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matterbridge/bridge/discord/transmitter/transmitter.go
Wim e4c0ca0f48
Switch to discordgo upstream again (#1759)
* Switch to upstream discordgo again

* Fix discord api changes
2022-03-12 17:06:39 +01:00

258 lines
7.6 KiB
Go

// Package transmitter provides functionality for transmitting
// arbitrary webhook messages to Discord.
//
// The package provides the following functionality:
//
// - Creating new webhooks, whenever necessary
// - Loading webhooks that we have previously created
// - Sending new messages
// - Editing messages, via message ID
// - Deleting messages, via message ID
//
// The package has been designed for matterbridge, but with other
// Go bots in mind. The public API should be matterbridge-agnostic.
package transmitter
import (
"errors"
"fmt"
"strings"
"sync"
"time"
"github.com/bwmarrin/discordgo"
log "github.com/sirupsen/logrus"
)
// A Transmitter represents a message manager for a single guild.
type Transmitter struct {
session *discordgo.Session
guild string
title string
autoCreate bool
// channelWebhooks maps from a channel ID to a webhook instance
channelWebhooks map[string]*discordgo.Webhook
mutex sync.RWMutex
Log *log.Entry
}
// ErrWebhookNotFound is returned when a valid webhook for this channel/message combination does not exist
var ErrWebhookNotFound = errors.New("webhook for this channel and message does not exist")
// ErrPermissionDenied is returned if the bot does not have permission to manage webhooks.
//
// Bots can be granted a guild-wide permission and channel-specific permissions to manage webhooks.
// Despite potentially having guild-wide permission, channel specific overrides could deny a bot's permission to manage webhooks.
var ErrPermissionDenied = errors.New("missing 'Manage Webhooks' permission")
// New returns a new Transmitter given a Discord session, guild ID, and title.
func New(session *discordgo.Session, guild string, title string, autoCreate bool) *Transmitter {
return &Transmitter{
session: session,
guild: guild,
title: title,
autoCreate: autoCreate,
channelWebhooks: make(map[string]*discordgo.Webhook),
Log: log.NewEntry(log.StandardLogger()),
}
}
// Send transmits a message to the given channel with the provided webhook data, and waits until Discord responds with message data.
func (t *Transmitter) Send(channelID string, params *discordgo.WebhookParams) (*discordgo.Message, error) {
wh, err := t.getOrCreateWebhook(channelID)
if err != nil {
return nil, err
}
msg, err := t.session.WebhookExecute(wh.ID, wh.Token, true, params)
if err != nil {
return nil, fmt.Errorf("execute failed: %w", err)
}
return msg, nil
}
// Edit will edit a message in a channel, if possible.
func (t *Transmitter) Edit(channelID string, messageID string, params *discordgo.WebhookParams) error {
wh := t.getWebhook(channelID)
if wh == nil {
return ErrWebhookNotFound
}
uri := discordgo.EndpointWebhookToken(wh.ID, wh.Token) + "/messages/" + messageID
_, err := t.session.RequestWithBucketID("PATCH", uri, params, discordgo.EndpointWebhookToken("", ""))
if err != nil {
return err
}
return nil
}
// HasWebhook checks whether the transmitter is using a particular webhook.
func (t *Transmitter) HasWebhook(id string) bool {
t.mutex.RLock()
defer t.mutex.RUnlock()
for _, wh := range t.channelWebhooks {
if wh.ID == id {
return true
}
}
return false
}
// AddWebhook allows you to register a channel's webhook with the transmitter.
func (t *Transmitter) AddWebhook(channelID string, webhook *discordgo.Webhook) bool {
t.Log.Debugf("Manually added webhook %#v to channel %#v", webhook.ID, channelID)
t.mutex.Lock()
defer t.mutex.Unlock()
_, replaced := t.channelWebhooks[channelID]
t.channelWebhooks[channelID] = webhook
return replaced
}
// RefreshGuildWebhooks loads "relevant" webhooks into the transmitter, with careful permission handling.
//
// Notes:
//
