mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-11-23 04:41:36 +00:00
53cafa9f3d
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
161 lines
3.9 KiB
Go
161 lines
3.9 KiB
Go
package libtgsconverter
|
|
|
|
import "bytes"
|
|
import "errors"
|
|
import "compress/gzip"
|
|
import "image"
|
|
import "io/ioutil"
|
|
|
|
import "github.com/Benau/go_rlottie"
|
|
|
|
type ConverterOptions interface {
|
|
SetExtension(ext string)
|
|
SetFPS(fps uint)
|
|
SetScale(scale float32)
|
|
SetWebpQuality(webp_quality float32)
|
|
GetExtension() string
|
|
GetFPS() uint
|
|
GetScale() float32
|
|
GetWebpQuality() float32
|
|
}
|
|
|
|
type converter_options struct {
|
|
// apng, gif, png or webp
|
|
extension string
|
|
// Frame per second of output image (if you specify apng, gif or webp)
|
|
fps uint
|
|
// Scale of image result
|
|
scale float32
|
|
// Webp encoder quality (0 to 100)
|
|
webpQuality float32
|
|
}
|
|
|
|
func(opt *converter_options) SetExtension(ext string) {
|
|
opt.extension = ext
|
|
}
|
|
|
|
func(opt *converter_options) SetFPS(fps uint) {
|
|
opt.fps = fps
|
|
}
|
|
|
|
func(opt *converter_options) SetScale(scale float32) {
|
|
opt.scale = scale
|
|
}
|
|
|
|
func(opt *converter_options) SetWebpQuality(webp_quality float32) {
|
|
opt.webpQuality = webp_quality
|
|
}
|
|
|
|
func(opt *converter_options) GetExtension() string {
|
|
return opt.extension
|
|
}
|
|
|
|
func(opt *converter_options) GetFPS() uint {
|
|
return opt.fps
|
|
}
|
|
|
|
func(opt *converter_options) GetScale() float32 {
|
|
return opt.scale
|
|
}
|
|
|
|
func(opt *converter_options) GetWebpQuality() float32 {
|
|
return opt.webpQuality
|
|
}
|
|
|
|
func NewConverterOptions() ConverterOptions {
|
|
return &converter_options{"png", 30, 1.0, 75}
|
|
}
|
|
|
|
func imageFromBuffer(p []byte, w uint, h uint) *image.RGBA {
|
|
// rlottie use ARGB32_Premultiplied
|
|
for i := 0; i < len(p); i += 4 {
|
|
p[i + 0], p[i + 2] = p[i + 2], p[i + 0]
|
|
}
|
|
m := image.NewRGBA(image.Rect(0, 0, int(w), int(h)))
|
|
m.Pix = p
|
|
m.Stride = int(w) * 4
|
|
return m
|
|
}
|
|
|
|
var disabled_cache = false
|
|
func ImportFromData(data []byte, options ConverterOptions) ([]byte, error) {
|
|
if !disabled_cache {
|
|
disabled_cache = true
|
|
go_rlottie.LottieConfigureModelCacheSize(0)
|
|
}
|
|
z, err := gzip.NewReader(bytes.NewReader(data))
|
|
if err != nil {
|
|
return nil, errors.New("Failed to create gzip reader:" + err.Error())
|
|
}
|
|
uncompressed, err := ioutil.ReadAll(z)
|
|
if err != nil {
|
|
return nil, errors.New("Failed to read gzip archive")
|
|
}
|
|
z.Close()
|
|
|
|
animation := go_rlottie.LottieAnimationFromData(string(uncompressed[:]), "", "")
|
|
if animation == nil {
|
|
return nil, errors.New("Failed to import lottie animation data")
|
|
}
|
|
|
|
w, h := go_rlottie.LottieAnimationGetSize(animation)
|
|
w = uint(float32(w) * options.GetScale())
|
|
h = uint(float32(h) * options.GetScale())
|
|
|
|
frame_rate := go_rlottie.LottieAnimationGetFramerate(animation)
|
|
frame_count := go_rlottie.LottieAnimationGetTotalframe(animation)
|
|
duration := float32(frame_count) / float32(frame_rate)
|
|
var desired_framerate = float32(options.GetFPS())
|
|
// Most (Gif) player doesn't support ~60fps (found in most tgs)
|
|
if desired_framerate > 50. {
|
|
desired_framerate = 50.
|
|
}
|
|
step := 1.0 / desired_framerate
|
|
|
|
writer := newImageWriter(options.GetExtension(), w, h, options)
|
|
if writer == nil {
|
|
return nil, errors.New("Failed create imagewriter")
|
|
}
|
|
|
|
var i float32
|
|
for i = 0.; i < duration; i += step {
|
|
frame := go_rlottie.LottieAnimationGetFrameAtPos(animation, i / duration)
|
|
buf := make([]byte, w * h * 4)
|
|
go_rlottie.LottieAnimationRender(animation, frame, buf, w, h, w * 4)
|
|
m := imageFromBuffer(buf, w, h)
|
|
err := writer.AddFrame(m, uint(desired_framerate))
|
|
if err != nil {
|
|
return nil, errors.New("Failed to add frame:" + err.Error())
|
|
}
|
|
if !writer.SupportsAnimation() {
|
|
break
|
|
}
|
|
}
|
|
go_rlottie.LottieAnimationDestroy(animation)
|
|
return writer.Result(), nil
|
|
}
|
|
|
|
func ImportFromFile(path string, options ConverterOptions) ([]byte, error) {
|
|
tgs, err := ioutil.ReadFile(path)
|
|
if err != nil {
|
|
return nil, errors.New("Error when opening file:" + err.Error())
|
|
}
|
|
return ImportFromData(tgs, options)
|
|
}
|
|
|
|
func SupportsExtension(extension string) (bool) {
|
|
switch extension {
|
|
case "apng":
|
|
fallthrough
|
|
case "gif":
|
|
fallthrough
|
|
case "png":
|
|
fallthrough
|
|
case "webp":
|
|
return true
|
|
default:
|
|
return false
|
|
}
|
|
return false
|
|
}
|