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08779c2909
* Update dependencies
647 lines
20 KiB
Go
647 lines
20 KiB
Go
// Copyright (c) 2021 Tulir Asokan
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at http://mozilla.org/MPL/2.0/.
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// Package whatsmeow implements a client for interacting with the WhatsApp web multidevice API.
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package whatsmeow
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import (
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"context"
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"crypto/rand"
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"encoding/hex"
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"errors"
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"fmt"
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"net/http"
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"net/url"
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"runtime/debug"
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"sync"
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"sync/atomic"
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"time"
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"go.mau.fi/whatsmeow/appstate"
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waBinary "go.mau.fi/whatsmeow/binary"
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waProto "go.mau.fi/whatsmeow/binary/proto"
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"go.mau.fi/whatsmeow/socket"
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"go.mau.fi/whatsmeow/store"
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"go.mau.fi/whatsmeow/types"
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"go.mau.fi/whatsmeow/types/events"
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"go.mau.fi/whatsmeow/util/keys"
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waLog "go.mau.fi/whatsmeow/util/log"
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)
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// EventHandler is a function that can handle events from WhatsApp.
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type EventHandler func(evt interface{})
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type nodeHandler func(node *waBinary.Node)
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var nextHandlerID uint32
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type wrappedEventHandler struct {
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fn EventHandler
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id uint32
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}
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// Client contains everything necessary to connect to and interact with the WhatsApp web API.
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type Client struct {
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Store *store.Device
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Log waLog.Logger
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recvLog waLog.Logger
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sendLog waLog.Logger
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socket *socket.NoiseSocket
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socketLock sync.RWMutex
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socketWait chan struct{}
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isLoggedIn uint32
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expectedDisconnectVal uint32
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EnableAutoReconnect bool
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LastSuccessfulConnect time.Time
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AutoReconnectErrors int
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sendActiveReceipts uint32
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// EmitAppStateEventsOnFullSync can be set to true if you want to get app state events emitted
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// even when re-syncing the whole state.
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EmitAppStateEventsOnFullSync bool
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appStateProc *appstate.Processor
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appStateSyncLock sync.Mutex
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historySyncNotifications chan *waProto.HistorySyncNotification
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historySyncHandlerStarted uint32
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uploadPreKeysLock sync.Mutex
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lastPreKeyUpload time.Time
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mediaConnCache *MediaConn
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mediaConnLock sync.Mutex
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responseWaiters map[string]chan<- *waBinary.Node
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responseWaitersLock sync.Mutex
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nodeHandlers map[string]nodeHandler
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handlerQueue chan *waBinary.Node
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eventHandlers []wrappedEventHandler
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eventHandlersLock sync.RWMutex
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messageRetries map[string]int
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messageRetriesLock sync.Mutex
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appStateKeyRequests map[string]time.Time
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appStateKeyRequestsLock sync.RWMutex
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messageSendLock sync.Mutex
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privacySettingsCache atomic.Value
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groupParticipantsCache map[types.JID][]types.JID
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groupParticipantsCacheLock sync.Mutex
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userDevicesCache map[types.JID][]types.JID
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userDevicesCacheLock sync.Mutex
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recentMessagesMap map[recentMessageKey]*waProto.Message
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recentMessagesList [recentMessagesSize]recentMessageKey
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recentMessagesPtr int
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recentMessagesLock sync.RWMutex
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sessionRecreateHistory map[types.JID]time.Time
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sessionRecreateHistoryLock sync.Mutex
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// GetMessageForRetry is used to find the source message for handling retry receipts
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// when the message is not found in the recently sent message cache.
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GetMessageForRetry func(requester, to types.JID, id types.MessageID) *waProto.Message
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// PreRetryCallback is called before a retry receipt is accepted.
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// If it returns false, the accepting will be cancelled and the retry receipt will be ignored.
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PreRetryCallback func(receipt *events.Receipt, id types.MessageID, retryCount int, msg *waProto.Message) bool
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// PrePairCallback is called before pairing is completed. If it returns false, the pairing will be cancelled and
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// the client will disconnect.
