5
0
mirror of https://github.com/cwinfo/matterbridge.git synced 2024-11-15 14:30:26 +00:00
matterbridge/vendor/github.com/d5/tengo/compiler/bytecode.go
Wim 1bb39eba87
Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script.
This script will receive every incoming message and can be used to modify the Username and the Text of that message.
The script will have the following global variables:
to modify: msgUsername and msgText
to read: msgChannel and msgAccount

The script is reloaded on every message, so you can modify the script on the fly.

Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo
and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo

The example below will check if the text contains blah and if so, it'll replace the text and the username of that message.
text := import("text")
if text.re_match("blah",msgText) {
    msgText="replaced by this"
    msgUsername="fakeuser"
}

More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and
https://github.com/d5/tengo/blob/master/docs/stdlib.md
2019-02-23 16:39:44 +01:00

135 lines
3.3 KiB
Go

package compiler
import (
"encoding/gob"
"fmt"
"io"
"reflect"
"github.com/d5/tengo/compiler/source"
"github.com/d5/tengo/objects"
)
// Bytecode is a compiled instructions and constants.
type Bytecode struct {
FileSet *source.FileSet
MainFunction *objects.CompiledFunction
Constants []objects.Object
}
// Decode reads Bytecode data from the reader.
func (b *Bytecode) Decode(r io.Reader) error {
dec := gob.NewDecoder(r)
if err := dec.Decode(&b.FileSet); err != nil {
return err
}
// TODO: files in b.FileSet.File does not have their 'set' field properly set to b.FileSet
// as it's private field and not serialized by gob encoder/decoder.
if err := dec.Decode(&b.MainFunction); err != nil {
return err
}
if err := dec.Decode(&b.Constants); err != nil {
return err
}
// replace Bool and Undefined with known value
for i, v := range b.Constants {
b.Constants[i] = cleanupObjects(v)
}
return nil
}
// Encode writes Bytecode data to the writer.
func (b *Bytecode) Encode(w io.Writer) error {
enc := gob.NewEncoder(w)
if err := enc.Encode(b.FileSet); err != nil {
return err
}
if err := enc.Encode(b.MainFunction); err != nil {
return err
}
// constants
return enc.Encode(b.Constants)
}
// FormatInstructions returns human readable string representations of
// compiled instructions.
func (b *Bytecode) FormatInstructions() []string {
return FormatInstructions(b.MainFunction.Instructions, 0)
}
// FormatConstants returns human readable string representations of
// compiled constants.
func (b *Bytecode) FormatConstants() (output []string) {
for cidx, cn := range b.Constants {
switch cn := cn.(type) {
case *objects.CompiledFunction:
output = append(output, fmt.Sprintf("[% 3d] (Compiled Function|%p)", cidx, &cn))
for _, l := range FormatInstructions(cn.Instructions, 0) {
output = append(output, fmt.Sprintf(" %s", l))
}
default:
output = append(output, fmt.Sprintf("[% 3d] %s (%s|%p)", cidx, cn, reflect.TypeOf(cn).Elem().Name(), &cn))
}
}
return
}
func cleanupObjects(o objects.Object) objects.Object {
switch o := o.(type) {
case *objects.Bool:
if o.IsFalsy() {
return objects.FalseValue
}
return objects.TrueValue
case *objects.Undefined:
return objects.UndefinedValue
case *objects.Array:
for i, v := range o.Value {
o.Value[i] = cleanupObjects(v)
}
case *objects.Map:
for k, v := range o.Value {
o.Value[k] = cleanupObjects(v)
}
}
return o
}
func init() {
gob.Register(&source.FileSet{})
gob.Register(&source.File{})
gob.Register(&objects.Array{})
gob.Register(&objects.ArrayIterator{})
gob.Register(&objects.Bool{})
gob.Register(&objects.Break{})
gob.Register(&objects.BuiltinFunction{})
gob.Register(&objects.Bytes{})
gob.Register(&objects.Char{})
gob.Register(&objects.Closure{})
gob.Register(&objects.CompiledFunction{})
gob.Register(&objects.Continue{})
gob.Register(&objects.Error{})
gob.Register(&objects.Float{})
gob.Register(&objects.ImmutableArray{})
gob.Register(&objects.ImmutableMap{})
gob.Register(&objects.Int{})
gob.Register(&objects.Map{})
gob.Register(&objects.MapIterator{})
gob.Register(&objects.ReturnValue{})
gob.Register(&objects.String{})
gob.Register(&objects.StringIterator{})
gob.Register(&objects.Time{})
gob.Register(&objects.Undefined{})
gob.Register(&objects.UserFunction{})
}