mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-11-24 19:01:55 +00:00
08779c2909
* Update dependencies
340 lines
8.2 KiB
Go
340 lines
8.2 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package html
|
|
|
|
import (
|
|
"bytes"
|
|
"strings"
|
|
"unicode/utf8"
|
|
)
|
|
|
|
// These replacements permit compatibility with old numeric entities that
|
|
// assumed Windows-1252 encoding.
|
|
// https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference
|
|
var replacementTable = [...]rune{
|
|
'\u20AC', // First entry is what 0x80 should be replaced with.
|
|
'\u0081',
|
|
'\u201A',
|
|
'\u0192',
|
|
'\u201E',
|
|
'\u2026',
|
|
'\u2020',
|
|
'\u2021',
|
|
'\u02C6',
|
|
'\u2030',
|
|
'\u0160',
|
|
'\u2039',
|
|
'\u0152',
|
|
'\u008D',
|
|
'\u017D',
|
|
'\u008F',
|
|
'\u0090',
|
|
'\u2018',
|
|
'\u2019',
|
|
'\u201C',
|
|
'\u201D',
|
|
'\u2022',
|
|
'\u2013',
|
|
'\u2014',
|
|
'\u02DC',
|
|
'\u2122',
|
|
'\u0161',
|
|
'\u203A',
|
|
'\u0153',
|
|
'\u009D',
|
|
'\u017E',
|
|
'\u0178', // Last entry is 0x9F.
|
|
// 0x00->'\uFFFD' is handled programmatically.
|
|
// 0x0D->'\u000D' is a no-op.
|
|
}
|
|
|
|
// unescapeEntity reads an entity like "<" from b[src:] and writes the
|
|
// corresponding "<" to b[dst:], returning the incremented dst and src cursors.
|
|
// Precondition: b[src] == '&' && dst <= src.
|
|
// attribute should be true if parsing an attribute value.
|
|
func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) {
|
|
// https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference
|
|
|
|
// i starts at 1 because we already know that s[0] == '&'.
|
|
i, s := 1, b[src:]
|
|
|
|
if len(s) <= 1 {
|
|
b[dst] = b[src]
|
|
return dst + 1, src + 1
|
|
}
|
|
|
|
if s[i] == '#' {
|
|
if len(s) <= 3 { // We need to have at least "&#.".
|
|
b[dst] = b[src]
|
|
return dst + 1, src + 1
|
|
}
|
|
i++
|
|
c := s[i]
|
|
hex := false
|
|
if c == 'x' || c == 'X' {
|
|
hex = true
|
|
i++
|
|
}
|
|
|
|
x := '\x00'
|
|
for i < len(s) {
|
|
c = s[i]
|
|
i++
|
|
if hex {
|
|
if '0' <= c && c <= '9' {
|
|
x = 16*x + rune(c) - '0'
|
|
continue
|
|
} else if 'a' <= c && c <= 'f' {
|
|
x = 16*x + rune(c) - 'a' + 10
|
|
continue
|
|
} else if 'A' <= c && c <= 'F' {
|
|
x = 16*x + rune(c) - 'A' + 10
|
|
continue
|
|
}
|
|
} else if '0' <= c && c <= '9' {
|
|
x = 10*x + rune(c) - '0'
|
|
continue
|
|
}
|
|
if c != ';' {
|
|
i--
|
|
}
|
|
break
|
|
}
|
|
|
|
if i <= 3 { // No characters matched.
|
|
b[dst] = b[src]
|
|
return dst + 1, src + 1
|
|
}
|
|
|
|
if 0x80 <= x && x <= 0x9F {
|
|
// Replace characters from Windows-1252 with UTF-8 equivalents.
|
|
x = replacementTable[x-0x80]
|
|
} else if x == 0 || (0xD800 <= x && x <= 0xDFFF) || x > 0x10FFFF {
|
|
// Replace invalid characters with the replacement character.
|
|
x = '\uFFFD'
|
|
}
|
|
|
|
return dst + utf8.EncodeRune(b[dst:], x), src + i
|
|
}
|
|
|
|
// Consume the maximum number of characters possible, with the
|
|
// consumed characters matching one of the named references.