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PrePairCallback func(jid types.JID, platform, businessName string) bool
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// Should untrusted identity errors be handled automatically? If true, the stored identity and existing signal
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// sessions will be removed on untrusted identity errors, and an events.IdentityChange will be dispatched.
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// If false, decrypting a message from untrusted devices will fail.
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AutoTrustIdentity bool
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// Should sending to own devices be skipped when sending broadcasts?
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// This works around a bug in the WhatsApp android app where it crashes if you send a status message from a linked device.
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DontSendSelfBroadcast bool
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// Should SubscribePresence return an error if no privacy token is stored for the user?
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ErrorOnSubscribePresenceWithoutToken bool
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uniqueID string
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idCounter uint32
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proxy socket.Proxy
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http *http.Client
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}
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// Size of buffer for the channel that all incoming XML nodes go through.
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// In general it shouldn't go past a few buffered messages, but the channel is big to be safe.
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const handlerQueueSize = 2048
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// NewClient initializes a new WhatsApp web client.
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//
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// The logger can be nil, it will default to a no-op logger.
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//
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// The device store must be set. A default SQL-backed implementation is available in the store/sqlstore package.
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//
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// container, err := sqlstore.New("sqlite3", "file:yoursqlitefile.db?_foreign_keys=on", nil)
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// if err != nil {
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// panic(err)
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// }
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// // If you want multiple sessions, remember their JIDs and use .GetDevice(jid) or .GetAllDevices() instead.
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// deviceStore, err := container.GetFirstDevice()
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// if err != nil {
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// panic(err)
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// }
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// client := whatsmeow.NewClient(deviceStore, nil)
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func NewClient(deviceStore *store.Device, log waLog.Logger) *Client {
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if log == nil {
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log = waLog.Noop
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}
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randomBytes := make([]byte, 2)
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_, _ = rand.Read(randomBytes)
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cli := &Client{
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http: &http.Client{
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Transport: (http.DefaultTransport.(*http.Transport)).Clone(),
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},
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proxy: http.ProxyFromEnvironment,
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Store: deviceStore,
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Log: log,
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recvLog: log.Sub("Recv"),
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sendLog: log.Sub("Send"),
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uniqueID: fmt.Sprintf("%d.%d-", randomBytes[0], randomBytes[1]),
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responseWaiters: make(map[string]chan<- *waBinary.Node),
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eventHandlers: make([]wrappedEventHandler, 0, 1),
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messageRetries: make(map[string]int),
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handlerQueue: make(chan *waBinary.Node, handlerQueueSize),
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appStateProc: appstate.NewProcessor(deviceStore, log.Sub("AppState")),
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socketWait: make(chan struct{}),
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historySyncNotifications: make(chan *waProto.HistorySyncNotification, 32),
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groupParticipantsCache: make(map[types.JID][]types.JID),
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userDevicesCache: make(map[types.JID][]types.JID),
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recentMessagesMap: make(map[recentMessageKey]*waProto.Message, recentMessagesSize),
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sessionRecreateHistory: make(map[types.JID]time.Time),
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GetMessageForRetry: func(requester, to types.JID, id types.MessageID) *waProto.Message { return nil },
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appStateKeyRequests: make(map[string]time.Time),
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EnableAutoReconnect: true,
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AutoTrustIdentity: true,
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DontSendSelfBroadcast: true,
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}
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cli.nodeHandlers = map[string]nodeHandler{
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"message": cli.handleEncryptedMessage,
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"receipt": cli.handleReceipt,
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"call": cli.handleCallEvent,
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"chatstate": cli.handleChatState,
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"presence": cli.handlePresence,
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"notification": cli.handleNotification,
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"success": cli.handleConnectSuccess,
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"failure": cli.handleConnectFailure,
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"stream:error": cli.handleStreamError,
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"iq": cli.handleIQ,
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"ib": cli.handleIB,
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// Apparently there's also an <error> node which can have a code=479 and means "Invalid stanza sent (smax-invalid)"
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}
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return cli
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}
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// SetProxyAddress is a helper method that parses a URL string and calls SetProxy.
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//
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// Returns an error if url.Parse fails to parse the given address.
