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matterbridge/vendor/modernc.org/cc/v3/operand.go
2022-03-20 14:57:48 +01:00

1338 lines
42 KiB
Go

// Copyright 2019 The CC Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package cc // import "modernc.org/cc/v3"
import (
"fmt"
"math"
"math/big"
)
var (
_ Value = (*Float128Value)(nil)
_ Value = (*InitializerValue)(nil)
_ Value = Complex128Value(0)
_ Value = Complex256Value{}
_ Value = Complex64Value(0)
_ Value = Float32Value(0)
_ Value = Float64Value(0)
_ Value = Int64Value(0)
_ Value = StringValue(0)
_ Value = Uint64Value(0)
_ Value = WideStringValue(0)
_ Operand = (*funcDesignator)(nil)
_ Operand = (*lvalue)(nil)
_ Operand = (*operand)(nil)
_ Operand = noOperand
noOperand = &operand{typ: noType}
)
type Operand interface {
// IsAssingmentCompatible reports whether the operand can be
// assigned to lhs. [0], 6.5.16.1.
IsAssingmentCompatible(lhs Type) bool
ConvertTo(Type) Operand
Declarator() *Declarator
IsConst() bool
IsLValue() bool
IsNonZero() bool
IsZero() bool
Offset() uintptr // Valid only for non nil Declarator() value
Type() Type
Value() Value
convertFromInt(*context, Node, Type) Operand
convertTo(*context, Node, Type) Operand
convertToInt(*context, Node, Type) Operand
getABI() *ABI
integerPromotion(*context, Node) Operand
normalize(*context, Node) Operand
}
type Value interface {
IsConst() bool
IsNonZero() bool
IsZero() bool
add(b Value) Value
and(b Value) Value
cpl() Value
div(b Value) Value
eq(b Value) Value
ge(b Value) Value
gt(b Value) Value
le(b Value) Value
lsh(b Value) Value
lt(b Value) Value
mod(b Value) Value
mul(b Value) Value
neg() Value
neq(b Value) Value
or(b Value) Value
rsh(b Value) Value
sub(b Value) Value
xor(b Value) Value
}
type WideStringValue StringID
func (v WideStringValue) add(b Value) Value { panic(todo("")) }
func (v WideStringValue) and(b Value) Value { panic(todo("")) }
func (v WideStringValue) cpl() Value { panic(todo("")) }
func (v WideStringValue) div(b Value) Value { panic(todo("")) }
func (v WideStringValue) eq(b Value) Value { return boolValue(v == b.(WideStringValue)) }
func (v WideStringValue) IsConst() bool { return true }
func (v WideStringValue) IsNonZero() bool { return true }
func (v WideStringValue) IsZero() bool { return false }
func (v WideStringValue) lsh(b Value) Value { panic(todo("")) }
func (v WideStringValue) mod(b Value) Value { panic(todo("")) }
func (v WideStringValue) mul(b Value) Value { panic(todo("")) }
func (v WideStringValue) neg() Value { panic(todo("")) }
func (v WideStringValue) neq(b Value) Value { return boolValue(v != b.(WideStringValue)) }
func (v WideStringValue) or(b Value) Value { panic(todo("")) }
func (v WideStringValue) rsh(b Value) Value { panic(todo("")) }
func (v WideStringValue) sub(b Value) Value { panic(todo("")) }
func (v WideStringValue) xor(b Value) Value { panic(todo("")) }
func (v WideStringValue) le(b Value) Value {
return boolValue(StringID(v).String() <= StringID(b.(WideStringValue)).String())
}
func (v WideStringValue) ge(b Value) Value {
return boolValue(StringID(v).String() >= StringID(b.(WideStringValue)).String())
}
func (v WideStringValue) gt(b Value) Value {
return boolValue(StringID(v).String() > StringID(b.(WideStringValue)).String())
}
func (v WideStringValue) lt(b Value) Value {
return boolValue(StringID(v).String() < StringID(b.(WideStringValue)).String())
}
type StringValue StringID
func (v StringValue) add(b Value) Value { panic(todo("")) }
func (v StringValue) and(b Value) Value { panic(todo("")) }
func (v StringValue) cpl() Value { panic(todo("")) }
func (v StringValue) div(b Value) Value { panic(todo("")) }
func (v StringValue) eq(b Value) Value { return boolValue(v == b.(StringValue)) }
func (v StringValue) IsConst() bool { return true }
func (v StringValue) IsNonZero() bool { return true }
func (v StringValue) IsZero() bool { return false }
func (v StringValue) lsh(b Value) Value { panic(todo("")) }
func (v StringValue) mod(b Value) Value { panic(todo("")) }
func (v StringValue) mul(b Value) Value { panic(todo("")) }
func (v StringValue) neg() Value { panic(todo("")) }
func (v StringValue) neq(b Value) Value { return boolValue(v != b.(StringValue)) }
func (v StringValue) or(b Value) Value { panic(todo("")) }
func (v StringValue) rsh(b Value) Value { panic(todo("")) }
func (v StringValue) sub(b Value) Value { panic(todo("")) }
func (v StringValue) xor(b Value) Value { panic(todo("")) }
func (v StringValue) le(b Value) Value {
return boolValue(StringID(v).String() <= StringID(b.(StringValue)).String())
}
func (v StringValue) ge(b Value) Value {
return boolValue(StringID(v).String() >= StringID(b.(StringValue)).String())
}
func (v StringValue) gt(b Value) Value {
return boolValue(StringID(v).String() > StringID(b.(StringValue)).String())
}
func (v StringValue) lt(b Value) Value {
return boolValue(StringID(v).String() < StringID(b.(StringValue)).String())
}
type Int64Value int64
