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matterbridge/bridge/discord/helpers.go
Wim 7d2e440c83
Add support for discord category channels (discord) (#863)
This adds support for the discord category option that can be used
to group channels in. This means we can have multiple channels with
the same name.

We add the option to specify a category in the channel option of a
discord account under [[gateway]]

Besides channel="channel" or channel="ID:channelID", now also
channel="category/channel" can be specified.

This change remains backwards compatible with people that haven't
specified the category and incorporates the fix in #861
2019-07-15 21:56:35 +02:00

262 lines
6.5 KiB
Go

package bdiscord
import (
"encoding/json"
"errors"
"regexp"
"strings"
"unicode"
"github.com/bwmarrin/discordgo"
)
func (b *Bdiscord) getNick(user *discordgo.User) string {
b.membersMutex.RLock()
defer b.membersMutex.RUnlock()
if member, ok := b.userMemberMap[user.ID]; ok {
if member.Nick != "" {
// Only return if nick is set.
return member.Nick
}
// Otherwise return username.
return user.Username
}
// If we didn't find nick, search for it.
member, err := b.c.GuildMember(b.guildID, user.ID)
if err != nil {
b.Log.Warnf("Failed to fetch information for member %#v: %s", user, err)
return user.Username
} else if member == nil {
b.Log.Warnf("Got no information for member %#v", user)
return user.Username
}
b.userMemberMap[user.ID] = member
b.nickMemberMap[member.User.Username] = member
if member.Nick != "" {
b.nickMemberMap[member.Nick] = member
return member.Nick
}
return user.Username
}
func (b *Bdiscord) getGuildMemberByNick(nick string) (*discordgo.Member, error) {
b.membersMutex.RLock()
defer b.membersMutex.RUnlock()
if member, ok := b.nickMemberMap[nick]; ok {
return member, nil
}
return nil, errors.New("Couldn't find guild member with nick " + nick) // This will most likely get ignored by the caller
}
func (b *Bdiscord) getChannelID(name string) string {
if strings.Contains(name, "/") {
return b.getCategoryChannelID(name)
}
b.channelsMutex.RLock()
defer b.channelsMutex.RUnlock()
idcheck := strings.Split(name, "ID:")
if len(idcheck) > 1 {
return idcheck[1]
}
for _, channel := range b.channels {
if channel.Name == name && channel.Type == discordgo.ChannelTypeGuildText {
return channel.ID
}
}
return ""
}
func (b *Bdiscord) getCategoryChannelID(name string) string {
b.channelsMutex.RLock()
defer b.channelsMutex.RUnlock()
res := strings.Split(name, "/")
// shouldn't happen because function should be only called from getChannelID
if len(res) != 2 {
return ""
}
catName, chanName := res[0], res[1]
for _, channel := range b.channels {
// if we have a parentID, lookup the name of that parent (category)
// and if it matches return it
if channel.Name == chanName && channel.ParentID != "" {
for _, cat := range b.channels {
if cat.ID == channel.ParentID && cat.Name == catName {
return channel.ID
}
}
}
}
return ""
}
func (b *Bdiscord) getChannelName(id string) string {
b.channelsMutex.RLock()
defer b.channelsMutex.RUnlock()
for _, channel := range b.channels {
if channel.ID == id {
return b.getCategoryChannelName(channel.Name, channel.ParentID)
}
}
return ""
}
func (b *Bdiscord) getCategoryChannelName(name, parentID string) string {
var usesCat bool
// do we have a category configuration in the channel config
for _, c := range b.channelInfoMap {
if strings.Contains(c.Name, "/") {
usesCat = true
break
}
}
// configuration without category, return the normal channel name
if !usesCat {
return name
}
// create a category/channel response
for _, c := range b.channels {
if c.ID == parentID {
name = c.Name + "/" + name
}
}
return name
}
var (
// See https://discordapp.com/developers/docs/reference#message-formatting.
channelMentionRE = regexp.MustCompile("<#[0-9]+>")
emojiRE = regexp.MustCompile("<(:.*?:)[0-9]+>")
userMentionRE = regexp.MustCompile("@[^@\n]{1,32}")
)
func (b *Bdiscord) replaceChannelMentions(text string) string {
replaceChannelMentionFunc := func(match string) string {
channelID := match[2 : len(match)-1]
channelName := b.getChannelName(channelID)
// If we don't have the channel refresh our list.
if channelName == "" {
var err error
b.channels, err = b.c.GuildChannels(b.guildID)
if err != nil {
return "#unknownchannel"
}
channelName = b.getChannelName(channelID)
}
return "#" + channelName
}
return channelMentionRE.ReplaceAllStringFunc(text, replaceChannelMentionFunc)
}
func (b *Bdiscord) replaceUserMentions(text string) string {
replaceUserMentionFunc := func(match string) string {
var (
err error
member *discordgo.Member
username string
)
usernames := enumerateUsernames(match[1:])
for _, username = range usernames {
b.Log.Debugf("Testing mention: '%s'", username)
member, err = b.getGuildMemberByNick(username)
if err == nil {
break
}
}
if member == nil {
return match
}
return strings.Replace(match, "@"+username, member.User.Mention(), 1)
}
return userMentionRE.ReplaceAllStringFunc(text, replaceUserMentionFunc)
}
func (b *Bdiscord) stripCustomoji(text string) string {
return emojiRE.ReplaceAllString(text, `$1`)
}
func (b *Bdiscord) replaceAction(text string) (string, bool) {
if strings.HasPrefix(text, "_") && strings.HasSuffix(text, "_") {
return text[1:], true
}
return text, false
}
// splitURL splits a webhookURL and returns the ID and token.
func (b *Bdiscord) splitURL(url string) (string, string) {
const (
expectedWebhookSplitCount = 7
webhookIdxID = 5
webhookIdxToken = 6
)
webhookURLSplit := strings.Split(url, "/")
if len(webhookURLSplit) != expectedWebhookSplitCount {
b.Log.Fatalf("%s is no correct discord WebhookURL", url)
}
return webhookURLSplit[webhookIdxID], webhookURLSplit[webhookIdxToken]
}
func enumerateUsernames(s string) []string {
onlySpace := true
for _, r := range s {
if !unicode.IsSpace(r) {
onlySpace = false
break
}
}
if onlySpace {
return nil
}
var username, endSpace string
var usernames []string
skippingSpace := true
for _, r := range s {
if unicode.IsSpace(r) {
if !skippingSpace {
usernames = append(usernames, username)
skippingSpace = true
}
endSpace += string(r)
username += string(r)
} else {
endSpace = ""
username += string(r)
skippingSpace = false
}
}
if endSpace == "" {
usernames = append(usernames, username)
}
return usernames
}
// webhookExecute executes a webhook.
// webhookID: The ID of a webhook.
// token : The auth token for the webhook
// wait : Waits for server confirmation of message send and ensures that the return struct is populated (it is nil otherwise)
func (b *Bdiscord) webhookExecute(webhookID, token string, wait bool, data *discordgo.WebhookParams) (st *discordgo.Message, err error) {
uri := discordgo.EndpointWebhookToken(webhookID, token)
if wait {
uri += "?wait=true"
}
response, err := b.c.RequestWithBucketID("POST", uri, data, discordgo.EndpointWebhookToken("", ""))
if !wait || err != nil {
return nil, err
}
err = json.Unmarshal(response, &st)
if err != nil {
return nil, discordgo.ErrJSONUnmarshal
}
return st, nil
}