mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-12-27 11:15:39 +00:00
3033 lines
94 KiB
Go
3033 lines
94 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// TODO: turn off the serve goroutine when idle, so
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// an idle conn only has the readFrames goroutine active. (which could
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// also be optimized probably to pin less memory in crypto/tls). This
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// would involve tracking when the serve goroutine is active (atomic
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// int32 read/CAS probably?) and starting it up when frames arrive,
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// and shutting it down when all handlers exit. the occasional PING
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// packets could use time.AfterFunc to call sc.wakeStartServeLoop()
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// (which is a no-op if already running) and then queue the PING write
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// as normal. The serve loop would then exit in most cases (if no
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// Handlers running) and not be woken up again until the PING packet
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// returns.
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// TODO (maybe): add a mechanism for Handlers to going into
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// half-closed-local mode (rw.(io.Closer) test?) but not exit their
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// handler, and continue to be able to read from the
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// Request.Body. This would be a somewhat semantic change from HTTP/1
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// (or at least what we expose in net/http), so I'd probably want to
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// add it there too. For now, this package says that returning from
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// the Handler ServeHTTP function means you're both done reading and
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// done writing, without a way to stop just one or the other.
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package http2
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import (
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"bufio"
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"bytes"
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"context"
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"crypto/tls"
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"errors"
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"fmt"
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"io"
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"log"
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"math"
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"net"
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"net/http"
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"net/textproto"
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"net/url"
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"os"
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"reflect"
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"runtime"
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"strconv"
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"strings"
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"sync"
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"time"
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"golang.org/x/net/http/httpguts"
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"golang.org/x/net/http2/hpack"
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)
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const (
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prefaceTimeout = 10 * time.Second
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firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
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handlerChunkWriteSize = 4 << 10
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defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
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maxQueuedControlFrames = 10000
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)
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var (
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errClientDisconnected = errors.New("client disconnected")
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errClosedBody = errors.New("body closed by handler")
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errHandlerComplete = errors.New("http2: request body closed due to handler exiting")
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errStreamClosed = errors.New("http2: stream closed")
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)
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var responseWriterStatePool = sync.Pool{
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New: func() interface{} {
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rws := &responseWriterState{}
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rws.bw = bufio.NewWriterSize(chunkWriter{rws}, handlerChunkWriteSize)
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return rws
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},
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}
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// Test hooks.
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var (
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testHookOnConn func()
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testHookGetServerConn func(*serverConn)
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testHookOnPanicMu *sync.Mutex // nil except in tests
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testHookOnPanic func(sc *serverConn, panicVal interface{}) (rePanic bool)
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)
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// Server is an HTTP/2 server.
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type Server struct {
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// MaxHandlers limits the number of http.Handler ServeHTTP goroutines
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// which may run at a time over all connections.
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// Negative or zero no limit.
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// TODO: implement
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MaxHandlers int
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// MaxConcurrentStreams optionally specifies the number of
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// concurrent streams that each client may have open at a
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// time. This is unrelated to the number of http.Handler goroutines
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// which may be active globally, which is MaxHandlers.
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// If zero, MaxConcurrentStreams defaults to at least 100, per
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// the HTTP/2 spec's recommendations.
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MaxConcurrentStreams uint32
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// MaxReadFrameSize optionally specifies the largest frame
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// this server is willing to read. A valid value is between
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// 16k and 16M, inclusive. If zero or otherwise invalid, a
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// default value is used.
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MaxReadFrameSize uint32
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// PermitProhibitedCipherSuites, if true, permits the use of
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// cipher suites prohibited by the HTTP/2 spec.
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PermitProhibitedCipherSuites bool
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// IdleTimeout specifies how long until idle clients should be
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// closed with a GOAWAY frame. PING frames are not considered
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// activity for the purposes of IdleTimeout.
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IdleTimeout time.Duration
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// MaxUploadBufferPerConnection is the size of the initial flow
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// control window for each connections. The HTTP/2 spec does not
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// allow this to be smaller than 65535 or larger than 2^32-1.
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// If the value is outside this range, a default value will be
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// used instead.
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MaxUploadBufferPerConnection int32
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// MaxUploadBufferPerStream is the size of the initial flow control
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// window for each stream. The HTTP/2 spec does not allow this to
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// be larger than 2^32-1. If the value is zero or larger than the
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// maximum, a default value will be used instead.
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MaxUploadBufferPerStream int32
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// NewWriteScheduler constructs a write scheduler for a connection.
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// If nil, a default scheduler is chosen.
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NewWriteScheduler func() WriteScheduler
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// CountError, if non-nil, is called on HTTP/2 server errors.
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// It's intended to increment a metric for monitoring, such
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// as an expvar or Prometheus metric.
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// The errType consists of only ASCII word characters.
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CountError func(errType string)
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// Internal state. This is a pointer (rather than embedded directly)
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// so that we don't embed a Mutex in this struct, which will make the
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// struct non-copyable, which might break some callers.
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state *serverInternalState
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}
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func (s *Server) initialConnRecvWindowSize() int32 {
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if s.MaxUploadBufferPerConnection > initialWindowSize {
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return s.MaxUploadBufferPerConnection
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}
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return 1 << 20
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}
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func (s *Server) initialStreamRecvWindowSize() int32 {
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if s.MaxUploadBufferPerStream > 0 {
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return s.MaxUploadBufferPerStream
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}
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return 1 << 20
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}
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func (s *Server) maxReadFrameSize() uint32 {
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if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
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return v
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}
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return defaultMaxReadFrameSize
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}
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func (s *Server) maxConcurrentStreams() uint32 {
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if v := s.MaxConcurrentStreams; v > 0 {
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return v
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}
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return defaultMaxStreams
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}
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// maxQueuedControlFrames is the maximum number of control frames like
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// SETTINGS, PING and RST_STREAM that will be queued for writing before
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// the connection is closed to prevent memory exhaustion attacks.
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func (s *Server) maxQueuedControlFrames() int {
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// TODO: if anybody asks, add a Server field, and remember to define the
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// behavior of negative values.
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return maxQueuedControlFrames
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}
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type serverInternalState struct {
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mu sync.Mutex
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activeConns map[*serverConn]struct{}
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}
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func (s *serverInternalState) registerConn(sc *serverConn) {
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if s == nil {
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return // if the Server was used without calling ConfigureServer
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}
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s.mu.Lock()
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s.activeConns[sc] = struct{}{}
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s.mu.Unlock()
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}
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func (s *serverInternalState) unregisterConn(sc *serverConn) {
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if s == nil {
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return // if the Server was used without calling ConfigureServer
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}
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s.mu.Lock()
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delete(s.activeConns, sc)
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s.mu.Unlock()
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}
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func (s *serverInternalState) startGracefulShutdown() {
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if s == nil {
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return // if the Server was used without calling ConfigureServer
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}
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s.mu.Lock()
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for sc := range s.activeConns {
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sc.startGracefulShutdown()
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}
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s.mu.Unlock()
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}
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// ConfigureServer adds HTTP/2 support to a net/http Server.
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//
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// The configuration conf may be nil.
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//
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// ConfigureServer must be called before s begins serving.
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func ConfigureServer(s *http.Server, conf *Server) error {
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if s == nil {
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panic("nil *http.Server")
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}
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if conf == nil {
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conf = new(Server)
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}
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conf.state = &serverInternalState{activeConns: make(map[*serverConn]struct{})}
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if h1, h2 := s, conf; h2.IdleTimeout == 0 {
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if h1.IdleTimeout != 0 {
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h2.IdleTimeout = h1.IdleTimeout
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} else {
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h2.IdleTimeout = h1.ReadTimeout
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}
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}
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s.RegisterOnShutdown(conf.state.startGracefulShutdown)
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if s.TLSConfig == nil {
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s.TLSConfig = new(tls.Config)
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} else if s.TLSConfig.CipherSuites != nil && s.TLSConfig.MinVersion < tls.VersionTLS13 {
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// If they already provided a TLS 1.0–1.2 CipherSuite list, return an
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// error if it is missing ECDHE_RSA_WITH_AES_128_GCM_SHA256 or
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// ECDHE_ECDSA_WITH_AES_128_GCM_SHA256.
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haveRequired := false
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for _, cs := range s.TLSConfig.CipherSuites {
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switch cs {
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case tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256,
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// Alternative MTI cipher to not discourage ECDSA-only servers.
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// See http://golang.org/cl/30721 for further information.
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tls.TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256:
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haveRequired = true
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}
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}
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if !haveRequired {
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return fmt.Errorf("http2: TLSConfig.CipherSuites is missing an HTTP/2-required AES_128_GCM_SHA256 cipher (need at least one of TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256 or TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256)")
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}
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}
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// Note: not setting MinVersion to tls.VersionTLS12,
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// as we don't want to interfere with HTTP/1.1 traffic
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// on the user's server. We enforce TLS 1.2 later once
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// we accept a connection. Ideally this should be done
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// during next-proto selection, but using TLS <1.2 with
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// HTTP/2 is still the client's bug.
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s.TLSConfig.PreferServerCipherSuites = true
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if !strSliceContains(s.TLSConfig.NextProtos, NextProtoTLS) {
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s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, NextProtoTLS)
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}
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if !strSliceContains(s.TLSConfig.NextProtos, "http/1.1") {
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s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, "http/1.1")
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}
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if s.TLSNextProto == nil {
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s.TLSNextProto = map[string]func(*http.Server, *tls.Conn, http.Handler){}
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}
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protoHandler := func(hs *http.Server, c *tls.Conn, h http.Handler) {
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if testHookOnConn != nil {
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testHookOnConn()
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}
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// The TLSNextProto interface predates contexts, so
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// the net/http package passes down its per-connection
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// base context via an exported but unadvertised
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// method on the Handler. This is for internal
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// net/http<=>http2 use only.
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var ctx context.Context
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type baseContexter interface {
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BaseContext() context.Context
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}
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if bc, ok := h.(baseContexter); ok {
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ctx = bc.BaseContext()
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}
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conf.ServeConn(c, &ServeConnOpts{
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Context: ctx,
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Handler: h,
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BaseConfig: hs,
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})
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}
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s.TLSNextProto[NextProtoTLS] = protoHandler
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return nil
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}
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// ServeConnOpts are options for the Server.ServeConn method.
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type ServeConnOpts struct {
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// Context is the base context to use.
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// If nil, context.Background is used.
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Context context.Context
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// BaseConfig optionally sets the base configuration
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// for values. If nil, defaults are used.
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BaseConfig *http.Server
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// Handler specifies which handler to use for processing
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// requests. If nil, BaseConfig.Handler is used. If BaseConfig
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// or BaseConfig.Handler is nil, http.DefaultServeMux is used.
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Handler http.Handler
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}
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func (o *ServeConnOpts) context() context.Context {
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if o != nil && o.Context != nil {
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return o.Context
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}
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return context.Background()
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}
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func (o *ServeConnOpts) baseConfig() *http.Server {
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if o != nil && o.BaseConfig != nil {
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return o.BaseConfig
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}
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return new(http.Server)
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}
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func (o *ServeConnOpts) handler() http.Handler {
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if o != nil {
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if o.Handler != nil {
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return o.Handler
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||
}
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if o.BaseConfig != nil && o.BaseConfig.Handler != nil {
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||
return o.BaseConfig.Handler
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||
}
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}
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return http.DefaultServeMux
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}
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// ServeConn serves HTTP/2 requests on the provided connection and
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// blocks until the connection is no longer readable.
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//
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// ServeConn starts speaking HTTP/2 assuming that c has not had any
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// reads or writes. It writes its initial settings frame and expects
|
||
// to be able to read the preface and settings frame from the
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// client. If c has a ConnectionState method like a *tls.Conn, the
|
||
// ConnectionState is used to verify the TLS ciphersuite and to set
|
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// the Request.TLS field in Handlers.
|
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//
|
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// ServeConn does not support h2c by itself. Any h2c support must be
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// implemented in terms of providing a suitably-behaving net.Conn.
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||
//
|
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// The opts parameter is optional. If nil, default values are used.
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func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
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baseCtx, cancel := serverConnBaseContext(c, opts)
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defer cancel()
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||
|
||
sc := &serverConn{
|
||
srv: s,
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||
hs: opts.baseConfig(),
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||
conn: c,
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||
baseCtx: baseCtx,
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||
remoteAddrStr: c.RemoteAddr().String(),
|
||
bw: newBufferedWriter(c),
|
||
handler: opts.handler(),
|
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streams: make(map[uint32]*stream),
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readFrameCh: make(chan readFrameResult),
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wantWriteFrameCh: make(chan FrameWriteRequest, 8),
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serveMsgCh: make(chan interface{}, 8),
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wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync
|
||
bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
|
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doneServing: make(chan struct{}),
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clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
|
||
advMaxStreams: s.maxConcurrentStreams(),
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||
initialStreamSendWindowSize: initialWindowSize,
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maxFrameSize: initialMaxFrameSize,
|
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headerTableSize: initialHeaderTableSize,
|
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serveG: newGoroutineLock(),
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pushEnabled: true,
|
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}
|
||
|
||
s.state.registerConn(sc)
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defer s.state.unregisterConn(sc)
|
||
|
||
// The net/http package sets the write deadline from the
|
||
// http.Server.WriteTimeout during the TLS handshake, but then
|
||
// passes the connection off to us with the deadline already set.
|
||
// Write deadlines are set per stream in serverConn.newStream.
|
||
// Disarm the net.Conn write deadline here.
|
||
if sc.hs.WriteTimeout != 0 {
|
||
sc.conn.SetWriteDeadline(time.Time{})
|
||
}
|
||
|
||
if s.NewWriteScheduler != nil {
|
||
sc.writeSched = s.NewWriteScheduler()
|
||
} else {
|
||
sc.writeSched = NewRandomWriteScheduler()
|
||
}
|
||
|
||
// These start at the RFC-specified defaults. If there is a higher
|
||
// configured value for inflow, that will be updated when we send a
|
||
// WINDOW_UPDATE shortly after sending SETTINGS.
|
||
sc.flow.add(initialWindowSize)
|
||
sc.inflow.add(initialWindowSize)
|
||
sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
|
||
|
||
fr := NewFramer(sc.bw, c)
|
||
if s.CountError != nil {
|
||
fr.countError = s.CountError
|
||
}
|
||
fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil)
|
||
fr.MaxHeaderListSize = sc.maxHeaderListSize()
|
||
fr.SetMaxReadFrameSize(s.maxReadFrameSize())
|
||
sc.framer = fr
|
||
|
||
if tc, ok := c.(connectionStater); ok {
|
||
sc.tlsState = new(tls.ConnectionState)
|
||
*sc.tlsState = tc.ConnectionState()
|
||
// 9.2 Use of TLS Features
|
||
// An implementation of HTTP/2 over TLS MUST use TLS
|
||
// 1.2 or higher with the restrictions on feature set
|
||
// and cipher suite described in this section. Due to
|
||
// implementation limitations, it might not be
|
||
// possible to fail TLS negotiation. An endpoint MUST
|
||
// immediately terminate an HTTP/2 connection that
|
||
// does not meet the TLS requirements described in
|
||
// this section with a connection error (Section
|
||
// 5.4.1) of type INADEQUATE_SECURITY.