func (v Int64Value) add(b Value) Value { return v + b.(Int64Value) }
func (v Int64Value) and(b Value) Value { return v & b.(Int64Value) }
func (v Int64Value) cpl() Value { return ^v }
func (v Int64Value) eq(b Value) Value { return boolValue(v == b.(Int64Value)) }
func (v Int64Value) ge(b Value) Value { return boolValue(v >= b.(Int64Value)) }
func (v Int64Value) gt(b Value) Value { return boolValue(v > b.(Int64Value)) }
func (v Int64Value) IsConst() bool { return true }
func (v Int64Value) IsNonZero() bool { return v != 0 }
func (v Int64Value) IsZero() bool { return v == 0 }
func (v Int64Value) le(b Value) Value { return boolValue(v <= b.(Int64Value)) }
func (v Int64Value) lt(b Value) Value { return boolValue(v < b.(Int64Value)) }
func (v Int64Value) mul(b Value) Value { return v * b.(Int64Value) }
func (v Int64Value) neg() Value { return -v }
func (v Int64Value) neq(b Value) Value { return boolValue(v != b.(Int64Value)) }
func (v Int64Value) or(b Value) Value { return v | b.(Int64Value) }
func (v Int64Value) sub(b Value) Value { return v - b.(Int64Value) }
func (v Int64Value) xor(b Value) Value { return v ^ b.(Int64Value) }
func (v Int64Value) div(b Value) Value {
if b.IsZero() {
return nil
}
return v / b.(Int64Value)
}
func (v Int64Value) lsh(b Value) Value {
switch y := b.(type) {
case Int64Value:
return v << uint64(y)
case Uint64Value:
return v << y
default:
panic(todo(""))
}
}
func (v Int64Value) rsh(b Value) Value {
switch y := b.(type) {
case Int64Value:
return v >> uint64(y)
case Uint64Value:
return v >> y
default:
panic(todo(""))
}
}
func (v Int64Value) mod(b Value) Value {
if b.IsZero() {
return nil
}
return v % b.(Int64Value)
}
type Uint64Value uint64
func (v Uint64Value) add(b Value) Value { return v + b.(Uint64Value) }
func (v Uint64Value) and(b Value) Value { return v & b.(Uint64Value) }
func (v Uint64Value) cpl() Value { return ^v }
func (v Uint64Value) eq(b Value) Value { return boolValue(v == b.(Uint64Value)) }
func (v Uint64Value) ge(b Value) Value { return boolValue(v >= b.(Uint64Value)) }
func (v Uint64Value) gt(b Value) Value { return boolValue(v > b.(Uint64Value)) }
func (v Uint64Value) IsConst() bool { return true }
func (v Uint64Value) IsNonZero() bool { return v != 0 }
func (v Uint64Value) IsZero() bool { return v == 0 }
func (v Uint64Value) le(b Value) Value { return boolValue(v <= b.(Uint64Value)) }
func (v Uint64Value) lt(b Value) Value { return boolValue(v < b.(Uint64Value)) }
func (v Uint64Value) mul(b Value) Value { return v * b.(Uint64Value) }
func (v Uint64Value) neg() Value { return -v }
func (v Uint64Value) neq(b Value) Value { return boolValue(v != b.(Uint64Value)) }
func (v Uint64Value) or(b Value) Value { return v | b.(Uint64Value) }
func (v Uint64Value) sub(b Value) Value { return v - b.(Uint64Value) }
func (v Uint64Value) xor(b Value) Value { return v ^ b.(Uint64Value) }
func (v Uint64Value) div(b Value) Value {
if b.IsZero() {
return nil
}
return v / b.(Uint64Value)
}
func (v Uint64Value) lsh(b Value) Value {
switch y := b.(type) {
case Int64Value:
return v << uint64(y)
case Uint64Value:
return v << y
default:
panic(todo(""))
}
}
func (v Uint64Value) rsh(b Value) Value {
switch y := b.(type) {
case Int64Value:
return v >> uint64(y)
case Uint64Value:
return v >> y
default:
panic(todo(""))
}
}
func (v Uint64Value) mod(b Value) Value {
if b.IsZero() {
return nil
}
return v % b.(Uint64Value)
}
type Float32Value float32
func (v Float32Value) add(b Value) Value { return v + b.(Float32Value) }
func (v Float32Value) and(b Value) Value { panic(todo("")) }
func (v Float32Value) cpl() Value { panic(todo("")) }
func (v Float32Value) div(b Value) Value { return v / b.(Float32Value) }
func (v Float32Value) eq(b Value) Value { return boolValue(v == b.(Float32Value)) }
func (v Float32Value) ge(b Value) Value { return boolValue(v >= b.(Float32Value)) }
func (v Float32Value) gt(b Value) Value { return boolValue(v > b.(Float32Value)) }
func (v Float32Value) IsConst() bool { return true }
func (v Float32Value) IsNonZero() bool { return v != 0 }
func (v Float32Value) IsZero() bool { return !math.Signbit(float64(v)) && v == 0 }
func (v Float32Value) le(b Value) Value { return boolValue(v <= b.(Float32Value)) }
func (v Float32Value) lsh(b Value) Value { panic(todo("")) }
func (v Float32Value) lt(b Value) Value { return boolValue(v < b.(Float32Value)) }
func (v Float32Value) mod(b Value) Value { panic(todo("")) }
func (v Float32Value) mul(b Value) Value { return v * b.(Float32Value) }
func (v Float32Value) neg() Value { return -v }
func (v Float32Value) neq(b Value) Value { return boolValue(v != b.(Float32Value)) }
func (v Float32Value) or(b Value) Value { panic(todo("")) }
func (v Float32Value) rsh(b Value) Value { panic(todo("")) }
func (v Float32Value) sub(b Value) Value { return v - b.(Float32Value) }
func (v Float32Value) xor(b Value) Value { panic(todo("")) }
type Float64Value float64
func (v Float64Value) add(b Value) Value { return v + b.(Float64Value) }
