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matterbridge/vendor/github.com/Benau/tgsconverter/libtgsconverter/gif.go
Benau 53cafa9f3d
Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo`
The default binaries are still "pure" go and uses the old way of converting.

* Move lottie_convert.py conversion code to its own file

* Add optional libtgsconverter

* Update vendor

* Apply suggestions from code review

* Update bridge/helper/libtgsconverter.go

Co-authored-by: Wim <wim@42.be>
2021-08-24 22:32:50 +02:00

82 lines
2.0 KiB
Go

package libtgsconverter
import "bytes"
import "image"
import "image/color"
import "image/gif"
type togif struct {
gif gif.GIF
images []image.Image
prev_frame *image.RGBA
}
func(to_gif *togif) init(w uint, h uint, options ConverterOptions) {
to_gif.gif.Config.Width = int(w)
to_gif.gif.Config.Height = int(h)
}
func(to_gif *togif) SupportsAnimation() bool {
return true
}
func (to_gif *togif) AddFrame(image *image.RGBA, fps uint) error {
var fps_int = int(1.0 / float32(fps) * 100.)
if to_gif.prev_frame != nil && sameImage(to_gif.prev_frame, image) {
to_gif.gif.Delay[len(to_gif.gif.Delay) - 1] += fps_int
return nil
}
to_gif.gif.Image = append(to_gif.gif.Image, nil)
to_gif.gif.Delay = append(to_gif.gif.Delay, fps_int)
to_gif.gif.Disposal = append(to_gif.gif.Disposal, gif.DisposalBackground)
to_gif.images = append(to_gif.images, image)
to_gif.prev_frame = image
return nil
}
func (to_gif *togif) Result() []byte {
q := medianCutQuantizer{mode, nil, false}
p := q.quantizeMultiple(make([]color.Color, 0, 256), to_gif.images)
// Add transparent entry finally
var trans_idx uint8 = 0
if q.reserveTransparent {
trans_idx = uint8(len(p))
}
var id_map = make(map[uint32]uint8)
for i, img := range to_gif.images {
pi := image.NewPaletted(img.Bounds(), p)
for y := 0; y < img.Bounds().Dy(); y++ {
for x := 0; x < img.Bounds().Dx(); x++ {
c := img.At(x, y)
cr, cg, cb, ca := c.RGBA()
cid := (cr >> 8) << 16 | cg | (cb >> 8)
if q.reserveTransparent && ca == 0 {
pi.Pix[pi.PixOffset(x, y)] = trans_idx
} else if val, ok := id_map[cid]; ok {
pi.Pix[pi.PixOffset(x, y)] = val
} else {
val := uint8(p.Index(c))
pi.Pix[pi.PixOffset(x, y)] = val
id_map[cid] = val
}
}
}
to_gif.gif.Image[i] = pi
}
if q.reserveTransparent {
p = append(p, color.RGBA{0, 0, 0, 0})
}
for _, img := range to_gif.gif.Image {
img.Palette = p
}
to_gif.gif.Config.ColorModel = p
var data []byte
w := bytes.NewBuffer(data)
err := gif.EncodeAll(w, &to_gif.gif)
if err != nil {
return nil
}
return w.Bytes()
}