// - A webhook is "relevant" if it was created by this bot -- the ApplicationID should match the bot's ID.
// - The term "having permission" means having the "Manage Webhooks" permission. See ErrPermissionDenied for more information.
// - This function is additive and will not unload previously loaded webhooks.
// - A nil channelIDs slice is treated the same as an empty one.
//
// If the bot has guild-wide permission:
//
// 1. it will load any "relevant" webhooks from the entire guild
// 2. the given slice is ignored
//
// If the bot does not have guild-wide permission:
//
// 1. it will load any "relevant" webhooks in each channel
// 2. a single error will be returned if any error occurs (incl. if there is no permission for any of these channels)
//
// If any channel has more than one "relevant" webhook, it will randomly pick one.
func (t *Transmitter) RefreshGuildWebhooks(channelIDs []string) error {
t.Log.Debugln("Refreshing guild webhooks")
botID, err := getDiscordUserID(t.session)
if err != nil {
return fmt.Errorf("could not get current user: %w", err)
}
// Get all existing webhooks
hooks, err := t.session.GuildWebhooks(t.guild)
if err != nil {
switch {
case isDiscordPermissionError(err):
// We fallback on manually fetching hooks from individual channels
// if we don't have the "Manage Webhooks" permission globally.
// We can only do this if we were provided channelIDs, though.
if len(channelIDs) == 0 {
return ErrPermissionDenied
}
t.Log.Debugln("Missing global 'Manage Webhooks' permission, falling back on per-channel permission")
return t.fetchChannelsHooks(channelIDs, botID)
default:
return fmt.Errorf("could not get webhooks: %w", err)
}
}
t.Log.Debugln("Refreshing guild webhooks using global permission")
t.assignHooksByAppID(hooks, botID, false)
return nil
}
// createWebhook creates a webhook for a specific channel.
func (t *Transmitter) createWebhook(channel string) (*discordgo.Webhook, error) {
t.mutex.Lock()
defer t.mutex.Unlock()
wh, err := t.session.WebhookCreate(channel, t.title+time.Now().Format(" 3:04:05PM"), "")
if err != nil {
return nil, err
}
t.channelWebhooks[channel] = wh
return wh, nil
}
func (t *Transmitter) getWebhook(channel string) *discordgo.Webhook {
t.mutex.RLock()
defer t.mutex.RUnlock()
return t.channelWebhooks[channel]
}
func (t *Transmitter) getOrCreateWebhook(channelID string) (*discordgo.Webhook, error) {
// If we have a webhook for this channel, immediately return it
wh := t.getWebhook(channelID)
if wh != nil {
return wh, nil
}
// Early exit if we don't want to automatically create one
if !t.autoCreate {
return nil, ErrWebhookNotFound
}
t.Log.Infof("Creating a webhook for %s\n", channelID)
wh, err := t.createWebhook(channelID)
if err != nil {
return nil, fmt.Errorf("could not create webhook: %w", err)
}
return wh, nil
}
// fetchChannelsHooks fetches hooks for the given channelIDs and calls assignHooksByAppID for each channel's hooks
func (t *Transmitter) fetchChannelsHooks(channelIDs []string, botID string) error {
// For each channel, search for relevant hooks
var failedHooks []string
for _, channelID := range channelIDs {
hooks, err := t.session.ChannelWebhooks(channelID)
if err != nil {
failedHooks = append(failedHooks, "\n- "+channelID+": "+err.Error())
continue
}
t.assignHooksByAppID(hooks, botID, true)
}
// Compose an error if any hooks failed
if len(failedHooks) > 0 {
return errors.New("failed to fetch hooks:" + strings.Join(failedHooks, ""))
}
return nil
}
func (t *Transmitter) assignHooksByAppID(hooks []*discordgo.Webhook, appID string, channelTargeted bool) {
logLine := "Picking up webhook"
if channelTargeted {
logLine += " (channel targeted)"
}
t.mutex.Lock()
defer t.mutex.Unlock()
for _, wh := range hooks {
if wh.ApplicationID != appID {
continue
}
t.channelWebhooks[wh.ChannelID] = wh
t.Log.WithFields(log.Fields{
"id": wh.ID,
"name": wh.Name,
"channel": wh.ChannelID,
}).Println(logLine)
}
}