func (v Float64Value) and(b Value) Value { panic(todo("")) }
func (v Float64Value) cpl() Value { panic(todo("")) }
func (v Float64Value) div(b Value) Value { return v / b.(Float64Value) }
func (v Float64Value) eq(b Value) Value { return boolValue(v == b.(Float64Value)) }
func (v Float64Value) ge(b Value) Value { return boolValue(v >= b.(Float64Value)) }
func (v Float64Value) gt(b Value) Value { return boolValue(v > b.(Float64Value)) }
func (v Float64Value) IsConst() bool { return true }
func (v Float64Value) IsNonZero() bool { return v != 0 }
func (v Float64Value) IsZero() bool { return !math.Signbit(float64(v)) && v == 0 }
func (v Float64Value) le(b Value) Value { return boolValue(v <= b.(Float64Value)) }
func (v Float64Value) lsh(b Value) Value { panic(todo("")) }
func (v Float64Value) lt(b Value) Value { return boolValue(v < b.(Float64Value)) }
func (v Float64Value) mod(b Value) Value { panic(todo("")) }
func (v Float64Value) mul(b Value) Value { return v * b.(Float64Value) }
func (v Float64Value) neg() Value { return -v }
func (v Float64Value) neq(b Value) Value { return boolValue(v != b.(Float64Value)) }
func (v Float64Value) or(b Value) Value { panic(todo("")) }
func (v Float64Value) rsh(b Value) Value { panic(todo("")) }
func (v Float64Value) sub(b Value) Value { return v - b.(Float64Value) }
func (v Float64Value) xor(b Value) Value { panic(todo("")) }
var float128Zero = &Float128Value{N: big.NewFloat(0)}
type Float128Value struct {
N *big.Float
NaN bool
}
func (v *Float128Value) add(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Add(x, y) }) }
func (v *Float128Value) and(b Value) Value { panic(todo("")) }
func (v *Float128Value) cpl() Value { panic(todo("")) }
func (v *Float128Value) div(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Quo(x, y) }) }
func (v *Float128Value) eq(b Value) Value { panic(todo("")) }
func (v *Float128Value) ge(b Value) Value { panic(todo("")) }
func (v *Float128Value) gt(b Value) Value { return boolValue(v.cmp(b, -1, 0)) }
func (v *Float128Value) IsNonZero() bool { panic(todo("")) }
func (v *Float128Value) IsConst() bool { return true }
func (v *Float128Value) IsZero() bool { return !v.NaN && !v.N.Signbit() && v.cmp(float128Zero, 0) }
func (v *Float128Value) le(b Value) Value { panic(todo("")) }
func (v *Float128Value) lsh(b Value) Value { panic(todo("")) }
func (v *Float128Value) lt(b Value) Value { panic(todo("")) }
func (v *Float128Value) mod(b Value) Value { panic(todo("")) }
func (v *Float128Value) mul(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Mul(x, y) }) }
func (v *Float128Value) neg() Value { return v.safe(nil, func(x, y *big.Float) { x.Neg(x) }) }
func (v *Float128Value) neq(b Value) Value { panic(todo("")) }
func (v *Float128Value) or(b Value) Value { panic(todo("")) }
func (v *Float128Value) rsh(b Value) Value { panic(todo("")) }
func (v *Float128Value) sub(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Sub(x, y) }) }
func (v *Float128Value) xor(b Value) Value { panic(todo("")) }
func (v *Float128Value) cmp(b Value, accept ...int) bool {
w := b.(*Float128Value)
if v.NaN || w.NaN {
return false
}
x := v.N.Cmp(w.N)
for _, v := range accept {
if v == x {
return true
}
}
return false
}
func (v *Float128Value) String() string {
switch {
case v == nil:
return "<nil>"
case v.NaN:
return "NaN"
default:
return fmt.Sprint(v.N)
}
}
func (v *Float128Value) safe(b Value, f func(*big.Float, *big.Float)) (ret Value) {
var w *Float128Value
if b != nil {
w = b.(*Float128Value)
}
if v.NaN || w != nil && w.NaN {
return &Float128Value{NaN: true}
}
r := &Float128Value{}
defer func() {
switch x := recover().(type) {
case big.ErrNaN:
r.N = nil
r.NaN = true
ret = r
case nil:
// ok
default:
panic(x)
}
}()
r.N = big.NewFloat(0).SetPrec(0).Set(v.N)
var wn *big.Float
if w != nil {
wn = w.N
}
f(r.N, wn)
return r
}
type Complex64Value complex64
func (v Complex64Value) add(b Value) Value { return v + b.(Complex64Value) }
func (v Complex64Value) and(b Value) Value { panic(todo("")) }
func (v Complex64Value) cpl() Value { panic(todo("")) }
func (v Complex64Value) div(b Value) Value { return v / b.(Complex64Value) }
func (v Complex64Value) eq(b Value) Value { return boolValue(v == b.(Complex64Value)) }
func (v Complex64Value) ge(b Value) Value { panic(todo("")) }
func (v Complex64Value) gt(b Value) Value { panic(todo("")) }
func (v Complex64Value) IsConst() bool { return true }
func (v Complex64Value) IsNonZero() bool { return v != 0 }
func (v Complex64Value) IsZero() bool { return v == 0 }
func (v Complex64Value) le(b Value) Value { panic(todo("")) }
func (v Complex64Value) lsh(b Value) Value { panic(todo("")) }
func (v Complex64Value) lt(b Value) Value { panic(todo("")) }
func (v Complex64Value) mod(b Value) Value { panic(todo("")) }
func (v Complex64Value) mul(b Value) Value { return v * b.(Complex64Value) }
func (v Complex64Value) neg() Value { return -v }
func (v Complex64Value) neq(b Value) Value { return boolValue(v != b.(Complex64Value)) }
