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matterbridge/vendor/github.com/d5/tengo/compiler/ast/if_stmt.go
Wim 1bb39eba87
Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script.
This script will receive every incoming message and can be used to modify the Username and the Text of that message.
The script will have the following global variables:
to modify: msgUsername and msgText
to read: msgChannel and msgAccount

The script is reloaded on every message, so you can modify the script on the fly.

Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo
and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo

The example below will check if the text contains blah and if so, it'll replace the text and the username of that message.
text := import("text")
if text.re_match("blah",msgText) {
    msgText="replaced by this"
    msgUsername="fakeuser"
}

More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and
https://github.com/d5/tengo/blob/master/docs/stdlib.md
2019-02-23 16:39:44 +01:00

41 lines
823 B
Go

package ast
import "github.com/d5/tengo/compiler/source"
// IfStmt represents an if statement.
type IfStmt struct {
IfPos source.Pos
Init Stmt
Cond Expr
Body *BlockStmt
Else Stmt // else branch; or nil
}
func (s *IfStmt) stmtNode() {}
// Pos returns the position of first character belonging to the node.
func (s *IfStmt) Pos() source.Pos {
return s.IfPos
}
// End returns the position of first character immediately after the node.
func (s *IfStmt) End() source.Pos {
if s.Else != nil {
return s.Else.End()
}
return s.Body.End()
}
func (s *IfStmt) String() string {
var initStmt, elseStmt string
if s.Init != nil {
initStmt = s.Init.String() + "; "
}
if s.Else != nil {
elseStmt = " else " + s.Else.String()
}
return "if " + initStmt + s.Cond.String() + " " + s.Body.String() + elseStmt
}