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matterbridge/gateway/gateway.go
Wim 7c773ebae0 Add support for editing messages across bridges. Currently mattermost/discord.
Our Message type has an extra ID field which contains the message ID of the specific bridge.
The Send() function has been modified to return a msg ID (after the message to that specific
bridge has been created).

There is a lru cache of 5000 entries (message IDs). All in memory, so editing messages
will only work for messages the bot has seen.

Currently we go out from the idea that every message ID is unique, so we don't keep
the ID separate for each bridge. (we do for each gateway though)

If there's a new message from a bridge, we put that message ID in the LRU cache as key
and the []*BrMsgID as value (this slice contains the message ID's of each bridge that
received the new message)

If there's a new message and this message ID already exists in the cache, it must be
an updated message. The value from the cache gets checked for each bridge and if there
is a message ID for this bridge, the ID will be added to the Message{} sent to that
bridge. If the bridge sees that the ID isn't empty, it'll know it has to update the
message with that specific ID instead of creating a new message.
2017-08-28 00:33:17 +02:00

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package gateway
import (
"fmt"
"github.com/42wim/matterbridge/bridge"
"github.com/42wim/matterbridge/bridge/config"
log "github.com/Sirupsen/logrus"
// "github.com/davecgh/go-spew/spew"
"github.com/hashicorp/golang-lru"
"github.com/peterhellberg/emojilib"
"regexp"
"strings"
"time"
)
type Gateway struct {
*config.Config
Router *Router
MyConfig *config.Gateway
Bridges map[string]*bridge.Bridge
Channels map[string]*config.ChannelInfo
ChannelOptions map[string]config.ChannelOptions
Message chan config.Message
Name string
Messages *lru.Cache
//map[string][]*BrMsg
lruCache *lru.Cache
}
type BrMsgID struct {
br *bridge.Bridge
ID string
}
func New(cfg config.Gateway, r *Router) *Gateway {
gw := &Gateway{Channels: make(map[string]*config.ChannelInfo), Message: r.Message,
Router: r, Bridges: make(map[string]*bridge.Bridge), Config: r.Config}
cache, _ := lru.New(5000)
gw.Messages = cache
gw.AddConfig(&cfg)
return gw
}
func (gw *Gateway) AddBridge(cfg *config.Bridge) error {
br := gw.Router.getBridge(cfg.Account)
if br == nil {
br = bridge.New(gw.Config, cfg, gw.Message)
}
gw.mapChannelsToBridge(br)
gw.Bridges[cfg.Account] = br
return nil
}
func (gw *Gateway) AddConfig(cfg *config.Gateway) error {
gw.Name = cfg.Name
gw.MyConfig = cfg
gw.mapChannels()
for _, br := range append(gw.MyConfig.In, append(gw.MyConfig.InOut, gw.MyConfig.Out...)...) {
err := gw.AddBridge(&br)
if err != nil {
return err
}
}
return nil
}
func (gw *Gateway) mapChannelsToBridge(br *bridge.Bridge) {
for ID, channel := range gw.Channels {
if br.Account == channel.Account {
br.Channels[ID] = *channel
}
}
}
func (gw *Gateway) reconnectBridge(br *bridge.Bridge) {
br.Disconnect()
time.Sleep(time.Second * 5)
RECONNECT:
log.Infof("Reconnecting %s", br.Account)
err := br.Connect()
if err != nil {
log.Errorf("Reconnection failed: %s. Trying again in 60 seconds", err)
time.Sleep(time.Second * 60)
goto RECONNECT
}
br.Joined = make(map[string]bool)
br.JoinChannels()
}
func (gw *Gateway) mapChannelConfig(cfg []config.Bridge, direction string) {
for _, br := range cfg {
if isApi(br.Account) {
br.Channel = "api"
}
ID := br.Channel + br.Account
if _, ok := gw.Channels[ID]; !ok {
channel := &config.ChannelInfo{Name: br.Channel, Direction: direction, ID: ID, Options: br.Options, Account: br.Account,
SameChannel: make(map[string]bool)}
channel.SameChannel[gw.Name] = br.SameChannel
gw.Channels[channel.ID] = channel
} else {
// if we already have a key and it's not our current direction it means we have a bidirectional inout
if gw.Channels[ID].Direction != direction {
gw.Channels[ID].Direction = "inout"
}
}
gw.Channels[ID].SameChannel[gw.Name] = br.SameChannel
}
}
func (gw *Gateway) mapChannels() error {
gw.mapChannelConfig(gw.MyConfig.In, "in")
gw.mapChannelConfig(gw.MyConfig.Out, "out")
gw.mapChannelConfig(gw.MyConfig.InOut, "inout")
return nil
}
func (gw *Gateway) getDestChannel(msg *config.Message, dest bridge.Bridge) []config.ChannelInfo {
var channels []config.ChannelInfo
