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matterbridge/bridge/steam/steam.go
Wim f9fb33e696
Refactor steam bridge (#630)
* split up in different files
* decrease complexity
2018-12-07 23:48:24 +01:00

96 lines
2.0 KiB
Go

package bsteam
import (
"fmt"
"sync"
"time"
"github.com/42wim/matterbridge/bridge"
"github.com/42wim/matterbridge/bridge/config"
"github.com/42wim/matterbridge/bridge/helper"
"github.com/Philipp15b/go-steam"
"github.com/Philipp15b/go-steam/protocol/steamlang"
"github.com/Philipp15b/go-steam/steamid"
)
type Bsteam struct {
c *steam.Client
connected chan struct{}
userMap map[steamid.SteamId]string
sync.RWMutex
*bridge.Config
}
func New(cfg *bridge.Config) bridge.Bridger {
b := &Bsteam{Config: cfg}
b.userMap = make(map[steamid.SteamId]string)
b.connected = make(chan struct{})
return b
}
func (b *Bsteam) Connect() error {
b.Log.Info("Connecting")
b.c = steam.NewClient()
go b.handleEvents()
go b.c.Connect()
select {
case <-b.connected:
b.Log.Info("Connection succeeded")
case <-time.After(time.Second * 30):
return fmt.Errorf("connection timed out")
}
return nil
}
func (b *Bsteam) Disconnect() error {
b.c.Disconnect()
return nil
}
func (b *Bsteam) JoinChannel(channel config.ChannelInfo) error {
id, err := steamid.NewId(channel.Name)
if err != nil {
return err
}
b.c.Social.JoinChat(id)
return nil
}
func (b *Bsteam) Send(msg config.Message) (string, error) {
// ignore delete messages
if msg.Event == config.EventMsgDelete {
return "", nil
}
id, err := steamid.NewId(msg.Channel)
if err != nil {
return "", err
}
// Handle files
if msg.Extra != nil {
for _, rmsg := range helper.HandleExtra(&msg, b.General) {
b.c.Social.SendMessage(id, steamlang.EChatEntryType_ChatMsg, rmsg.Username+rmsg.Text)
}
for i := range msg.Extra["file"] {
if err := b.handleFileInfo(&msg, msg.Extra["file"][i]); err != nil {
b.Log.Error(err)
}
b.c.Social.SendMessage(id, steamlang.EChatEntryType_ChatMsg, msg.Username+msg.Text)
}
return "", nil
}
b.c.Social.SendMessage(id, steamlang.EChatEntryType_ChatMsg, msg.Username+msg.Text)
return "", nil
}
func (b *Bsteam) getNick(id steamid.SteamId) string {
b.RLock()
defer b.RUnlock()
if name, ok := b.userMap[id]; ok {
return name
}
return "unknown"
}