|
||
if sc.tlsState.Version < tls.VersionTLS12 {
|
||
sc.rejectConn(ErrCodeInadequateSecurity, "TLS version too low")
|
||
return
|
||
}
|
||
|
||
if sc.tlsState.ServerName == "" {
|
||
// Client must use SNI, but we don't enforce that anymore,
|
||
// since it was causing problems when connecting to bare IP
|
||
// addresses during development.
|
||
//
|
||
// TODO: optionally enforce? Or enforce at the time we receive
|
||
// a new request, and verify the ServerName matches the :authority?
|
||
// But that precludes proxy situations, perhaps.
|
||
//
|
||
// So for now, do nothing here again.
|
||
}
|
||
|
||
if !s.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
|
||
// "Endpoints MAY choose to generate a connection error
|
||
// (Section 5.4.1) of type INADEQUATE_SECURITY if one of
|
||
// the prohibited cipher suites are negotiated."
|
||
//
|
||
// We choose that. In my opinion, the spec is weak
|
||
// here. It also says both parties must support at least
|
||
// TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256 so there's no
|
||
// excuses here. If we really must, we could allow an
|
||
// "AllowInsecureWeakCiphers" option on the server later.
|
||
// Let's see how it plays out first.
|
||
sc.rejectConn(ErrCodeInadequateSecurity, fmt.Sprintf("Prohibited TLS 1.2 Cipher Suite: %x", sc.tlsState.CipherSuite))
|
||
return
|
||
}
|
||
}
|
||
|
||
if hook := testHookGetServerConn; hook != nil {
|
||
hook(sc)
|
||
}
|
||
sc.serve()
|
||
}
|
||
|
||
func serverConnBaseContext(c net.Conn, opts *ServeConnOpts) (ctx context.Context, cancel func()) {
|
||
ctx, cancel = context.WithCancel(opts.context())
|
||
ctx = context.WithValue(ctx, http.LocalAddrContextKey, c.LocalAddr())
|
||
if hs := opts.baseConfig(); hs != nil {
|
||
ctx = context.WithValue(ctx, http.ServerContextKey, hs)
|
||
}
|
||
return
|
||
}
|
||
|
||
func (sc *serverConn) rejectConn(err ErrCode, debug string) {
|
||
sc.vlogf("http2: server rejecting conn: %v, %s", err, debug)
|
||
// ignoring errors. hanging up anyway.
|
||
sc.framer.WriteGoAway(0, err, []byte(debug))
|
||
sc.bw.Flush()
|
||
sc.conn.Close()
|
||
}
|
||
|
||
type serverConn struct {
|
||
// Immutable:
|
||
srv *Server
|
||
hs *http.Server
|
||
conn net.Conn
|
||
bw *bufferedWriter // writing to conn
|
||
handler http.Handler
|
||
baseCtx context.Context
|
||
framer *Framer
|
||
doneServing chan struct{} // closed when serverConn.serve ends
|
||
readFrameCh chan readFrameResult // written by serverConn.readFrames
|
||
wantWriteFrameCh chan FrameWriteRequest // from handlers -> serve
|
||
wroteFrameCh chan frameWriteResult // from writeFrameAsync -> serve, tickles more frame writes
|
||
bodyReadCh chan bodyReadMsg // from handlers -> serve
|
||
serveMsgCh chan interface{} // misc messages & code to send to / run on the serve loop
|
||
flow flow // conn-wide (not stream-specific) outbound flow control
|
||
inflow flow // conn-wide inbound flow control
|
||
tlsState *tls.ConnectionState // shared by all handlers, like net/http
|
||
remoteAddrStr string
|
||
writeSched WriteScheduler
|
||
|
||
// Everything following is owned by the serve loop; use serveG.check():
|
||
serveG goroutineLock // used to verify funcs are on serve()
|
||
pushEnabled bool
|
||
sawFirstSettings bool // got the initial SETTINGS frame after the preface
|
||
needToSendSettingsAck bool
|
||
unackedSettings int // how many SETTINGS have we sent without ACKs?
|
||
queuedControlFrames int // control frames in the writeSched queue
|
||
clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
|
||
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
|
||
curClientStreams uint32 // number of open streams initiated by the client
|
||
curPushedStreams uint32 // number of open streams initiated by server push
|
||
maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
|
||
maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
|
||
streams map[uint32]*stream
|
||
initialStreamSendWindowSize int32
|
||
maxFrameSize int32
|
||
headerTableSize uint32
|
||
peerMaxHeaderListSize uint32 // zero means unknown (default)
|
||
canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
|
||
writingFrame bool // started writing a frame (on serve goroutine or separate)
|
||
writingFrameAsync bool // started a frame on its own goroutine but haven't heard back on wroteFrameCh
|
||
needsFrameFlush bool // last frame write wasn't a flush
|
||
inGoAway bool // we've started to or sent GOAWAY
|
||
inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
|
||
needToSendGoAway bool // we need to schedule a GOAWAY frame write
|
||
goAwayCode ErrCode
|
||
shutdownTimer *time.Timer // nil until used
|
||
idleTimer *time.Timer // nil if unused
|
||
|
||
// Owned by the writeFrameAsync goroutine:
|
||
headerWriteBuf bytes.Buffer
|
||
hpackEncoder *hpack.Encoder
|
||
|
||
// Used by startGracefulShutdown.
|
||
shutdownOnce sync.Once
|
||
}
|
||
|
||
func (sc *serverConn) maxHeaderListSize() uint32 {
|
||
n := sc.hs.MaxHeaderBytes
|
||
if n <= 0 {
|
||
n = http.DefaultMaxHeaderBytes
|
||
}
|
||
// http2's count is in a slightly different unit and includes 32 bytes per pair.
|
||
// So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
|
||
const perFieldOverhead = 32 // per http2 spec
|
||
const typicalHeaders = 10 // conservative
|
||
return uint32(n + typicalHeaders*perFieldOverhead)
|
||
}
|
||
|
||
func (sc *serverConn) curOpenStreams() uint32 {
|
||
sc.serveG.check()
|
||
return sc.curClientStreams + sc.curPushedStreams
|
||
}
|
||
|
||
// stream represents a stream. This is the minimal metadata needed by
|
||
// the serve goroutine. Most of the actual stream state is owned by
|
||
// the http.Handler's goroutine in the responseWriter. Because the
|
||
// responseWriter's responseWriterState is recycled at the end of a
|
||
// handler, this struct intentionally has no pointer to the
|
||
// *responseWriter{,State} itself, as the Handler ending nils out the
|
||
// responseWriter's state field.
|
||
type stream struct {
|
||
// immutable:
|
||
sc *serverConn
|
||
id uint32
|
||
body *pipe // non-nil if expecting DATA frames
|
||
cw closeWaiter // closed wait stream transitions to closed state
|
||
ctx context.Context
|
||
cancelCtx func()
|
||
|
||
// owned by serverConn's serve loop:
|
||
bodyBytes int64 // body bytes seen so far
|
||
declBodyBytes int64 // or -1 if undeclared
|
||
flow flow // limits writing from Handler to client
|
||
inflow flow // what the client is allowed to POST/etc to us
|
||
state streamState
|
||
resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
|
||
gotTrailerHeader bool // HEADER frame for trailers was seen
|
||
wroteHeaders bool // whether we wrote headers (not status 100)
|
||
writeDeadline *time.Timer // nil if unused
|
||
|
||
trailer http.Header // accumulated trailers
|
||
reqTrailer http.Header // handler's Request.Trailer
|
||
}
|
||
|
||
func (sc *serverConn) Framer() *Framer { return sc.framer }
|
||
func (sc *serverConn) CloseConn() error { return sc.conn.Close() }
|
||
func (sc *serverConn) Flush() error { return sc.bw.Flush() }
|
||
func (sc *serverConn) HeaderEncoder() (*hpack.Encoder, *bytes.Buffer) {
|
||
return sc.hpackEncoder, &sc.headerWriteBuf
|
||
}
|
||
|
||
func (sc *serverConn) state(streamID uint32) (streamState, *stream) {
|
||
sc.serveG.check()
|
||
// http://tools.ietf.org/html/rfc7540#section-5.1
|
||
if st, ok := sc.streams[streamID]; ok {
|
||
return st.state, st
|
||
}
|
||
// "The first use of a new stream identifier implicitly closes all
|
||
// streams in the "idle" state that might have been initiated by
|
||
// that peer with a lower-valued stream identifier. For example, if
|
||
// a client sends a HEADERS frame on stream 7 without ever sending a
|
||
// frame on stream 5, then stream 5 transitions to the "closed"
|
||
// state when the first frame for stream 7 is sent or received."
|
||
if streamID%2 == 1 {
|
||
if streamID <= sc.maxClientStreamID {
|
||
return stateClosed, nil
|
||
}
|
||
} else {
|
||
if streamID <= sc.maxPushPromiseID {
|
||
return stateClosed, nil
|
||
}
|
||
}
|
||
return stateIdle, nil
|
||
}
|
||
|
||
// setConnState calls the net/http ConnState hook for this connection, if configured.
|
||
// Note that the net/http package does StateNew and StateClosed for us.
|
||
// There is currently no plan for StateHijacked or hijacking HTTP/2 connections.
|
||
func (sc *serverConn) setConnState(state http.ConnState) {
|
||
if sc.hs.ConnState != nil {
|
||
sc.hs.ConnState(sc.conn, state)
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) vlogf(format string, args ...interface{}) {
|
||
if VerboseLogs {
|
||
sc.logf(format, args...)
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) logf(format string, args ...interface{}) {
|
||
if lg := sc.hs.ErrorLog; lg != nil {
|
||
lg.Printf(format, args...)
|
||
} else {
|
||
log.Printf(format, args...)
|
||
}
|
||
}
|
||
|
||
// errno returns v's underlying uintptr, else 0.
|
||
//
|
||
// TODO: remove this helper function once http2 can use build
|
||
// tags. See comment in isClosedConnError.
|
||
func errno(v error) uintptr {
|
||
if rv := reflect.ValueOf(v); rv.Kind() == reflect.Uintptr {
|
||
return uintptr(rv.Uint())
|
||
}
|
||
return 0
|
||
}
|
||
|
||
// isClosedConnError reports whether err is an error from use of a closed
|
||
// network connection.
|
||
func isClosedConnError(err error) bool {
|
||
if err == nil {
|
||
return false
|
||
}
|
||
|
||
// TODO: remove this string search and be more like the Windows
|
||
// case below. That might involve modifying the standard library
|
||
// to return better error types.
|
||
str := err.Error()
|
||
if strings.Contains(str, "use of closed network connection") {
|
||
return true
|
||
}
|
||
|
||
// TODO(bradfitz): x/tools/cmd/bundle doesn't really support
|
||
// build tags, so I can't make an http2_windows.go file with
|
||
// Windows-specific stuff. Fix that and move this, once we
|
||
// have a way to bundle this into std's net/http somehow.
|
||
if runtime.GOOS == "windows" {
|
||
if oe, ok := err.(*net.OpError); ok && oe.Op == "read" {
|
||
if se, ok := oe.Err.(*os.SyscallError); ok && se.Syscall == "wsarecv" {
|
||
const WSAECONNABORTED = 10053
|
||
const WSAECONNRESET = 10054
|
||
if n := errno(se.Err); n == WSAECONNRESET || n == WSAECONNABORTED {
|
||
return true
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return false
|
||
}
|
||
|
||
func (sc *serverConn) condlogf(err error, format string, args ...interface{}) {
|
||
if err == nil {
|
||
return
|
||
}
|
||
if err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err) || err == errPrefaceTimeout {
|
||
// Boring, expected errors.
|
||
sc.vlogf(format, args...)
|
||
} else {
|
||
sc.logf(format, args...)
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) canonicalHeader(v string) string {
|
||
sc.serveG.check()
|
||
buildCommonHeaderMapsOnce()
|
||
cv, ok := commonCanonHeader[v]
|
||
if ok {
|
||
return cv
|
||
}
|
||
cv, ok = sc.canonHeader[v]
|
||
if ok {
|
||
return cv
|
||
}
|
||
if sc.canonHeader == nil {
|
||
sc.canonHeader = make(map[string]string)
|
||
}
|
||
cv = http.CanonicalHeaderKey(v)
|
||
// maxCachedCanonicalHeaders is an arbitrarily-chosen limit on the number of
|
||
// entries in the canonHeader cache. This should be larger than the number
|
||
// of unique, uncommon header keys likely to be sent by the peer, while not
|
||
// so high as to permit unreasonable memory usage if the peer sends an unbounded
|
||
// number of unique header keys.
|
||
const maxCachedCanonicalHeaders = 32
|
||
if len(sc.canonHeader) < maxCachedCanonicalHeaders {
|
||
sc.canonHeader[v] = cv
|
||
}
|
||
return cv
|
||
}
|
||
|
||
type readFrameResult struct {
|
||
f Frame // valid until readMore is called
|
||
err error
|
||
|
||
// readMore should be called once the consumer no longer needs or
|
||
// retains f. After readMore, f is invalid and more frames can be
|
||
// read.
|
||
readMore func()
|
||
}
|
||
|
||
// readFrames is the loop that reads incoming frames.
|
||
// It takes care to only read one frame at a time, blocking until the
|
||
// consumer is done with the frame.
|
||
// It's run on its own goroutine.
|
||
func (sc *serverConn) readFrames() {
|
||
gate := make(gate)
|
||
gateDone := gate.Done
|
||
for {
|
||
f, err := sc.framer.ReadFrame()
|
||
select {
|
||
case sc.readFrameCh <- readFrameResult{f, err, gateDone}:
|
||
case <-sc.doneServing:
|
||
return
|
||
}
|
||
select {
|
||
case <-gate:
|
||
case <-sc.doneServing:
|
||
return
|
||
}
|
||
if terminalReadFrameError(err) {
|
||
return
|
||
}
|
||
}
|
||
}
|
||
|
||
// frameWriteResult is the message passed from writeFrameAsync to the serve goroutine.
|
||
type frameWriteResult struct {
|
||
_ incomparable
|
||
wr FrameWriteRequest // what was written (or attempted)
|
||
err error // result of the writeFrame call
|
||
}
|
||
|
||
// writeFrameAsync runs in its own goroutine and writes a single frame
|
||
// and then reports when it's done.
|
||
// At most one goroutine can be running writeFrameAsync at a time per
|
||
// serverConn.
|
||
func (sc *serverConn) writeFrameAsync(wr FrameWriteRequest) {
|
||
err := wr.write.writeFrame(sc)
|
||
sc.wroteFrameCh <- frameWriteResult{wr: wr, err: err}
|
||
}
|
||
|
||
func (sc *serverConn) closeAllStreamsOnConnClose() {
|
||
sc.serveG.check()
|
||
for _, st := range sc.streams {
|
||
sc.closeStream(st, errClientDisconnected)
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) stopShutdownTimer() {
|
||
sc.serveG.check()
|
||
if t := sc.shutdownTimer; t != nil {
|
||
t.Stop()
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) notePanic() {
|
||
// Note: this is for serverConn.serve panicking, not http.Handler code.