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func (cli *Client) SetProxyAddress(addr string) error {
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parsed, err := url.Parse(addr)
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if err != nil {
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return err
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}
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cli.SetProxy(http.ProxyURL(parsed))
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return nil
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}
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// SetProxy sets the proxy to use for WhatsApp web websocket connections and media uploads/downloads.
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//
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// Must be called before Connect() to take effect in the websocket connection.
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// If you want to change the proxy after connecting, you must call Disconnect() and then Connect() again manually.
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//
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// By default, the client will find the proxy from the https_proxy environment variable like Go's net/http does.
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//
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// To disable reading proxy info from environment variables, explicitly set the proxy to nil:
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//
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// cli.SetProxy(nil)
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//
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// To use a different proxy for the websocket and media, pass a function that checks the request path or headers:
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//
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// cli.SetProxy(func(r *http.Request) (*url.URL, error) {
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// if r.URL.Host == "web.whatsapp.com" && r.URL.Path == "/ws/chat" {
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// return websocketProxyURL, nil
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// } else {
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// return mediaProxyURL, nil
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// }
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// })
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func (cli *Client) SetProxy(proxy socket.Proxy) {
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cli.proxy = proxy
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cli.http.Transport.(*http.Transport).Proxy = proxy
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}
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func (cli *Client) getSocketWaitChan() <-chan struct{} {
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cli.socketLock.RLock()
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ch := cli.socketWait
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cli.socketLock.RUnlock()
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return ch
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}
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func (cli *Client) closeSocketWaitChan() {
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cli.socketLock.Lock()
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close(cli.socketWait)
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cli.socketWait = make(chan struct{})
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cli.socketLock.Unlock()
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}
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func (cli *Client) getOwnID() types.JID {
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id := cli.Store.ID
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if id == nil {
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return types.EmptyJID
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}
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return *id
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}
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func (cli *Client) WaitForConnection(timeout time.Duration) bool {
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timeoutChan := time.After(timeout)
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cli.socketLock.RLock()
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for cli.socket == nil || !cli.socket.IsConnected() || !cli.IsLoggedIn() {
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ch := cli.socketWait
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cli.socketLock.RUnlock()
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select {
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case <-ch:
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case <-timeoutChan:
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return false
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}
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cli.socketLock.RLock()
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}
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cli.socketLock.RUnlock()
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return true
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}
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// Connect connects the client to the WhatsApp web websocket. After connection, it will either
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// authenticate if there's data in the device store, or emit a QREvent to set up a new link.
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func (cli *Client) Connect() error {
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cli.socketLock.Lock()
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defer cli.socketLock.Unlock()
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if cli.socket != nil {
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if !cli.socket.IsConnected() {
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cli.unlockedDisconnect()
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} else {
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return ErrAlreadyConnected
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}
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}
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cli.resetExpectedDisconnect()
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fs := socket.NewFrameSocket(cli.Log.Sub("Socket"), socket.WAConnHeader, cli.proxy)
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if err := fs.Connect(); err != nil {
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fs.Close(0)
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return err
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} else if err = cli.doHandshake(fs, *keys.NewKeyPair()); err != nil {
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fs.Close(0)
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return fmt.Errorf("noise handshake failed: %w", err)
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}
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go cli.keepAliveLoop(cli.socket.Context())
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go cli.handlerQueueLoop(cli.socket.Context())
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return nil
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}
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// IsLoggedIn returns true after the client is successfully connected and authenticated on WhatsApp.