// if source channel is in only, do nothing
for _, channel := range gw.Channels {
// lookup the channel from the message
if channel.ID == getChannelID(*msg) {
// we only have destinations if the original message is from an "in" (sending) channel
if !strings.Contains(channel.Direction, "in") {
return channels
}
continue
}
}
for _, channel := range gw.Channels {
if _, ok := gw.Channels[getChannelID(*msg)]; !ok {
continue
}
// do samechannelgateway logic
if channel.SameChannel[msg.Gateway] {
if msg.Channel == channel.Name && msg.Account != dest.Account {
channels = append(channels, *channel)
}
continue
}
if strings.Contains(channel.Direction, "out") && channel.Account == dest.Account && gw.validGatewayDest(msg, channel) {
channels = append(channels, *channel)
}
}
return channels
}
func (gw *Gateway) handleMessage(msg config.Message, dest *bridge.Bridge) []*BrMsgID {
var brMsgIDs []*BrMsgID
// only relay join/part when configged
if msg.Event == config.EVENT_JOIN_LEAVE && !gw.Bridges[dest.Account].Config.ShowJoinPart {
return brMsgIDs
}
// broadcast to every out channel (irc QUIT)
if msg.Channel == "" && msg.Event != config.EVENT_JOIN_LEAVE {
log.Debug("empty channel")
return brMsgIDs
}
originchannel := msg.Channel
origmsg := msg
channels := gw.getDestChannel(&msg, *dest)
for _, channel := range channels {
// do not send to ourself
if channel.ID == getChannelID(origmsg) {
continue
}
log.Debugf("Sending %#v from %s (%s) to %s (%s)", msg, msg.Account, originchannel, dest.Account, channel.Name)
msg.Channel = channel.Name
msg.Avatar = gw.modifyAvatar(origmsg, dest)
msg.Username = gw.modifyUsername(origmsg, dest)
msg.ID = ""
if res, ok := gw.Messages.Get(origmsg.ID); ok {
IDs := res.([]*BrMsgID)
for _, id := range IDs {
if dest.Protocol == id.br.Protocol {
msg.ID = id.ID
}
}
}
// for api we need originchannel as channel
if dest.Protocol == "api" {
msg.Channel = originchannel
}
mID, err := dest.Send(msg)
if err != nil {
fmt.Println(err)
}
// append the message ID (mID) from this bridge (dest) to our brMsgIDs slice
log.Debugf("message ID: %s\n", mID)
brMsgIDs = append(brMsgIDs, &BrMsgID{dest, mID})
}
return brMsgIDs
}
func (gw *Gateway) ignoreMessage(msg *config.Message) bool {
// if we don't have the bridge, ignore it
if _, ok := gw.Bridges[msg.Account]; !ok {
return true
}
if msg.Text == "" {
log.Debugf("ignoring empty message %#v from %s", msg, msg.Account)
return true
}
for _, entry := range strings.Fields(gw.Bridges[msg.Account].Config.IgnoreNicks) {
if msg.Username == entry {
log.Debugf("ignoring %s from %s", msg.Username, msg.Account)
return true
}
}
// TODO do not compile regexps everytime
for _, entry := range strings.Fields(gw.Bridges[msg.Account].Config.IgnoreMessages) {
if entry != "" {
re, err := regexp.Compile(entry)
if err != nil {
log.Errorf("incorrect regexp %s for %s", entry, msg.Account)
continue
}
if re.MatchString(msg.Text) {
log.Debugf("matching %s. ignoring %s from %s", entry, msg.Text, msg.Account)
return true
}
}
}
return false
}
func (gw *Gateway) modifyUsername(msg config.Message, dest *bridge.Bridge) string {
br := gw.Bridges[msg.Account]
msg.Protocol = br.Protocol
nick := gw.Config.General.RemoteNickFormat
if nick == "" {
nick = dest.Config.RemoteNickFormat
}
if len(msg.Username) > 0 {
// fix utf-8 issue #193
i := 0
for index := range msg.Username {
if i == 1 {
i = index
break
}
i++
}
nick = strings.Replace(nick, "{NOPINGNICK}", msg.Username[:i]+""+msg.Username[i:], -1)
}
nick = strings.Replace(nick, "{NICK}", msg.Username, -1)
nick = strings.Replace(nick, "{BRIDGE}", br.Name, -1)
nick = strings.Replace(nick, "{PROTOCOL}", br.Protocol, -1)
return nick
}
func (gw *Gateway) modifyAvatar(msg config.Message, dest *bridge.Bridge) string {
iconurl := gw.Config.General.IconURL
if iconurl == "" {
iconurl = dest.Config.IconURL
}
iconurl = strings.Replace(iconurl, "{NICK}", msg.Username, -1)
if msg.Avatar == "" {
msg.Avatar = iconurl
}
return msg.Avatar
}
func (gw *Gateway) modifyMessage(msg *config.Message) {
// replace :emoji: to unicode
msg.Text = emojilib.Replace(msg.Text)
msg.Gateway = gw.Name
}
func getChannelID(msg config.Message) string {
return msg.Channel + msg.Account
}
func (gw *Gateway) validGatewayDest(msg *config.Message, channel *config.ChannelInfo) bool {
return msg.Gateway == gw.Name
}
func isApi(account string) bool {
return strings.HasPrefix(account, "api.")
}