mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-12-27 07:45:40 +00:00
1bb39eba87
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
150 lines
3.4 KiB
Go
150 lines
3.4 KiB
Go
package script
|
|
|
|
import (
|
|
"errors"
|
|
|
|
"github.com/d5/tengo/objects"
|
|
)
|
|
|
|
// Variable is a user-defined variable for the script.
|
|
type Variable struct {
|
|
name string
|
|
value *objects.Object
|
|
}
|
|
|
|
// NewVariable creates a Variable.
|
|
func NewVariable(name string, value interface{}) (*Variable, error) {
|
|
obj, err := objects.FromInterface(value)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return &Variable{
|
|
name: name,
|
|
value: &obj,
|
|
}, nil
|
|
}
|
|
|
|
// Name returns the name of the variable.
|
|
func (v *Variable) Name() string {
|
|
return v.name
|
|
}
|
|
|
|
// Value returns an empty interface of the variable value.
|
|
func (v *Variable) Value() interface{} {
|
|
return objectToInterface(*v.value)
|
|
}
|
|
|
|
// ValueType returns the name of the value type.
|
|
func (v *Variable) ValueType() string {
|
|
return (*v.value).TypeName()
|
|
}
|
|
|
|
// Int returns int value of the variable value.
|
|
// It returns 0 if the value is not convertible to int.
|
|
func (v *Variable) Int() int {
|
|
c, _ := objects.ToInt(*v.value)
|
|
|
|
return c
|
|
}
|
|
|
|
// Int64 returns int64 value of the variable value.
|
|
// It returns 0 if the value is not convertible to int64.
|
|
func (v *Variable) Int64() int64 {
|
|
c, _ := objects.ToInt64(*v.value)
|
|
|
|
return c
|
|
}
|
|
|
|
// Float returns float64 value of the variable value.
|
|
// It returns 0.0 if the value is not convertible to float64.
|
|
func (v *Variable) Float() float64 {
|
|
c, _ := objects.ToFloat64(*v.value)
|
|
|
|
return c
|
|
}
|
|
|
|
// Char returns rune value of the variable value.
|
|
// It returns 0 if the value is not convertible to rune.
|
|
func (v *Variable) Char() rune {
|
|
c, _ := objects.ToRune(*v.value)
|
|
|
|
return c
|
|
}
|
|
|
|
// Bool returns bool value of the variable value.
|
|
// It returns 0 if the value is not convertible to bool.
|
|
func (v *Variable) Bool() bool {
|
|
c, _ := objects.ToBool(*v.value)
|
|
|
|
return c
|
|
}
|
|
|
|
// Array returns []interface value of the variable value.
|
|
// It returns 0 if the value is not convertible to []interface.
|
|
func (v *Variable) Array() []interface{} {
|
|
switch val := (*v.value).(type) {
|
|
case *objects.Array:
|
|
var arr []interface{}
|
|
for _, e := range val.Value {
|
|
arr = append(arr, objectToInterface(e))
|
|
}
|
|
return arr
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Map returns map[string]interface{} value of the variable value.
|
|
// It returns 0 if the value is not convertible to map[string]interface{}.
|
|
func (v *Variable) Map() map[string]interface{} {
|
|
switch val := (*v.value).(type) {
|
|
case *objects.Map:
|
|
kv := make(map[string]interface{})
|
|
for mk, mv := range val.Value {
|
|
kv[mk] = objectToInterface(mv)
|
|
}
|
|
return kv
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// String returns string value of the variable value.
|
|
// It returns 0 if the value is not convertible to string.
|
|
func (v *Variable) String() string {
|
|
c, _ := objects.ToString(*v.value)
|
|
|
|
return c
|
|
}
|
|
|
|
// Bytes returns a byte slice of the variable value.
|
|
// It returns nil if the value is not convertible to byte slice.
|
|
func (v *Variable) Bytes() []byte {
|
|
c, _ := objects.ToByteSlice(*v.value)
|
|
|
|
return c
|
|
}
|
|
|
|
// Error returns an error if the underlying value is error object.
|
|
// If not, this returns nil.
|
|
func (v *Variable) Error() error {
|
|
err, ok := (*v.value).(*objects.Error)
|
|
if ok {
|
|
return errors.New(err.String())
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Object returns an underlying Object of the variable value.
|
|
// Note that returned Object is a copy of an actual Object used in the script.
|
|
func (v *Variable) Object() objects.Object {
|
|
return *v.value
|
|
}
|
|
|
|
// IsUndefined returns true if the underlying value is undefined.
|
|
func (v *Variable) IsUndefined() bool {
|
|
return *v.value == objects.UndefinedValue
|
|
}
|