|
||
if testHookOnPanicMu != nil {
|
||
testHookOnPanicMu.Lock()
|
||
defer testHookOnPanicMu.Unlock()
|
||
}
|
||
if testHookOnPanic != nil {
|
||
if e := recover(); e != nil {
|
||
if testHookOnPanic(sc, e) {
|
||
panic(e)
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) serve() {
|
||
sc.serveG.check()
|
||
defer sc.notePanic()
|
||
defer sc.conn.Close()
|
||
defer sc.closeAllStreamsOnConnClose()
|
||
defer sc.stopShutdownTimer()
|
||
defer close(sc.doneServing) // unblocks handlers trying to send
|
||
|
||
if VerboseLogs {
|
||
sc.vlogf("http2: server connection from %v on %p", sc.conn.RemoteAddr(), sc.hs)
|
||
}
|
||
|
||
sc.writeFrame(FrameWriteRequest{
|
||
write: writeSettings{
|
||
{SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
|
||
{SettingMaxConcurrentStreams, sc.advMaxStreams},
|
||
{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
|
||
{SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
|
||
},
|
||
})
|
||
sc.unackedSettings++
|
||
|
||
// Each connection starts with initialWindowSize inflow tokens.
|
||
// If a higher value is configured, we add more tokens.
|
||
if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
|
||
sc.sendWindowUpdate(nil, int(diff))
|
||
}
|
||
|
||
if err := sc.readPreface(); err != nil {
|
||
sc.condlogf(err, "http2: server: error reading preface from client %v: %v", sc.conn.RemoteAddr(), err)
|
||
return
|
||
}
|
||
// Now that we've got the preface, get us out of the
|
||
// "StateNew" state. We can't go directly to idle, though.
|
||
// Active means we read some data and anticipate a request. We'll
|
||
// do another Active when we get a HEADERS frame.
|
||
sc.setConnState(http.StateActive)
|
||
sc.setConnState(http.StateIdle)
|
||
|
||
if sc.srv.IdleTimeout != 0 {
|
||
sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
|
||
defer sc.idleTimer.Stop()
|
||
}
|
||
|
||
go sc.readFrames() // closed by defer sc.conn.Close above
|
||
|
||
settingsTimer := time.AfterFunc(firstSettingsTimeout, sc.onSettingsTimer)
|
||
defer settingsTimer.Stop()
|
||
|
||
loopNum := 0
|
||
for {
|
||
loopNum++
|
||
select {
|
||
case wr := <-sc.wantWriteFrameCh:
|
||
if se, ok := wr.write.(StreamError); ok {
|
||
sc.resetStream(se)
|
||
break
|
||
}
|
||
sc.writeFrame(wr)
|
||
case res := <-sc.wroteFrameCh:
|
||
sc.wroteFrame(res)
|
||
case res := <-sc.readFrameCh:
|
||
// Process any written frames before reading new frames from the client since a
|
||
// written frame could have triggered a new stream to be started.
|
||
if sc.writingFrameAsync {
|
||
select {
|
||
case wroteRes := <-sc.wroteFrameCh:
|
||
sc.wroteFrame(wroteRes)
|
||
default:
|
||
}
|
||
}
|
||
if !sc.processFrameFromReader(res) {
|
||
return
|
||
}
|
||
res.readMore()
|
||
if settingsTimer != nil {
|
||
settingsTimer.Stop()
|
||
settingsTimer = nil
|
||
}
|
||
case m := <-sc.bodyReadCh:
|
||
sc.noteBodyRead(m.st, m.n)
|
||
case msg := <-sc.serveMsgCh:
|
||
switch v := msg.(type) {
|
||
case func(int):
|
||
v(loopNum) // for testing
|
||
case *serverMessage:
|
||
switch v {
|
||
case settingsTimerMsg:
|
||
sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr())
|
||
return
|
||
case idleTimerMsg:
|
||
sc.vlogf("connection is idle")
|
||
sc.goAway(ErrCodeNo)
|
||
case shutdownTimerMsg:
|
||
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
|
||
return
|
||
case gracefulShutdownMsg:
|
||
sc.startGracefulShutdownInternal()
|
||
default:
|
||
panic("unknown timer")
|
||
}
|
||
case *startPushRequest:
|
||
sc.startPush(v)
|
||
default:
|
||
panic(fmt.Sprintf("unexpected type %T", v))
|
||
}
|
||
}
|
||
|
||
// If the peer is causing us to generate a lot of control frames,
|
||
// but not reading them from us, assume they are trying to make us
|
||
// run out of memory.
|
||
if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
|
||
sc.vlogf("http2: too many control frames in send queue, closing connection")
|
||
return
|
||
}
|
||
|
||
// Start the shutdown timer after sending a GOAWAY. When sending GOAWAY
|
||
// with no error code (graceful shutdown), don't start the timer until
|
||
// all open streams have been completed.
|
||
sentGoAway := sc.inGoAway && !sc.needToSendGoAway && !sc.writingFrame
|
||
gracefulShutdownComplete := sc.goAwayCode == ErrCodeNo && sc.curOpenStreams() == 0
|
||
if sentGoAway && sc.shutdownTimer == nil && (sc.goAwayCode != ErrCodeNo || gracefulShutdownComplete) {
|
||
sc.shutDownIn(goAwayTimeout)
|
||
}
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) awaitGracefulShutdown(sharedCh <-chan struct{}, privateCh chan struct{}) {
|
||
select {
|
||
case <-sc.doneServing:
|
||
case <-sharedCh:
|
||
close(privateCh)
|
||
}
|
||
}
|
||
|
||
type serverMessage int
|
||
|
||
// Message values sent to serveMsgCh.
|
||
var (
|
||
settingsTimerMsg = new(serverMessage)
|
||
idleTimerMsg = new(serverMessage)
|
||
shutdownTimerMsg = new(serverMessage)
|
||
gracefulShutdownMsg = new(serverMessage)
|
||
)
|
||
|
||
func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
|
||
func (sc *serverConn) onIdleTimer() { sc.sendServeMsg(idleTimerMsg) }
|
||
func (sc *serverConn) onShutdownTimer() { sc.sendServeMsg(shutdownTimerMsg) }
|
||
|
||
func (sc *serverConn) sendServeMsg(msg interface{}) {
|
||
sc.serveG.checkNotOn() // NOT
|
||
select {
|
||
case sc.serveMsgCh <- msg:
|
||
case <-sc.doneServing:
|
||
}
|
||
}
|
||
|
||
var errPrefaceTimeout = errors.New("timeout waiting for client preface")
|
||
|
||
// readPreface reads the ClientPreface greeting from the peer or
|
||
// returns errPrefaceTimeout on timeout, or an error if the greeting
|
||
// is invalid.
|
||
func (sc *serverConn) readPreface() error {
|
||
errc := make(chan error, 1)
|
||
go func() {
|
||
// Read the client preface
|
||
buf := make([]byte, len(ClientPreface))
|
||
if _, err := io.ReadFull(sc.conn, buf); err != nil {
|
||
errc <- err
|
||
} else if !bytes.Equal(buf, clientPreface) {
|
||
errc <- fmt.Errorf("bogus greeting %q", buf)
|
||
} else {
|
||
errc <- nil
|
||
}
|
||
}()
|
||
timer := time.NewTimer(prefaceTimeout) // TODO: configurable on *Server?
|
||
defer timer.Stop()
|
||
select {
|
||
case <-timer.C:
|
||
return errPrefaceTimeout
|
||
case err := <-errc:
|
||
if err == nil {
|
||
if VerboseLogs {
|
||
sc.vlogf("http2: server: client %v said hello", sc.conn.RemoteAddr())
|
||
}
|
||
}
|
||
return err
|
||
}
|
||
}
|
||
|
||
var errChanPool = sync.Pool{
|
||
New: func() interface{} { return make(chan error, 1) },
|
||
}
|
||
|
||
var writeDataPool = sync.Pool{
|
||
New: func() interface{} { return new(writeData) },
|
||
}
|
||
|
||
// writeDataFromHandler writes DATA response frames from a handler on
|
||
// the given stream.
|
||
func (sc *serverConn) writeDataFromHandler(stream *stream, data []byte, endStream bool) error {
|
||
ch := errChanPool.Get().(chan error)
|
||
writeArg := writeDataPool.Get().(*writeData)
|
||
*writeArg = writeData{stream.id, data, endStream}
|
||
err := sc.writeFrameFromHandler(FrameWriteRequest{
|
||
write: writeArg,
|
||
stream: stream,
|
||
done: ch,
|
||
})
|
||
if err != nil {
|
||
return err
|
||
}
|
||
var frameWriteDone bool // the frame write is done (successfully or not)
|
||
select {
|
||
case err = <-ch:
|
||
frameWriteDone = true
|
||
case <-sc.doneServing:
|
||
return errClientDisconnected
|
||
case <-stream.cw:
|
||
// If both ch and stream.cw were ready (as might
|
||
// happen on the final Write after an http.Handler
|
||
// ends), prefer the write result. Otherwise this
|
||
// might just be us successfully closing the stream.
|
||
// The writeFrameAsync and serve goroutines guarantee
|
||
// that the ch send will happen before the stream.cw
|
||
// close.
|
||
select {
|
||
case err = <-ch:
|
||
frameWriteDone = true
|
||
default:
|
||
return errStreamClosed
|
||
}
|
||
}
|
||
errChanPool.Put(ch)
|
||
if frameWriteDone {
|
||
writeDataPool.Put(writeArg)
|
||
}
|
||
return err
|
||
}
|
||
|
||
// writeFrameFromHandler sends wr to sc.wantWriteFrameCh, but aborts
|
||
// if the connection has gone away.
|
||
//
|
||
// This must not be run from the serve goroutine itself, else it might
|
||
// deadlock writing to sc.wantWriteFrameCh (which is only mildly
|
||
// buffered and is read by serve itself). If you're on the serve
|
||
// goroutine, call writeFrame instead.
|
||
func (sc *serverConn) writeFrameFromHandler(wr FrameWriteRequest) error {
|
||
sc.serveG.checkNotOn() // NOT
|
||
select {
|
||
case sc.wantWriteFrameCh <- wr:
|
||
return nil
|
||
case <-sc.doneServing:
|
||
// Serve loop is gone.
|
||
// Client has closed their connection to the server.
|
||
return errClientDisconnected
|
||
}
|
||
}
|
||
|
||
// writeFrame schedules a frame to write and sends it if there's nothing
|
||
// already being written.
|
||
//
|
||
// There is no pushback here (the serve goroutine never blocks). It's
|
||
// the http.Handlers that block, waiting for their previous frames to
|
||
// make it onto the wire
|
||
//
|
||
// If you're not on the serve goroutine, use writeFrameFromHandler instead.
|
||
func (sc *serverConn) writeFrame(wr FrameWriteRequest) {
|
||
sc.serveG.check()
|
||
|
||
// If true, wr will not be written and wr.done will not be signaled.
|
||
var ignoreWrite bool
|
||
|
||
// We are not allowed to write frames on closed streams. RFC 7540 Section
|
||
// 5.1.1 says: "An endpoint MUST NOT send frames other than PRIORITY on
|
||
// a closed stream." Our server never sends PRIORITY, so that exception
|
||
// does not apply.
|
||
//
|
||
// The serverConn might close an open stream while the stream's handler
|
||
// is still running. For example, the server might close a stream when it
|
||
// receives bad data from the client. If this happens, the handler might
|
||
// attempt to write a frame after the stream has been closed (since the
|
||
// handler hasn't yet been notified of the close). In this case, we simply
|
||
// ignore the frame. The handler will notice that the stream is closed when
|
||
// it waits for the frame to be written.
|
||
//
|
||
// As an exception to this rule, we allow sending RST_STREAM after close.
|
||
// This allows us to immediately reject new streams without tracking any
|
||
// state for those streams (except for the queued RST_STREAM frame). This
|
||
// may result in duplicate RST_STREAMs in some cases, but the client should
|
||
// ignore those.
|
||
if wr.StreamID() != 0 {
|
||
_, isReset := wr.write.(StreamError)
|
||
if state, _ := sc.state(wr.StreamID()); state == stateClosed && !isReset {
|
||
ignoreWrite = true
|
||
}
|
||
}
|
||
|
||
// Don't send a 100-continue response if we've already sent headers.
|
||
// See golang.org/issue/14030.
|
||
switch wr.write.(type) {
|
||
case *writeResHeaders:
|
||
wr.stream.wroteHeaders = true
|
||
case write100ContinueHeadersFrame:
|
||
if wr.stream.wroteHeaders {
|
||
// We do not need to notify wr.done because this frame is
|
||
// never written with wr.done != nil.
|
||
if wr.done != nil {
|
||
panic("wr.done != nil for write100ContinueHeadersFrame")
|
||
}
|
||
ignoreWrite = true
|
||
}
|
||
}
|
||
|
||
if !ignoreWrite {
|
||
if wr.isControl() {
|
||
sc.queuedControlFrames++
|
||
// For extra safety, detect wraparounds, which should not happen,
|
||
// and pull the plug.
|
||
if sc.queuedControlFrames < 0 {
|
||
sc.conn.Close()
|
||
}
|
||
}
|
||
sc.writeSched.Push(wr)
|
||
}
|
||
sc.scheduleFrameWrite()
|
||
}
|
||
|
||
// startFrameWrite starts a goroutine to write wr (in a separate
|
||
// goroutine since that might block on the network), and updates the
|
||
// serve goroutine's state about the world, updated from info in wr.
|
||
func (sc *serverConn) startFrameWrite(wr FrameWriteRequest) {
|
||
sc.serveG.check()
|
||
if sc.writingFrame {
|
||
panic("internal error: can only be writing one frame at a time")
|
||
}
|
||
|
||
st := wr.stream
|
||
if st != nil {
|
||
switch st.state {
|
||
case stateHalfClosedLocal:
|
||
switch wr.write.(type) {
|
||
case StreamError, handlerPanicRST, writeWindowUpdate:
|
||
// RFC 7540 Section 5.1 allows sending RST_STREAM, PRIORITY, and WINDOW_UPDATE
|
||
// in this state. (We never send PRIORITY from the server, so that is not checked.)
|
||
default:
|
||
panic(fmt.Sprintf("internal error: attempt to send frame on a half-closed-local stream: %v", wr))
|
||
}
|
||
case stateClosed:
|
||
panic(fmt.Sprintf("internal error: attempt to send frame on a closed stream: %v", wr))
|
||
}
|
||
}
|
||
if wpp, ok := wr.write.(*writePushPromise); ok {
|
||
var err error
|
||
wpp.promisedID, err = wpp.allocatePromisedID()
|
||
if err != nil {
|
||
sc.writingFrameAsync = false
|
||
wr.replyToWriter(err)
|
||
return
|
||
}
|
||
}
|
||
|
||
sc.writingFrame = true
|
||
sc.needsFrameFlush = true
|
||
if wr.write.staysWithinBuffer(sc.bw.Available()) {
|
||
sc.writingFrameAsync = false
|
||
err := wr.write.writeFrame(sc)
|
||
sc.wroteFrame(frameWriteResult{wr: wr, err: err})
|
||
} else {
|
||
sc.writingFrameAsync = true
|
||
go sc.writeFrameAsync(wr)
|
||
}
|
||
}
|
||
|
||
// errHandlerPanicked is the error given to any callers blocked in a read from
|
||
// Request.Body when the main goroutine panics. Since most handlers read in the
|
||
// main ServeHTTP goroutine, this will show up rarely.