func (v Complex64Value) or(b Value) Value { panic(todo("")) }
func (v Complex64Value) rsh(b Value) Value { panic(todo("")) }
func (v Complex64Value) sub(b Value) Value { return v - b.(Complex64Value) }
func (v Complex64Value) xor(b Value) Value { panic(todo("")) }
type Complex128Value complex128
func (v Complex128Value) add(b Value) Value { return v + b.(Complex128Value) }
func (v Complex128Value) and(b Value) Value { panic(todo("")) }
func (v Complex128Value) cpl() Value { panic(todo("")) }
func (v Complex128Value) div(b Value) Value { return v / b.(Complex128Value) }
func (v Complex128Value) eq(b Value) Value { return boolValue(v == b.(Complex128Value)) }
func (v Complex128Value) ge(b Value) Value { panic(todo("")) }
func (v Complex128Value) gt(b Value) Value { panic(todo("")) }
func (v Complex128Value) IsConst() bool { return true }
func (v Complex128Value) IsNonZero() bool { return v != 0 }
func (v Complex128Value) IsZero() bool { return v == 0 }
func (v Complex128Value) le(b Value) Value { panic(todo("")) }
func (v Complex128Value) lsh(b Value) Value { panic(todo("")) }
func (v Complex128Value) lt(b Value) Value { panic(todo("")) }
func (v Complex128Value) mod(b Value) Value { panic(todo("")) }
func (v Complex128Value) mul(b Value) Value { return v * b.(Complex128Value) }
func (v Complex128Value) neg() Value { return -v }
func (v Complex128Value) neq(b Value) Value { return boolValue(v != b.(Complex128Value)) }
func (v Complex128Value) or(b Value) Value { panic(todo("")) }
func (v Complex128Value) rsh(b Value) Value { panic(todo("")) }
func (v Complex128Value) sub(b Value) Value { return v - b.(Complex128Value) }
func (v Complex128Value) xor(b Value) Value { panic(todo("")) }
type Complex256Value struct {
Re, Im *Float128Value
}
func (v Complex256Value) add(b Value) Value {
w := b.(Complex256Value)
return Complex256Value{v.Re.add(w.Re).(*Float128Value), v.Im.add(w.Im).(*Float128Value)}
}
func (v Complex256Value) and(b Value) Value { panic(todo("")) }
func (v Complex256Value) cpl() Value { panic(todo("")) }
func (v Complex256Value) div(b Value) Value { panic(todo("")) }
func (v Complex256Value) eq(b Value) Value { panic(todo("")) }
func (v Complex256Value) ge(b Value) Value { panic(todo("")) }
func (v Complex256Value) gt(b Value) Value { panic(todo("")) }
func (v Complex256Value) IsConst() bool { return true }
func (v Complex256Value) IsNonZero() bool { panic(todo("")) }
func (v Complex256Value) IsZero() bool { return v.Re.IsZero() && v.Im.IsZero() }
func (v Complex256Value) le(b Value) Value { panic(todo("")) }
func (v Complex256Value) lsh(b Value) Value { panic(todo("")) }
func (v Complex256Value) lt(b Value) Value { panic(todo("")) }
func (v Complex256Value) mod(b Value) Value { panic(todo("")) }
func (v Complex256Value) mul(b Value) Value { panic(todo("")) }
func (v Complex256Value) neg() Value { panic(todo("")) }
func (v Complex256Value) neq(b Value) Value { panic(todo("")) }
func (v Complex256Value) or(b Value) Value { panic(todo("")) }
func (v Complex256Value) rsh(b Value) Value { panic(todo("")) }
func (v Complex256Value) sub(b Value) Value { panic(todo("")) }
func (v Complex256Value) xor(b Value) Value { panic(todo("")) }
type lvalue struct {
Operand
declarator *Declarator
}
func (o *lvalue) ConvertTo(to Type) (r Operand) { return o.convertTo(nil, nil, to) }
func (o *lvalue) Declarator() *Declarator { return o.declarator }
func (o *lvalue) IsLValue() bool { return true }
func (o *lvalue) IsConst() bool {
if v := o.Value(); v != nil {
return v.IsConst()
}
d := o.Declarator()
return d != nil && (d.Linkage != None || d.IsStatic())
}
func (o *lvalue) convertTo(ctx *context, n Node, to Type) (r Operand) {
return &lvalue{Operand: o.Operand.convertTo(ctx, n, to), declarator: o.declarator}
}
type funcDesignator struct {
Operand
declarator *Declarator
}
func (o *funcDesignator) ConvertTo(to Type) (r Operand) { return o.convertTo(nil, nil, to) }
func (o *funcDesignator) Declarator() *Declarator { return o.declarator }
func (o *funcDesignator) IsLValue() bool { return false }
func (o *funcDesignator) IsConst() bool { return true }
func (o *funcDesignator) convertTo(ctx *context, n Node, to Type) (r Operand) {
return &lvalue{Operand: o.Operand.convertTo(ctx, n, to), declarator: o.declarator}
}
type operand struct {
abi *ABI
typ Type
value Value
offset uintptr
}
func (o *operand) ConvertTo(to Type) (r Operand) { return o.convertTo(nil, nil, to) }
func (o *operand) Declarator() *Declarator { return nil }
func (o *operand) Offset() uintptr { return o.offset }
func (o *operand) IsLValue() bool { return false }
func (o *operand) IsNonZero() bool { return o.value != nil && o.value.IsNonZero() }
func (o *operand) IsZero() bool { return o.value != nil && o.value.IsZero() }
func (o *operand) Type() Type { return o.typ }
func (o *operand) Value() Value { return o.value }
func (o *operand) getABI() *ABI { return o.abi }
// IsAssingmentCompatible implements Operand.