|
|
|
|
for i < len(s) {
|
|
c := s[i]
|
|
i++
|
|
// Lower-cased characters are more common in entities, so we check for them first.
|
|
if 'a' <= c && c <= 'z' || 'A' <= c && c <= 'Z' || '0' <= c && c <= '9' {
|
|
continue
|
|
}
|
|
if c != ';' {
|
|
i--
|
|
}
|
|
break
|
|
}
|
|
|
|
entityName := string(s[1:i])
|
|
if entityName == "" {
|
|
// No-op.
|
|
} else if attribute && entityName[len(entityName)-1] != ';' && len(s) > i && s[i] == '=' {
|
|
// No-op.
|
|
} else if x := entity[entityName]; x != 0 {
|
|
return dst + utf8.EncodeRune(b[dst:], x), src + i
|
|
} else if x := entity2[entityName]; x[0] != 0 {
|
|
dst1 := dst + utf8.EncodeRune(b[dst:], x[0])
|
|
return dst1 + utf8.EncodeRune(b[dst1:], x[1]), src + i
|
|
} else if !attribute {
|
|
maxLen := len(entityName) - 1
|
|
if maxLen > longestEntityWithoutSemicolon {
|
|
maxLen = longestEntityWithoutSemicolon
|
|
}
|
|
for j := maxLen; j > 1; j-- {
|
|
if x := entity[entityName[:j]]; x != 0 {
|
|
return dst + utf8.EncodeRune(b[dst:], x), src + j + 1
|
|
}
|
|
}
|
|
}
|
|
|
|
dst1, src1 = dst+i, src+i
|
|
copy(b[dst:dst1], b[src:src1])
|
|
return dst1, src1
|
|
}
|
|
|
|
// unescape unescapes b's entities in-place, so that "a<b" becomes "a<b".
|
|
// attribute should be true if parsing an attribute value.
|
|
func unescape(b []byte, attribute bool) []byte {
|
|
for i, c := range b {
|
|
if c == '&' {
|
|
dst, src := unescapeEntity(b, i, i, attribute)
|
|
for src < len(b) {
|
|
c := b[src]
|
|
if c == '&' {
|
|
dst, src = unescapeEntity(b, dst, src, attribute)
|
|
} else {
|
|
b[dst] = c
|
|
dst, src = dst+1, src+1
|
|
}
|
|
}
|
|
return b[0:dst]
|
|
}
|
|
}
|
|
return b
|
|
}
|
|
|
|
// lower lower-cases the A-Z bytes in b in-place, so that "aBc" becomes "abc".
|
|
func lower(b []byte) []byte {
|
|
for i, c := range b {
|
|
if 'A' <= c && c <= 'Z' {
|
|
b[i] = c + 'a' - 'A'
|
|
}
|
|
}
|
|
return b
|
|
}
|
|
|
|
// escapeComment is like func escape but escapes its input bytes less often.
|
|
// Per https://github.com/golang/go/issues/58246 some HTML comments are (1)
|
|
// meaningful and (2) contain angle brackets that we'd like to avoid escaping
|
|
// unless we have to.
|
|
//
|
|
// "We have to" includes the '&' byte, since that introduces other escapes.
|
|
//
|
|
// It also includes those bytes (not including EOF) that would otherwise end
|
|
// the comment. Per the summary table at the bottom of comment_test.go, this is
|
|
// the '>' byte that, per above, we'd like to avoid escaping unless we have to.
|
|
//
|
|
// Studying the summary table (and T actions in its '>' column) closely, we
|
|
// only need to escape in states 43, 44, 49, 51 and 52. State 43 is at the
|
|
// start of the comment data. State 52 is after a '!'. The other three states
|
|
// are after a '-'.
|
|
//
|
|
// Our algorithm is thus to escape every '&' and to escape '>' if and only if:
|
|
// - The '>' is after a '!' or '-' (in the unescaped data) or
|
|
// - The '>' is at the start of the comment data (after the opening "<!--").
