mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-11-25 22:31:35 +00:00
f9928c9e25
Signed-off-by: Tilo Spannagel <development@tilosp.de>
169 lines
5.6 KiB
Go
169 lines
5.6 KiB
Go
package gomatrix
|
|
|
|
import (
|
|
"encoding/json"
|
|
"fmt"
|
|
"runtime/debug"
|
|
"time"
|
|
)
|
|
|
|
// Syncer represents an interface that must be satisfied in order to do /sync requests on a client.
|
|
type Syncer interface {
|
|
// Process the /sync response. The since parameter is the since= value that was used to produce the response.
|
|
// This is useful for detecting the very first sync (since=""). If an error is return, Syncing will be stopped
|
|
// permanently.
|
|
ProcessResponse(resp *RespSync, since string) error
|
|
// OnFailedSync returns either the time to wait before retrying or an error to stop syncing permanently.
|
|
OnFailedSync(res *RespSync, err error) (time.Duration, error)
|
|
// GetFilterJSON for the given user ID. NOT the filter ID.
|
|
GetFilterJSON(userID string) json.RawMessage
|
|
}
|
|
|
|
// DefaultSyncer is the default syncing implementation. You can either write your own syncer, or selectively
|
|
// replace parts of this default syncer (e.g. the ProcessResponse method). The default syncer uses the observer
|
|
// pattern to notify callers about incoming events. See DefaultSyncer.OnEventType for more information.
|
|
type DefaultSyncer struct {
|
|
UserID string
|
|
Store Storer
|
|
listeners map[string][]OnEventListener // event type to listeners array
|
|
}
|
|
|
|
// OnEventListener can be used with DefaultSyncer.OnEventType to be informed of incoming events.
|
|
type OnEventListener func(*Event)
|
|
|
|
// NewDefaultSyncer returns an instantiated DefaultSyncer
|
|
func NewDefaultSyncer(userID string, store Storer) *DefaultSyncer {
|
|
return &DefaultSyncer{
|
|
UserID: userID,
|
|
Store: store,
|
|
listeners: make(map[string][]OnEventListener),
|
|
}
|
|
}
|
|
|
|
// ProcessResponse processes the /sync response in a way suitable for bots. "Suitable for bots" means a stream of
|
|
// unrepeating events. Returns a fatal error if a listener panics.
|
|
func (s *DefaultSyncer) ProcessResponse(res *RespSync, since string) (err error) {
|
|
if !s.shouldProcessResponse(res, since) {
|
|
return
|
|
}
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
err = fmt.Errorf("ProcessResponse panicked! userID=%s since=%s panic=%s\n%s", s.UserID, since, r, debug.Stack())
|
|
}
|
|
}()
|
|
|
|
for roomID, roomData := range res.Rooms.Join {
|
|
room := s.getOrCreateRoom(roomID)
|
|
for _, event := range roomData.State.Events {
|
|
event.RoomID = roomID
|
|
room.UpdateState(&event)
|
|
s.notifyListeners(&event)
|
|
}
|
|
for _, event := range roomData.Timeline.Events {
|
|
event.RoomID = roomID
|
|
s.notifyListeners(&event)
|
|
}
|
|
for _, event := range roomData.Ephemeral.Events {
|
|
event.RoomID = roomID
|
|
s.notifyListeners(&event)
|
|
}
|
|
}
|
|
for roomID, roomData := range res.Rooms.Invite {
|
|
room := s.getOrCreateRoom(roomID)
|
|
for _, event := range roomData.State.Events {
|
|
event.RoomID = roomID
|
|
room.UpdateState(&event)
|
|
s.notifyListeners(&event)
|
|
}
|
|
}
|
|
for roomID, roomData := range res.Rooms.Leave {
|
|
room := s.getOrCreateRoom(roomID)
|
|
for _, event := range roomData.Timeline.Events {
|
|
if event.StateKey != nil {
|
|
event.RoomID = roomID
|
|
room.UpdateState(&event)
|
|
s.notifyListeners(&event)
|
|
}
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
// OnEventType allows callers to be notified when there are new events for the given event type.
|
|
// There are no duplicate checks.
|
|
func (s *DefaultSyncer) OnEventType(eventType string, callback OnEventListener) {
|
|
_, exists := s.listeners[eventType]
|
|
if !exists {
|
|
s.listeners[eventType] = []OnEventListener{}
|
|
}
|
|
s.listeners[eventType] = append(s.listeners[eventType], callback)
|
|
}
|
|
|
|
// shouldProcessResponse returns true if the response should be processed. May modify the response to remove
|
|
// stuff that shouldn't be processed.
|
|
func (s *DefaultSyncer) shouldProcessResponse(resp *RespSync, since string) bool {
|
|
if since == "" {
|
|
return false
|
|
}
|
|
// This is a horrible hack because /sync will return the most recent messages for a room
|
|
// as soon as you /join it. We do NOT want to process those events in that particular room
|
|
// because they may have already been processed (if you toggle the bot in/out of the room).
|
|
//
|
|
// Work around this by inspecting each room's timeline and seeing if an m.room.member event for us
|
|
// exists and is "join" and then discard processing that room entirely if so.
|
|
// TODO: We probably want to process messages from after the last join event in the timeline.
|
|
for roomID, roomData := range resp.Rooms.Join {
|
|
for i := len(roomData.Timeline.Events) - 1; i >= 0; i-- {
|
|
e := roomData.Timeline.Events[i]
|
|
if e.Type == "m.room.member" && e.StateKey != nil && *e.StateKey == s.UserID {
|
|
m := e.Content["membership"]
|
|
mship, ok := m.(string)
|
|
if !ok {
|
|
continue
|
|
}
|
|
if mship == "join" {
|
|
_, ok := resp.Rooms.Join[roomID]
|
|
if !ok {
|
|
continue
|
|
}
|
|
delete(resp.Rooms.Join, roomID) // don't re-process messages
|
|
delete(resp.Rooms.Invite, roomID) // don't re-process invites
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// getOrCreateRoom must only be called by the Sync() goroutine which calls ProcessResponse()
|
|
func (s *DefaultSyncer) getOrCreateRoom(roomID string) *Room {
|
|
room := s.Store.LoadRoom(roomID)
|
|
if room == nil { // create a new Room
|
|
room = NewRoom(roomID)
|
|
s.Store.SaveRoom(room)
|
|
}
|
|
return room
|
|
}
|
|
|
|
func (s *DefaultSyncer) notifyListeners(event *Event) {
|
|
listeners, exists := s.listeners[event.Type]
|
|
if !exists {
|
|
return
|
|
}
|
|
for _, fn := range listeners {
|
|
fn(event)
|
|
}
|
|
}
|
|
|
|
// OnFailedSync always returns a 10 second wait period between failed /syncs, never a fatal error.
|
|
func (s *DefaultSyncer) OnFailedSync(res *RespSync, err error) (time.Duration, error) {
|
|
return 10 * time.Second, nil
|
|
}
|
|
|
|
// GetFilterJSON returns a filter with a timeline limit of 50.
|
|
func (s *DefaultSyncer) GetFilterJSON(userID string) json.RawMessage {
|
|
return json.RawMessage(`{"room":{"timeline":{"limit":50}}}`)
|
|
}
|