|
||
var errHandlerPanicked = errors.New("http2: handler panicked")
|
||
|
||
// wroteFrame is called on the serve goroutine with the result of
|
||
// whatever happened on writeFrameAsync.
|
||
func (sc *serverConn) wroteFrame(res frameWriteResult) {
|
||
sc.serveG.check()
|
||
if !sc.writingFrame {
|
||
panic("internal error: expected to be already writing a frame")
|
||
}
|
||
sc.writingFrame = false
|
||
sc.writingFrameAsync = false
|
||
|
||
wr := res.wr
|
||
|
||
if writeEndsStream(wr.write) {
|
||
st := wr.stream
|
||
if st == nil {
|
||
panic("internal error: expecting non-nil stream")
|
||
}
|
||
switch st.state {
|
||
case stateOpen:
|
||
// Here we would go to stateHalfClosedLocal in
|
||
// theory, but since our handler is done and
|
||
// the net/http package provides no mechanism
|
||
// for closing a ResponseWriter while still
|
||
// reading data (see possible TODO at top of
|
||
// this file), we go into closed state here
|
||
// anyway, after telling the peer we're
|
||
// hanging up on them. We'll transition to
|
||
// stateClosed after the RST_STREAM frame is
|
||
// written.
|
||
st.state = stateHalfClosedLocal
|
||
// Section 8.1: a server MAY request that the client abort
|
||
// transmission of a request without error by sending a
|
||
// RST_STREAM with an error code of NO_ERROR after sending
|
||
// a complete response.
|
||
sc.resetStream(streamError(st.id, ErrCodeNo))
|
||
case stateHalfClosedRemote:
|
||
sc.closeStream(st, errHandlerComplete)
|
||
}
|
||
} else {
|
||
switch v := wr.write.(type) {
|
||
case StreamError:
|
||
// st may be unknown if the RST_STREAM was generated to reject bad input.
|
||
if st, ok := sc.streams[v.StreamID]; ok {
|
||
sc.closeStream(st, v)
|
||
}
|
||
case handlerPanicRST:
|
||
sc.closeStream(wr.stream, errHandlerPanicked)
|
||
}
|
||
}
|
||
|
||
// Reply (if requested) to unblock the ServeHTTP goroutine.
|
||
wr.replyToWriter(res.err)
|
||
|
||
sc.scheduleFrameWrite()
|
||
}
|
||
|
||
// scheduleFrameWrite tickles the frame writing scheduler.
|
||
//
|
||
// If a frame is already being written, nothing happens. This will be called again
|
||
// when the frame is done being written.
|
||
//
|
||
// If a frame isn't being written and we need to send one, the best frame
|
||
// to send is selected by writeSched.
|
||
//
|
||
// If a frame isn't being written and there's nothing else to send, we
|
||
// flush the write buffer.
|
||
func (sc *serverConn) scheduleFrameWrite() {
|
||
sc.serveG.check()
|
||
if sc.writingFrame || sc.inFrameScheduleLoop {
|
||
return
|
||
}
|
||
sc.inFrameScheduleLoop = true
|
||
for !sc.writingFrameAsync {
|
||
if sc.needToSendGoAway {
|
||
sc.needToSendGoAway = false
|
||
sc.startFrameWrite(FrameWriteRequest{
|
||
write: &writeGoAway{
|
||
maxStreamID: sc.maxClientStreamID,
|
||
code: sc.goAwayCode,
|
||
},
|
||
})
|
||
continue
|
||
}
|
||
if sc.needToSendSettingsAck {
|
||
sc.needToSendSettingsAck = false
|
||
sc.startFrameWrite(FrameWriteRequest{write: writeSettingsAck{}})
|
||
continue
|
||
}
|
||
if !sc.inGoAway || sc.goAwayCode == ErrCodeNo {
|
||
if wr, ok := sc.writeSched.Pop(); ok {
|
||
if wr.isControl() {
|
||
sc.queuedControlFrames--
|
||
}
|
||
sc.startFrameWrite(wr)
|
||
continue
|
||
}
|
||
}
|
||
if sc.needsFrameFlush {
|
||
sc.startFrameWrite(FrameWriteRequest{write: flushFrameWriter{}})
|
||
sc.needsFrameFlush = false // after startFrameWrite, since it sets this true
|
||
continue
|
||
}
|
||
break
|
||
}
|
||
sc.inFrameScheduleLoop = false
|
||
}
|
||
|
||
// startGracefulShutdown gracefully shuts down a connection. This
|
||
// sends GOAWAY with ErrCodeNo to tell the client we're gracefully
|
||
// shutting down. The connection isn't closed until all current
|
||
// streams are done.
|
||
//
|
||
// startGracefulShutdown returns immediately; it does not wait until
|
||
// the connection has shut down.
|
||
func (sc *serverConn) startGracefulShutdown() {
|
||
sc.serveG.checkNotOn() // NOT
|
||
sc.shutdownOnce.Do(func() { sc.sendServeMsg(gracefulShutdownMsg) })
|
||
}
|
||
|
||
// After sending GOAWAY with an error code (non-graceful shutdown), the
|
||
// connection will close after goAwayTimeout.
|
||
//
|
||
// If we close the connection immediately after sending GOAWAY, there may
|
||
// be unsent data in our kernel receive buffer, which will cause the kernel
|
||
// to send a TCP RST on close() instead of a FIN. This RST will abort the
|
||
// connection immediately, whether or not the client had received the GOAWAY.
|
||
//
|
||
// Ideally we should delay for at least 1 RTT + epsilon so the client has
|
||
// a chance to read the GOAWAY and stop sending messages. Measuring RTT
|
||
// is hard, so we approximate with 1 second. See golang.org/issue/18701.
|
||
//
|
||
// This is a var so it can be shorter in tests, where all requests uses the
|
||
// loopback interface making the expected RTT very small.
|
||
//
|
||
// TODO: configurable?
|
||
var goAwayTimeout = 1 * time.Second
|
||
|
||
func (sc *serverConn) startGracefulShutdownInternal() {
|
||
sc.goAway(ErrCodeNo)
|
||
}
|
||
|
||
func (sc *serverConn) goAway(code ErrCode) {
|
||
sc.serveG.check()
|
||
if sc.inGoAway {
|
||
return
|
||
}
|
||
sc.inGoAway = true
|
||
sc.needToSendGoAway = true
|
||
sc.goAwayCode = code
|
||
sc.scheduleFrameWrite()
|
||
}
|
||
|
||
func (sc *serverConn) shutDownIn(d time.Duration) {
|
||
sc.serveG.check()
|
||
sc.shutdownTimer = time.AfterFunc(d, sc.onShutdownTimer)
|
||
}
|
||
|
||
func (sc *serverConn) resetStream(se StreamError) {
|
||
sc.serveG.check()
|
||
sc.writeFrame(FrameWriteRequest{write: se})
|
||
if st, ok := sc.streams[se.StreamID]; ok {
|
||
st.resetQueued = true
|
||
}
|
||
}
|
||
|
||
// processFrameFromReader processes the serve loop's read from readFrameCh from the
|
||
// frame-reading goroutine.
|
||
// processFrameFromReader returns whether the connection should be kept open.
|
||
func (sc *serverConn) processFrameFromReader(res readFrameResult) bool {
|
||
sc.serveG.check()
|
||
err := res.err
|
||
if err != nil {
|
||
if err == ErrFrameTooLarge {
|
||
sc.goAway(ErrCodeFrameSize)
|
||
return true // goAway will close the loop
|
||
}
|
||
clientGone := err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err)
|
||
if clientGone {
|
||
// TODO: could we also get into this state if
|
||
// the peer does a half close
|
||
// (e.g. CloseWrite) because they're done
|
||
// sending frames but they're still wanting
|
||
// our open replies? Investigate.
|
||
// TODO: add CloseWrite to crypto/tls.Conn first
|
||
// so we have a way to test this? I suppose
|
||
// just for testing we could have a non-TLS mode.
|
||
return false
|
||
}
|
||
} else {
|
||
f := res.f
|
||
if VerboseLogs {
|
||
sc.vlogf("http2: server read frame %v", summarizeFrame(f))
|
||
}
|
||
err = sc.processFrame(f)
|
||
if err == nil {
|
||
return true
|
||
}
|
||
}
|
||
|
||
switch ev := err.(type) {
|
||
case StreamError:
|
||
sc.resetStream(ev)
|
||
return true
|
||
case goAwayFlowError:
|
||
sc.goAway(ErrCodeFlowControl)
|
||
return true
|
||
case ConnectionError:
|
||
sc.logf("http2: server connection error from %v: %v", sc.conn.RemoteAddr(), ev)
|
||
sc.goAway(ErrCode(ev))
|
||
return true // goAway will handle shutdown
|
||
default:
|
||
if res.err != nil {
|
||
sc.vlogf("http2: server closing client connection; error reading frame from client %s: %v", sc.conn.RemoteAddr(), err)
|
||
} else {
|
||
sc.logf("http2: server closing client connection: %v", err)
|
||
}
|
||
return false
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) processFrame(f Frame) error {
|
||
sc.serveG.check()
|
||
|
||
// First frame received must be SETTINGS.
|
||
if !sc.sawFirstSettings {
|
||
if _, ok := f.(*SettingsFrame); !ok {
|
||
return sc.countError("first_settings", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
sc.sawFirstSettings = true
|
||
}
|
||
|
||
switch f := f.(type) {
|
||
case *SettingsFrame:
|
||
return sc.processSettings(f)
|
||
case *MetaHeadersFrame:
|
||
return sc.processHeaders(f)
|
||
case *WindowUpdateFrame:
|
||
return sc.processWindowUpdate(f)
|
||
case *PingFrame:
|
||
return sc.processPing(f)
|
||
case *DataFrame:
|
||
return sc.processData(f)
|
||
case *RSTStreamFrame:
|
||
return sc.processResetStream(f)
|
||
case *PriorityFrame:
|
||
return sc.processPriority(f)
|
||
case *GoAwayFrame:
|
||
return sc.processGoAway(f)
|
||
case *PushPromiseFrame:
|
||
// A client cannot push. Thus, servers MUST treat the receipt of a PUSH_PROMISE
|
||
// frame as a connection error (Section 5.4.1) of type PROTOCOL_ERROR.
|
||
return sc.countError("push_promise", ConnectionError(ErrCodeProtocol))
|
||
default:
|
||
sc.vlogf("http2: server ignoring frame: %v", f.Header())
|
||
return nil
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) processPing(f *PingFrame) error {
|
||
sc.serveG.check()
|
||
if f.IsAck() {
|
||
// 6.7 PING: " An endpoint MUST NOT respond to PING frames
|
||
// containing this flag."
|
||
return nil
|
||
}
|
||
if f.StreamID != 0 {
|
||
// "PING frames are not associated with any individual
|
||
// stream. If a PING frame is received with a stream
|
||
// identifier field value other than 0x0, the recipient MUST
|
||
// respond with a connection error (Section 5.4.1) of type
|
||
// PROTOCOL_ERROR."
|
||
return sc.countError("ping_on_stream", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
if sc.inGoAway && sc.goAwayCode != ErrCodeNo {
|
||
return nil
|
||
}
|
||
sc.writeFrame(FrameWriteRequest{write: writePingAck{f}})
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) processWindowUpdate(f *WindowUpdateFrame) error {
|
||
sc.serveG.check()
|
||
switch {
|
||
case f.StreamID != 0: // stream-level flow control
|
||
state, st := sc.state(f.StreamID)
|
||
if state == stateIdle {
|
||
// Section 5.1: "Receiving any frame other than HEADERS
|
||
// or PRIORITY on a stream in this state MUST be
|
||
// treated as a connection error (Section 5.4.1) of
|
||
// type PROTOCOL_ERROR."
|
||
return sc.countError("stream_idle", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
if st == nil {
|
||
// "WINDOW_UPDATE can be sent by a peer that has sent a
|
||
// frame bearing the END_STREAM flag. This means that a
|
||
// receiver could receive a WINDOW_UPDATE frame on a "half
|
||
// closed (remote)" or "closed" stream. A receiver MUST
|
||
// NOT treat this as an error, see Section 5.1."
|
||
return nil
|
||
}
|
||
if !st.flow.add(int32(f.Increment)) {
|
||
return sc.countError("bad_flow", streamError(f.StreamID, ErrCodeFlowControl))
|
||
}
|
||
default: // connection-level flow control
|
||
if !sc.flow.add(int32(f.Increment)) {
|
||
return goAwayFlowError{}
|
||
}
|
||
}
|
||
sc.scheduleFrameWrite()
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) processResetStream(f *RSTStreamFrame) error {
|
||
sc.serveG.check()
|
||
|
||
state, st := sc.state(f.StreamID)
|
||
if state == stateIdle {
|
||
// 6.4 "RST_STREAM frames MUST NOT be sent for a
|
||
// stream in the "idle" state. If a RST_STREAM frame
|
||
// identifying an idle stream is received, the
|
||
// recipient MUST treat this as a connection error
|
||
// (Section 5.4.1) of type PROTOCOL_ERROR.
|
||
return sc.countError("reset_idle_stream", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
if st != nil {
|
||
st.cancelCtx()
|
||
sc.closeStream(st, streamError(f.StreamID, f.ErrCode))
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) closeStream(st *stream, err error) {
|
||
sc.serveG.check()
|
||
if st.state == stateIdle || st.state == stateClosed {
|
||
panic(fmt.Sprintf("invariant; can't close stream in state %v", st.state))
|
||
}
|
||
st.state = stateClosed
|
||
if st.writeDeadline != nil {
|
||
st.writeDeadline.Stop()
|
||
}
|
||
if st.isPushed() {
|
||
sc.curPushedStreams--
|
||
} else {
|
||
sc.curClientStreams--
|
||
}
|
||
delete(sc.streams, st.id)
|
||
if len(sc.streams) == 0 {
|
||
sc.setConnState(http.StateIdle)
|
||
if sc.srv.IdleTimeout != 0 {
|
||
sc.idleTimer.Reset(sc.srv.IdleTimeout)
|
||
}
|
||
if h1ServerKeepAlivesDisabled(sc.hs) {
|
||
sc.startGracefulShutdownInternal()
|
||
}
|
||
}
|
||
if p := st.body; p != nil {
|
||
// Return any buffered unread bytes worth of conn-level flow control.
