5
0
mirror of https://github.com/cwinfo/matterbridge.git synced 2024-11-14 21:10:28 +00:00
matterbridge/vendor/gitlab.com/golang-commonmark/markdown/markdown.go
Wim 04567c765e
Add support for markdown to HTML conversion (matrix). Closes #663 (#670)
This uses our own gomatrix lib with the SendHTML function which
adds HTML to formatted_body in matrix.
golang-commonmark is used to convert markdown into valid HTML.
2019-01-06 22:25:19 +01:00

113 lines
2.4 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2015 The Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package markdown provides CommonMark-compliant markdown parser and renderer.
package markdown
import (
"bytes"
"io"
)
type Markdown struct {
options
Block ParserBlock
Inline ParserInline
renderOptions RenderOptions
}
type RenderOptions struct {
LangPrefix string // CSS language class prefix for fenced blocks
XHTML bool // render as XHTML instead of HTML
Breaks bool // convert \n in paragraphs into <br>
Nofollow bool // add rel="nofollow" to the links
}
type options struct {
HTML bool // allow raw HTML in the markup
Tables bool // GFM tables
Linkify bool // autoconvert URL-like text to links
Typographer bool // enable some typographic replacements
Quotes [4]string // double/single quotes replacement pairs
MaxNesting int // maximum nesting level
}
type Environment struct {
References map[string]map[string]string
}
type CoreRule func(*StateCore)
var coreRules []CoreRule
func New(opts ...option) *Markdown {
m := &Markdown{
options: options{
Tables: true,
Linkify: true,
Typographer: true,
Quotes: [4]string{"“", "”", "", ""},
MaxNesting: 20,
},
renderOptions: RenderOptions{LangPrefix: "language-"},
}
for _, opt := range opts {
opt(m)
}
return m
}
func (m *Markdown) Parse(src []byte) []Token {
if len(src) == 0 {
return nil
}
s := &StateCore{
Md: m,
Env: &Environment{},
}
s.Tokens = m.Block.Parse(src, m, s.Env)
for _, r := range coreRules {
r(s)
}
return s.Tokens
}
func (m *Markdown) Render(w io.Writer, src []byte) error {
if len(src) == 0 {
return nil
}
return NewRenderer(w).Render(m.Parse(src), m.renderOptions)
}
func (m *Markdown) RenderTokens(w io.Writer, tokens []Token) error {
if len(tokens) == 0 {
return nil
}
return NewRenderer(w).Render(tokens, m.renderOptions)
}
func (m *Markdown) RenderToString(src []byte) string {
if len(src) == 0 {
return ""
}
var buf bytes.Buffer
NewRenderer(&buf).Render(m.Parse(src), m.renderOptions)
return buf.String()
}
func (m *Markdown) RenderTokensToString(tokens []Token) string {
if len(tokens) == 0 {
return ""
}
var buf bytes.Buffer
NewRenderer(&buf).Render(tokens, m.renderOptions)
return buf.String()
}