func (o *operand) IsAssingmentCompatible(lhs Type) bool { return lhs.isAssingmentCompatibleOperand(o) }
func (o *operand) IsConst() bool {
if v := o.Value(); v != nil {
return v.IsConst()
}
d := o.Declarator()
return d != nil && (d.Linkage != None || d.IsStatic())
}
// [0]6.3.1.8
//
// Many operators that expect operands of arithmetic type cause conversions and
// yield result types in a similar way. The purpose is to determine a common
// real type for the operands and result. For the specified operands, each
// operand is converted, without change of type domain, to a type whose
// corresponding real type is the common real type. Unless explicitly stated
// otherwise, the common real type is also the corresponding real type of the
// result, whose type domain is the type domain of the operands if they are the
// same, and complex otherwise. This pattern is called the usual arithmetic
// conversions:
func usualArithmeticConversions(ctx *context, n Node, a, b Operand, normalize bool) (Operand, Operand) {
if a.Type().Kind() == Invalid || b.Type().Kind() == Invalid {
return noOperand, noOperand
}
abi := a.getABI()
if !a.Type().IsArithmeticType() {
if ctx != nil {
ctx.errNode(n, "not an arithmetic type: %s", a.Type())
}
return noOperand, noOperand
}
if !b.Type().IsArithmeticType() {
if ctx != nil {
ctx.errNode(n, "not an arithmetic type: %s", b.Type())
}
return noOperand, noOperand
}
if a.Type() == nil || b.Type() == nil {
return a, b
}
if normalize {
a = a.normalize(ctx, n)
b = b.normalize(ctx, n)
}
if a == noOperand || b == noOperand {
return noOperand, noOperand
}
at := a.Type()
bt := b.Type()
cplx := at.IsComplexType() || bt.IsComplexType()
// First, if the corresponding real type of either operand is long
// double, the other operand is converted, without change of type
// domain, to a type whose corresponding real type is long double.
if at.Kind() == ComplexLongDouble || bt.Kind() == ComplexLongDouble || at.Kind() == LongDouble || bt.Kind() == LongDouble {
switch {
case cplx:
return a.convertTo(ctx, n, abi.Type(ComplexLongDouble)), b.convertTo(ctx, n, abi.Type(ComplexLongDouble))
default:
return a.convertTo(ctx, n, abi.Type(LongDouble)), b.convertTo(ctx, n, abi.Type(LongDouble))
}
}
// Otherwise, if the corresponding real type of either operand is
// double, the other operand is converted, without change of type
// domain, to a type whose corresponding real type is double.
if at.Kind() == ComplexDouble || bt.Kind() == ComplexDouble || at.Kind() == Double || bt.Kind() == Double {
switch {
case cplx:
return a.convertTo(ctx, n, abi.Type(ComplexDouble)), b.convertTo(ctx, n, abi.Type(ComplexDouble))
default:
return a.convertTo(ctx, n, abi.Type(Double)), b.convertTo(ctx, n, abi.Type(Double))
}
}
// Otherwise, if the corresponding real type of either operand is
// float, the other operand is converted, without change of type
// domain, to a type whose corresponding real type is float.
if at.Kind() == ComplexFloat || bt.Kind() == ComplexFloat || at.Kind() == Float || bt.Kind() == Float {
switch {
case cplx:
return a.convertTo(ctx, n, abi.Type(ComplexFloat)), b.convertTo(ctx, n, abi.Type(ComplexFloat))
default:
return a.convertTo(ctx, n, abi.Type(Float)), b.convertTo(ctx, n, abi.Type(Float))
}
}
if cplx {
panic(internalErrorf("TODO %v, %v", at, bt))
}
if !a.Type().IsIntegerType() || !b.Type().IsIntegerType() {
panic(todo(""))
}
// Otherwise, the integer promotions are performed on both operands.
a = a.integerPromotion(ctx, n)
b = b.integerPromotion(ctx, n)
at = a.Type()
bt = b.Type()
// Then the following rules are applied to the promoted operands:
// If both operands have the same type, then no further conversion is
// needed.
if at.Kind() == bt.Kind() {
return a, b
}
// Otherwise, if both operands have signed integer types or both have
// unsigned integer types, the operand with the type of lesser integer
// conversion rank is converted to the type of the operand with greater
// rank.
if abi.isSignedInteger(at.Kind()) == abi.isSignedInteger(bt.Kind()) {
t := a.Type()
if intConvRank[bt.Kind()] > intConvRank[at.Kind()] {
t = b.Type()
}
return a.convertTo(ctx, n, t), b.convertTo(ctx, n, t)
}
// Otherwise, if the operand that has unsigned integer type has rank
// greater or equal to the rank of the type of the other operand, then
// the operand with signed integer type is converted to the type of the
// operand with unsigned integer type.
switch {
case a.Type().IsSignedType(): // b is unsigned
if intConvRank[bt.Kind()] >= intConvRank[a.Type().Kind()] {
return a.convertTo(ctx, n, b.Type()), b
}
case b.Type().IsSignedType(): // a is unsigned
if intConvRank[at.Kind()] >= intConvRank[b.Type().Kind()] {
return a, b.convertTo(ctx, n, a.Type())
}
default:
panic(fmt.Errorf("TODO %v %v", a.Type(), b.Type()))
}
// Otherwise, if the type of the operand with signed integer type can
// represent all of the values of the type of the operand with unsigned
// integer type, then the operand with unsigned integer type is
// converted to the type of the operand with signed integer type.
var signed Type
switch {
case abi.isSignedInteger(at.Kind()): // b is unsigned
signed = a.Type()
if at.Size() > bt.Size() {
return a, b.convertTo(ctx, n, a.Type())
}
case abi.isSignedInteger(bt.Kind()): // a is unsigned
signed = b.Type()
if bt.Size() > at.Size() {
return a.convertTo(ctx, n, b.Type()), b
}
}
// Otherwise, both operands are converted to the unsigned integer type
// corresponding to the type of the operand with signed integer type.