|
||
// See golang.org/issue/16481
|
||
sc.sendWindowUpdate(nil, p.Len())
|
||
|
||
p.CloseWithError(err)
|
||
}
|
||
st.cw.Close() // signals Handler's CloseNotifier, unblocks writes, etc
|
||
sc.writeSched.CloseStream(st.id)
|
||
}
|
||
|
||
func (sc *serverConn) processSettings(f *SettingsFrame) error {
|
||
sc.serveG.check()
|
||
if f.IsAck() {
|
||
sc.unackedSettings--
|
||
if sc.unackedSettings < 0 {
|
||
// Why is the peer ACKing settings we never sent?
|
||
// The spec doesn't mention this case, but
|
||
// hang up on them anyway.
|
||
return sc.countError("ack_mystery", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
return nil
|
||
}
|
||
if f.NumSettings() > 100 || f.HasDuplicates() {
|
||
// This isn't actually in the spec, but hang up on
|
||
// suspiciously large settings frames or those with
|
||
// duplicate entries.
|
||
return sc.countError("settings_big_or_dups", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
if err := f.ForeachSetting(sc.processSetting); err != nil {
|
||
return err
|
||
}
|
||
// TODO: judging by RFC 7540, Section 6.5.3 each SETTINGS frame should be
|
||
// acknowledged individually, even if multiple are received before the ACK.
|
||
sc.needToSendSettingsAck = true
|
||
sc.scheduleFrameWrite()
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) processSetting(s Setting) error {
|
||
sc.serveG.check()
|
||
if err := s.Valid(); err != nil {
|
||
return err
|
||
}
|
||
if VerboseLogs {
|
||
sc.vlogf("http2: server processing setting %v", s)
|
||
}
|
||
switch s.ID {
|
||
case SettingHeaderTableSize:
|
||
sc.headerTableSize = s.Val
|
||
sc.hpackEncoder.SetMaxDynamicTableSize(s.Val)
|
||
case SettingEnablePush:
|
||
sc.pushEnabled = s.Val != 0
|
||
case SettingMaxConcurrentStreams:
|
||
sc.clientMaxStreams = s.Val
|
||
case SettingInitialWindowSize:
|
||
return sc.processSettingInitialWindowSize(s.Val)
|
||
case SettingMaxFrameSize:
|
||
sc.maxFrameSize = int32(s.Val) // the maximum valid s.Val is < 2^31
|
||
case SettingMaxHeaderListSize:
|
||
sc.peerMaxHeaderListSize = s.Val
|
||
default:
|
||
// Unknown setting: "An endpoint that receives a SETTINGS
|
||
// frame with any unknown or unsupported identifier MUST
|
||
// ignore that setting."
|
||
if VerboseLogs {
|
||
sc.vlogf("http2: server ignoring unknown setting %v", s)
|
||
}
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) processSettingInitialWindowSize(val uint32) error {
|
||
sc.serveG.check()
|
||
// Note: val already validated to be within range by
|
||
// processSetting's Valid call.
|
||
|
||
// "A SETTINGS frame can alter the initial flow control window
|
||
// size for all current streams. When the value of
|
||
// SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST
|
||
// adjust the size of all stream flow control windows that it
|
||
// maintains by the difference between the new value and the
|
||
// old value."
|
||
old := sc.initialStreamSendWindowSize
|
||
sc.initialStreamSendWindowSize = int32(val)
|
||
growth := int32(val) - old // may be negative
|
||
for _, st := range sc.streams {
|
||
if !st.flow.add(growth) {
|
||
// 6.9.2 Initial Flow Control Window Size
|
||
// "An endpoint MUST treat a change to
|
||
// SETTINGS_INITIAL_WINDOW_SIZE that causes any flow
|
||
// control window to exceed the maximum size as a
|
||
// connection error (Section 5.4.1) of type
|
||
// FLOW_CONTROL_ERROR."
|
||
return sc.countError("setting_win_size", ConnectionError(ErrCodeFlowControl))
|
||
}
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) processData(f *DataFrame) error {
|
||
sc.serveG.check()
|
||
id := f.Header().StreamID
|
||
if sc.inGoAway && (sc.goAwayCode != ErrCodeNo || id > sc.maxClientStreamID) {
|
||
// Discard all DATA frames if the GOAWAY is due to an
|
||
// error, or:
|
||
//
|
||
// Section 6.8: After sending a GOAWAY frame, the sender
|
||
// can discard frames for streams initiated by the
|
||
// receiver with identifiers higher than the identified
|
||
// last stream.
|
||
return nil
|
||
}
|
||
|
||
data := f.Data()
|
||
state, st := sc.state(id)
|
||
if id == 0 || state == stateIdle {
|
||
// Section 6.1: "DATA frames MUST be associated with a
|
||
// stream. If a DATA frame is received whose stream
|
||
// identifier field is 0x0, the recipient MUST respond
|
||
// with a connection error (Section 5.4.1) of type
|
||
// PROTOCOL_ERROR."
|
||
//
|
||
// Section 5.1: "Receiving any frame other than HEADERS
|
||
// or PRIORITY on a stream in this state MUST be
|
||
// treated as a connection error (Section 5.4.1) of
|
||
// type PROTOCOL_ERROR."
|
||
return sc.countError("data_on_idle", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
|
||
// "If a DATA frame is received whose stream is not in "open"
|
||
// or "half closed (local)" state, the recipient MUST respond
|
||
// with a stream error (Section 5.4.2) of type STREAM_CLOSED."
|
||
if st == nil || state != stateOpen || st.gotTrailerHeader || st.resetQueued {
|
||
// This includes sending a RST_STREAM if the stream is
|
||
// in stateHalfClosedLocal (which currently means that
|
||
// the http.Handler returned, so it's done reading &
|
||
// done writing). Try to stop the client from sending
|
||
// more DATA.
|
||
|
||
// But still enforce their connection-level flow control,
|
||
// and return any flow control bytes since we're not going
|
||
// to consume them.
|
||
if sc.inflow.available() < int32(f.Length) {
|
||
return sc.countError("data_flow", streamError(id, ErrCodeFlowControl))
|
||
}
|
||
// Deduct the flow control from inflow, since we're
|
||
// going to immediately add it back in
|
||
// sendWindowUpdate, which also schedules sending the
|
||
// frames.
|
||
sc.inflow.take(int32(f.Length))
|
||
sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
|
||
|
||
if st != nil && st.resetQueued {
|
||
// Already have a stream error in flight. Don't send another.
|
||
return nil
|
||
}
|
||
return sc.countError("closed", streamError(id, ErrCodeStreamClosed))
|
||
}
|
||
if st.body == nil {
|
||
panic("internal error: should have a body in this state")
|
||
}
|
||
|
||
// Sender sending more than they'd declared?
|
||
if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes {
|
||
st.body.CloseWithError(fmt.Errorf("sender tried to send more than declared Content-Length of %d bytes", st.declBodyBytes))
|
||
// RFC 7540, sec 8.1.2.6: A request or response is also malformed if the
|
||
// value of a content-length header field does not equal the sum of the
|
||
// DATA frame payload lengths that form the body.
|
||
return sc.countError("send_too_much", streamError(id, ErrCodeProtocol))
|
||
}
|
||
if f.Length > 0 {
|
||
// Check whether the client has flow control quota.
|
||
if st.inflow.available() < int32(f.Length) {
|
||
return sc.countError("flow_on_data_length", streamError(id, ErrCodeFlowControl))
|
||
}
|
||
st.inflow.take(int32(f.Length))
|
||
|
||
if len(data) > 0 {
|
||
wrote, err := st.body.Write(data)
|
||
if err != nil {
|
||
sc.sendWindowUpdate(nil, int(f.Length)-wrote)
|
||
return sc.countError("body_write_err", streamError(id, ErrCodeStreamClosed))
|
||
}
|
||
if wrote != len(data) {
|
||
panic("internal error: bad Writer")
|
||
}
|
||
st.bodyBytes += int64(len(data))
|
||
}
|
||
|
||
// Return any padded flow control now, since we won't
|
||
// refund it later on body reads.
|
||
if pad := int32(f.Length) - int32(len(data)); pad > 0 {
|
||
sc.sendWindowUpdate32(nil, pad)
|
||
sc.sendWindowUpdate32(st, pad)
|
||
}
|
||
}
|
||
if f.StreamEnded() {
|
||
st.endStream()
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) processGoAway(f *GoAwayFrame) error {
|
||
sc.serveG.check()
|
||
if f.ErrCode != ErrCodeNo {
|
||
sc.logf("http2: received GOAWAY %+v, starting graceful shutdown", f)
|
||
} else {
|
||
sc.vlogf("http2: received GOAWAY %+v, starting graceful shutdown", f)
|
||
}
|
||
sc.startGracefulShutdownInternal()
|
||
// http://tools.ietf.org/html/rfc7540#section-6.8
|
||
// We should not create any new streams, which means we should disable push.
|
||
sc.pushEnabled = false
|
||
return nil
|
||
}
|
||
|
||
// isPushed reports whether the stream is server-initiated.
|
||
func (st *stream) isPushed() bool {
|
||
return st.id%2 == 0
|
||
}
|
||
|
||
// endStream closes a Request.Body's pipe. It is called when a DATA
|
||
// frame says a request body is over (or after trailers).
|
||
func (st *stream) endStream() {
|
||
sc := st.sc
|
||
sc.serveG.check()
|
||
|
||
if st.declBodyBytes != -1 && st.declBodyBytes != st.bodyBytes {
|
||
st.body.CloseWithError(fmt.Errorf("request declared a Content-Length of %d but only wrote %d bytes",
|
||
st.declBodyBytes, st.bodyBytes))
|
||
} else {
|
||
st.body.closeWithErrorAndCode(io.EOF, st.copyTrailersToHandlerRequest)
|
||
st.body.CloseWithError(io.EOF)
|
||
}
|
||
st.state = stateHalfClosedRemote
|
||
}
|
||
|
||
// copyTrailersToHandlerRequest is run in the Handler's goroutine in
|
||
// its Request.Body.Read just before it gets io.EOF.
|
||
func (st *stream) copyTrailersToHandlerRequest() {
|
||
for k, vv := range st.trailer {
|
||
if _, ok := st.reqTrailer[k]; ok {
|
||
// Only copy it over it was pre-declared.
|
||
st.reqTrailer[k] = vv
|
||
}
|
||
}
|
||
}
|
||
|
||
// onWriteTimeout is run on its own goroutine (from time.AfterFunc)
|
||
// when the stream's WriteTimeout has fired.
|
||
func (st *stream) onWriteTimeout() {
|
||
st.sc.writeFrameFromHandler(FrameWriteRequest{write: streamError(st.id, ErrCodeInternal)})
|
||
}
|
||
|
||
func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
|
||
sc.serveG.check()
|
||
id := f.StreamID
|
||
if sc.inGoAway {
|
||
// Ignore.
|
||
return nil
|
||
}
|
||
// http://tools.ietf.org/html/rfc7540#section-5.1.1
|
||
// Streams initiated by a client MUST use odd-numbered stream
|
||
// identifiers. [...] An endpoint that receives an unexpected
|
||
// stream identifier MUST respond with a connection error
|
||
// (Section 5.4.1) of type PROTOCOL_ERROR.
|
||
if id%2 != 1 {
|
||
return sc.countError("headers_even", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
// A HEADERS frame can be used to create a new stream or
|
||
// send a trailer for an open one. If we already have a stream
|
||
// open, let it process its own HEADERS frame (trailers at this
|
||
// point, if it's valid).
|
||
if st := sc.streams[f.StreamID]; st != nil {
|
||
if st.resetQueued {
|
||
// We're sending RST_STREAM to close the stream, so don't bother
|
||
// processing this frame.
|
||
return nil
|
||
}
|
||
// RFC 7540, sec 5.1: If an endpoint receives additional frames, other than
|
||
// WINDOW_UPDATE, PRIORITY, or RST_STREAM, for a stream that is in
|
||
// this state, it MUST respond with a stream error (Section 5.4.2) of
|
||
// type STREAM_CLOSED.
|
||
if st.state == stateHalfClosedRemote {
|
||
return sc.countError("headers_half_closed", streamError(id, ErrCodeStreamClosed))
|
||
}
|
||
return st.processTrailerHeaders(f)
|
||
}
|
||
|
||
// [...] The identifier of a newly established stream MUST be
|
||
// numerically greater than all streams that the initiating
|
||
// endpoint has opened or reserved. [...] An endpoint that
|
||
// receives an unexpected stream identifier MUST respond with
|
||
// a connection error (Section 5.4.1) of type PROTOCOL_ERROR.
|
||
if id <= sc.maxClientStreamID {
|
||
return sc.countError("stream_went_down", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
sc.maxClientStreamID = id
|
||
|
||
if sc.idleTimer != nil {
|
||
sc.idleTimer.Stop()
|
||
}
|
||
|
||
// http://tools.ietf.org/html/rfc7540#section-5.1.2
|
||
// [...] Endpoints MUST NOT exceed the limit set by their peer. An
|
||
// endpoint that receives a HEADERS frame that causes their
|
||
// advertised concurrent stream limit to be exceeded MUST treat
|
||
// this as a stream error (Section 5.4.2) of type PROTOCOL_ERROR
|
||
// or REFUSED_STREAM.
|
||
if sc.curClientStreams+1 > sc.advMaxStreams {
|
||
if sc.unackedSettings == 0 {
|
||
// They should know better.
|
||
return sc.countError("over_max_streams", streamError(id, ErrCodeProtocol))
|
||
}
|
||
// Assume it's a network race, where they just haven't
|
||
// received our last SETTINGS update. But actually
|
||
// this can't happen yet, because we don't yet provide
|
||
// a way for users to adjust server parameters at
|
||
// runtime.
|
||
return sc.countError("over_max_streams_race", streamError(id, ErrCodeRefusedStream))
|
||
}
|
||
|
||
initialState := stateOpen
|
||
if f.StreamEnded() {
|
||
initialState = stateHalfClosedRemote
|
||
}
|
||
st := sc.newStream(id, 0, initialState)
|
||
|
||
if f.HasPriority() {
|
||
if err := sc.checkPriority(f.StreamID, f.Priority); err != nil {
|
||
return err
|
||
}
|
||
sc.writeSched.AdjustStream(st.id, f.Priority)
|
||
}
|
||
|
||
rw, req, err := sc.newWriterAndRequest(st, f)
|
||
if err != nil {
|
||
return err
|
||
}
|
||
st.reqTrailer = req.Trailer
|
||
if st.reqTrailer != nil {
|
||
st.trailer = make(http.Header)
|
||
}
|
||
st.body = req.Body.(*requestBody).pipe // may be nil
|
||
st.declBodyBytes = req.ContentLength
|
||
|
||
handler := sc.handler.ServeHTTP
|
||
if f.Truncated {
|
||
// Their header list was too long. Send a 431 error.
|
||
handler = handleHeaderListTooLong
|
||
} else if err := checkValidHTTP2RequestHeaders(req.Header); err != nil {
|
||
handler = new400Handler(err)
|
||
}
|
||
|
||
// The net/http package sets the read deadline from the
|
||
// http.Server.ReadTimeout during the TLS handshake, but then
|
||
// passes the connection off to us with the deadline already
|
||
// set. Disarm it here after the request headers are read,
|
||
// similar to how the http1 server works. Here it's
|
||
// technically more like the http1 Server's ReadHeaderTimeout
|
||
// (in Go 1.8), though. That's a more sane option anyway.