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func (cli *Client) IsLoggedIn() bool {
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return atomic.LoadUint32(&cli.isLoggedIn) == 1
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}
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func (cli *Client) onDisconnect(ns *socket.NoiseSocket, remote bool) {
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ns.Stop(false)
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cli.socketLock.Lock()
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defer cli.socketLock.Unlock()
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if cli.socket == ns {
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cli.socket = nil
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cli.clearResponseWaiters(xmlStreamEndNode)
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if !cli.isExpectedDisconnect() && remote {
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cli.Log.Debugf("Emitting Disconnected event")
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go cli.dispatchEvent(&events.Disconnected{})
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go cli.autoReconnect()
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} else if remote {
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cli.Log.Debugf("OnDisconnect() called, but it was expected, so not emitting event")
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} else {
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cli.Log.Debugf("OnDisconnect() called after manual disconnection")
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}
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} else {
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cli.Log.Debugf("Ignoring OnDisconnect on different socket")
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}
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}
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func (cli *Client) expectDisconnect() {
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atomic.StoreUint32(&cli.expectedDisconnectVal, 1)
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}
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func (cli *Client) resetExpectedDisconnect() {
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atomic.StoreUint32(&cli.expectedDisconnectVal, 0)
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}
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func (cli *Client) isExpectedDisconnect() bool {
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return atomic.LoadUint32(&cli.expectedDisconnectVal) == 1
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}
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func (cli *Client) autoReconnect() {
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if !cli.EnableAutoReconnect || cli.Store.ID == nil {
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return
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}
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for {
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autoReconnectDelay := time.Duration(cli.AutoReconnectErrors) * 2 * time.Second
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cli.Log.Debugf("Automatically reconnecting after %v", autoReconnectDelay)
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cli.AutoReconnectErrors++
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time.Sleep(autoReconnectDelay)
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err := cli.Connect()
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if errors.Is(err, ErrAlreadyConnected) {
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cli.Log.Debugf("Connect() said we're already connected after autoreconnect sleep")
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return
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} else if err != nil {
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cli.Log.Errorf("Error reconnecting after autoreconnect sleep: %v", err)
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} else {
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return
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}
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}
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}
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// IsConnected checks if the client is connected to the WhatsApp web websocket.
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// Note that this doesn't check if the client is authenticated. See the IsLoggedIn field for that.
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func (cli *Client) IsConnected() bool {
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cli.socketLock.RLock()
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connected := cli.socket != nil && cli.socket.IsConnected()
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cli.socketLock.RUnlock()
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return connected
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}
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// Disconnect disconnects from the WhatsApp web websocket.
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//
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// This will not emit any events, the Disconnected event is only used when the
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// connection is closed by the server or a network error.
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func (cli *Client) Disconnect() {
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if cli.socket == nil {
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return
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}
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cli.socketLock.Lock()
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cli.unlockedDisconnect()
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cli.socketLock.Unlock()
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}
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// Disconnect closes the websocket connection.
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func (cli *Client) unlockedDisconnect() {
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if cli.socket != nil {
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cli.socket.Stop(true)
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cli.socket = nil
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cli.clearResponseWaiters(xmlStreamEndNode)
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}
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}
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// Logout sends a request to unlink the device, then disconnects from the websocket and deletes the local device store.
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//
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// If the logout request fails, the disconnection and local data deletion will not happen either.
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// If an error is returned, but you want to force disconnect/clear data, call Client.Disconnect() and Client.Store.Delete() manually.
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//
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// Note that this will not emit any events. The LoggedOut event is only used for external logouts
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// (triggered by the user from the main device or by WhatsApp servers).
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func (cli *Client) Logout() error {
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ownID := cli.getOwnID()
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if ownID.IsEmpty() {
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return ErrNotLoggedIn
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}
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_, err := cli.sendIQ(infoQuery{
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Namespace: "md",
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Type: "set",
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To: types.ServerJID,
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Content: []waBinary.Node{{
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Tag: "remove-companion-device",
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Attrs: waBinary.Attrs{
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"jid": ownID,
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"reason": "user_initiated",
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},
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}},
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})
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if err != nil {
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return fmt.Errorf("error sending logout request: %w", err)
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}
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cli.Disconnect()
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err = cli.Store.Delete()
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if err != nil {
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return fmt.Errorf("error deleting data from store: %w", err)
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}
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return nil
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}
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// AddEventHandler registers a new function to receive all events emitted by this client.
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//
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// The returned integer is the event handler ID, which can be passed to RemoveEventHandler to remove it.
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//
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// All registered event handlers will receive all events. You should use a type switch statement to
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// filter the events you want:
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//
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// func myEventHandler(evt interface{}) {
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// switch v := evt.(type) {
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// case *events.Message:
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// fmt.Println("Received a message!")