var typ Type
switch signed.Kind() {
case Int:
//TODO if a.IsEnumConst || b.IsEnumConst {
//TODO return a, b
//TODO }
typ = abi.Type(UInt)
case Long:
typ = abi.Type(ULong)
case LongLong:
typ = abi.Type(ULongLong)
default:
panic(todo(""))
}
return a.convertTo(ctx, n, typ), b.convertTo(ctx, n, typ)
}
// [0]6.3.1.1-2
//
// If an int can represent all values of the original type, the value is
// converted to an int; otherwise, it is converted to an unsigned int. These
// are called the integer promotions. All other types are unchanged by the
// integer promotions.
func (o *operand) integerPromotion(ctx *context, n Node) Operand {
t := o.Type()
if t2 := integerPromotion(o.abi, t); t2.Kind() != t.Kind() {
return o.convertTo(ctx, n, t2)
}
return o
}
// [0]6.3.1.1-2
//
// If an int can represent all values of the original type, the value is
// converted to an int; otherwise, it is converted to an unsigned int. These
// are called the integer promotions. All other types are unchanged by the
// integer promotions.
func integerPromotion(abi *ABI, t Type) Type {
// github.com/gcc-mirror/gcc/gcc/testsuite/gcc.c-torture/execute/bf-sign-2.c
//
// This test checks promotion of bitfields. Bitfields
// should be promoted very much like chars and shorts:
//
// Bitfields (signed or unsigned) should be promoted to
// signed int if their value will fit in a signed int,
// otherwise to an unsigned int if their value will fit
// in an unsigned int, otherwise we don't promote them
// (ANSI/ISO does not specify the behavior of bitfields
// larger than an unsigned int).
if t.IsBitFieldType() {
f := t.BitField()
intBits := int(abi.Types[Int].Size) * 8
switch {
case t.IsSignedType():
if f.BitFieldWidth() < intBits-1 {
return abi.Type(Int)
}
default:
if f.BitFieldWidth() < intBits {
return abi.Type(Int)
}
}
return t
}
switch t.Kind() {
case Invalid:
return t
case Char, SChar, UChar, Short, UShort:
return abi.Type(Int)
default:
return t
}
}
func (o *operand) convertTo(ctx *context, n Node, to Type) Operand {
if o.Type().Kind() == Invalid {
return o
}
v := o.Value()
r := &operand{abi: o.abi, typ: to, offset: o.offset, value: v}
switch v.(type) {
case nil, *InitializerValue:
return r
}
if o.Type().Kind() == to.Kind() {
return r.normalize(ctx, n)
}
if o.Type().IsIntegerType() {
return o.convertFromInt(ctx, n, to)
}
if to.IsIntegerType() {
return o.convertToInt(ctx, n, to)
}
switch o.Type().Kind() {
case Array:
switch to.Kind() {
case Ptr:
return r
default:
panic(todo("", n.Position()))
}
case ComplexFloat:
v := v.(Complex64Value)
switch to.Kind() {
case ComplexDouble:
r.value = Complex128Value(v)
case Float:
r.value = Float32Value(real(v))
case Double:
r.value = Float64Value(real(v))
case ComplexLongDouble:
panic(todo("", n.Position()))
default:
panic(todo("", n.Position()))
}
case ComplexDouble:
v := v.(Complex128Value)
switch to.Kind() {
case ComplexFloat:
r.value = Complex64Value(v)
case ComplexLongDouble:
//TODO panic(todo("", n.Position()))
r.value = nil
case Float:
r.value = Float32Value(real(v))
case Double:
r.value = Float64Value(real(v))
default:
//TODO panic(todo("", n.Position(), o.Type(), to))
r.value = nil
}
case Float:
v := v.(Float32Value)
switch to.Kind() {
case ComplexFloat:
r.value = Complex64Value(complex(v, 0))
case ComplexDouble:
r.value = Complex128Value(complex(v, 0))
case Double:
r.value = Float64Value(v)
case ComplexLongDouble:
panic(todo("", n.Position()))
case LongDouble:
r.value = &Float128Value{N: big.NewFloat(float64(v))}
case Decimal32, Decimal64, Decimal128:
// ok
default:
panic(todo("695 %s", to.Kind()))
}
case Double:
v := v.(Float64Value)
switch to.Kind() {
case ComplexFloat:
r.value = Complex64Value(complex(v, 0))
case ComplexDouble:
r.value = Complex128Value(complex(v, 0))
case LongDouble:
f := float64(v)
switch {
case math.IsNaN(f):
r.value = &Float128Value{NaN: true}
default:
r.value = &Float128Value{N: big.NewFloat(f)}
}
case Float:
r.value = Float32Value(v)
case ComplexLongDouble:
panic(todo("", n.Position()))
case Vector:
r.value = nil
case Decimal32, Decimal64, Decimal128:
// ok
default:
panic(todo("", to.Kind()))
}
case LongDouble:
v := v.(*Float128Value)
switch to.Kind() {
case Double:
if v.NaN {
r.value = Float64Value(math.NaN())
break
}
d, _ := v.N.Float64()
r.value = Float64Value(d)
case Float:
if v.NaN {
r.value = Float32Value(math.NaN())
break
}
d, _ := v.N.Float64()
r.value = Float32Value(d)
case ComplexLongDouble:
if v.NaN {
r.value = Complex256Value{v, &Float128Value{NaN: true}}
break
}
r.value = Complex256Value{v, &Float128Value{N: big.NewFloat(0)}}
case Decimal32, Decimal64, Decimal128:
// ok
default:
panic(todo("813 %v", to.Kind()))
}
case Ptr:
switch to.Kind() {
case Void:
return noOperand
default:
panic(internalErrorf("%v: %v y-> %v %v", n.Position(), o.Type(), to, to.Kind()))
}
default:
panic(internalErrorf("%v: %v -> %v %v", n.Position(), o.Type(), to, to.Kind()))
}
return r.normalize(ctx, n)
}
type signedSaturationLimit struct {