|
||
if sc.hs.ReadTimeout != 0 {
|
||
sc.conn.SetReadDeadline(time.Time{})
|
||
}
|
||
|
||
go sc.runHandler(rw, req, handler)
|
||
return nil
|
||
}
|
||
|
||
func (st *stream) processTrailerHeaders(f *MetaHeadersFrame) error {
|
||
sc := st.sc
|
||
sc.serveG.check()
|
||
if st.gotTrailerHeader {
|
||
return sc.countError("dup_trailers", ConnectionError(ErrCodeProtocol))
|
||
}
|
||
st.gotTrailerHeader = true
|
||
if !f.StreamEnded() {
|
||
return sc.countError("trailers_not_ended", streamError(st.id, ErrCodeProtocol))
|
||
}
|
||
|
||
if len(f.PseudoFields()) > 0 {
|
||
return sc.countError("trailers_pseudo", streamError(st.id, ErrCodeProtocol))
|
||
}
|
||
if st.trailer != nil {
|
||
for _, hf := range f.RegularFields() {
|
||
key := sc.canonicalHeader(hf.Name)
|
||
if !httpguts.ValidTrailerHeader(key) {
|
||
// TODO: send more details to the peer somehow. But http2 has
|
||
// no way to send debug data at a stream level. Discuss with
|
||
// HTTP folk.
|
||
return sc.countError("trailers_bogus", streamError(st.id, ErrCodeProtocol))
|
||
}
|
||
st.trailer[key] = append(st.trailer[key], hf.Value)
|
||
}
|
||
}
|
||
st.endStream()
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) checkPriority(streamID uint32, p PriorityParam) error {
|
||
if streamID == p.StreamDep {
|
||
// Section 5.3.1: "A stream cannot depend on itself. An endpoint MUST treat
|
||
// this as a stream error (Section 5.4.2) of type PROTOCOL_ERROR."
|
||
// Section 5.3.3 says that a stream can depend on one of its dependencies,
|
||
// so it's only self-dependencies that are forbidden.
|
||
return sc.countError("priority", streamError(streamID, ErrCodeProtocol))
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) processPriority(f *PriorityFrame) error {
|
||
if sc.inGoAway {
|
||
return nil
|
||
}
|
||
if err := sc.checkPriority(f.StreamID, f.PriorityParam); err != nil {
|
||
return err
|
||
}
|
||
sc.writeSched.AdjustStream(f.StreamID, f.PriorityParam)
|
||
return nil
|
||
}
|
||
|
||
func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream {
|
||
sc.serveG.check()
|
||
if id == 0 {
|
||
panic("internal error: cannot create stream with id 0")
|
||
}
|
||
|
||
ctx, cancelCtx := context.WithCancel(sc.baseCtx)
|
||
st := &stream{
|
||
sc: sc,
|
||
id: id,
|
||
state: state,
|
||
ctx: ctx,
|
||
cancelCtx: cancelCtx,
|
||
}
|
||
st.cw.Init()
|
||
st.flow.conn = &sc.flow // link to conn-level counter
|
||
st.flow.add(sc.initialStreamSendWindowSize)
|
||
st.inflow.conn = &sc.inflow // link to conn-level counter
|
||
st.inflow.add(sc.srv.initialStreamRecvWindowSize())
|
||
if sc.hs.WriteTimeout != 0 {
|
||
st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
|
||
}
|
||
|
||
sc.streams[id] = st
|
||
sc.writeSched.OpenStream(st.id, OpenStreamOptions{PusherID: pusherID})
|
||
if st.isPushed() {
|
||
sc.curPushedStreams++
|
||
} else {
|
||
sc.curClientStreams++
|
||
}
|
||
if sc.curOpenStreams() == 1 {
|
||
sc.setConnState(http.StateActive)
|
||
}
|
||
|
||
return st
|
||
}
|
||
|
||
func (sc *serverConn) newWriterAndRequest(st *stream, f *MetaHeadersFrame) (*responseWriter, *http.Request, error) {
|
||
sc.serveG.check()
|
||
|
||
rp := requestParam{
|
||
method: f.PseudoValue("method"),
|
||
scheme: f.PseudoValue("scheme"),
|
||
authority: f.PseudoValue("authority"),
|
||
path: f.PseudoValue("path"),
|
||
}
|
||
|
||
isConnect := rp.method == "CONNECT"
|
||
if isConnect {
|
||
if rp.path != "" || rp.scheme != "" || rp.authority == "" {
|
||
return nil, nil, sc.countError("bad_connect", streamError(f.StreamID, ErrCodeProtocol))
|
||
}
|
||
} else if rp.method == "" || rp.path == "" || (rp.scheme != "https" && rp.scheme != "http") {
|
||
// See 8.1.2.6 Malformed Requests and Responses:
|
||
//
|
||
// Malformed requests or responses that are detected
|
||
// MUST be treated as a stream error (Section 5.4.2)
|
||
// of type PROTOCOL_ERROR."
|
||
//
|
||
// 8.1.2.3 Request Pseudo-Header Fields
|
||
// "All HTTP/2 requests MUST include exactly one valid
|
||
// value for the :method, :scheme, and :path
|
||
// pseudo-header fields"
|
||
return nil, nil, sc.countError("bad_path_method", streamError(f.StreamID, ErrCodeProtocol))
|
||
}
|
||
|
||
bodyOpen := !f.StreamEnded()
|
||
if rp.method == "HEAD" && bodyOpen {
|
||
// HEAD requests can't have bodies
|
||
return nil, nil, sc.countError("head_body", streamError(f.StreamID, ErrCodeProtocol))
|
||
}
|
||
|
||
rp.header = make(http.Header)
|
||
for _, hf := range f.RegularFields() {
|
||
rp.header.Add(sc.canonicalHeader(hf.Name), hf.Value)
|
||
}
|
||
if rp.authority == "" {
|
||
rp.authority = rp.header.Get("Host")
|
||
}
|
||
|
||
rw, req, err := sc.newWriterAndRequestNoBody(st, rp)
|
||
if err != nil {
|
||
return nil, nil, err
|
||
}
|
||
if bodyOpen {
|
||
if vv, ok := rp.header["Content-Length"]; ok {
|
||
if cl, err := strconv.ParseUint(vv[0], 10, 63); err == nil {
|
||
req.ContentLength = int64(cl)
|
||
} else {
|
||
req.ContentLength = 0
|
||
}
|
||
} else {
|
||
req.ContentLength = -1
|
||
}
|
||
req.Body.(*requestBody).pipe = &pipe{
|
||
b: &dataBuffer{expected: req.ContentLength},
|
||
}
|
||
}
|
||
return rw, req, nil
|
||
}
|
||
|
||
type requestParam struct {
|
||
method string
|
||
scheme, authority, path string
|
||
header http.Header
|
||
}
|
||
|
||
func (sc *serverConn) newWriterAndRequestNoBody(st *stream, rp requestParam) (*responseWriter, *http.Request, error) {
|
||
sc.serveG.check()
|
||
|
||
var tlsState *tls.ConnectionState // nil if not scheme https
|
||
if rp.scheme == "https" {
|
||
tlsState = sc.tlsState
|
||
}
|
||
|
||
needsContinue := rp.header.Get("Expect") == "100-continue"
|
||
if needsContinue {
|
||
rp.header.Del("Expect")
|
||
}
|
||
// Merge Cookie headers into one "; "-delimited value.
|
||
if cookies := rp.header["Cookie"]; len(cookies) > 1 {
|
||
rp.header.Set("Cookie", strings.Join(cookies, "; "))
|
||
}
|
||
|
||
// Setup Trailers
|
||
var trailer http.Header
|
||
for _, v := range rp.header["Trailer"] {
|
||
for _, key := range strings.Split(v, ",") {
|
||
key = http.CanonicalHeaderKey(textproto.TrimString(key))
|
||
switch key {
|
||
case "Transfer-Encoding", "Trailer", "Content-Length":
|
||
// Bogus. (copy of http1 rules)
|
||
// Ignore.
|
||
default:
|
||
if trailer == nil {
|
||
trailer = make(http.Header)
|
||
}
|
||
trailer[key] = nil
|
||
}
|
||
}
|
||
}
|
||
delete(rp.header, "Trailer")
|
||
|
||
var url_ *url.URL
|
||
var requestURI string
|
||
if rp.method == "CONNECT" {
|
||
url_ = &url.URL{Host: rp.authority}
|
||
requestURI = rp.authority // mimic HTTP/1 server behavior
|
||
} else {
|
||
var err error
|
||
url_, err = url.ParseRequestURI(rp.path)
|
||
if err != nil {
|
||
return nil, nil, sc.countError("bad_path", streamError(st.id, ErrCodeProtocol))
|
||
}
|
||
requestURI = rp.path
|
||
}
|
||
|
||
body := &requestBody{
|
||
conn: sc,
|
||
stream: st,
|
||
needsContinue: needsContinue,
|
||
}
|
||
req := &http.Request{
|
||
Method: rp.method,
|
||
URL: url_,
|
||
RemoteAddr: sc.remoteAddrStr,
|
||
Header: rp.header,
|
||
RequestURI: requestURI,
|
||
Proto: "HTTP/2.0",
|
||
ProtoMajor: 2,
|
||
ProtoMinor: 0,
|
||
TLS: tlsState,
|
||
Host: rp.authority,
|
||
Body: body,
|
||
Trailer: trailer,
|
||
}
|
||
req = req.WithContext(st.ctx)
|
||
|
||
rws := responseWriterStatePool.Get().(*responseWriterState)
|
||
bwSave := rws.bw
|
||
*rws = responseWriterState{} // zero all the fields
|
||
rws.conn = sc
|
||
rws.bw = bwSave
|
||
rws.bw.Reset(chunkWriter{rws})
|
||
rws.stream = st
|
||
rws.req = req
|
||
rws.body = body
|
||
|
||
rw := &responseWriter{rws: rws}
|
||
return rw, req, nil
|
||
}
|
||
|
||
// Run on its own goroutine.
|
||
func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
|
||
didPanic := true
|
||
defer func() {
|
||
rw.rws.stream.cancelCtx()
|
||
if didPanic {
|
||
e := recover()
|
||
sc.writeFrameFromHandler(FrameWriteRequest{
|
||
write: handlerPanicRST{rw.rws.stream.id},
|
||
stream: rw.rws.stream,
|
||
})
|
||
// Same as net/http:
|
||
if e != nil && e != http.ErrAbortHandler {
|
||
const size = 64 << 10
|
||
buf := make([]byte, size)
|
||
buf = buf[:runtime.Stack(buf, false)]
|
||
sc.logf("http2: panic serving %v: %v\n%s", sc.conn.RemoteAddr(), e, buf)
|
||
}
|
||
return
|
||
}
|
||
rw.handlerDone()
|
||
}()
|
||
handler(rw, req)
|
||
didPanic = false
|
||
}
|
||
|
||
func handleHeaderListTooLong(w http.ResponseWriter, r *http.Request) {
|
||
// 10.5.1 Limits on Header Block Size:
|
||
// .. "A server that receives a larger header block than it is
|
||
// willing to handle can send an HTTP 431 (Request Header Fields Too
|
||
// Large) status code"
|
||
const statusRequestHeaderFieldsTooLarge = 431 // only in Go 1.6+
|
||
w.WriteHeader(statusRequestHeaderFieldsTooLarge)
|
||
io.WriteString(w, "<h1>HTTP Error 431</h1><p>Request Header Field(s) Too Large</p>")
|
||
}
|
||
|
||
// called from handler goroutines.
|
||
// h may be nil.
|
||
func (sc *serverConn) writeHeaders(st *stream, headerData *writeResHeaders) error {
|
||
sc.serveG.checkNotOn() // NOT on
|
||
var errc chan error
|
||
if headerData.h != nil {
|
||
// If there's a header map (which we don't own), so we have to block on
|
||
// waiting for this frame to be written, so an http.Flush mid-handler
|
||
// writes out the correct value of keys, before a handler later potentially
|
||
// mutates it.
|
||
errc = errChanPool.Get().(chan error)
|
||
}
|
||
if err := sc.writeFrameFromHandler(FrameWriteRequest{
|
||
write: headerData,
|
||
stream: st,
|
||
done: errc,
|
||
}); err != nil {
|
||
return err
|
||
}
|
||
if errc != nil {
|
||
select {
|
||
case err := <-errc:
|
||
errChanPool.Put(errc)
|
||
return err
|
||
case <-sc.doneServing:
|
||
return errClientDisconnected
|
||
case <-st.cw:
|
||
return errStreamClosed
|
||
}
|
||
}
|
||
return nil
|
||
}
|
||
|
||
// called from handler goroutines.
|
||
func (sc *serverConn) write100ContinueHeaders(st *stream) {
|
||
sc.writeFrameFromHandler(FrameWriteRequest{
|
||
write: write100ContinueHeadersFrame{st.id},
|
||
stream: st,
|
||
})
|
||
}
|
||
|
||
// A bodyReadMsg tells the server loop that the http.Handler read n
|
||
// bytes of the DATA from the client on the given stream.
|
||
type bodyReadMsg struct {
|
||
st *stream
|
||
n int
|
||
}
|
||
|
||
// called from handler goroutines.
|
||
// Notes that the handler for the given stream ID read n bytes of its body
|
||
// and schedules flow control tokens to be sent.
|
||
func (sc *serverConn) noteBodyReadFromHandler(st *stream, n int, err error) {
|
||
sc.serveG.checkNotOn() // NOT on
|
||
if n > 0 {
|
||
select {
|
||
case sc.bodyReadCh <- bodyReadMsg{st, n}:
|
||
case <-sc.doneServing:
|
||
}
|
||
}
|
||
}
|
||
|
||
func (sc *serverConn) noteBodyRead(st *stream, n int) {
|
||
sc.serveG.check()
|
||
sc.sendWindowUpdate(nil, n) // conn-level
|
||
if st.state != stateHalfClosedRemote && st.state != stateClosed {
|
||
// Don't send this WINDOW_UPDATE if the stream is closed
|
||
// remotely.
|
||
sc.sendWindowUpdate(st, n)
|
||
}
|
||
}
|
||
|
||
// st may be nil for conn-level
|
||
func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
|
||
sc.serveG.check()
|
||
// "The legal range for the increment to the flow control
|
||
// window is 1 to 2^31-1 (2,147,483,647) octets."
|
||
// A Go Read call on 64-bit machines could in theory read
|
||
// a larger Read than this. Very unlikely, but we handle it here
|
||
// rather than elsewhere for now.
