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matterbridge/vendor/github.com/d5/tengo/compiler/ast/float_lit.go
Wim 1bb39eba87
Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script.
This script will receive every incoming message and can be used to modify the Username and the Text of that message.
The script will have the following global variables:
to modify: msgUsername and msgText
to read: msgChannel and msgAccount

The script is reloaded on every message, so you can modify the script on the fly.

Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo
and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo

The example below will check if the text contains blah and if so, it'll replace the text and the username of that message.
text := import("text")
if text.re_match("blah",msgText) {
    msgText="replaced by this"
    msgUsername="fakeuser"
}

More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and
https://github.com/d5/tengo/blob/master/docs/stdlib.md
2019-02-23 16:39:44 +01:00

27 lines
580 B
Go

package ast
import "github.com/d5/tengo/compiler/source"
// FloatLit represents a floating point literal.
type FloatLit struct {
Value float64
ValuePos source.Pos
Literal string
}
func (e *FloatLit) exprNode() {}
// Pos returns the position of first character belonging to the node.
func (e *FloatLit) Pos() source.Pos {
return e.ValuePos
}
// End returns the position of first character immediately after the node.
func (e *FloatLit) End() source.Pos {
return source.Pos(int(e.ValuePos) + len(e.Literal))
}
func (e *FloatLit) String() string {
return e.Literal
}