|
|
func escapeComment(w writer, s string) error {
|
|
// When modifying this function, consider manually increasing the
|
|
// maxSuffixLen constant in func TestComments, from 6 to e.g. 9 or more.
|
|
// That increase should only be temporary, not committed, as it
|
|
// exponentially affects the test running time.
|
|
|
|
if len(s) == 0 {
|
|
return nil
|
|
}
|
|
|
|
// Loop:
|
|
// - Grow j such that s[i:j] does not need escaping.
|
|
// - If s[j] does need escaping, output s[i:j] and an escaped s[j],
|
|
// resetting i and j to point past that s[j] byte.
|
|
i := 0
|
|
for j := 0; j < len(s); j++ {
|
|
escaped := ""
|
|
switch s[j] {
|
|
case '&':
|
|
escaped = "&"
|
|
|
|
case '>':
|
|
if j > 0 {
|
|
if prev := s[j-1]; (prev != '!') && (prev != '-') {
|
|
continue
|
|
}
|
|
}
|
|
escaped = ">"
|
|
|
|
default:
|
|
continue
|
|
}
|
|
|
|
if i < j {
|
|
if _, err := w.WriteString(s[i:j]); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
if _, err := w.WriteString(escaped); err != nil {
|
|
return err
|
|
}
|
|
i = j + 1
|
|
}
|
|
|
|
if i < len(s) {
|
|
if _, err := w.WriteString(s[i:]); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// escapeCommentString is to EscapeString as escapeComment is to escape.
|
|
func escapeCommentString(s string) string {
|
|
if strings.IndexAny(s, "&>") == -1 {
|
|
return s
|
|
}
|
|
var buf bytes.Buffer
|
|
escapeComment(&buf, s)
|
|
return buf.String()
|
|
}
|
|
|
|
const escapedChars = "&'<>\"\r"
|
|
|
|
func escape(w writer, s string) error {
|
|
i := strings.IndexAny(s, escapedChars)
|
|
for i != -1 {
|
|
if _, err := w.WriteString(s[:i]); err != nil {
|
|
return err
|
|
}
|
|
var esc string
|
|
switch s[i] {
|
|
case '&':
|
|
esc = "&"
|
|
case '\'':
|
|
// "'" is shorter than "'" and apos was not in HTML until HTML5.
|
|
esc = "'"
|
|
case '<':
|
|
esc = "<"
|
|
case '>':
|
|
esc = ">"
|
|
case '"':
|
|
// """ is shorter than """.
|
|
esc = """
|
|
case '\r':
|
|
esc = " "
|
|
default:
|
|
panic("unrecognized escape character")
|
|
}
|
|
s = s[i+1:]
|
|
if _, err := w.WriteString(esc); err != nil {
|
|
return err
|
|
}
|
|
i = strings.IndexAny(s, escapedChars)
|
|
}
|
|
_, err := w.WriteString(s)
|
|
return err
|
|
}
|
|
|
|
// EscapeString escapes special characters like "<" to become "<". It
|
|
// escapes only five such characters: <, >, &, ' and ".
|
|
// UnescapeString(EscapeString(s)) == s always holds, but the converse isn't
|
|
// always true.
|
|
func EscapeString(s string) string {
|
|
if strings.IndexAny(s, escapedChars) == -1 {
|
|
return s
|
|
}
|
|
var buf bytes.Buffer
|
|
escape(&buf, s)
|
|
return buf.String()
|
|
}
|
|
|
|
// UnescapeString unescapes entities like "<" to become "<". It unescapes a
|
|
// larger range of entities than EscapeString escapes. For example, "á"
|
|
// unescapes to "á", as does "á" and "&xE1;".
|
|
// UnescapeString(EscapeString(s)) == s always holds, but the converse isn't
|
|
// always true.
|
|
func UnescapeString(s string) string {
|
|
for _, c := range s {
|
|
if c == '&' {
|
|
return string(unescape([]byte(s), false))
|
|
}
|
|
}
|
|
return s
|
|
}
|