|
||
const maxUint31 = 1<<31 - 1
|
||
for n >= maxUint31 {
|
||
sc.sendWindowUpdate32(st, maxUint31)
|
||
n -= maxUint31
|
||
}
|
||
sc.sendWindowUpdate32(st, int32(n))
|
||
}
|
||
|
||
// st may be nil for conn-level
|
||
func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) {
|
||
sc.serveG.check()
|
||
if n == 0 {
|
||
return
|
||
}
|
||
if n < 0 {
|
||
panic("negative update")
|
||
}
|
||
var streamID uint32
|
||
if st != nil {
|
||
streamID = st.id
|
||
}
|
||
sc.writeFrame(FrameWriteRequest{
|
||
write: writeWindowUpdate{streamID: streamID, n: uint32(n)},
|
||
stream: st,
|
||
})
|
||
var ok bool
|
||
if st == nil {
|
||
ok = sc.inflow.add(n)
|
||
} else {
|
||
ok = st.inflow.add(n)
|
||
}
|
||
if !ok {
|
||
panic("internal error; sent too many window updates without decrements?")
|
||
}
|
||
}
|
||
|
||
// requestBody is the Handler's Request.Body type.
|
||
// Read and Close may be called concurrently.
|
||
type requestBody struct {
|
||
_ incomparable
|
||
stream *stream
|
||
conn *serverConn
|
||
closed bool // for use by Close only
|
||
sawEOF bool // for use by Read only
|
||
pipe *pipe // non-nil if we have a HTTP entity message body
|
||
needsContinue bool // need to send a 100-continue
|
||
}
|
||
|
||
func (b *requestBody) Close() error {
|
||
if b.pipe != nil && !b.closed {
|
||
b.pipe.BreakWithError(errClosedBody)
|
||
}
|
||
b.closed = true
|
||
return nil
|
||
}
|
||
|
||
func (b *requestBody) Read(p []byte) (n int, err error) {
|
||
if b.needsContinue {
|
||
b.needsContinue = false
|
||
b.conn.write100ContinueHeaders(b.stream)
|
||
}
|
||
if b.pipe == nil || b.sawEOF {
|
||
return 0, io.EOF
|
||
}
|
||
n, err = b.pipe.Read(p)
|
||
if err == io.EOF {
|
||
b.sawEOF = true
|
||
}
|
||
if b.conn == nil && inTests {
|
||
return
|
||
}
|
||
b.conn.noteBodyReadFromHandler(b.stream, n, err)
|
||
return
|
||
}
|
||
|
||
// responseWriter is the http.ResponseWriter implementation. It's
|
||
// intentionally small (1 pointer wide) to minimize garbage. The
|
||
// responseWriterState pointer inside is zeroed at the end of a
|
||
// request (in handlerDone) and calls on the responseWriter thereafter
|
||
// simply crash (caller's mistake), but the much larger responseWriterState
|
||
// and buffers are reused between multiple requests.
|
||
type responseWriter struct {
|
||
rws *responseWriterState
|
||
}
|
||
|
||
// Optional http.ResponseWriter interfaces implemented.
|
||
var (
|
||
_ http.CloseNotifier = (*responseWriter)(nil)
|
||
_ http.Flusher = (*responseWriter)(nil)
|
||
_ stringWriter = (*responseWriter)(nil)
|
||
)
|
||
|
||
type responseWriterState struct {
|
||
// immutable within a request:
|
||
stream *stream
|
||
req *http.Request
|
||
body *requestBody // to close at end of request, if DATA frames didn't
|
||
conn *serverConn
|
||
|
||
// TODO: adjust buffer writing sizes based on server config, frame size updates from peer, etc
|
||
bw *bufio.Writer // writing to a chunkWriter{this *responseWriterState}
|
||
|
||
// mutated by http.Handler goroutine:
|
||
handlerHeader http.Header // nil until called
|
||
snapHeader http.Header // snapshot of handlerHeader at WriteHeader time
|
||
trailers []string // set in writeChunk
|
||
status int // status code passed to WriteHeader
|
||
wroteHeader bool // WriteHeader called (explicitly or implicitly). Not necessarily sent to user yet.
|
||
sentHeader bool // have we sent the header frame?
|
||
handlerDone bool // handler has finished
|
||
dirty bool // a Write failed; don't reuse this responseWriterState
|
||
|
||
sentContentLen int64 // non-zero if handler set a Content-Length header
|
||
wroteBytes int64
|
||
|
||
closeNotifierMu sync.Mutex // guards closeNotifierCh
|
||
closeNotifierCh chan bool // nil until first used
|
||
}
|
||
|
||
type chunkWriter struct{ rws *responseWriterState }
|
||
|
||
func (cw chunkWriter) Write(p []byte) (n int, err error) { return cw.rws.writeChunk(p) }
|
||
|
||
func (rws *responseWriterState) hasTrailers() bool { return len(rws.trailers) > 0 }
|
||
|
||
func (rws *responseWriterState) hasNonemptyTrailers() bool {
|
||
for _, trailer := range rws.trailers {
|
||
if _, ok := rws.handlerHeader[trailer]; ok {
|
||
return true
|
||
}
|
||
}
|
||
return false
|
||
}
|
||
|
||
// declareTrailer is called for each Trailer header when the
|
||
// response header is written. It notes that a header will need to be
|
||
// written in the trailers at the end of the response.
|
||
func (rws *responseWriterState) declareTrailer(k string) {
|
||
k = http.CanonicalHeaderKey(k)
|
||
if !httpguts.ValidTrailerHeader(k) {
|
||
// Forbidden by RFC 7230, section 4.1.2.
|
||
rws.conn.logf("ignoring invalid trailer %q", k)
|
||
return
|
||
}
|
||
if !strSliceContains(rws.trailers, k) {
|
||
rws.trailers = append(rws.trailers, k)
|
||
}
|
||
}
|
||
|
||
// writeChunk writes chunks from the bufio.Writer. But because
|
||
// bufio.Writer may bypass its chunking, sometimes p may be
|
||
// arbitrarily large.
|
||
//
|
||
// writeChunk is also responsible (on the first chunk) for sending the
|
||
// HEADER response.
|
||
func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
|
||
if !rws.wroteHeader {
|
||
rws.writeHeader(200)
|
||
}
|
||
|
||
isHeadResp := rws.req.Method == "HEAD"
|
||
if !rws.sentHeader {
|
||
rws.sentHeader = true
|
||
var ctype, clen string
|
||
if clen = rws.snapHeader.Get("Content-Length"); clen != "" {
|
||
rws.snapHeader.Del("Content-Length")
|
||
if cl, err := strconv.ParseUint(clen, 10, 63); err == nil {
|
||
rws.sentContentLen = int64(cl)
|
||
} else {
|
||
clen = ""
|
||
}
|
||
}
|
||
if clen == "" && rws.handlerDone && bodyAllowedForStatus(rws.status) && (len(p) > 0 || !isHeadResp) {
|
||
clen = strconv.Itoa(len(p))
|
||
}
|
||
_, hasContentType := rws.snapHeader["Content-Type"]
|
||
// If the Content-Encoding is non-blank, we shouldn't
|
||
// sniff the body. See Issue golang.org/issue/31753.
|
||
ce := rws.snapHeader.Get("Content-Encoding")
|
||
hasCE := len(ce) > 0
|
||
if !hasCE && !hasContentType && bodyAllowedForStatus(rws.status) && len(p) > 0 {
|
||
ctype = http.DetectContentType(p)
|
||
}
|
||
var date string
|
||
if _, ok := rws.snapHeader["Date"]; !ok {
|
||
// TODO(bradfitz): be faster here, like net/http? measure.
|
||
date = time.Now().UTC().Format(http.TimeFormat)
|
||
}
|
||
|
||
for _, v := range rws.snapHeader["Trailer"] {
|
||
foreachHeaderElement(v, rws.declareTrailer)
|
||
}
|
||
|
||
// "Connection" headers aren't allowed in HTTP/2 (RFC 7540, 8.1.2.2),
|
||
// but respect "Connection" == "close" to mean sending a GOAWAY and tearing
|
||
// down the TCP connection when idle, like we do for HTTP/1.
|
||
// TODO: remove more Connection-specific header fields here, in addition
|
||
// to "Connection".
|
||
if _, ok := rws.snapHeader["Connection"]; ok {
|
||
v := rws.snapHeader.Get("Connection")
|
||
delete(rws.snapHeader, "Connection")
|
||
if v == "close" {
|
||
rws.conn.startGracefulShutdown()
|
||
}
|
||
}
|
||
|
||
endStream := (rws.handlerDone && !rws.hasTrailers() && len(p) == 0) || isHeadResp
|
||
err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{
|
||
streamID: rws.stream.id,
|
||
httpResCode: rws.status,
|
||
h: rws.snapHeader,
|
||
endStream: endStream,
|
||
contentType: ctype,
|
||
contentLength: clen,
|
||
date: date,
|
||
})
|
||
if err != nil {
|
||
rws.dirty = true
|
||
return 0, err
|
||
}
|
||
if endStream {
|
||
return 0, nil
|
||
}
|
||
}
|
||
if isHeadResp {
|
||
return len(p), nil
|
||
}
|
||
if len(p) == 0 && !rws.handlerDone {
|
||
return 0, nil
|
||
}
|
||
|
||
if rws.handlerDone {
|
||
rws.promoteUndeclaredTrailers()
|
||
}
|
||
|
||
// only send trailers if they have actually been defined by the
|
||
// server handler.
|
||
hasNonemptyTrailers := rws.hasNonemptyTrailers()
|
||
endStream := rws.handlerDone && !hasNonemptyTrailers
|
||
if len(p) > 0 || endStream {
|
||
// only send a 0 byte DATA frame if we're ending the stream.
|
||
if err := rws.conn.writeDataFromHandler(rws.stream, p, endStream); err != nil {
|
||
rws.dirty = true
|
||
return 0, err
|
||
}
|
||
}
|
||
|
||
if rws.handlerDone && hasNonemptyTrailers {
|
||
err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{
|
||
streamID: rws.stream.id,
|
||
h: rws.handlerHeader,
|
||
trailers: rws.trailers,
|
||
endStream: true,
|
||
})
|
||
if err != nil {
|
||
rws.dirty = true
|
||
}
|
||
return len(p), err
|
||
}
|
||
return len(p), nil
|
||
}
|
||
|
||
// TrailerPrefix is a magic prefix for ResponseWriter.Header map keys
|
||
// that, if present, signals that the map entry is actually for
|
||
// the response trailers, and not the response headers. The prefix
|
||
// is stripped after the ServeHTTP call finishes and the values are
|
||
// sent in the trailers.
|
||
//
|
||
// This mechanism is intended only for trailers that are not known
|
||
// prior to the headers being written. If the set of trailers is fixed
|
||
// or known before the header is written, the normal Go trailers mechanism
|
||
// is preferred:
|
||
// https://golang.org/pkg/net/http/#ResponseWriter
|
||
// https://golang.org/pkg/net/http/#example_ResponseWriter_trailers
|
||
const TrailerPrefix = "Trailer:"
|
||
|
||
// promoteUndeclaredTrailers permits http.Handlers to set trailers
|
||
// after the header has already been flushed. Because the Go
|
||
// ResponseWriter interface has no way to set Trailers (only the
|
||
// Header), and because we didn't want to expand the ResponseWriter
|
||
// interface, and because nobody used trailers, and because RFC 7230
|
||
// says you SHOULD (but not must) predeclare any trailers in the
|
||
// header, the official ResponseWriter rules said trailers in Go must
|
||
// be predeclared, and then we reuse the same ResponseWriter.Header()
|
||
// map to mean both Headers and Trailers. When it's time to write the
|
||
// Trailers, we pick out the fields of Headers that were declared as
|
||
// trailers. That worked for a while, until we found the first major
|
||
// user of Trailers in the wild: gRPC (using them only over http2),
|
||
// and gRPC libraries permit setting trailers mid-stream without
|
||
// predeclaring them. So: change of plans. We still permit the old
|
||
// way, but we also permit this hack: if a Header() key begins with
|
||
// "Trailer:", the suffix of that key is a Trailer. Because ':' is an
|
||
// invalid token byte anyway, there is no ambiguity. (And it's already
|
||
// filtered out) It's mildly hacky, but not terrible.
|
||
//
|
||
// This method runs after the Handler is done and promotes any Header
|
||
// fields to be trailers.
|
||
func (rws *responseWriterState) promoteUndeclaredTrailers() {
|
||
for k, vv := range rws.handlerHeader {
|
||
if !strings.HasPrefix(k, TrailerPrefix) {
|
||
continue
|
||
}
|
||
trailerKey := strings.TrimPrefix(k, TrailerPrefix)
|
||
rws.declareTrailer(trailerKey)
|
||
rws.handlerHeader[http.CanonicalHeaderKey(trailerKey)] = vv
|
||
}
|
||
|
||
if len(rws.trailers) > 1 {
|
||
sorter := sorterPool.Get().(*sorter)
|
||
sorter.SortStrings(rws.trailers)
|
||
sorterPool.Put(sorter)
|
||
}
|
||
}
|
||
|
||
func (w *responseWriter) Flush() {
|
||
rws := w.rws
|
||
if rws == nil {
|
||
panic("Header called after Handler finished")
|
||
}
|
||
if rws.bw.Buffered() > 0 {
|
||
if err := rws.bw.Flush(); err != nil {
|
||
// Ignore the error. The frame writer already knows.
|
||
return
|
||
}
|
||
} else {
|
||
// The bufio.Writer won't call chunkWriter.Write
|
||
// (writeChunk with zero bytes, so we have to do it
|
||
// ourselves to force the HTTP response header and/or
|
||
// final DATA frame (with END_STREAM) to be sent.
|
||
rws.writeChunk(nil)
|
||
}
|
||
}
|
||
|
||
func (w *responseWriter) CloseNotify() <-chan bool {
|
||
rws := w.rws
|
||
if rws == nil {
|
||
panic("CloseNotify called after Handler finished")
|
||
}
|
||
rws.closeNotifierMu.Lock()
|
||
ch := rws.closeNotifierCh
|
||
if ch == nil {
|
||
ch = make(chan bool, 1)
|
||
rws.closeNotifierCh = ch
|
||
cw := rws.stream.cw
|
||
go func() {
|
||
cw.Wait() // wait for close
|
||
ch <- true
|
||
}()
|
||
}
|
||
rws.closeNotifierMu.Unlock()
|
||
return ch
|
||
}
|
||
|
||
func (w *responseWriter) Header() http.Header {
|
||
rws := w.rws
|
||
if rws == nil {
|
||
panic("Header called after Handler finished")
|
||
}
|
||
if rws.handlerHeader == nil {
|
||
rws.handlerHeader = make(http.Header)
|
||
}
|
||
return rws.handlerHeader
|
||
}
|
||
|
||
// checkWriteHeaderCode is a copy of net/http's checkWriteHeaderCode.
|
||
func checkWriteHeaderCode(code int) {
|
||
// Issue 22880: require valid WriteHeader status codes.
|
||
// For now we only enforce that it's three digits.
|
||
// In the future we might block things over 599 (600 and above aren't defined
|
||
// at http://httpwg.org/specs/rfc7231.html#status.codes)
|
||
// and we might block under 200 (once we have more mature 1xx support).
|
||
// But for now any three digits.
