package libtgsconverter import "bytes" import "image" import "image/color" import "image/gif" type togif struct { gif gif.GIF images []image.Image prev_frame *image.RGBA } func(to_gif *togif) init(w uint, h uint, options ConverterOptions) { to_gif.gif.Config.Width = int(w) to_gif.gif.Config.Height = int(h) } func(to_gif *togif) SupportsAnimation() bool { return true } func (to_gif *togif) AddFrame(image *image.RGBA, fps uint) error { var fps_int = int(1.0 / float32(fps) * 100.) if to_gif.prev_frame != nil && sameImage(to_gif.prev_frame, image) { to_gif.gif.Delay[len(to_gif.gif.Delay) - 1] += fps_int return nil } to_gif.gif.Image = append(to_gif.gif.Image, nil) to_gif.gif.Delay = append(to_gif.gif.Delay, fps_int) to_gif.gif.Disposal = append(to_gif.gif.Disposal, gif.DisposalBackground) to_gif.images = append(to_gif.images, image) to_gif.prev_frame = image return nil } func (to_gif *togif) Result() []byte { q := medianCutQuantizer{mode, nil, false} p := q.quantizeMultiple(make([]color.Color, 0, 256), to_gif.images) // Add transparent entry finally var trans_idx uint8 = 0 if q.reserveTransparent { trans_idx = uint8(len(p)) } var id_map = make(map[uint32]uint8) for i, img := range to_gif.images { pi := image.NewPaletted(img.Bounds(), p) for y := 0; y < img.Bounds().Dy(); y++ { for x := 0; x < img.Bounds().Dx(); x++ { c := img.At(x, y) cr, cg, cb, ca := c.RGBA() cid := (cr >> 8) << 16 | cg | (cb >> 8) if q.reserveTransparent && ca == 0 { pi.Pix[pi.PixOffset(x, y)] = trans_idx } else if val, ok := id_map[cid]; ok { pi.Pix[pi.PixOffset(x, y)] = val } else { val := uint8(p.Index(c)) pi.Pix[pi.PixOffset(x, y)] = val id_map[cid] = val } } } to_gif.gif.Image[i] = pi } if q.reserveTransparent { p = append(p, color.RGBA{0, 0, 0, 0}) } for _, img := range to_gif.gif.Image { img.Palette = p } to_gif.gif.Config.ColorModel = p var data []byte w := bytes.NewBuffer(data) err := gif.EncodeAll(w, &to_gif.gif) if err != nil { return nil } return w.Bytes() }