) if err != nil { return err } d.ChatAction = EChatAction(t2) t3, err := rwu.ReadInt32(r) d.ActionResult = EChatActionResult(t3) return err } type MsgClientChatRoomInfo struct { SteamIdChat steamid.SteamId Type EChatInfoType } func NewMsgClientChatRoomInfo() *MsgClientChatRoomInfo { return &MsgClientChatRoomInfo{} } func (d *MsgClientChatRoomInfo) GetEMsg() EMsg { return EMsg_ClientChatRoomInfo } func (d *MsgClientChatRoomInfo) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.SteamIdChat) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Type) return err } func (d *MsgClientChatRoomInfo) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChat = steamid.SteamId(t0) t1, err := rwu.ReadInt32(r) d.Type = EChatInfoType(t1) return err } type MsgClientSetIgnoreFriend struct { MySteamId steamid.SteamId SteamIdFriend steamid.SteamId Ignore uint8 } func NewMsgClientSetIgnoreFriend() *MsgClientSetIgnoreFriend { return &MsgClientSetIgnoreFriend{} } func (d *MsgClientSetIgnoreFriend) GetEMsg() EMsg { return EMsg_ClientSetIgnoreFriend } func (d *MsgClientSetIgnoreFriend) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.MySteamId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdFriend) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Ignore) return err } func (d *MsgClientSetIgnoreFriend) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.MySteamId = steamid.SteamId(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdFriend = steamid.SteamId(t1) d.Ignore, err = rwu.ReadUint8(r) return err } type MsgClientSetIgnoreFriendResponse struct { FriendId steamid.SteamId Result EResult } func NewMsgClientSetIgnoreFriendResponse() *MsgClientSetIgnoreFriendResponse { return &MsgClientSetIgnoreFriendResponse{} } func (d *MsgClientSetIgnoreFriendResponse) GetEMsg() EMsg { return EMsg_ClientSetIgnoreFriendResponse } func (d *MsgClientSetIgnoreFriendResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.FriendId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Result) return err } func (d *MsgClientSetIgnoreFriendResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadUint64(r) if err != nil { return err } d.FriendId = steamid.SteamId(t0) t1, err := rwu.ReadInt32(r) d.Result = EResult(t1) return err } type MsgClientLoggedOff struct { Result EResult SecMinReconnectHint int32 SecMaxReconnectHint int32 } func NewMsgClientLoggedOff() *MsgClientLoggedOff { return &MsgClientLoggedOff{} } func (d *MsgClientLoggedOff) GetEMsg() EMsg { return EMsg_ClientLoggedOff } func (d *MsgClientLoggedOff) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SecMinReconnectHint) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SecMaxReconnectHint) return err } func (d *MsgClientLoggedOff) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) d.SecMinReconnectHint, err = rwu.ReadInt32(r) if err != nil { return err } d.SecMaxReconnectHint, err = rwu.ReadInt32(r) return err } type MsgClientLogOnResponse struct { Result EResult OutOfGameHeartbeatRateSec int32 InGameHeartbeatRateSec int32 ClientSuppliedSteamId steamid.SteamId IpPublic uint32 ServerRealTime uint32 } func NewMsgClientLogOnResponse() *MsgClientLogOnResponse { return &MsgClientLogOnResponse{} } func (d *MsgClientLogOnResponse) GetEMsg() EMsg { return EMsg_ClientLogOnResponse } func (d *MsgClientLogOnResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.OutOfGameHeartbeatRateSec) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.InGameHeartbeatRateSec) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ClientSuppliedSteamId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.IpPublic) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ServerRealTime) return err } func (d *MsgClientLogOnResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) d.OutOfGameHeartbeatRateSec, err = rwu.ReadInt32(r) if err != nil { return err } d.InGameHeartbeatRateSec, err = rwu.ReadInt32(r) if err != nil { return err } t1, err := rwu.ReadUint64(r) if err != nil { return err } d.ClientSuppliedSteamId = steamid.SteamId(t1) d.IpPublic, err = rwu.ReadUint32(r) if err != nil { return err } d.ServerRealTime, err = rwu.ReadUint32(r) return err } type MsgClientServerUnavailable struct { JobidSent uint64 EMsgSent uint32 EServerTypeUnavailable EServerType } func NewMsgClientServerUnavailable() *MsgClientServerUnavailable { return &MsgClientServerUnavailable{} } func (d *MsgClientServerUnavailable) GetEMsg() EMsg { return EMsg_ClientServerUnavailable } func (d *MsgClientServerUnavailable) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.JobidSent) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.EMsgSent) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.EServerTypeUnavailable) return err } func (d *MsgClientServerUnavailable) Deserialize(r io.Reader) error { var err error d.JobidSent, err = rwu.ReadUint64(r) if err != nil { return err } d.EMsgSent, err = rwu.ReadUint32(r) if err != nil { return err } t0, err := rwu.ReadInt32(r) d.EServerTypeUnavailable = EServerType(t0) return err } type MsgClientCreateChat struct { ChatRoomType EChatRoomType GameId uint64 SteamIdClan steamid.SteamId PermissionOfficer EChatPermission PermissionMember EChatPermission PermissionAll EChatPermission MembersMax uint32 ChatFlags uint8 SteamIdFriendChat steamid.SteamId SteamIdInvited steamid.SteamId } func NewMsgClientCreateChat() *MsgClientCreateChat { return &MsgClientCreateChat{} } func (d *MsgClientCreateChat) GetEMsg() EMsg { return EMsg_ClientCreateChat } func (d *MsgClientCreateChat) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.ChatRoomType) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.GameId) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdClan) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.PermissionOfficer) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.PermissionMember) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.PermissionAll) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.MembersMax) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ChatFlags) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdFriendChat) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdInvited) return err } func (d *MsgClientCreateChat) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.ChatRoomType = EChatRoomType(t0) d.GameId, err = rwu.ReadUint64(r) if err != nil { return err } t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdClan = steamid.SteamId(t1) t2, err := rwu.ReadInt32(r) if err != nil { return err } d.PermissionOfficer = EChatPermission(t2) t3, err := rwu.ReadInt32(r) if err != nil { return err } d.PermissionMember = EChatPermission(t3) t4, err := rwu.ReadInt32(r) if err != nil { return err } d.PermissionAll = EChatPermission(t4) d.MembersMax, err = rwu.ReadUint32(r) if err != nil { return err } d.ChatFlags, err = rwu.ReadUint8(r) if err != nil { return err } t5, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdFriendChat = steamid.SteamId(t5) t6, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdInvited = steamid.SteamId(t6) return err } type MsgClientCreateChatResponse struct { Result EResult SteamIdChat steamid.SteamId ChatRoomType EChatRoomType SteamIdFriendChat steamid.SteamId } func NewMsgClientCreateChatResponse() *MsgClientCreateChatResponse { return &MsgClientCreateChatResponse{} } func (d *MsgClientCreateChatResponse) GetEMsg() EMsg { return EMsg_ClientCreateChatResponse } func (d *MsgClientCreateChatResponse) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.Result) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdChat) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.ChatRoomType) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.SteamIdFriendChat) return err } func (d *MsgClientCreateChatResponse) Deserialize(r io.Reader) error { var err error t0, err := rwu.ReadInt32(r) if err != nil { return err } d.Result = EResult(t0) t1, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdChat = steamid.SteamId(t1) t2, err := rwu.ReadInt32(r) if err != nil { return err } d.ChatRoomType = EChatRoomType(t2) t3, err := rwu.ReadUint64(r) if err != nil { return err } d.SteamIdFriendChat = steamid.SteamId(t3) return err } type MsgClientMarketingMessageUpdate2 struct { MarketingMessageUpdateTime uint32 Count uint32 } func NewMsgClientMarketingMessageUpdate2() *MsgClientMarketingMessageUpdate2 { return &MsgClientMarketingMessageUpdate2{} } func (d *MsgClientMarketingMessageUpdate2) GetEMsg() EMsg { return EMsg_ClientMarketingMessageUpdate2 } func (d *MsgClientMarketingMessageUpdate2) Serialize(w io.Writer) error { var err error err = binary.Write(w, binary.LittleEndian, d.MarketingMessageUpdateTime) if err != nil { return err } err = binary.Write(w, binary.LittleEndian, d.Count) return err } func (d *MsgClientMarketingMessageUpdate2) Deserialize(r io.Reader) error { var err error d.MarketingMessageUpdateTime, err = rwu.ReadUint32(r) if err != nil { return err } d.Count, err = rwu.ReadUint32(r) return err }