|
||
//
|
||
// We used to send "HTTP/1.1 000 0" on the wire in responses but there's
|
||
// no equivalent bogus thing we can realistically send in HTTP/2,
|
||
// so we'll consistently panic instead and help people find their bugs
|
||
// early. (We can't return an error from WriteHeader even if we wanted to.)
|
||
if code < 100 || code > 999 {
|
||
panic(fmt.Sprintf("invalid WriteHeader code %v", code))
|
||
}
|
||
}
|
||
|
||
func (w *responseWriter) WriteHeader(code int) {
|
||
rws := w.rws
|
||
if rws == nil {
|
||
panic("WriteHeader called after Handler finished")
|
||
}
|
||
rws.writeHeader(code)
|
||
}
|
||
|
||
func (rws *responseWriterState) writeHeader(code int) {
|
||
if !rws.wroteHeader {
|
||
checkWriteHeaderCode(code)
|
||
rws.wroteHeader = true
|
||
rws.status = code
|
||
if len(rws.handlerHeader) > 0 {
|
||
rws.snapHeader = cloneHeader(rws.handlerHeader)
|
||
}
|
||
}
|
||
}
|
||
|
||
func cloneHeader(h http.Header) http.Header {
|
||
h2 := make(http.Header, len(h))
|
||
for k, vv := range h {
|
||
vv2 := make([]string, len(vv))
|
||
copy(vv2, vv)
|
||
h2[k] = vv2
|
||
}
|
||
return h2
|
||
}
|
||
|
||
// The Life Of A Write is like this:
|
||
//
|
||
// * Handler calls w.Write or w.WriteString ->
|
||
// * -> rws.bw (*bufio.Writer) ->
|
||
// * (Handler might call Flush)
|
||
// * -> chunkWriter{rws}
|
||
// * -> responseWriterState.writeChunk(p []byte)
|
||
// * -> responseWriterState.writeChunk (most of the magic; see comment there)
|
||
func (w *responseWriter) Write(p []byte) (n int, err error) {
|
||
return w.write(len(p), p, "")
|
||
}
|
||
|
||
func (w *responseWriter) WriteString(s string) (n int, err error) {
|
||
return w.write(len(s), nil, s)
|
||
}
|
||
|
||
// either dataB or dataS is non-zero.
|
||
func (w *responseWriter) write(lenData int, dataB []byte, dataS string) (n int, err error) {
|
||
rws := w.rws
|
||
if rws == nil {
|
||
panic("Write called after Handler finished")
|
||
}
|
||
if !rws.wroteHeader {
|
||
w.WriteHeader(200)
|
||
}
|
||
if !bodyAllowedForStatus(rws.status) {
|
||
return 0, http.ErrBodyNotAllowed
|
||
}
|
||
rws.wroteBytes += int64(len(dataB)) + int64(len(dataS)) // only one can be set
|
||
if rws.sentContentLen != 0 && rws.wroteBytes > rws.sentContentLen {
|
||
// TODO: send a RST_STREAM
|
||
return 0, errors.New("http2: handler wrote more than declared Content-Length")
|
||
}
|
||
|
||
if dataB != nil {
|
||
return rws.bw.Write(dataB)
|
||
} else {
|
||
return rws.bw.WriteString(dataS)
|
||
}
|
||
}
|
||
|
||
func (w *responseWriter) handlerDone() {
|
||
rws := w.rws
|
||
dirty := rws.dirty
|
||
rws.handlerDone = true
|
||
w.Flush()
|
||
w.rws = nil
|
||
if !dirty {
|
||
// Only recycle the pool if all prior Write calls to
|
||
// the serverConn goroutine completed successfully. If
|
||
// they returned earlier due to resets from the peer
|
||
// there might still be write goroutines outstanding
|
||
// from the serverConn referencing the rws memory. See
|
||
// issue 20704.
|
||
responseWriterStatePool.Put(rws)
|
||
}
|
||
}
|
||
|
||
// Push errors.
|
||
var (
|
||
ErrRecursivePush = errors.New("http2: recursive push not allowed")
|
||
ErrPushLimitReached = errors.New("http2: push would exceed peer's SETTINGS_MAX_CONCURRENT_STREAMS")
|
||
)
|
||
|
||
var _ http.Pusher = (*responseWriter)(nil)
|
||
|
||
func (w *responseWriter) Push(target string, opts *http.PushOptions) error {
|
||
st := w.rws.stream
|
||
sc := st.sc
|
||
sc.serveG.checkNotOn()
|
||
|
||
// No recursive pushes: "PUSH_PROMISE frames MUST only be sent on a peer-initiated stream."
|
||
// http://tools.ietf.org/html/rfc7540#section-6.6
|
||
if st.isPushed() {
|
||
return ErrRecursivePush
|
||
}
|
||
|
||
if opts == nil {
|
||
opts = new(http.PushOptions)
|
||
}
|
||
|
||
// Default options.
|
||
if opts.Method == "" {
|
||
opts.Method = "GET"
|
||
}
|
||
if opts.Header == nil {
|
||
opts.Header = http.Header{}
|
||
}
|
||
wantScheme := "http"
|
||
if w.rws.req.TLS != nil {
|
||
wantScheme = "https"
|
||
}
|
||
|
||
// Validate the request.
|
||
u, err := url.Parse(target)
|
||
if err != nil {
|
||
return err
|
||
}
|
||
if u.Scheme == "" {
|
||
if !strings.HasPrefix(target, "/") {
|
||
return fmt.Errorf("target must be an absolute URL or an absolute path: %q", target)
|
||
}
|
||
u.Scheme = wantScheme
|
||
u.Host = w.rws.req.Host
|
||
} else {
|
||
if u.Scheme != wantScheme {
|
||
return fmt.Errorf("cannot push URL with scheme %q from request with scheme %q", u.Scheme, wantScheme)
|
||
}
|
||
if u.Host == "" {
|
||
return errors.New("URL must have a host")
|
||
}
|
||
}
|
||
for k := range opts.Header {
|
||
if strings.HasPrefix(k, ":") {
|
||
return fmt.Errorf("promised request headers cannot include pseudo header %q", k)
|
||
}
|
||
// These headers are meaningful only if the request has a body,
|
||
// but PUSH_PROMISE requests cannot have a body.
|
||
// http://tools.ietf.org/html/rfc7540#section-8.2
|
||
// Also disallow Host, since the promised URL must be absolute.
|
||
if asciiEqualFold(k, "content-length") ||
|
||
asciiEqualFold(k, "content-encoding") ||
|
||
asciiEqualFold(k, "trailer") ||
|
||
asciiEqualFold(k, "te") ||
|
||
asciiEqualFold(k, "expect") ||
|
||
asciiEqualFold(k, "host") {
|
||
return fmt.Errorf("promised request headers cannot include %q", k)
|
||
}
|
||
}
|
||
if err := checkValidHTTP2RequestHeaders(opts.Header); err != nil {
|
||
return err
|
||
}
|
||
|
||
// The RFC effectively limits promised requests to GET and HEAD:
|
||
// "Promised requests MUST be cacheable [GET, HEAD, or POST], and MUST be safe [GET or HEAD]"
|
||
// http://tools.ietf.org/html/rfc7540#section-8.2
|
||
if opts.Method != "GET" && opts.Method != "HEAD" {
|
||
return fmt.Errorf("method %q must be GET or HEAD", opts.Method)
|
||
}
|
||
|
||
msg := &startPushRequest{
|
||
parent: st,
|
||
method: opts.Method,
|
||
url: u,
|
||
header: cloneHeader(opts.Header),
|
||
done: errChanPool.Get().(chan error),
|
||
}
|
||
|
||
select {
|
||
case <-sc.doneServing:
|
||
return errClientDisconnected
|
||
case <-st.cw:
|
||
return errStreamClosed
|
||
case sc.serveMsgCh <- msg:
|
||
}
|
||
|
||
select {
|
||
case <-sc.doneServing:
|
||
return errClientDisconnected
|
||
case <-st.cw:
|
||
return errStreamClosed
|
||
case err := <-msg.done:
|
||
errChanPool.Put(msg.done)
|
||
return err
|
||
}
|
||
}
|
||
|
||
type startPushRequest struct {
|
||
parent *stream
|
||
method string
|
||
url *url.URL
|
||
header http.Header
|
||
done chan error
|
||
}
|
||
|
||
func (sc *serverConn) startPush(msg *startPushRequest) {
|
||
sc.serveG.check()
|
||
|
||
// http://tools.ietf.org/html/rfc7540#section-6.6.
|
||
// PUSH_PROMISE frames MUST only be sent on a peer-initiated stream that
|
||
// is in either the "open" or "half-closed (remote)" state.
|
||
if msg.parent.state != stateOpen && msg.parent.state != stateHalfClosedRemote {
|
||
// responseWriter.Push checks that the stream is peer-initiated.
|
||
msg.done <- errStreamClosed
|
||
return
|
||
}
|
||
|
||
// http://tools.ietf.org/html/rfc7540#section-6.6.
|
||
if !sc.pushEnabled {
|
||
msg.done <- http.ErrNotSupported
|
||
return
|
||
}
|
||
|
||
// PUSH_PROMISE frames must be sent in increasing order by stream ID, so
|
||
// we allocate an ID for the promised stream lazily, when the PUSH_PROMISE
|
||
// is written. Once the ID is allocated, we start the request handler.
|
||
allocatePromisedID := func() (uint32, error) {
|
||
sc.serveG.check()
|
||
|
||
// Check this again, just in case. Technically, we might have received
|
||
// an updated SETTINGS by the time we got around to writing this frame.
|
||
if !sc.pushEnabled {
|
||
return 0, http.ErrNotSupported
|
||
}
|
||
// http://tools.ietf.org/html/rfc7540#section-6.5.2.
|
||
if sc.curPushedStreams+1 > sc.clientMaxStreams {
|
||
return 0, ErrPushLimitReached
|
||
}
|
||
|
||
// http://tools.ietf.org/html/rfc7540#section-5.1.1.
|
||
// Streams initiated by the server MUST use even-numbered identifiers.
|
||
// A server that is unable to establish a new stream identifier can send a GOAWAY
|
||
// frame so that the client is forced to open a new connection for new streams.
|
||
if sc.maxPushPromiseID+2 >= 1<<31 {
|
||
sc.startGracefulShutdownInternal()
|
||
return 0, ErrPushLimitReached
|
||
}
|
||
sc.maxPushPromiseID += 2
|
||
promisedID := sc.maxPushPromiseID
|
||
|
||
// http://tools.ietf.org/html/rfc7540#section-8.2.
|
||
// Strictly speaking, the new stream should start in "reserved (local)", then
|
||
// transition to "half closed (remote)" after sending the initial HEADERS, but
|
||
// we start in "half closed (remote)" for simplicity.
|
||
// See further comments at the definition of stateHalfClosedRemote.
|
||
promised := sc.newStream(promisedID, msg.parent.id, stateHalfClosedRemote)
|
||
rw, req, err := sc.newWriterAndRequestNoBody(promised, requestParam{
|
||
method: msg.method,
|
||
scheme: msg.url.Scheme,
|
||
authority: msg.url.Host,
|
||
path: msg.url.RequestURI(),
|
||
header: cloneHeader(msg.header), // clone since handler runs concurrently with writing the PUSH_PROMISE
|
||
})
|
||
if err != nil {
|
||
// Should not happen, since we've already validated msg.url.
|
||
panic(fmt.Sprintf("newWriterAndRequestNoBody(%+v): %v", msg.url, err))
|
||
}
|
||
|
||
go sc.runHandler(rw, req, sc.handler.ServeHTTP)
|
||
return promisedID, nil
|
||
}
|
||
|
||
sc.writeFrame(FrameWriteRequest{
|
||
write: &writePushPromise{
|
||
streamID: msg.parent.id,
|
||
method: msg.method,
|
||
url: msg.url,
|
||
h: msg.header,
|
||
allocatePromisedID: allocatePromisedID,
|
||
},
|
||
stream: msg.parent,
|
||
done: msg.done,
|
||
})
|
||
}
|
||
|
||
// foreachHeaderElement splits v according to the "#rule" construction
|
||
// in RFC 7230 section 7 and calls fn for each non-empty element.
|
||
func foreachHeaderElement(v string, fn func(string)) {
|
||
v = textproto.TrimString(v)
|
||
if v == "" {
|
||
return
|
||
}
|
||
if !strings.Contains(v, ",") {
|
||
fn(v)
|
||
return
|
||
}
|
||
for _, f := range strings.Split(v, ",") {
|
||
if f = textproto.TrimString(f); f != "" {
|
||
fn(f)
|
||
}
|
||
}
|
||
}
|
||
|
||
// From http://httpwg.org/specs/rfc7540.html#rfc.section.8.1.2.2
|
||
var connHeaders = []string{
|
||
"Connection",
|
||
"Keep-Alive",
|
||
"Proxy-Connection",
|
||
"Transfer-Encoding",
|
||
"Upgrade",
|
||
}
|
||
|
||
// checkValidHTTP2RequestHeaders checks whether h is a valid HTTP/2 request,
|
||
// per RFC 7540 Section 8.1.2.2.
|
||
// The returned error is reported to users.
|
||
func checkValidHTTP2RequestHeaders(h http.Header) error {
|
||
for _, k := range connHeaders {
|
||
if _, ok := h[k]; ok {
|
||
return fmt.Errorf("request header %q is not valid in HTTP/2", k)
|
||
}
|
||
}
|
||
te := h["Te"]
|
||
if len(te) > 0 && (len(te) > 1 || (te[0] != "trailers" && te[0] != "")) {
|
||
return errors.New(`request header "TE" may only be "trailers" in HTTP/2`)
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func new400Handler(err error) http.HandlerFunc {
|
||
return func(w http.ResponseWriter, r *http.Request) {
|
||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||
}
|
||
}
|
||
|
||
// h1ServerKeepAlivesDisabled reports whether hs has its keep-alives
|
||
// disabled. See comments on h1ServerShutdownChan above for why
|
||
// the code is written this way.
|
||
func h1ServerKeepAlivesDisabled(hs *http.Server) bool {
|
||
var x interface{} = hs
|
||
type I interface {
|
||
doKeepAlives() bool
|
||
}
|
||
if hs, ok := x.(I); ok {
|
||
return !hs.doKeepAlives()
|
||
}
|
||
return false
|
||
}
|
||
|
||
func (sc *serverConn) countError(name string, err error) error {
|
||
if sc == nil || sc.srv == nil {
|
||
return err
|
||
}
|
||
f := sc.srv.CountError
|
||
if f == nil {
|
||
return err
|
||
}
|
||
var typ string
|
||
var code ErrCode
|
||
switch e := err.(type) {
|
||
case ConnectionError:
|
||
typ = "conn"
|
||
code = ErrCode(e)
|
||
case StreamError:
|
||
typ = "stream"
|
||
code = ErrCode(e.Code)
|
||
default:
|
||
return err
|
||
}
|
||
codeStr := errCodeName[code]
|
||
if codeStr == "" {
|
||
codeStr = strconv.Itoa(int(code))
|
||
}
|
||
f(fmt.Sprintf("%s_%s_%s", typ, codeStr, name))
|
||
return err
|
||
}
|