mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-11-24 22:21:36 +00:00
e4c0ca0f48
* Switch to upstream discordgo again * Fix discord api changes
155 lines
4.7 KiB
Go
155 lines
4.7 KiB
Go
// Discordgo - Discord bindings for Go
|
|
// Available at https://github.com/bwmarrin/discordgo
|
|
|
|
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// This file contains functions related to Discord OAuth2 endpoints
|
|
|
|
package discordgo
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Code specific to Discord OAuth2 Applications
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
|
// The MembershipState represents whether the user is in the team or has been invited into it
|
|
type MembershipState int
|
|
|
|
// Constants for the different stages of the MembershipState
|
|
const (
|
|
MembershipStateInvited MembershipState = 1
|
|
MembershipStateAccepted MembershipState = 2
|
|
)
|
|
|
|
// A TeamMember struct stores values for a single Team Member, extending the normal User data - note that the user field is partial
|
|
type TeamMember struct {
|
|
User *User `json:"user"`
|
|
TeamID string `json:"team_id"`
|
|
MembershipState MembershipState `json:"membership_state"`
|
|
Permissions []string `json:"permissions"`
|
|
}
|
|
|
|
// A Team struct stores the members of a Discord Developer Team as well as some metadata about it
|
|
type Team struct {
|
|
ID string `json:"id"`
|
|
Name string `json:"name"`
|
|
Description string `json:"description"`
|
|
Icon string `json:"icon"`
|
|
OwnerID string `json:"owner_user_id"`
|
|
Members []*TeamMember `json:"members"`
|
|
}
|
|
|
|
// Application returns an Application structure of a specific Application
|
|
// appID : The ID of an Application
|
|
func (s *Session) Application(appID string) (st *Application, err error) {
|
|
|
|
body, err := s.RequestWithBucketID("GET", EndpointOAuth2Application(appID), nil, EndpointOAuth2Application(""))
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = unmarshal(body, &st)
|
|
return
|
|
}
|
|
|
|
// Applications returns all applications for the authenticated user
|
|
func (s *Session) Applications() (st []*Application, err error) {
|
|
|
|
body, err := s.RequestWithBucketID("GET", EndpointOAuth2Applications, nil, EndpointOAuth2Applications)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = unmarshal(body, &st)
|
|
return
|
|
}
|
|
|
|
// ApplicationCreate creates a new Application
|
|
// name : Name of Application / Bot
|
|
// uris : Redirect URIs (Not required)
|
|
func (s *Session) ApplicationCreate(ap *Application) (st *Application, err error) {
|
|
|
|
data := struct {
|
|
Name string `json:"name"`
|
|
Description string `json:"description"`
|
|
}{ap.Name, ap.Description}
|
|
|
|
body, err := s.RequestWithBucketID("POST", EndpointOAuth2Applications, data, EndpointOAuth2Applications)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = unmarshal(body, &st)
|
|
return
|
|
}
|
|
|
|
// ApplicationUpdate updates an existing Application
|
|
// var : desc
|
|
func (s *Session) ApplicationUpdate(appID string, ap *Application) (st *Application, err error) {
|
|
|
|
data := struct {
|
|
Name string `json:"name"`
|
|
Description string `json:"description"`
|
|
}{ap.Name, ap.Description}
|
|
|
|
body, err := s.RequestWithBucketID("PUT", EndpointOAuth2Application(appID), data, EndpointOAuth2Application(""))
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = unmarshal(body, &st)
|
|
return
|
|
}
|
|
|
|
// ApplicationDelete deletes an existing Application
|
|
// appID : The ID of an Application
|
|
func (s *Session) ApplicationDelete(appID string) (err error) {
|
|
|
|
_, err = s.RequestWithBucketID("DELETE", EndpointOAuth2Application(appID), nil, EndpointOAuth2Application(""))
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// Asset struct stores values for an asset of an application
|
|
type Asset struct {
|
|
Type int `json:"type"`
|
|
ID string `json:"id"`
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
// ApplicationAssets returns an application's assets
|
|
func (s *Session) ApplicationAssets(appID string) (ass []*Asset, err error) {
|
|
|
|
body, err := s.RequestWithBucketID("GET", EndpointOAuth2ApplicationAssets(appID), nil, EndpointOAuth2ApplicationAssets(""))
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = unmarshal(body, &ass)
|
|
return
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Code specific to Discord OAuth2 Application Bots
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
|
// ApplicationBotCreate creates an Application Bot Account
|
|
//
|
|
// appID : The ID of an Application
|
|
//
|
|
// NOTE: func name may change, if I can think up something better.
|
|
func (s *Session) ApplicationBotCreate(appID string) (st *User, err error) {
|
|
|
|
body, err := s.RequestWithBucketID("POST", EndpointOAuth2ApplicationsBot(appID), nil, EndpointOAuth2ApplicationsBot(""))
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = unmarshal(body, &st)
|
|
return
|
|
}
|