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// case *events.Receipt:
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// fmt.Println("Received a receipt!")
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// }
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// }
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//
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// If you want to access the Client instance inside the event handler, the recommended way is to
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// wrap the whole handler in another struct:
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//
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// type MyClient struct {
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// WAClient *whatsmeow.Client
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// eventHandlerID uint32
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// }
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//
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// func (mycli *MyClient) register() {
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// mycli.eventHandlerID = mycli.WAClient.AddEventHandler(mycli.myEventHandler)
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// }
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//
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// func (mycli *MyClient) myEventHandler(evt interface{}) {
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// // Handle event and access mycli.WAClient
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// }
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func (cli *Client) AddEventHandler(handler EventHandler) uint32 {
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nextID := atomic.AddUint32(&nextHandlerID, 1)
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cli.eventHandlersLock.Lock()
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cli.eventHandlers = append(cli.eventHandlers, wrappedEventHandler{handler, nextID})
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cli.eventHandlersLock.Unlock()
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return nextID
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}
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// RemoveEventHandler removes a previously registered event handler function.
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// If the function with the given ID is found, this returns true.
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//
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// N.B. Do not run this directly from an event handler. That would cause a deadlock because the
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// event dispatcher holds a read lock on the event handler list, and this method wants a write lock
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// on the same list. Instead run it in a goroutine:
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//
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// func (mycli *MyClient) myEventHandler(evt interface{}) {
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// if noLongerWantEvents {
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// go mycli.WAClient.RemoveEventHandler(mycli.eventHandlerID)
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// }
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// }
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func (cli *Client) RemoveEventHandler(id uint32) bool {
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cli.eventHandlersLock.Lock()
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defer cli.eventHandlersLock.Unlock()
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for index := range cli.eventHandlers {
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if cli.eventHandlers[index].id == id {
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if index == 0 {
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cli.eventHandlers[0].fn = nil
|
|
cli.eventHandlers = cli.eventHandlers[1:]
|
|
return true
|
|
} else if index < len(cli.eventHandlers)-1 {
|
|
copy(cli.eventHandlers[index:], cli.eventHandlers[index+1:])
|
|
}
|
|
cli.eventHandlers[len(cli.eventHandlers)-1].fn = nil
|
|
cli.eventHandlers = cli.eventHandlers[:len(cli.eventHandlers)-1]
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
// RemoveEventHandlers removes all event handlers that have been registered with AddEventHandler
|
|
func (cli *Client) RemoveEventHandlers() {
|
|
cli.eventHandlersLock.Lock()
|
|
cli.eventHandlers = make([]wrappedEventHandler, 0, 1)
|
|
cli.eventHandlersLock.Unlock()
|
|
}
|
|
|
|
func (cli *Client) handleFrame(data []byte) {
|
|
decompressed, err := waBinary.Unpack(data)
|
|
if err != nil {
|
|
cli.Log.Warnf("Failed to decompress frame: %v", err)
|
|
cli.Log.Debugf("Errored frame hex: %s", hex.EncodeToString(data))
|
|
return
|
|
}
|
|
node, err := waBinary.Unmarshal(decompressed)
|
|
if err != nil {
|
|
cli.Log.Warnf("Failed to decode node in frame: %v", err)
|
|
cli.Log.Debugf("Errored frame hex: %s", hex.EncodeToString(decompressed))
|
|
return
|
|
}
|
|
cli.recvLog.Debugf("%s", node.XMLString())
|
|
if node.Tag == "xmlstreamend" {
|
|
if !cli.isExpectedDisconnect() {
|
|
cli.Log.Warnf("Received stream end frame")
|
|
}
|
|
// TODO should we do something else?