fmin, fmax float64
min, max int64
}
type unsignedSaturationLimit struct {
fmax float64
max uint64
}
var (
signedSaturationLimits = [...]signedSaturationLimit{
1: {math.Nextafter(math.MinInt32, 0), math.Nextafter(math.MaxInt32, 0), math.MinInt32, math.MaxInt32},
2: {math.Nextafter(math.MinInt32, 0), math.Nextafter(math.MaxInt32, 0), math.MinInt32, math.MaxInt32},
4: {math.Nextafter(math.MinInt32, 0), math.Nextafter(math.MaxInt32, 0), math.MinInt32, math.MaxInt32},
8: {math.Nextafter(math.MinInt64, 0), math.Nextafter(math.MaxInt64, 0), math.MinInt64, math.MaxInt64},
}
unsignedSaturationLimits = [...]unsignedSaturationLimit{
1: {math.Nextafter(math.MaxUint32, 0), math.MaxUint32},
2: {math.Nextafter(math.MaxUint32, 0), math.MaxUint32},
4: {math.Nextafter(math.MaxUint32, 0), math.MaxUint32},
8: {math.Nextafter(math.MaxUint64, 0), math.MaxUint64},
}
)
func (o *operand) convertToInt(ctx *context, n Node, to Type) (r Operand) {
v := o.Value()
switch o.Type().Kind() {
case Float:
v := float64(v.(Float32Value))
switch {
case to.IsSignedType():
limits := &signedSaturationLimits[to.Size()]
if v > limits.fmax {
return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.max)}).normalize(ctx, n)
}
if v < limits.fmin {
return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.min)}).normalize(ctx, n)
}
return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n)
default:
limits := &unsignedSaturationLimits[to.Size()]
if v > limits.fmax {
return (&operand{abi: o.abi, typ: to, value: Uint64Value(limits.max)}).normalize(ctx, n)
}
return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n)
}
case Double:
v := float64(v.(Float64Value))
switch {
case to.IsSignedType():
limits := &signedSaturationLimits[to.Size()]
if v > limits.fmax {
return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.max)}).normalize(ctx, n)
}
if v < limits.fmin {
return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.min)}).normalize(ctx, n)
}
return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n)
default:
limits := &unsignedSaturationLimits[to.Size()]
if v > limits.fmax {
return (&operand{abi: o.abi, typ: to, value: Uint64Value(limits.max)}).normalize(ctx, n)
}
return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n)
}
case LongDouble:
panic(todo("", n.Position()))
case Ptr:
var v uint64
switch x := o.Value().(type) {
case Int64Value:
v = uint64(x)
case Uint64Value:
v = uint64(x)
case *InitializerValue:
return (&operand{abi: o.abi, typ: to})
default:
panic(internalErrorf("%v: %T", n.Position(), x))
}
switch {
case to.IsSignedType():
return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n)
default:
return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n)
}
case Array:
return &operand{abi: o.abi, typ: to}
case Vector:
if o.Type().Size() == to.Size() {
return &operand{abi: o.abi, typ: to}
}
}
if ctx != nil {
ctx.errNode(n, "cannot convert %s to %s", o.Type(), to)
}
return &operand{abi: o.abi, typ: to}
}
func (o *operand) convertFromInt(ctx *context, n Node, to Type) (r Operand) {
var v uint64
switch x := o.Value().(type) {
case Int64Value:
v = uint64(x)
case Uint64Value:
v = uint64(x)
default:
if ctx != nil {
ctx.errNode(n, "conversion to integer: invalid value")
}
return &operand{abi: o.abi, typ: to}
}
if to.IsIntegerType() {
switch {
case to.IsSignedType():
return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n)
default:
return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n)
}
}
switch to.Kind() {
case ComplexFloat:
switch {
case o.Type().IsSignedType():
return (&operand{abi: o.abi, typ: to, value: Complex64Value(complex(float64(int64(v)), 0))}).normalize(ctx, n)
default:
return (&operand{abi: o.abi, typ: to, value: Complex64Value(complex(float64(v), 0))}).normalize(ctx, n)
}
case ComplexDouble:
switch {
case o.Type().IsSignedType():
return (&operand{abi: o.abi, typ: to, value: Complex128Value(complex(float64(int64(v)), 0))}).normalize(ctx, n)
default:
return (&operand{abi: o.abi, typ: to, value: Complex128Value(complex(float64(v), 0))}).normalize(ctx, n)
}
case Float:
switch {
case o.Type().IsSignedType():
return (&operand{abi: o.abi, typ: to, value: Float32Value(float64(int64(v)))}).normalize(ctx, n)
default:
return (&operand{abi: o.abi, typ: to, value: Float32Value(float64(v))}).normalize(ctx, n)
}
case ComplexLongDouble:
panic(todo("", n.Position()))
case Double:
switch {
case o.Type().IsSignedType():
return (&operand{abi: o.abi, typ: to, value: Float64Value(int64(v))}).normalize(ctx, n)
default:
return (&operand{abi: o.abi, typ: to, value: Float64Value(v)}).normalize(ctx, n)
}
case LongDouble:
switch {
case o.Type().IsSignedType():
return (&operand{abi: o.abi, typ: to, value: &Float128Value{N: big.NewFloat(0).SetInt64(int64(v))}}).normalize(ctx, n)
default:
return (&operand{abi: o.abi, typ: to, value: &Float128Value{N: big.NewFloat(0).SetUint64(v)}}).normalize(ctx, n)
}
case Ptr:
return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n)
case Struct, Union, Array, Void, Int128, UInt128:
return &operand{abi: o.abi, typ: to}
case Vector:
if o.Type().Size() == to.Size() {
return &operand{abi: o.abi, typ: to}
}
}
if ctx != nil {
ctx.errNode(n, "cannot convert %s to %s", o.Type(), to)
}
return &operand{abi: o.abi, typ: to}
}
func (o *operand) normalize(ctx *context, n Node) (r Operand) {
if o.Type() == nil {
ctx.errNode(n, "operand has unsupported, invalid or incomplete type")
return noOperand
}
if o.Type().IsIntegerType() {
switch {
case o.Type().IsSignedType():
if x, ok := o.value.(Uint64Value); ok {
o.value = Int64Value(x)
}
default:
if x, ok := o.value.(Int64Value); ok {
o.value = Uint64Value(x)
}
}
switch x := o.Value().(type) {
case Int64Value:
if v := convertInt64(int64(x), o.Type(), o.abi); v != int64(x) {
o.value = Int64Value(v)
}
case Uint64Value:
v := uint64(x)
switch o.Type().Size() {
case 1:
v &= 0xff
case 2:
v &= 0xffff
case 4:
v &= 0xffffffff
}
if v != uint64(x) {
o.value = Uint64Value(v)
}
case *InitializerValue, nil:
// ok
default:
panic(internalErrorf("%T %v", x, x))
}
return o
}
switch o.Type().Kind() {
case ComplexFloat:
switch o.Value().(type) {
case Complex64Value, nil:
return o
default:
panic(todo(""))
}
case ComplexDouble:
switch o.Value().(type) {
case Complex128Value, nil:
return o
default:
panic(todo(""))
}
case ComplexLongDouble:
switch o.Value().(type) {
case Complex256Value, nil:
return o
default:
panic(todo("934 %v", o.Type().Kind()))
}
case Float:
switch o.Value().(type) {
case Float32Value, *InitializerValue, nil:
return o
default:
panic(todo(""))
}
case Double:
switch x := o.Value().(type) {
case Float64Value, *InitializerValue, nil:
return o
default:
panic(internalErrorf("%T %v", x, x))
}
case LongDouble:
switch x := o.Value().(type) {
case *Float128Value, nil:
return o
default:
panic(internalErrorf("%T %v TODO980 %v", x, x, n.Position()))
}
case Ptr:
switch o.Value().(type) {
case Int64Value, Uint64Value, *InitializerValue, StringValue, WideStringValue, nil:
return o
default:
panic(todo(""))
}
case Array, Void, Function, Struct, Union, Vector, Decimal32, Decimal64, Decimal128:
return o
case ComplexChar, ComplexInt, ComplexLong, ComplexLongLong, ComplexShort, ComplexUInt, ComplexUShort:
//TOD
if ctx != nil {
ctx.errNode(n, "unsupported type: %s", o.Type())
}
return noOperand
}
panic(internalErrorf("%v, %v", o.Type(), o.Type().Kind()))
}
func convertInt64(n int64, t Type, abi *ABI) int64 {
k := t.Kind()
if k == Enum {
//TODO
}
signed := abi.isSignedInteger(k)
switch sz := abi.size(k); sz {
case 1:
switch {
case signed:
switch {
case int8(n) < 0:
return n | ^math.MaxUint8
default:
return n & math.MaxUint8
}
default:
return n & math.MaxUint8
}
case 2:
switch {
case signed:
switch {
case int16(n) < 0:
return n | ^math.MaxUint16
default:
return n & math.MaxUint16
}
default:
return n & math.MaxUint16
}
case 4:
switch {
case signed:
switch {
case int32(n) < 0:
return n | ^math.MaxUint32
default:
return n & math.MaxUint32
}
default:
return n & math.MaxUint32
}
default:
return n
}
}
func boolValue(b bool) Value {
if b {
return Int64Value(1)
}
return Int64Value(0)
}
type initializer interface {
List() []*Initializer
IsConst() bool
}
type InitializerValue struct {
typ Type
initializer initializer
}
func (v *InitializerValue) List() []*Initializer {
if v == nil || v.initializer == nil {
return nil
}
return v.initializer.List()
}
func (v *InitializerValue) IsConst() bool {
return v != nil && v.initializer != nil && v.initializer.IsConst()
}
func (v *InitializerValue) Type() Type { return v.typ }
func (v *InitializerValue) add(b Value) Value { return nil }
func (v *InitializerValue) and(b Value) Value { return nil }
func (v *InitializerValue) cpl() Value { return nil }
func (v *InitializerValue) div(b Value) Value { return nil }
func (v *InitializerValue) eq(b Value) Value { return nil }
func (v *InitializerValue) ge(b Value) Value { return nil }
func (v *InitializerValue) gt(b Value) Value { return nil }
func (v *InitializerValue) le(b Value) Value { return nil }
func (v *InitializerValue) lsh(b Value) Value { return nil }
func (v *InitializerValue) lt(b Value) Value { return nil }
func (v *InitializerValue) mod(b Value) Value { return nil }
func (v *InitializerValue) mul(b Value) Value { return nil }
func (v *InitializerValue) neg() Value { return nil }
func (v *InitializerValue) neq(b Value) Value { return nil }
func (v *InitializerValue) or(b Value) Value { return nil }
func (v *InitializerValue) rsh(b Value) Value { return nil }
func (v *InitializerValue) sub(b Value) Value { return nil }
func (v *InitializerValue) xor(b Value) Value { return nil }
func (v *InitializerValue) IsNonZero() bool {
if v == nil {
return false
}
for _, v := range v.List() {
if !v.AssignmentExpression.Operand.IsZero() {
return true
}
}
return false
}
func (v *InitializerValue) IsZero() bool {
if v == nil {
return false
}
for _, v := range v.List() {
if !v.AssignmentExpression.Operand.IsZero() {
return false
}
}
return true
}