|
|
} else if cli.receiveResponse(node) {
|
|
// handled
|
|
} else if _, ok := cli.nodeHandlers[node.Tag]; ok {
|
|
select {
|
|
case cli.handlerQueue <- node:
|
|
default:
|
|
cli.Log.Warnf("Handler queue is full, message ordering is no longer guaranteed")
|
|
go func() {
|
|
cli.handlerQueue <- node
|
|
}()
|
|
}
|
|
} else {
|
|
cli.Log.Debugf("Didn't handle WhatsApp node %s", node.Tag)
|
|
}
|
|
}
|
|
|
|
func (cli *Client) handlerQueueLoop(ctx context.Context) {
|
|
for {
|
|
select {
|
|
case node := <-cli.handlerQueue:
|
|
cli.nodeHandlers[node.Tag](node)
|
|
case <-ctx.Done():
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (cli *Client) sendNodeAndGetData(node waBinary.Node) ([]byte, error) {
|
|
cli.socketLock.RLock()
|
|
sock := cli.socket
|
|
cli.socketLock.RUnlock()
|
|
if sock == nil {
|
|
return nil, ErrNotConnected
|
|
}
|
|
|
|
payload, err := waBinary.Marshal(node)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("failed to marshal node: %w", err)
|
|
}
|
|
|
|
cli.sendLog.Debugf("%s", node.XMLString())
|
|
return payload, sock.SendFrame(payload)
|
|
}
|
|
|
|
func (cli *Client) sendNode(node waBinary.Node) error {
|
|
_, err := cli.sendNodeAndGetData(node)
|
|
return err
|
|
}
|
|
|
|
func (cli *Client) dispatchEvent(evt interface{}) {
|
|
cli.eventHandlersLock.RLock()
|
|
defer func() {
|
|
cli.eventHandlersLock.RUnlock()
|
|
err := recover()
|
|
if err != nil {
|
|
cli.Log.Errorf("Event handler panicked while handling a %T: %v\n%s", evt, err, debug.Stack())
|
|
}
|
|
}()
|
|
for _, handler := range cli.eventHandlers {
|
|
handler.fn(evt)
|
|
}
|
|
}
|
|
|
|
// ParseWebMessage parses a WebMessageInfo object into *events.Message to match what real-time messages have.
|
|
//
|
|
// The chat JID can be found in the Conversation data:
|
|
//
|
|
// chatJID, err := types.ParseJID(conv.GetId())
|
|
// for _, historyMsg := range conv.GetMessages() {
|
|
// evt, err := cli.ParseWebMessage(chatJID, historyMsg.GetMessage())
|
|
// yourNormalEventHandler(evt)
|
|
// }
|
|
func (cli *Client) ParseWebMessage(chatJID types.JID, webMsg *waProto.WebMessageInfo) (*events.Message, error) {
|
|
info := types.MessageInfo{
|
|
MessageSource: types.MessageSource{
|
|
Chat: chatJID,
|
|
IsFromMe: webMsg.GetKey().GetFromMe(),
|
|
IsGroup: chatJID.Server == types.GroupServer,
|
|
},
|
|
ID: webMsg.GetKey().GetId(),
|
|
PushName: webMsg.GetPushName(),
|
|
Timestamp: time.Unix(int64(webMsg.GetMessageTimestamp()), 0),
|
|
}
|
|
var err error
|
|
if info.IsFromMe {
|
|
info.Sender = cli.getOwnID().ToNonAD()
|
|
if info.Sender.IsEmpty() {
|
|
return nil, ErrNotLoggedIn
|
|
}
|
|
} else if chatJID.Server == types.DefaultUserServer {
|
|
info.Sender = chatJID
|
|
} else if webMsg.GetParticipant() != "" {
|
|
info.Sender, err = types.ParseJID(webMsg.GetParticipant())
|
|
} else if webMsg.GetKey().GetParticipant() != "" {
|
|
info.Sender, err = types.ParseJID(webMsg.GetKey().GetParticipant())
|
|
} else {
|
|
return nil, fmt.Errorf("couldn't find sender of message %s", info.ID)
|
|
}
|
|
if err != nil {
|
|
return nil, fmt.Errorf("failed to parse sender of message %s: %v", info.ID, err)
|
|
}
|
|
evt := &events.Message{
|
|
RawMessage: webMsg.GetMessage(),
|
|
Info: info,
|
|
}
|
|
evt.UnwrapRaw()
|
|
return evt, nil
|
|
}
|